>yfw you were winning the round then got wake up/randomed ultra'd and lost
>mfw I can't win against any grapplers because they are all fucking cheap and mashing 360 during my combos
>tfw /v/ is so utterly fucking shit that i take refuge in fighting game threads when i dont even play them that much, then come out an hour later to see if this board has gotten any less of a fucking irredeemable shithole
>>that feel when you block it/dodge it and return the favor
>>that feel when you have a command grab and grapplers never see it coming
Oh hey a SF thread.
I think red focus is a waste on Makoto. Sucks I can barely use a new feature in this game.
all decent choices. I would say Rose or Yun. Nothing wrong with makoto either. If anything, play all three and see which one you eventually settle on
Yun is the best all around, and he's incredibly simple to play but insanely effective.
Makoto is Momentum: The Character
Rose is good, but you need knowledge of her normals, how to do safe Soul Spirals, and learn he BnBs, which have 1f links.
If you want easy wins, just pick Yun
Gootecks is fun when he's around Mike Ross. And he's pretty cool when he goes in training mode and just talks. But when he's competing it's hard to watch because he just gets mad at himself and it hurts.
Sorry those 1-2frame links are sometimes pretty fucking hard to do
yes, yes she is
never used makoto, but i've still found good use of red focus regardless of who i play as
Oni main here enjoying the delicious tears of all who cannot enjoy this tasty red focus utility.
I know, I'm shit at the game too. but blaming grapplers is silly because if you're not confident you aren't going to make the link then just neutral jump and spammers will get punished everytime.
I've mained Makoto since AE and sometimes I feel like I just get bodied super hard and it demoralizes me.
Recently picked up Yun and Rose but Rose, although good, I don't like that keep away game. Yun is more rush down than Rose.
I thought I would like Rufus since I like rushdown characters but I hate him. Sakura is okay too, but she's pretty boring.
I will admit Yuns MP links are so fucking easy to do.
>tits are almost always center-frame
Yun is definitely the most brainless out of the 3 characters. He's just as brainless as Sakura was in AE 2012 except even his most difficult regular combos are easy as fuck. And thanks to his RFC utility you hardly have to waste your time learning Genei Jin combos
I was silly enough to get this for the ps3. I dunno, for the most part its great. But i feel I can't move forward as a player because the game or my controller doesn't always read what im inputting
Is this a rage competitive thread?
>Slaughtering the enemy team
>huge ticket difference
>Co-Op with teammates
>Suddenly autobalanced near the end of the round >Can't switch back >Forced to lose the match
I really wanted to get good with Dudley, but I can't. I just can't. I want to, but for some reason I can't play the style I have to. Smug makes it look so easy.
heard PS3 had some wonky things with it. M.Ross complained about it a lot.
I don't agree. I think her EX should be used for many other things. EX Hayate would push him in the corner, and if she was in the corner that's even more damage.
Yea since the release of Ultra I also can't count how many times I've baited people into air back dash into demon as well.
It sucks though because I know I'm not improving as a player against these people and the other players just smash me. There's no middle ground players it seems and all my friends quit for Dota.
stop trying to do your combos mindlessly and bait things to see what the opponent does
paying attention to how the other person plays will help you win more than concentrating on hitting super swag combos
>finally enjoying SF4 after trying to get into it a dozen times
>know I totally play like an online faggot
>wake-up ultra all the time
You think that frustrating?
Try Dota 2 you're winning for 30 minutes because you have a push team, you have a XP and Gold advantage of a good 15k. Your stupid team mates go to farm instead of pushing highground. You lose the game because they're carry is feed as fuck.
yeah, I dunno, maybe its just because it feels and plays different then every other fighter i've played recently. But some matches everything comes out perfect, other's not at all. but the connection doesn't feel laggy at all.
have a makoto pic
>tfw have no friends to play 3S with
>can only play against rank 50 randoms
>my game glitched up and reset my rank from 10 to 0
>lost my gallery, challenges, and all my unlocks
Overall, a shitty time
>play as gouken
>fight a dhalsim
>get him in the corner
>do the st.MK xx LP Hadoken loop over and over and over and over
>he doesn't know how to deal with it
top kek m8
Most characters would rather use their EX meter for other things than red focus, the same way they would rather use it for other things than super. Like super red focus is a situational option that is better on some characters than others, just like supers.
>tfw red focus lets me get free Ultra 2s every round as Evil Ryu
What gets me more is when people do ultra at mid screen for no reason, and all I did was dash forward or back, and its too late to do anything since it happened at the same time. And then they try to act like it was a "read"...
my time playing ibuki in 3 transfered over well. You still have to get over the difference in play style and some move chances
>telling someone to use ryu with evil ryu in his top notch since ultra
Every single rank 50 that plays is a scrub. There are very few actual good players online. People like sandybags and biggiesmlzzzzz just fish for the same stuff and know how to play online well. If you actually get someone who is really good they will be like rank 20-30. Best I've seen online is Lance3rd.
This is what ticks me off. Retards pressing a button full screen at the same fucking second I start my shit. Happens way more than I care to admit, so I guess it's my fault.
Must work on powers of clairvoyance
She's my main. Mak isn't able to launch explosive offense off of a Hayate anymore in SF4 due to the pushback leaving her out of range for a Karakusa follow up without complex Kara motions.
Her axe kick (Tsurugi) is a LOT better now. The physics on it are completely different and landing the mk version lets you do a full combo on a grounded opponent. You can even link U1 off of it.
>Where do you learn about frames and shit?
Which game are you trying to get into?When you are trying to get into a new fightan the basics you need to master is
>the game's unique mechanics in general and how it affects the norm of fighting games(focus attacks,air dashing,parries)
>each character and their matches
>find a character that fits your playstyle and keep training
>train a little more
Then you move on to more frame data and such.Many pro players don't even care about this stuff really is what your muscle memory knows that makes the difference.
It's because Akuma is so fucking saturated online. People get bored of fighting him.
Don't worry about frames, combos, ANYTHING, until you learn the absolute basics. Pick up any street fighter game (just because it's very basic for the most part). Pick the most basic character, most likely Ryu or Ken. Then work on being able to perform each move 5 times in a row. Once you can do that, do them all 10 times in a row. Then 15, then 20, then 25. At that point you've gotten basic inputs down.
Next, you want to learn about footsies and mixups. Be wary of which game you're playing and the type of mixups/footsies you'll be using. 3s is mainly based around chains and target combos, SF4 is mostly links. Learn how to do simple mixups like tick throws and cross-ups, then just evolve from there. Sit in practice mode just trying new things until you feel comfortable with your character. Now start learning very basic combos, like crouching medium kick to hadouken, or standing/crouching fierce punch to tatsu.
To learn how to actually play a game should only take about a month. After that, it's learning how to play matchups and specific characters.
online, watch matches, read up on things, watch vid's explaining things.
When fighting watch what your opponent does, try and figure out what you did wrong, what they did right. If you fight someone who uses a character you like, see how they do things.
Get the shit kicked out of you, fight people vastly superior to you, with one goal in mind. Don't get perfected. This will teach you how to block and predict things, as well as looking for openings for your own pokes and hits. That sort of thing will come in useful later. Use everything in every situation, just to see how/if it works.
skull girls has an awesome tutorial. Just saying
for exemple i main zangief and if i mistime the light crouch jabs i have to stop and turtle since it's punishable by good players, there is no reason to insist and hope mash, literally the best move at that point is to do nothing even if it kills your tempo
I do play dota 2. That has happened to me.
Hence my steam name has Unlucky in it
What about being average?
I use ex flash kick a lot too. Dat invincibility, range and end game chip is godlike.
>caring about stupid shit like taunts
fuck that i want my meter build and 1000 health back.
>finally a match
>I'm Cody, he's Vega
>jumps all over the place
>try every anti air i have
>get grabbed out of neutral HP
motherfucker switches sides on you like 3 times in the air, jesus
Man I wouldn't call it studying more like...training muscle memory?
I just enjoy it I guess. Call it autism if you want.
I know you're just riling people up, but I consider SF more of a hobby than just a game I like to play.
Get used to that happening with anyone who has a move with quick start up. Command throws, shoryukens, jab confirms into combos, etc. You just gotta practice the shit out of them, and if the match isn't smooth just do an easier combo.
there is only two kinds of vega players in this world:the ones that know what they are doing and win and the ones that don't know what they are doing and win.To bit the last one try to use more safe moves since you can barely read them,if you go for DPs they will probably punish mid air even.
Against the first one I dunno,I have yet to bet a good vega player,they are like sophisticated el fortes.
i just host, I sit in training mode and practice while i wait for people to come to me
>Friend refuses to play blazblue with me anymore because he can't get out of Tager Buster > Gadget Finger > Tager Buster repeat.
Fucking Idiot. He bitched that Tager destroys Nu since BB:CT.
>no command grabs
do you green hand all day or what?Do you enjoy seeing your enemy back dashing thinking you will grab?
Thanks anon, your post made me chuckle. I also feel a little less dead inside.
At least in the 2nd round, he started playing a ground game. He was still a crazy beautiful spaniard and rekt my shit with the speed and crossups and slides.
My friend who I train/play with constantly has a pretty solid Vega but even he knows how bad Vega is. All I really have to do is constant wakeup pressure and step overs as Makoto to break his charge. Vega's wake up is fucking terrible.
>Which game are you trying to get into?
Not that guy but for me it's
As of now I basically just grind in training and arcade modes trying to churn out combos to get into the flow of things with a single character.
>Do you enjoy seeing your enemy back dashing thinking you will grab?
Yeah. Especially late game, people start getting tense and play keep away hard because they think that I've been maneuvering them the whole match. I once played an entire match with Zangief only using Lariats and c.lk, and I've started matches off as Ken with 4 DP's in a row. Just fun stuff to mess with people.
while im not one for best anything. Im glad you enjoy her too.
seems like it. every elana player i've played so far seems like its really akward
that's what most characters that have a good matchup against vega do really,you can easily spot a bad vega player when they get into the corner and start to panic instead of defending on wake up or waiting for a grab to get out.
her lp to mp link is so fucking hard for me.
And I thought I was good at linking that shit.
this was the first Ultra Vega I ever played, I haven't even read the changes for him buttons? I tried those. I just haven't the slightest clue what to do when he hangs over me like a cloud that rains razor blades. back medium punch is pretty great but im pretty sure that trades with the slash. the answer to my troubles probably lies within backdashes and zonk/H. Ruffian
Man, Vega was the hardest match for me to learn. For a good while I just accepted the fact that I was going to lose whenever I had to fight a Vega.
Against the shitty players who just spam wall dives and shit, you need to go into training mode and practice countering that. You can also try focusing out and dashing. Don't try to AA him unless you know it's going to work, just move out of the way and try to get a better position. Once you catch them on the ground you can usually just jump in all day and shit.
A good Vega though, fuck. You just get poked and grabbed to death. Have fun.
glad to help. Hope to hear about your success stories.
I don't know about his ultra version but a friend of mine who played him in AE told me that
>vega basically Juri in the air,you think you're commanding the match but if a good player can get you down you basically lost the round
Last time I played a fighting game
I got blown the fuck out by a black guy.
It gets you real mad, but it pulls you back like a relationship built on sex and no feeling.
>Walking up and grabbing grapplers.
>mfw they can't tech
isn't that move mad punishable though?I can see it working on people who cracked already or are straight up afraid of grapplers,but as>>257680162 said it must be really situational.I'm actually interested in this strategy.Have any successful story to tell?
>You were so bad that you didn't just expect people online to random ultra/special when they knew you were going to do something on their wake-up and you could easily punish them for the win.
It's called not being retarded. Why people complain about this when it's their own fault confuse me.
>3s is mainly based around chains and target combos
Target combos? What? 3S is based on confirms into super. The best characters in the game are the one that can most easily confirm into a damaging super (Chun Li) and the one that can both confirm into huge damage OR random activate for pressure and good damage if the opponent messes up (Yun). Makoto is also strong because with SA2 she has a TOD on like half of the cast off a single command grab
I once faked someone out with a short range one and command grabbed when they tried to punish. I never really get punished for it, I just get closer and the match continues as normal.
Is Ultra's steam netcode still fucking self-DDOSing garbage?
what? are you retarded? you SHOULD be expecting players online to wake-up ultra/special. You would have to be a retard not to expect that. It's you're own fault for being fucked by it. What are people supposed to do? Let you rape them on their wake up?If it works and is good enough to beat you then you deserve it.
>mfw always forget of long ass ultras that can punish projectiles
Yes, i would kill for the next SF to be like SF3. So much more fun than SF4.
SF4 was ruined by auto-block and invul on so many non-ex SRKs. Turned it into this guessing game. Also, fireball spam in SF4 sucks, fireball recovery in sf3 was so much longer, made it totally non-spmmable.
i have no idea what you are talking about good sir
it probably might. While 3S has increased in popularity it didn't do to well originally. While it would be nice (or even do some kind of mixed system style. I dunno) I doubt we'll see it again soon
Are you me? I had a friend who would refuse to play because my Tager was too good for him, then bitch about how CSE Platinum was ez damage for no work and how he chose a hard character, Hazama.
It did badly because it didnt have any of the characters from SF2 in it. Eventually they caved and added Ken/Ryu/Chun.
Agree. It really breaks the flow of the game to suddenly go into this cut-scene mid fight. Imagine if you were playing counter strike and when you got a headshot it played this animation for everyone of the bullet going through their skull. Fucking horrible game design.
I like the Astral Heats/Destroyed moves in GG/BB though because they can only be used as final game finishers.
The reason I dislike Ultra is because it's a free comeback, and for shit like when you want to finish the round and then lolwakeupultra.
Though I have to admit I like being able to build Ultra meter by FADC'ing fireballs and coaxing zoning characters into attacking me.
>If you are upsetting your friend, dont you think it'd be nice to play someone you're not as good at...?
You don't get better at fighting games by playing shitty players or good players on characters they can't play.
I know. But I still play her. The only real issues I have with her is her floaty as fuck jump and that fact that he has only, like, 1 hit confirm and the window for it is small as hell. But she is still cute as hell and my waifu.
What...? That made no sense.
Learning to play every character in a fighting game is an extremely important step in getting good at the game. You cannot expect to beat someone who is playing as a character that you don't understand.
You don't get better at fighting games by getting destroyed by infinite combos that you're unaware how to escape out of.
Tell him out to escape from it or play someone else. You're the faggot here.
I use a hitbox.
I genuinely beleive that;
hitbox > keyboard > stick > pad
Very unpopular opinion, but waggling a stick around is always going to be slower and less accurate than button presses.
I often win local tourneys with my hitbox. The only sucky thing is that i cant use other people controllers or play at arcades :(
I'm not allowed to answer his question and give my opinion?
I dont even have a hitbox, i have a homemade thing. pic related.
Are we playing the same game?
>tell him how to escape
if he asks, sure I will. I will be glad to help. But beating up a bad player or a good player on a character they can't play doesn't teach you anything. Constantly playing against players that can't combo, hit confirm, fadc, and random ultra won't help you get better in the slightest.
It takes forever to learn 720's on that shit though, so fuck grappling or practice for 2+ hours every day
Works perfectly fine for YOGAYOGAYOGA though
You should be helping your friend understand systems and improve without them asking.
I always tell my friends how to beat me because then they catch up to my level and we can learn from each other. There's no use in just putting down lesser players over and over because not even you benefit from it unless you're just a cunt.
I respect the hitbox and understand the keyboard idea of inputs but my brain just doesn't work like that on the fly
I can bust shit out on my stick though without thinking about it
I hate all this controller debate that surrounds the FGC, play with what you like.
I'm not going to give someone advice who doesn't ask for it. That's just patronizing and maybe they are just trying to figure shit out on their own. But when they ask for help I gladly give it.
Anyone here from the West-Europe and/or USA East who plays on Steam? Hit me up for casual sets (gotta get better with Poison).
Thats only because you've played with stick for a LOT longer.
I played on stick for about a year before a friend bought me a hitbox and told me all the advantages. At first it sucked, and i hated it, but then i got good and i've never looked back.
So you'd rather beat someone down to the point where they'd give up and never play with you again rather than just say "hey the easiest way to get out of it is this".
You sound like that kid no one wants to play video games with.
>want to git gud at SF4
>practice some really basic BnBs
>play against friends for hours on end
>think I finally got good
>get DP'd three games in a row
turns out my friends are just shit and it's too late for me to compete with the people who have years of practice
so i guess i have to wait for SFV
but considering how the gap between third strike and SFIV was about nine years i think i'll be waiting for a while
Not the guy youre replying to, but i agree. People ahve to be given room to learn in their own time. Sure, you can ask if they want some tips, but dont just start listing everything theyre doing wrong. That will put a lot of people off.
When i started playing SF (in SF3), i only played this 1 friend of mine for about 3 months. He beat me every single game, literally thousands of games. But eventually i got better, and started taking some games. Now i absolutely destroy him. If he tried giving me tips, i probably wouldve told him to fuck off.
No. I play the game and let them try to learn on their own unless asked for advice or help. Somebody who just throws a controller down with out actually making an attempt to learn isn't worth playing with. And no, I don't just beat their asses. I take it easy and let openings and combos drop. I don't punish everything. I let them try to learn.
People who want to be spoon fed everything and act like whiny autists aren't worth playing shit with. Luckily none of my friends are like that.
>2000-2500 PP in SS4AE
>players are not stupid enough to make wakeup ultras
>always make stupid shit like meaties on wakeup with no consequences
>Ultra PP reset
>everyone's doing ultras on wakeup and I forget about it
Exactly. You aren't a little bitch. You are somebody worth playing with because you actually put forth the effort to learn and not just be spoon fed every fucking thing. But if you ask for help or advice, I would always give it.
It's called LEARNING THE FUCKING GAME
People get too sour about help I swear. When you're bad you need it I don't know why you would reject it.
That's a totally different story to what was initially posted that all this came from.
People who are good (I mean real good) at SFIV were already good at SF3, and SF2 before that. Don't wait for SFV. Instead, take as many beatings as it takes to gain the cognitive fortitude it takes to learn how to block wake-up DPs, and other basic shit. BnB's only go so far. You need the fundamentals to make use of them in the first place.
Is there any way to get all episodes of new Ultra Excellent Adventures without paying and waiting for weeks on youtube?
Also why does everyone call FlashMetroid a scumbag?
how do I deal with turtling Guiles
how do I deal with turtling and jumping-back-and-fireballing Akumas
> yfw you were sleeping and this Busta ass looking rain lookin like your house finna be at the car wash but you don't wanna because you sleepin lookin ass wakes you up at fucking 4 in the morning
No one's going to criticize you for using Ryu and not E.Ryu. Only Daigo/Sako dick-riders do that. Okay what you need to realize with turtles is that they are at the mercy of two things: Their health bar and the loss of it. And the timer. Think of the clock as their secondary health-bar.
What you need to do is full-screen them and zone with fire balls. Get the life lead and sit on it. Play their game, show them that you aint no Koopa turtle, you're fucking Bowser n shit. They will be forced to come to you. At that point, DP any of their jump-ins. Once you have them knocked down, proceed to cross them up and get all up in their shit.
You bully him, just outside of flashkick range you will beat him 100 % of the time with fireballs and eventually push him in to the corner. at that point space yourself so a jumpin won't catch you and brutally rape him with fireballs
Gonna have to get good at half circle forward shooting back at him. Evil Ryu has Akuma's multi hit Hadoken doesn't he? Use that.
Consider Focus attacking and dashing through a few but be careful not to get close enough to eat a Flash kick or EX Sonic Boom.
This is a good strat online but the sad thing is a lot of the time this is what the mindgames are reduced to on netplay: go for link or purposely drop to punish a DP that may or may not be coming.
What happened was choi was a strong player and daigo never once thought what he would have to do to beat a strong ryu player with E.ryu. Valle wasn't that big of a deal since he has gotten a shit load worse in past years even though he is still a top tier player
>CT Tager better than Nu
>CT Tager better than anything
>Hazama a hard character
I've been playing Blazblue since CT came out and this is killing me inside.
I've yet to win a single match, i play balrog, anyone have any tips?
If I'm honest, I honestly believe Daigo is getting worse the past years. Just like Alex. You gotta realize, both of them are old as shit. They two of them were grown-ass men when they were considered the kings of west & east back in Alpha 2/3.
Their reactions are dulling. They're growing old.
Mfw being Hugo and doing Red Focus after the Hclap->Mclap->Lclap combo
Yeah your a big man. Beating a newer player with cheap/broken stageties instead of letting have a chance and fighting like a man. Bitch. I don't know how nobody commented on this cuz I know we all these types of players.
Daigo is worse than he was but he is still the "best" player in the world if you wanna get in to that. He is still a monster who came across the two biggest possible speedbumps outside of possibly nemo but I doubt he was there
(not who you replied to) But I agree with the anon. If you're clearly better than a player, you could try and I dunno, say -- teach him? If I'm against a scrub-ass Ken online I will take the time out to AA his jump-ins exclusively.
You gotta teach the newer/shittier players, because if you don't, then you're decreasing the likelihood that you'll find good players down the line to challenge you. And if you remain unchallenged, your skills get duller and duller. It's like an economy or some shit man.
No one likes a try-hard showboat.
Red focus is just like regular focus, but it costs 2 bars and can absorb an infinite number of hits. It sounds good in theory but 2 bars is a lot to risk on a read.
EX Red Focus cancel is like FADC, but it costs 3 bars and crumples faster than regular FADC, allowing for new combos. Only a few characters can really utilize this with it still being worth the meter cost though - most notably Yun.
Fight sticks do not make you better. They're used by pros because they are simply more familiar with them (they played in arcades). Don't fall into that false-reasoning and waste your money. Pick up at fightpad and learn your fundamentals and basic shit first. Try a fightstick for free if you can at an arcade and see if you prefer it.
Online will sharpen your fundamentals to a decent extent. It can fuck up your execution though due to lag. It's ok. Just don't feel shitty when you suck online, and don't feel great when you're good online either.
Dumbing yourself down for other players is detrimental to your own improvement though. If you're playing local, sure, the "economy" is small and worth nurturing. Online, though, is a sea of shitters that probably don't talk english, insist on not needing your advice, or will just drop the game after they realize they have to practice to get better. Beyond those, there are more than plenty of people for you to get an actual challenge unless you're in the top 1% in which you should be looking at going to tournaments instead.
Got it, thanks
I hear a lot of people say online really doesn't mean anything, I don't doubt it but how do people really get good enough for tournament level play?
work their way up smaller tourneys or?
And I knew fight sticks don't make anyone better but I wasn't sure if it was more comfortable or the button placement made some things easier.
I was able to get it on my first try, and I can pull them off all day. Of course, the first time I tried playing Akuma/Sakura was in fucking Mahvel Baby. But I can still do it in SFIV 10 or so years later
Yeah, online play will at least see you perform decently in tournaments. I'm an online player myself, and I attended a tournament where I did pretty okay in pools against tournament/fight stick players.
Still, my execution and timing was not up to par with the bigger fish who subsequently eliminated me. You can be really good just from playing online, but you'll never be 'great'.
Had a friend from Ireland who I knew from playing online who was coming over to where I'm at (Scotland). He told me about the tournament and how I should go, so I went. Unfortunately, it was the biggest tournament in the UK at the time, and Ryan Hart, OMH and Valmaster were all present. (It was OMH, arguably Europe's best Oni who did me in).
You can hear about local fighting scenes from word-of-mouth or from forums like SRK and the like. Where you from anyway?
>wanna take part to a live tournament
>can't handle niggers' smell
How do you red focus?
Also is there a basics of Hugo video somewhere? I'm annoyed he doesn't have a trials mode.
I roll Makoto and Cody, wanna get a couple other characters in as well. I'm pretty crap though, outside of some bread n butter combos with those two I really don't know a ton about SF4. So yeah, I guess general tips.
Southern California, Simi Valley to be specific. It's about 40 minutes from Los Angeles if that's any help. I know there are a lot of tourneys and fight nights in LA, but it wouldn't be worth it to drive all the way out there
>I'm annoyed he doesn't have a trials mode.
Yeah, what the fuck's up with this? How am I supposed to have my hand held by the game in trying to learn Poison? At least there are a few lengthy combo vids on YT
If you see him trying to do barcelona outta nowhere, just press focus at the moment you see that he's going to try to hit you.
Just focus and wait.
If he falls in front of you, let it go and enjoy a free punish.
If he falls behind you, cancel your focus with a dash and punish him with something quick, just grab him.
Another thing you can try, is do a neutral jump and use your longest air move, you'll hit him out of the air.
Don't do the same thing over and over, mix it up.
What you want in this fight as ANY character, is to get Vega in the corner, where you'll be able to pressure him until he's dead, since he has no reversals (except Ultra).
Do easy blockstrings, in any fight against grapplers you'll spend 90% of the fight trying to keep him out, and that's when you'll do most of the damage.
If you manage to hit him, just do an easy combo if you're scared of being grabbed.
Even better, in the middle of your combo, do a neutral jump. Maybe, just maybe they'll think "fuck, I better stop mashing those grabs". But again, this is online.
I thought so, it seems like a lot of the fighting game community is based in SoCal
Only issue is spending 15 dollars in gas to play street fighter with an hour and a half of driving
>mfw I red focus through a scrubby ryu's wakeup ultra and rip him a new shitter
It is. I went to my first tournament, next thing I know I'm smoking outside of the complex with them and having a few drinks, laughing it up talking shit and getting invites to their houses even though they live cross country
Ryu is Ryu is Ryu. He'll never be worse than upper mid because his tools are rock solid without being crazy bullshit.
The problem with Ryu however is that he'll never be better than upper-mid tier because his tools are rock solid without being crazy bullshit.
>mfw scrubs don't know Abel's ult passes through projectiles
It's been five years, how do people not know this suit
you have 10 seconds to name a more gimmicky character than Bison
It's not dumbing yourself down.
I agree with teaching them and I'll cause multiple knockdowns and bait wakeup uppercuts and either block them or back dash, and I usually do this until they learn that that shits just gonna fly anymore.
Of course I'll still play at my best the majority of the match but it's just little things like this.
I have no idea, but it's entertaining every single time it connects.
>/v/ spouting shit opinions
>trying to read it
>either wrong, boasting or new
>About to win
>Purposely switch to the opposing team
>Carry them instead
>Win by the skin of our teeth
>tfw finally found out how to do the easy BnB with
Man I lost my SF data. I think I was at 70% or so with a few thousand fights.
>all these between 0 and 10%
Are you niggers seriously that bad?
>think i am good
>200 games later
>still ken's everywhere
>60% win ratio
>i dont know if I'm good online because I am always fighting against ken
>Playing as Kagura against Nu-13, expect a tough game
>I WAS WRONG
>ANNIHILATE THE NU
>She doesn't block high
>j.C three more times
>She doesn't block high
>Message them after and tell them to block high or do some anti-airs or something next time
I always feel like a cunt when I beat someone and tell them to do something they're not
Am I being a cunt
I know what to expect from certain characters and I understand their moves and how to counter said moves. I don't know the inputs for them though. Why would I need to know their inputs? It's not required to have to know how to play all the characters to know how to play against them.
For example, as I main Gief and play against Hakan I know I better throw out my crouching kicks every now and then to keep him honest in anticipation for that slide. Do I know exactly how to do the slide move? No, I do not.
I've been playing for a month and a half and I consider myself better than average (my first ever fighting game too). I watched a lot of replays of myself against people. Rather than looking for why I didn't kill my opponent, I would look for why my opponent killed me. what moves they used, how to counter them, when to be patient, when to go in, spacing, when to expect certain moves, etc. The fundamentals is what wins games. Just study up on yourself and find out why you lose and how to prevent that from happening.
If you can prevent the same thing from happening but lose to another strategy then you're making progress.
Just keep playing online. Playing with people suckier than you won't make you any better. I remember fearing people with 1k+PP not so long ago so I know what how you feel.
In my experience, don't just play with random people online. Play with friend online who know what they are doing. I've met some baaaad players in ranked. They don't help you get better by using dumb tactics and almost winning due to them having success with it beforehand.
They've been at it forever, haven't they?
Remember back then when those two had O. Sagat Mirrors?
Also, recently I played a bunch of friends offline at a casual setup. Fucker taught me the importance of backstepping and prediction. I still lost to our set of Hugo mirrors but I learned stuff that's missing in my repertoire, except for Reset Meat Squasher.
>Catching a Ryu who foolishly used Tatsu for a gap closer when I have a primed and ready Megaton Press
Shit was hilarious.
John Choi is one of the best players in the world though. Like top 100 EASY
His loss to FilipinoChamp was far less expected, because he's a lot less consistent across FGs than Choi
There is definitely a medley of players online, but they definitely don't all suck. You can filter your search results to only show people higher ranked than you. Where I'm at, the SF4 scene is dead (Jax, FL) so the two friends that do play SF4 I can easily beat and I feel bad whenever I crush them with my main so I'll end up playing Hugo or some shit to even it out or somebody else I don't know how to play as.
But yeah, if you have friends better/as good as you then definitely take advantage, unfortunately for me I had no one to play with IRL.
Any bros in Jacksonville?
>getting rekt by cammy as akuma
>wake up ULTRA
>she tried a low kick
>now she is almost dead
>Neutral safe jumps
Oh god my fucking sides
>Playing against friends
>I play Makoto
>Me and my friends are shit
>Friend constantly just spams shorts all the time
>Always takes priority over my normals
How can I counter someone who just spams shorts? I mean, I he does it on wake up all the time as well if he's not waking up with a DP which is like 60% of the time.
What can I do to kick the shit out of him?
>always beat friends in every fighting game we play
>they ask me how it is I'm so good
>give them pointers and tell them to experiment in training mode
>they're all too lazy
>the most any of them has done was when one of them spent 15 minutes in training buttonmashing to see if they could find a combo
It sucks sometimes having casual friends. Even before I started playing fighters more than casually I still won most of the time because I can grasp mechanics easily, so now that I've put time into getting better, my friends just assume that it's all natural talent
I don't know man. It keeps happening.
I'm fucking dogshit at rushing down and I can't keep pressure on him because he hardly ever blocks, just spams normals constantly even on wake-up, or DPs on wake-up.
How do I pressure someone like that or take advantage of it?
If anyone wants to play a couple add me.
I main Makoto.
Steam name: Unlucky Izzo
I actually heard some good things about him. Just get rid of Henne.
You can try to bait things with a backdash or time your ex-chop right because that has invincibility on startup. Also Makoto's ex-grab is pretty damn good for that shit. As long as they don't wake up with a focus breaking move.
Do you know what a meaty is?
I know the term but I forget what it means.
I have a good understanding of the mechanics. I know what links, option selects, kara throws etc... are I'm just complete shit at the game, I don't even know any proper combos that aren't just buffering a special onto the end of a normal.
But yeah, I forget what a meaty is exactly.
Not who you're responding to, but a meaty is when you time a move with your opponent's recovery where the last of your move's active frames are what hit your opponent so it maximizes your advantage.
in idiots terms, basically you throw out an attack while they're getting up, and the last frame of your attack is still active. So if they're mashing, usually srk's have a 3f startup (correct me if im wrong) so if you time it right, no matter how hard they're mashing you'll hit them.
>mfw this is me
>the rage is palpable
Dont use the term priority, it doesnt mean shit. Moves dont have priority aspects to them. Only startup, active frames and at best invincibility frames.
If you expect him to wake up with that shit put down a meaty attack or just step back and prepare a sweep. That would help against the random reversals too.
inb4 fedora jokes from scrubs who get blown up
Grade S+ ass, grade S+ tits, best girl at everything.
Bought this about an hour ago. Never looked back.
>practice for offline
>playing PC online
>Search SadPanda for Ibuki-tagged doujins
>One is just a hundred pages of Abel literally licking dog cum from Cammy's thighs
>Ibuki scribble at last page
What the fuck.
>don't play much fightan
>playing against Rose in SSF4
>other guy uses illusion spark
>hold block while cutscene plays
>mfw i actually manage to block it
was this on purpose? if i didn't have time to react he would've KO'd me right there
>One is just a hundred pages of Abel literally licking dog cum from Cammy's thighs
for what purpose
Most characters' ultras are 2 qcfs and all three punches or kicks. He's a decent character though, and probably the best to learn the basics with. He's not your only choice though. Any of the shotos, Cody, Guy, etc. are good.
What character do you play as? Nearly all characters have some high-damage dp punishes. As a Dudley player, I do feel your pain though. I usually pressure until I get dp'ed out of it, then from then on bait it out.
Are you sure you're doing the right attack input? I remember trying to do m. shory -> FADC -> U1 as Ryu and realized after like 15 attempts I was doing all three kicks instead of punches.
Other than that, it should be the same. I don't know much about Cody's inputs though. What DOES come out?
I agree with you too
If you play like a real player, even if you lose you are the one learning
You don't learn anything by abusing new players that way, its basically spamming DP
are you playing on broken steam netcode taking advantage of scrubs?
Apparently real players are coming to steam once its fixed so everyone has to get good if they want to keep playing
>Can't ever just stay with one character
>Going around in training mode with loads of characters spending loads of times learning and figuring out their most useful combos and playstyles
>Drop all those combos that I tried to learn, execution out the window
>End up mainly relying on normals
>Still win 50% but still feel like a shitter
>Never feel like I'm getting better or progressing in any way
I just want to git gud and take pride in my skill.
That's a nice story, but who are you quoting?
Anyone want to get a lobby going on Steam? id is Tarkles if you're interested. All skill ranges welcome.
As someone who does wakeup demons all the time, only fucking idiots get hit by them
I've been learning what to do on knockdown lately, I think I finally get it: if they have a super/ultra ready, or they like to spam shoryu, get in their face and block, then when they've stopped doing it every time, go for the crossup/sweep shenanigans
>just neutral jump
>Gief's Lariat that is activated by a button press
>every other grappler has at least one devastating anti-air move
The correct answer would have been to just not try to pressure at all if you can't do combos.
>chinese modder fixes my only 2 complains about the Poison summer costume (the front part of the hair and the tattoo)
>have to register to their chinese forum and reply to the thread in order to get the download link
Yes, but it's hard as fuck/might require macros. I saw smug doing it at ChrisG's house after EVO. His Sakura combos literally lasted for like 30 seconds, shit was fucking nuts.
But that's how most super works,they usually have these giant cutscene so people can react to them making the person using it having to hit confirm it first.
Unless you're chun-li in 3S,then you just do it.
Some dogs hump on Cammy's legs and cum on them, and Cammy makes Abel lick them before they fuck for some weird-ass reason. Kind of funny because the doujin was otherwise pretty heterosexual, aside from the dog-cum-licking Abel. I wonder if the artist had some sort of malfunction in that part and completely ruined it.