>final boss music
>its a remix of the game's main theme.
speaking of final fantasy, i was always weirded out by jecht's track (final "real" boss of ff10). its not bad by itself, but it seems so out of place with the rest of the soundtrack.
>Final Boss music
>its a remix of all the other boss themes
iirc the same leitmotif returns throughout the game, though the final boss specifically brings back all the character themes as well
The only acceptable answer.
>final boss music
>its a remix of the boss's theme from whenever he was on screen
>Fake final boss has no music
>only sound is the roaring of the audience
>Final boss is a Gregorian monk chant
>You drive the enemies to a corner
>battle reaches its climax
>theme kicks into high gear
The only example i can think of is Grand Knights History
But damn, i love this shit
>Final boss theme
>Has every character theme
>Has some other boss battle themes
>Has its own theme
>Grueling 20 minute fight
>Gets down to low health, and a remix of the game's main theme starts playing
Same with DF Elder, but nobody cares about him because his fight is shit
>End up winning with 5 minutes left on the clock
This guy on release was so good. All those party deaths on the speed up/slow down/time stop phases.
>Fighting Abaddon in Raidou 2
>Giant eyeball wearing eyeball armor
>Break his armor off
>Raidou's theme starts playing
>Final Boss Theme
>It's an arrangement of the game over theme.
more games need to fucking do this
>Final boss theme is just ominous howling wind
>Your city gets taken over in the first level
>When you return later a more pumped up version of the first levels soundtrack plays
Why this game is 360 exclusive is beyond me
Think of it as Walk The Line but you prevent them from concluding their story.
>Let them win and watch a rather sad ending.
>Put up a decent battle but ultimately they win; decent ending.
>Put up one hell of a fight and they win; highly satisfactory ending.
>Beat them; amnesia restart where they keep their stats, their inventory spread across the land and few NPCs experiencing glimpses - talking with them restores a few memories but begs the character to learn more.
>the music starts picking up as your character goes faster
>"All planes, we're going to take back Gracemeria today!"
>Right as the main part of the song kicks in
>final boss turns into his final form
>the theme from the first game starts playing
not music but recently replayed War3 and
>"We must defend our base until reinforcements arrive"
>Big Boss uses electric guitar as main instrument
>Actually sound good
>Credits theme is smooth jazz/R&B/ballad for no god damn reason.
I love it every time. Pick your poison.
(Castlevania: I am the Wind) https://www.youtube.com/watch?v=4FsFiBXOVK0
(King's Quest 6: Girl in the Tower)
(Phantasy Star Online: Still See the Light)
>Game is set in a serious setting
>It's about templars and divine themes
>When your character is near death everything goes in a hazy like slowmotion as he moves around looking wounded
>This starts playing
I have never felt such a rush to not die, it felt like the heavens lamented my impending doom and I simply could not fail our lord.
Too bad it only works once or twice before it gets repetitive but god damn, those one-two times.
>starting kicking ass
>regular theme changes into this
God I love the Last Remnant
>Final boss was actually your brother
>Final boss starts off with no music
>Only the taunts and grunts of the boss overwhelming you can be heard
>Slowly but surely a faint song can be heard
>The closer you get to killing the boss the louder it plays
>Drums start thundering with your hits
>The boss is visually intimidated by the orchestral onslaught when going near death
>Character attack speed loses any upper limit as the final solo kicks in
>Boss is gibbed by different amounts depending on how much damage and how many hits you get in during the solo
Wasn't for the final boss fight, but was for a pretty big boss
>one character sings bits of a song to cast spells all though the game
>final battle she casts the whole song
>battle music incorporates it
>You create your character/beat the tutorial stage
>final boss theme
>it's a remix of most memorable music from previous games
Fuck yeah, Dunes
>Replay a game some years later
>The first song you heard upon starting the game was also the final boss music
Don't act so surprised
Kinda feelsy but Claus did so little in the game to bring feels and it mostly leaned on Hinawa for that.
Black screen ending was rather mortifying though.
Always had it figured to be a BAD END that follows up to Pokémon Red/Blue/Green.
>the main protagonist's hometown evolves technologically throughout the story as he grows older
>at first it seems great for the town, but then the pollution and such makes the population thin out, destroying it in the end
>the music reflects this perfectly
Mother 3 is the Hamlet of vidya, just without the popularity unfortunately.
you shitholes can't stop talking about it. i say it's popular enough. Mother 3 is just a shitty indie game that happened to be developed by a big developer house. the worst music possible
>Final boss music is fast tempo and upbeat arrangement of the main theme.
>Reach final boss
>Expect some rousing orchestral piece with chanting and such like the other bosses
>Get a sad piano theme while the final boss berserker charges after you
>second phase boss music
>character's theme and the boss theme at the same time
>songs are "fighting" each other
Twilight Princess Blizzeta Phase 3
Skyward Sword Imprisoned vs Groosenator
Ace Combat 3DS Main theme
Ace Combat 3DS Coccoon Squadron
Ace Combat 3DS Phoenix vs Coccoon
>final boss is a character that betrayed you earlier in the game
>final boss music is a remix of their theme
> In-game, your story is that you have some divine destiny or god-granted heritage
> Villain is a mere mortal that, regardless, kicks your ass up and down the game and very nearly wins
These are the types of villains I enjoy the most
La Mulana main theme:
La Mualana final stage theme
Game's fucking cool.
>Final Boss music
>It's a remix of the main villain's theme
This was a nice surprise to hear the main theme play during the final battle. I think it was the only time I actually got goosebumps from a battle theme.
Never will I have that same feeling again ;_;
>game has a secret postgame final boss
>the regular final boss is harder and has better music
>Final boss was a hopeless boss fight before with looping music
>When you fight for real the music is interrupted by another track instead of looping
>true final boss music starts off with a chorus
>suddenly guitar and synthesizers start playing
>You can jump on the credits and kill the enemy sprites
Too fucking good.
So, what are some series with consistently amazing Final Boss themes?
>final boss fight has main character dying
>orchestra version of the main theme
>Final stage is all synced perfectly to music, leading up to the final boss' appearance
>final boss is the only fight in the game that ISN'T rhythm-based
>Final Boss Battle
>Generic Boss Theme starts playing
>You whoop her ass without a fucking sweat
>Boss theme changes
>Holy fuck, all this health, what the fuck
>Holy shit, why can't I hold all this hype
>Previous enemies come back and help you fight
>Proceed to fuck shit
>Proceed to high-five your screen because the ending is the goddamn best
>Fap during end-game because why the fuck not
>Fat, stupid, uneducated, Sister-Fucker black people music starts playing
>Final boss music is just a heavy metal version of main theme
>Battle theme is an orchestrated remix of the main theme
This will never stop being the best thing ever
>about to beat boss
>remix of the series' theme starts playing
>Final boss has an unavoidable instant-kill attack that it uses periodically throughout the fight
>Each person you built a bond with throughout the game lets you survive it once, and you get stronger each time
>Your friends cheer you on during the fight
this was right up there with some of the tracks in Tales of the Abyss for me
>Slaps cartridge in NES
>Turns it on in hopes of playing that awesome game I just bought, I can use a gun.
>Music plays and the title says Duck Hunt
>Starts shooting ducks but miss every shot.
>Dog pops out of the grass and laughs
>I know who the final boos of the game is now.
>Misses ducks on purpose.
>Tries shooting the dog
>Instead of a game over screen I hear the title theme and a skeleton pops on to the TV screen.
>That death right at the end when he only had 5 seconds left
>Final boss was incubating inside your Waifu the whole game finally consuming her
>Final boss's theme starts off with the boss singing
>As you weaken the final boss your Waifu slowly overtakes the vocal track
>Your Waifu is literally fighting for you from within the final boss
Pandora's Tower was so underrated.
Why was this game's OST so fucking good?
>final boss music
>its a somber reprise of the big bad's theme
>final boss music is fucking amazing
Thank you Dark Souls
It felt so good when you fought him man, such a contrast to the rest of the game too
>the best boss of the game isn't the final boss
>Final boss' last phase
>sonic, amy and knuckles have generic final boss themes in their stories
>who gives a fuck about big
>then out of fucking nowhere, e-102 gamma
>final boss theme
>mix of the main theme, every character theme, the battle theme, and every boss theme
B A S E D R E V O
>Their theme song has a small bit of another character's theme in there as a hint of who they may be connected to
1CC Touhou on which difficulty?
Maybe I lied a bit, because how I "beat" hellsinker was through short mission mode(witch Kagura C), and how I unlocked short mission mode was turtling all the way with Minogame then using a continue on stage 5 so I could reset terra and lives, while canceling the boss fight on stage 8.
>best music in the game happens halfway in
>spend rest of the game hoping to hear a better track
>Final boss music
>It's a remix of the game's main theme, character special themes, boss themes and it's own theme
>Also includes gregorian chanting
Oh shit, I completely forgot there was a full version that played during his fight. Still, it's kind of weird how more minor characters like E-102 and Amy had their own final boss (music included) while Sonic, Knux and Tails fought pretty much the same shit.
>final boss theme is fucking badass
Thank you based Falcom
>4th movement from "New World Symphony" starts playing
Is it in any games besides Asura's Wrath and Killer is Dead?
The moment the main theme started I came back when I played it.
Although that battle seemed so out of place, like, suddenly... you're in the moon, in drag and using a sword fighting a dragon in a game where most of the setting and feel is that of the wild west, guns and shit.
>one of your unit's theme song always plays whenether he engages an enemy, even if it's the final boss
>final boss theme sounds like the fucking world is ending
>because it is
>final boss gets downgraded in general but also has an upgraded version
Patapon got a lot of things right.
I swear to god if that file name is legit I'm going to rape you.
>if you jump on top of the credits, they can kill you by carrying you off the screen starting the credits over from the beginning
>the credits are half an hour long
Goddamnit Rayman Origins, such a great game and then you leave a sour taste in my mouth like that.
Fucking Drakenguard 3.
I didnt even know what to expect when i first played it but it was fucking amazing
Still le no 3DS, it's kind of low on my list of things to buy, but I've been trying to avoid BD spoilers.
It's the Patapons, they chant along with your commands.
It's much better in context, emulate that shit.
>One character's theme is so popular that it may as well be the song to represent the entire franchise
The song during the fight was pretty damn great.
>boss music changes depending on what difficulty you're playing
It has some music, tho, well, sounds, but something in the BG, I love that, it's fucking unsettling as fuck, maybe even more so than giygas because you only see the alien sprite ad leave everyting else to your imagination.
I actually enjoyed the game, and the final battle was rather lengthy. But holy shit did they fuck up on the battle music.
It was good, really good, but they could have at least made some boss songs. Not even a final boss song? Whatever.
>Final boss music is not music
>It is instead a mix of sounds of gunshots, screams of agony and anger, helicopters, explosions and intense rumbling that warn you that the end is near
>Everything goes quiet once it finally comes, a massive burst of death and pestilence that silences everything
>The only "music" that remains is a deep, echoing voice that calls out to you, repeatedly asking you to follow it and end your quest at last
And yet, the real final boss is yes to be found
>Fighting Lao Shan Lung for the first time
>It's a genuine struggle as you go through the first three zones trying to slow him down
>Get to zone 4 and this starts playing
There are no words
>final boss music
>mediocre and not memorable in the slightest
>in a series that generally has great final boss music
>final boss music is all symphonic with latin male singing
>female vocals start up and get louder with the more damage the boss takes
as you are freeing your waifu
it's her singing
Does this series have a bad final boss theme?
>mfw the entire game could have been fixed if they just mapped gamecube controller compatibility to it.
>Final boss fight
>Okay-ish song is playing, nothing special, kind of disappointed
>That wasn't even their final form!
>True boss battle
>New song starts up
>It's a fucking vocal track with the voice actors of all of the characters singing together
>The lyrics are about the bonds of friendship they've formed over their journey
>All the trials and tribulations they've gone through to become comrades
>No matter how strong the final boss may be...
>They will never be able to defeat...
>ORE NO NAKAMA DA!
I can't think of a game where this has actually happened but it would be fucking amazing if it did.
that project rainfall game everyone forgets
>ominous slow orchestra builds up
>you're getting raped
>activate your super power
>boss theme replaced with your characters super theme, while you turn the battle around and kickass
Advance wars is stupidly good
>Beat the final boss
>Pick alternate choice at ending selection
>You're actually only halfway through the game
>final boss theme is a orchestrated version of the magic song used to allow you to finally damage the overpowered villain, followed by the main theme of the game
>turns out the magic song was in the title screen version of the opening all this time and you never heard it because you always pressed start too quickly
Fucking Spirit Tracks.
>Final boss fight finale, where each party character uses their ultimate attack in succession against the final boss, culminating with the protagonist and/or a new, ultimate ultimate attack
>New song starts playing
>It's a remix of the main game theme with the leit motifs of all of the party characters
>Each character's leit motif plays as they use their ultimate attack
>Guitar/violin/piano/whatever solo plays as they finish off the final boss together
>final boss goes into stage two
>music gets a remix with backbeat and bass
>final boss music is a remix of one of the overworld themes
Actually, there was one game.
>Don't want to fight.
>Let him wail on you.
>Realize you can't lose because a video game can never beat the player.
>Not posting Ar Tonelico II
Pixy was a shitty character with no personality outside of his catchphrase and flimsy motivations for his actions.
To be honest I never understood the whole rebellion thing. What exactly was the V2 meant to do anyway? Nuke everything into oblivion and then what?
I love the game and all, but the story was way out of whack and made no sense towards the end.
Pixy's plan was to end the war using nukes. He intended to cripple everyone involved and put an end to the fighting by leaving everyone unable to fight.
Never mind that you were on your way to winning the war yourselves before Pixy fucked off on you.
Maybe... the actual answer was MGQ
Motherfucking Ilias fight was the best. Wish I could experience it for the first time again.
>she's using 1hit-ko attacks
>the royal knights intercept the hits for you
>alice blocks her hits long enough for you to use the ability that has the 4 turn windup or whatever
What a fucking glorious fight.
>Kingdom hearts soundtrack
There's like, 10 original tracks and the rest are just arrangements of them. It really fucking works given what the series is like though.
Yoko Shimomura is a goddess.
>looking up the ffxiv soundtrack
>titan track 1
>titan track 2
>titan track 5
I was so confused until I actually fought him for the first time. Motherfucker changes theme's too much.
Leviathans theme is shit, but the transition for it was fucking awesome.
>on a rickety ass ship in the ocean
>battling a giant sea serpent
>he uses some 1hit-ko move that you survive
>suddenly he rears up
>bitching guitars kick in
>Masked character is revealed because of boss music in ANOTHER GAME
>Final boss music
>It's a music box track
It's different from the previous games in the series. Its got some screwed up moments like DOD1, some tragic moments like Nier, but also quite a bit of comedy and light-hearted moments. Gameplay isn't that bad, but it's plagued by framerate problems. The soundtrack is still great.
Some people thought it was pretty good despite its flaws, while others thought it was just as bad, if not worse than DOD2. Personally I really liked it.
>final boss music
>it's orchestrated with a full choir behind it
>get him to zero hp
>that was a bit-
>TOKI WO TOMARE.
>gotta destroy the clock while he sends clones that attack like the MF did at you.
>If you didn't destroy the clock in time you have to do the whole battle over again
I finished the game 1 week ago, the themes of the final battles are awesome, I really enjoyed the final part of the game.
Dude, Ilias had her own boss theme too
Then it devolves into the hype theme we know and love:
Besides, this one was my favorite anyway:
Not the final boss theme, but it blew my balls off the first time I heard it anyway: https://www.youtube.com/watch?v=p1Nmc84Noos
Here's the final boss theme(s): https://www.youtube.com/watch?v=pyjvVj4qTRo
I fucking love Yoko Shimomura.
these niggas know.
>that moment when you block Dark Gaia's giant death laser and smack him square in the eye
>Final Boss music is a remix of the main theme, and the main VILLAIN'S theme, AND the PROTAGONIST'S theme
More games need this.
And I have yet to find a good metal remix of it.
I will admit, Sitenno was my favorite song for a long while, but once i got more into part 3, Boss3 became my favorite. The Angel Boss Fight theme was fucking awesome too, along with Luka's theme
>mfw Luka went apeshit in Plansect Village
Shit was the goddamn tightest
>tfw you will never play SMT NINE
>House Targaryan and House Stark's themes feature different parts of the shows main title theme
>The shows title theme is literally the Song of ice and Fire
I just remembered Catherine does this too
I'm composing the music for a video game I'm making.
Is this good final boss music?
>the final boss is all of the bodies of your murdered enemies
>you have to kill it to send a big middle finger to pretty much cuthulhu
>Goatwhore starts playing as you re kill all your old foes while protecting your waifu
Fucking splatterhouse got me rock hard
>finally get to fight final boss
>just falls off a ledge and dies undramatically
That's because almost no western game dev even bothers getting decent music into their games.
My pick for today
I can't say I was expecting this as I entered the boss fight.
Yoko Shimomura be damned, she can't make me forget with this. She didn't hold back at all on this song.
>She didn't hold back
Why do you do this to us anon!
>Main theme is used as the credits theme to the sequel
Cool. Don't discount the use of low frequency sound. I always have an ear for that when I'm listening to music. But I'm no musician, so I couldn't tell you how to do it effectively. I can only say that I notice when it's not there.
I feel like a final boss track should have some rumble to it, even if it's only slight.
>The final boss's arena is the place where you started the game.
I thought Roboluation sucked
I thought it sucked and didn't even realize Burch helped write it, but trekking through all the places I've been all the way to the final boss fight in an arena that resembled the bus stop at the start of the game made me feel funny.
In a good way. It's probably the one redeeming thing about that DLC besides the loot room you get as a reward.
The first song I linked? Airy's second battle theme (pic related). The first one (previous pic related) is also very good.
don't threaten to rape people anon, it's not very nice :^)