What are some good indie games?
The Binding of Isaac
FTL: Faster Than Light
Mark of the Ninja
Risk of Rain
Pic related fuckin ruled.
Hope Pixel makes more games.
I want to ejaculate in Toroko, impregnate her, engage in a monogamous relationship, find immortality, and stay together in my loving nuclear family until the universe dies from heat death.
Confirmed for shit taste
>Bastion and Hotline Miami are good, Papers Please is not
Pretty good. Wish it was longer. I know it's an expected comparison, but he needs to make another Cave-Story quality game. At least six hours with story and characters you care about. This game was more lighthearted and comical with no character development or anything. Which is fine, but Cave Story obviously took more effort and was free. But price isn't important, I'd pay $50 for another game like it.
How's pic related?
It's a critical thinking simulator.
If it was DMV employee you would just tell every single person to fuck off, which you can do, and will lose on ~Day 5.
It's more about the struggle of weighing the safety of your family vs. the rebellion against your oppressive government.
If you can't get that out of it then drop it
Cube 2: Sauerbraten
Worlds (this one: http://www.worlds.curious-planet.com/)
Exile:The Nameless (http://exile.ovine.net/)
>Super Mario War
Cave Story is a FREEWARE game, NOT indie. Please stop confusing these highly distinct methods of developing games. You will never ever see a developer quit their job to finish a freeware game.
I think VVVVVV hits all the right notes, personally. Rocking soundtrack and simplistic gameplay that is manipulated in number of different ways. Sure, you could ask for more, but VVVVVV sells for insanely low nowadays, so what's the bother?
Seriously? Okay. I found them pretty good, to be honest, but I guess that's just my opinion. Sure, things got a little hectic, but to me, that's a sign of a developer knowing how many hands and fingers a player really has to use and making them stretch their limits.
It's all right, not one of my favorite games of his to be sure. I wish he'd done a take on Super Ghosts 'n' Goblins instead of regular boring old Ghosts 'n' Goblins. And believe it or not, Locomalito did actually charge money for the full version of that game for a few weeks or a month when he first finished it, so it was independent at one point.
Viriax, 8-bit Killer, and Hydorah are much better.
Braid (arguably not indie because of the money behind it, but still worth playing)
Nidhogg (if you have someone to play locally with)
>D?jin soft (??????), also sometimes called d?jin games (??????), with d?jin sometimes transliterated as doujin or doujinshi, are video games created by Japanese hobbyists or hobbyist groups (referred to as "circles"), more for fun than for profit; essentially, the Japanese equivalent of independent video games.
>the Japanese equivalent of independent video games
>1 mention of dwarf fortress across 66 posts
What the fuck /v/
What do we call the western hobbyists? Are game like Spacechem, Dwarf Fortress, Machinarium, Spelunky not independent games? Is this a case of elevating the Japanese above their station?
Half-Life 2 Episode 1
Half-Life 2 Episode 2
Team Fortress Classic
Team Fortress 2
Left 4 Dead
Left 4 Dead 2
Valve are self published, therefore indie devs
Holy shit I'm the biggest weeb ever and I even think you're a fagit
This, any game that has a story about an edgemaster killing pedophiles with a government conspiracy and takes itself seriously is 10/10
even this japanese girl thinks you're a mega nerd.
You can see how new /v/ is and how everybody pre 2010 has left for /vr/, actually playing games or another website
Yume Nikki should be mandatory for you to beat to post on /v/
If you ever want to discuss how good your taste is, hit me up on tox
Here's my ID: 5F46194D50AB8F9F3B4830629958616C645BAEF46C7C28D562C4CCE223C20D1B6A0F73A87D7F
Incorrect, like it or not Indie has now become a label for talentless Western hipsters to identify with in order to sell more copies of their shitty games and make a ton of money.
Dustforce, Volgarr The Viking, Gunpoint, Hotline Miami, Gucamelee, Machinarium, Danmaku Unlimited 2 (and a lot of other shooters like it), Legend of Grimrock, To The Moon (doesn't have much gameplay, though), Bunny Must Die.
>Western "indie" games are shit, fuck 'em all.
This is such a ridiculous and short sighted thing to say. I still find it unbeliavable most people think indie=mediocre 2D platformer.
this game is great if you know how to read jap, too bad it wont be translated
Cloudbuilt, Megaman unlimited and rokko chan.
I wish Cloudbuilt would run decently on my toaster. It looks like great fun but I got about 15-30 FPS even on the lowest settings.
I really like McPixel, Botanicula and Dustforce.
Everyone should give them a try!
Western indies are pretty much what the industry will become in the near future, so its fucking retarded to ignore them.
Wayforward makes a mix of good and bad games, but their original projects are always decent, because they know original content is what people are interested in. Game like Adventure Time are bill payment, but the unique games, i.e. those that cater to "hardcore" gamers are the most important.
Gaming is ultimately a niche audience, and so developers that cater to those ideals will get the most sales. Western devs have a good grasp on this idea.
DMC is already an indie game, capcom self publish it
>WHEN THE LOW HEAVY SKY WEIGHS LIKE A LID ON THE SPIRIT ACHING FOR THE LIGHT...
I've played all the shit you shmupfags recommend, DoDonPachi, Crimzon Clover, Hellsinker, etc. and I still find Touhou to be solid.
I think you guys are just pissed that Touhou is so popular and the difficulty is often overrated. They're not bad games, nor are they "bottom of the barrel."
Best soundtrack for a video game this was such a perfect stoner game for me
>Western indies are pretty much what the industry will become in the near future, so its fucking retarded to ignore them.
That is complete bullshit and one hell of a wild fantasy you have there.
>Go look at new indies on Steam
>Early access, early access everywhere
Knytt is being mentioned a lot, but I would also want to draw your attention to the earlier and amazing 'Within a Deep Forest', by Nifflas.
It's a pretty crazy take on the whole Metroidvania formula and has some really cool level design and lots of hidden mechanics that are fun to discover. It can be kinda obscure when it comes to progrssion, but it's nothing crazy. The level design is really the #1 reason to play it because you have all kinds of traps, puzzles and obstacles. Really puts actual Metroidvania games to shame in that aspect. It's pretty damn amateur-ish though so you have to know what you're getting into. Glitches happen all the times and the difficulty can be all over the place.
Just buy it on sale.
Indies tend to make games that are outside the box. Willing to take risks / make their dreams come true. Make what they want to make, rather than what their publishers think will be profitable.
Superbrothers: Sword & Sworcery EP
Braid (pretentious, but a good
FEZ Dear Esther
To The Moon
Legend of Grimrock
Brothers - A Tale of Two Sons
Thomas Was Alone
Risk of Rain
Super Time Force
Crypt of the Necrodancer
The Banner Saga
The Stanley Parable
damn I probably missed some
still, I haven't played all of them
gonna post a list of upcoming indies in the next post
>I've played all the shit you shmupfags recommend, DoDonPachi, Crimzon Clover, Hellsinker, etc. and I still find Touhou to be solid.
This. Touhou has a bad reputation because of all the filthy secondaries who spend more time organizing their yuri collection than playing videogames.
But the actual games are mechanically better and more fair than any other danmaku I've played. Even classics like Radiant Silvergun, Ikaruga, Batsugun and Battle Garegga are occasionally frustrating and cheap in ways that Touhou isn't.
They won't. Indie games don't appeal to any healthy niche anyway, they mostly appeal to feelfags and dumb 10 year olds. That's why they're all easy as fuck, boring, have ambient soundtracks, and use a "retro" graphic style even though it looks like ass.
You're conflating "difficult" with "unfair". I don't know how in the hell you could say that Batsugun is unfair in any way. Games like Hellsinker and the Shikigami no Shiro series are similarly "fair" like Touhou, only they're far, far better games. Further supporting the argument that Touhou is the bottom of the barrel.
The word metroidvania has completely lost it's meaning, I recently watched totalfaggot look at a game that's pretty much angry birds and say that it's a bit metroidvania esque because it had secrets.
If someone labels their game as a metroidvania it means it's pure garbage and the devs have no idea what the word means, never ever in your entier life play a game with the label metroidvania.
>this pathetic excuse again
I'm going to start saying "bad" when I mean that something is good and then harp at people when they call me an idiot for using the word in a wrong and confusing manner.
Hyper Light Drifter
The Last Phoenix
Ori and the Blind Forest
Here Be Dragons
A Light in Chorus
Into this Wylde Abyss
The Long Dark
Knight & Damsel
some of them may be out already, idk
oh, any opinions on
Gods Will Be Watching
Always Sometimes Monsters
>The word metroidvania has completely lost it's meaning
What meaning? "Castlevania game that plays like Metroid"? Metroidvania as a genre means games inspired by Metroid or SoTN. If you get a clear idea of what to expect, it's already doing its job much better than most other genres.
Vlambeer is one of my favorite studios ever. They make nothing but fun games. Super Crate Box is fun as well.
Oh fuck, I forgot about Elona. Still don't know how the fuck to play that game.
Hey, what about Konjak's games? Think he'll ever finish a new one?
>Metroidvania as a genre means games inspired by Metroid or SoTN.
Aside from the fact that that's incorrect, nobody even uses it to mean that anyway. When people use it to describe shit like Cave Story or Dark Souls, you know it's time to retire the term.
This fucker right here
Most of /v/ doesn't even know it's out and it's fucking god tier
Merry Gear Solid
Savior of Lapratan
People often refuse to learn about mechanics in STGs as well. People complain about Battle Garegga being unfair simply ignorant of suicide to manage rank etc. Touhou is garbage where you are thrown extras every 20 seconds.
Anyone who thinks Touhou is better than Armed Police Batrider needs to leave immediately too.
A significant amount of people use "pretentious" incorrectly or end sentences with prepositions or type "it's" when they mean "its" and it doesn't make them any less stupid or incorrect. Sorry, your epic underground video game lingo doesn't get an exemption.
You won't find many bullet hell shooters better than Armed Police Batrider anyway so that's a bit unfair.
Played this the other day. Not bad. Reminded me of Genesis games.
Seconded. The game is a bit rough and the final boss can eat a million dicks, but Valdis Story is well worth a play through. Just be ready to spec into one of the stats and get a decent armor that supports your build and you should be fine. Also play on normal, the final boss on hard is damn tedious.
The soundtrack does a LOT to make that game not frustrating. Pretty sure it's already well known, but damn enjoyable game.
fucking DROD, best series of puzzle games ever
Like I said, just as an example Totalfaggot in a recent video said that a game that plays like Angry Birds was metroidvania esque because it had secrets. Not only that, but try searching on steam for "metroidvania" games and you will see that the term has no meaning anymore as people don't refer to games that plays like Metroid games or SOTN. It's a god damn buzzword used to fool people that are looking for games like the metroid games or SOTN.
No that's actually sensible, because that's the only time the term has any real utility. Otherwise it's just a confusing misnomer that only serves to obfuscate discussion instead of help it.
"Lisa" is an RPG Maker game a lot like Yume Nikki, ib, etc. Pretty good and creepy, don't see it mentioned often for some reason.
Alrigh, from now on we'll call the genre "combat-oriented 2D games with an elaborate map, collectible-based progression and light RPG elements".
Can we say that, or does it hurt your feelings too?
I got my copy from the Groupees Be Mine 2 bundle, and I think it's been in another groupees bundle and a humble bundle at some point.
Edelweiss is making more games I think. At the very least they posted that hour-long cideo of upcoming doujin games.
People who have played Expeditions Conquistador very much should. Especially if you like SRPGs and games like Kings Bounty. Fantastic and wonderfully written game.
Blackguards was fucking awesome too.
Its a shame Shadowrun Returns wasnt great. Dragonfall is orders of magnitude better but gets no attention from /v/. Maybe the stand alone Directors Cut will. Pretty fucking great.
layout is pretty standard. you think the game is shit because it has no controller support? lel
couldn't you at least whine about the massive framedrops during the final boss or something else that actually matters?
Significant - large enough to have an effect
The fact that we live at a time when "metroidvania" is not only commonly used by people who play games but is also plastered all over official sites means a significant ammount of people agree on that defintion.
Let me ask you a question. Let's say we have the ability to remove the misused version of the term from existence. What benefit would it have? What single good thing would come out of it besides your personal satisfaction?
Yeah, Valdis was a ton of fun. I just wish it was made my more than like 3 people so the updates wouldn't take so long.
I see a lot of people complaining about the last boss, but I don't get what the problem is. It's different from the other bosses sure but I welcomed the change of pace. Last time I played was a pure luck build on God Slayer and I still got the best possible rank on it.
No one is saying you can't call La-Mulana a fucking metroidvania if you want, stop calling retarded games like Shovel Knight, AntiChamber, Darksiders, SteamWorld Dig, VVVVVVV, DLC Quest, Capsized.
Ah, I guess that makes sense. It's pretty easy to smash down those crystals though. Just gotta remember to use your assist attacks and weapon buffs, also Teachings of Lifeblade helps a ton. That's what I liked about Valdis, you have a lot of tools at your disposal and nearly all of them are useful at all times.
I thought he died from cancer?
Still, the latest "beta" is flawless, so that's good...
Yeah. My god, but they can be infuriatingly hard.
The mechanics are just fucking perfect, though.
You do realize you should take everything on the internet with a grain of salt. I'm just sick of buying a game because people say it plays like Super Metroid or SOTN and then buying and playing it and it plays nothing like it.
>tfw i got #1 on the Hotline Miami leaderboards
The Dark Mod
Action Doom 2
Return of the Triad
Escape from the Underworld
Rock of Ages
Bunny Must Die
>Team Meat's Flash Trash
You don't deserve to be considered as a worthy human Anon. SMB was the best platformer for years.
If a game is for you "Hurr Durr, need a FPS or a RTS, to call that a game" then you are a pitiful worm.
You stop it old timer, La-Mulana is a fucking metroidvania game. You could change the sprites to that of a castlevania game and you wouldn't complain about it then. Therefore stop it.
Are you accusing people of shilling a nearly 4 year old game?
that isn't a game, it's an exercise in futility.
Metroidvania always has been and always will be a classification for the style of play found in a game. I'm the one who should be saying it's not a genre here, since you seem to be the one insisting that it is.
Most Metroids are Metroidvanias. Symphony of the Night, Order of Ecclesia, Aria of Sorrow and Dawn of Sorrow are Metroidvanias.
You don't get to make up your own unique definition of it because you didn't read up on what it meant beforehand.
If it's a challenging platformer with tight as fuck controls with fast pacing who cares what the fuck it looks like/was made with. what a fucking ridiculous problem to have with a game
>Metroidvania always has been and always will be a classification for the style of play found in a game.
Incorrect, Metroidvania was coined specifically to refer to games in the Castlevania series that aped Super Metroid. This is common knowledge, you don't get to twist history to support your misuse of the English language.
Also stop citing wikis you fucking imbecile.
Did someone troll you by giving you the game and telling you it was Mario with a loli?
Everything by Locomalito is pure gold and FOR FUCKING FREE.
speaking of indies, a few years ago i played a free indie game that kinda looked like cave story, i eventually deleted it, but now thinking about it, makes me want to complete it, problem is... i forgot the name of the game and can't find it anywhere.
Does someone know which indie im talking about?
Female main character, side scroller, can't remember it was action or rpg.
What it may have been coined to refer to was VERY shortly expanded upon to refer to any game with that style of play, you fucking idiot. This is a phenomenon that occurs commonly with any new term. The initial conception of a word is not necessarily indicative of what it will mean, especially so if it is appropriated by other groups.
I hate language changing as much as the next guy, since I'm apparently not allowed to say queer, retarded, or lame anymore because of political correctness, but this particular example changed so swiftly after its creation that it's pointless to make the distinction you're trying to make.
>Stop citing wikis
For what reason? Wikis are perfectly valid sources of information, especially regarding common usage and meanings of particular terminology.
What other Indies are good for speedrunning?
Now i'm speedrunning Freedom Planet
And rosenkreuzstilette freudenstachel
The modding is pretty neat.
>For what reason?
A wiki can be a good starting-off point for further research but wikis themselves are NOT good support for an argument. They're in fact one of if not the very worst source(s) you can possibly cite to support a statement. If you have some evidence cited in that wiki then by all means cite that, but just linking a wiki alone is extremely poor debate etiquette. Please, stop doing it.
It was still in proper use for a good several years after Circle of the Moon came out. This shift to incorrect use didn't really become apparent until around the time Dawn of Sorrow came out and Cave Story became popular with imbeciles who thought it was just like Metroid simply because of the missile expansion fanfare.
Off the top of my head.
This isn't exactly 2002 here. The bigger and better-known Wikis typically have teams of people watching the edit logs 24/7, keeping their eyes open for any little change that might add irrelevant or falsified information, then rolling it back or editing it as necessary to keep it as accurate as possible. This is common fucking knowledge.
This isn't an essay I'm writing here, this is a debate about common usage and popular understanding of a word used by games enthusiast, for which a Wiki becomes a prime source since it is maintained by many people who likely have debated over the relevancy of information provided.
>need an account now to correct glaring factual errors
Shit wiki. I don't even know why people bother making crap like this on a wiki. Just make a blog article if you can't handle strangers collaborating to hone something. It's completely antithetical to the purposes and spirit of a wiki if anyone isn't allowed to edit it.
Favorites of mine are:
Volgarr the VIking
Treasure Adventure Game
Legend of Grimrock
The factual accuracy of wikis is irrelevant as to why they are poor sources. Even if Wikipedia does happen to be more accurate than Encyclopedia Britannica on average, it is due to their inherent malleable nature that makes citing them one of the worst possible things you can use to support an argument. Even Jimmy Wales agrees you're a fucking idiot. And this is totally aside from the fact that encyclopedias of -any- type are not appropriate to use as citeable sources and should not be relied upon as authoritative.
There are lots of great western ones. But I definitely agree that the "doujin circle" feeling of games is something all indies should aspire to. Passion, dedication, and humility.
There's a good number of western indies that follow that ideal, it's just a shame faggots like John Blow and Phil Fish tarnished the indie image.
Super Meat Boy
An Untitled Story
Mark of the Ninja
Legend of Grimrock
All good games I think highly of.
I love Awesomenauts and thinks its underrated.
Usually I'd call that kind of opinion extremist\trolling\ but honestly...
>I kind of don’t get it… When the game is defined as a “classic old school RPG with tactical turn-based battles, simple economic model” why would you enter it in indiecade?
The western indie community needs to go up in fucking arms and tear down whoever made IGF and Indiecade into bigshots.
They're ruining the image of western indies, and no good can come outta that.
This fucking game. I hope you all play it.
>looking at map
>decide to go to some two-planet planet because it's weird
>land on it
>Wow, this game is boring. Nothing but sand and flat as hell
>OH SHIT, Suddenly see tornado, that connects to two planets, heading right at me
>manage to get out of the way just in time
>Look at the tornado as it moves away from me
>Suddenly notice its path. Heading straight towards my ship
>Run towards my ship, hoping to beat the tornado. Not even close.
>Ship goes in the air
>Panic, as I have a limited amount of oxygen and may get trapped
>Ship starts falling back to the planet, I'm saved
>Lands back in the tornado
>This time it goes all the way to the other planet
>have to jump in the tornado to make it to the other planet to find my ship
And then I ended up putting a dozen hours into that game. All for free.
Anything is possible when you are a weeb
>ctrl+F Kentucky Route Zero
>0 of 0
There are still people who think Tim Schafer's latest abortion is better than this.
This game has some real 2D graphics dissonance going on. Is this by the same developers of Satazius? I really wish they would stop using transparency effects for lasers and whatever that thing is they do for smoky effects. They look like shit and really clash with the hand-drawn art.
I think it gets more exciting when you play it on the hardest difficulty. You really have to grasp the movement mechanics well if you want to 1CC the game. Every hit you take becomes very dangerous.
>They're ruining the image of western indies, and no good can come outta that.
They're echoing the sentiment of most indiefags, who always prefered modest efforts over anything that stands out in terms of quality and effort.
what indies are you hype for?
I played the combat demo of of this one, shit's is neat.
Wonder why nobody else did a low fantasy JA clones up till now.
Three so far. Act three is fucking packed with stuff, though. You should check out the demos if you haven't, they're really good and tie in with the story in interesting ways without spoiling anything.
I wish they'd go faster but at the same time I kind of like the "drop an episode out of nowhere after months of silence" approach.
Also Spire. I wanna see more indies do the low poly thing.
Pass up on Ares. It's short and very meh. You're honestly better off emulating other Megaman games or playing free fangames based on MM.
Haven't played Distance myself, but it looks fucking sweet and the devs made Nitronic Rush which was awesome. I'd get it.
Proxy Blade.. first time hearing about it. It kinda looks nice?
>A.R.E.S.: Extinction Agenda
Holy shit that looks amazing, thank you anon.
Also also 2 RPGs: Antharion and Lords of Xulima.
I'm in EA for Xulima and it's already fun as hell, it's kinda annoying to hold myself from playing until the final thing comes out.
And Antharion looks like a fun Ultima 4-5-6 style game, which is never a bad thing to have
Don't make my mistake, avoid it man! It's mediocre!
>Pass up on Ares. It's short and very meh. You're honestly better off emulating other Megaman games or playing free fangames based on MM.
Shame, I thought it would be sweet with that soundtrack.
As for Proxy Blade it's some indie game I've been referred to by one dude /cgg/ who I can somehow never find again for whatever reason.
Neat, though. The hidden tracks are pretty good:
Oh yeah, DarkDung looks neat as fuck. I just hope the combat doesn't get old.
Also hype for Distance.
Also, Radio the Universe.
You my nig
>That Freedom Planet Speed Run video
Well, I'm sold. Never bothered with the game cause it looked like furry shit and I heard the story is complete garbage. But seeing the footage here, it didn't really seem to be a bother, plus that dude talking shit to you during the run didn't sound half bad (I heard the VAs in the game are very cringe worthy).
For 15 bucks, I'll bite.
Get it, love it, be confused by it and love it some more.
Also you can look at some real fancy headgear.
Other guy here. I can absolutely recommend it as well. It has some cheesy moments but it's honestly a damn fucking good game, and has some great music too. Practically oozes 90's.
And another advice-- Don't take anything you hear on /v/ so seriously when it comes to criticisms. Be skeptic. Check shit out yourself, it's the best way to know if something fits you or not.
Not only that, but it's absolutely fucking retarded to use the term "Metroidvania" to describe these games, since the genre has existed before Metroid and long, LONG, ***LONG*** before Castlevania got into that act.
It's like calling all first-person shooters "Call of Battlefields" or something.
I fucking love KRZ, but it turns out that Jake Elliott of Cardboard Computer is anti-Gamergate, which leaves me torn.
I was looking at the game through the steam store, and I notice the trailer on there made the game look like complete shit. I decided to look up more speed runs on the game, but I ran into this trailer:
Why isn't this trailer on the steam page?
Whatever, it looks like I'll be picking it up after all.
It really doesn't. Nobody calls hamburgers "McDonaldswiches", nobody calls role-playing games "Final Fantasies". It's only because of people's lack of knowledge of history that people use the term "Metroidvania"; none of these people know what Faxanadu or Wonderboy in Monsterland are.
Yeah, but the distance between the creation of that genre and the creation of Doom is at least smaller than 2D adventure platformers and either Metroid/Castlevania.
And that was still an inaccurate term that deserved to die off, too.
I thought it was cool in the beginning but the block puzzles were a little annoying. I felt like it didn't do a good enough job of explaining all the mechanics, but maybe I'm just dumb.
I can divorce myself from a creator's beliefs and still enjoy their output. The political underpinning of KRZ is handled intelligently and tackles subject matter that video games never touch, without being some left-wing pride statement.
>I wanna be I Wanna be the Guy
>good indie game
>the only gameplay is memorizing all the instant-kill traps after a shit-ton of trial and error
This is just some Newgrounds tier shit. Why do people like these games? After one of them gets popular for doing it, wouldn't it just get old? How much variation can there be in cheap insta-death traps appearing out of nowhere?
"2D Adventure Platformer" is not exactly accurate either. It's close to worthless as a tool for finding new games of a certain type. "Metroidvania" isn't. Things like this happen all the time with music genres. The ones that are bullshit die off quickly while the ones that have a strong enough representation live on. Also, no one cares that some combination of words gets your autism going.
Someone posted this in another thread and it's looking pretty interesting. Not out yet though.
And calling Homefront call of battlefield is a pretty good way to describe it
Your point is moot
Also, Koumajou Densetsu 2 aka touhouvania 2 aka Legend of the Scarlet Devil Castle 2: Stranger's Requiem is one of my all-time favorites, but it plays like a classicvania.
Yeah, I hope.
Hopefully the demo level is one of the few "industrial" ones and there is actually more variety.
The game looks good in motion, but honestly, the concept art in the Kickstarter made my panties wet. I know I should not trust that but I can't help it
Yeah I'm disappointed in that front too, looks like a fancy PSP port. I'm guessing the fact that the game is coming out on all platforms under the sun has something to do with it. Gameplay looks fun so far, though.
Dwarf Fortress is lots of fun once you get into it.
Which really doesn't take that long... all people need is the quickstart guide.