>Play Skyrim a fuck ton
>Normally run at around 50-60 FPS
>Track down two Optimizer mods.
>FPS jumps to LITERALLY above 1,000 while in an interior.
>Over 400 while out in the world
What the hell? Tell me shithesda didn't fuck up so badly that simply using two mods will cause my FPS to jump that much.
Pic is what my game looks like. No loss of quality while using the optimizer mods.
Also, will my 7970 crap out on me if it's running that fast?
>I use third-party mods
>developers fault when my mileage may vary
>Playing darksiders 2 on laptop some months ago
>Running like shit
>Forget about it for a while.
>stumble across stutter fixes and some optimization tweaks yesterday
>Give it a second go
>Runs like fucking butter
Now I can finally clear my brothers name
nignog optimizer textures actually shittify your images but you wont see it if you dont stare at it
its like turning pngs to jpgs 100%
this however improves video card performance as it uses lesser memory
i think you should use 2gb video memory in skyrim though
That's the problem. I have no way of taking a pic of the FPS counter overlay unless I run it in windowed mode. I doubt you guys would be ok with my "Proof" if I was running it in a window.
Damn. I don't want to download shit.
I'll do it. Keep thread alive.
I want some screens with fps counter...
Damn it OP you are making me want to reinstall Skyrim
In NV , which uses a slightly older version of skyrim's engine, I can't manage a solid 60fps in some areas UNMODDED because the game only uses one of my CPU cores properly. i7 @ 3.6 and one core is maxed at all times, others are practically idle.
>Download dx9 dll that's apparently from Oblivion off of Nexus
>mfw nearly doubled my FPS
'course it's probably due to it using an older version of DX9 which is lacking a lot of crap that Skyrim uses to make it look pretty but meh.
>no weight to blows, stagger is random, the fucking powerattack animations that are just bad even compared to similar combat systems
>backpedaling while swinging at 120 SPH as long as you have fatigue
>lack of counters
>killcam to try to somehow make it feel varied
>literally backpedal and cast
OP's gonna deliver soon isnt he...before this devolves into anti skyrim thread
I just gave up and ran it in a window. According to:
That doesn't matter, so there you go
Fuck. Uploads are taking a fuck long amount of time.
Uploaded to imgur: http://i.imgur.com/Bg5MsX3.jpg
>no weight to blows
Install TK Hitstop. I helps a bit with this if your pc doesnt have script lag.
Skyrim does not have very well polished combat, because it's not focused just on combat as much as many other games. However, compared in Skyrim you actually can make the combat really realistic, instead of being just another OP demi-god who kills everything.
>literally backpedal and cast
Don't know what you are trying to say here
Think I played on hard, legendary seemed to just turn everything into healthsponges so you had to backpedal and swing/shoot/cast for that much longer. It's not terrible in the context of an rpg but it's not an action game.
It totally depends on your settings. You can increase enemy sight for example, and make sneaking harder. You also can decrease the strength of arrows, etc.
And if you really wanted to play an OP character, you would go full wizard anyway. In late game a true wizard can kill entire armies with one spell cast.
wow op your screencaps look nothing like your original pic
Thats why people said, you should install gameplay mods. There are mods for almost everything.
I never play on vanilla difficulty, so I cant really say how OP stealth archery is there, but if you feel too OP, then just nerf yourself with mods.
I also took out that clock mod, so that might push people to disbelieve that's mine.
The truth is, that screen shot is from an ENB config that I'm still looking for. That screenshot is from a few days ago. I've since re-done my skyrim.
That looks absolute dogshit for an ENB. the only thing ENB about it is that it has a noise filter. With a 7970 you can get something better. Just type enb into the nexus and you'll find dozens that are better.
So in other words, you can't be bothered to mod. Great. Don't play it then.
>I don't really like having to balance my own game
Then I think TES is not really for you. These games were basically made to be modded.
>finding strong builds in an existing balance is most of the fun of the rpg system to me
I dont see how this can be fun, since there is nothing challenging about it. However, sounds like you are just a powergamer and not a real role player. The funny thing is, that you complain about things, which you actually seem to like in the end. You basically want games to be shitty and unrealistic, and then complain about them being unbalanced and unrelistic in the end.
>because it's not focused just on combat as much as many other games
But it is when compared to better TES games. That is, Morrowind.
Every other fucking question Skyrim has you trod through a ruin with monsters in it, the least they could've done is made that fun. Morrowind has shit combat but at least many of the quests involve politics and characters in some way, instead of just sending you to collect x in cave y.
>walking around near Falkreath
>find a hut surrounded by necromancers
>there's an old woman talking about necromancy and giving some lore exposition inside
>voice acting is pretty bad but still better than most of the voices in the game
>she's actually talking about interesting things
And that's when I realized she must have been added through some mod. Most likely Undeath. The vanilla game wouldn't have content this decent.
>DX9 games look bad
When you look at how horrible Morrowind combat looks like, it is no wonder that tried to get away from it as far as possible.
>Every other fucking question Skyrim has you trod through a ruin with monsters in it
Complete bullshit. There are enough of quests just about talking to NPCs or whatever. Of course, the majority will be about dungeon raids in the end, but you have still all kinds of quests. You can work for the thieves guild and collect money from people in town by bullying them, or you can try to solve a case of a father who burned his own daughter, by searching and talking to his daughter in ghost form, or you also can just carry some stuff for some random dude up on High Hrothgar, so that the old guys up there have something to eat.
There are all kinds of quests, you just never really played the game.
I don't mind PC gaming. You are having fun and I am happy because of that.
But jerking off your toy that does the same thing my toy does makes you seem like you are compensating for something
>meanwhile DX11 only game requiring 4GB VRAM recommended probably with a budget of 50 million
The thing is, a ton of other companies could probably do it far better than Bethesda, it just that they have no competition.
Some of the design choices and bug issues in the Elder Scrolls series are so baffling you'd think it was done by an amateur studio, Bethesda just gets off easy because nobody else is even trying to do the same things as them.
>not a game.
That's besides the point. Bethesda are incompetent and lazy.
It seems to be dependent on your rig and ENB settings. My ENB preset comes with ENBoost, since it's just 5-10 lines of config, and I still dip below 25fps on a semi-regular basis. This is with about 80 other mods, including HD textures for just about everything though.
Negro, I said "every other quest", which literally means that one in two is a dungeon crawl. That's obviously not what I meant, the ratio is way more biased towards dungeon crawling than actual interesting things, but you can hardly complain I was being unfair with that statement.
I'm literally playing the game right now. Most quests are absolute shit, and seem to assume that you can have fun fighting monsters in this game. You can't.
>When you look at how horrible Morrowind combat looks like, it is no wonder that tried to get away from it as far as possible.
The combat is Morrowind is pretty much the same as the one in Skyrim. The only tactic is walking up to an enemy, walking backwards so they hit the air, hitting them in the face and repeating. The only difference is that you can miss in Morrowind, so fights against higher level opponents are more often than not impossible. I don't give a shit about what it looks like, the mechanics are the fucking same.
No it's a new walking simulator called The Vanishing of Ethan Carter from the guys that made Painkiller and Bulletstorm.
It's more of an interactive story than actual game though, it has some puzzles but the story and atmosphere are the meat of the experience.
No of course not, but I'm not crashing anymore, guess I worded it poorly. Had to reinstall everything a couple of times though, decided to get Wrye to assist me since I normally do it all manually.
Fuck no. It's far far better than Gone Home and Dear Ester, there's actual effort put into it.
From the very beginning the game hints at what's going on but might not get it until the very end, and even if you did you'll never catch all of the subtext of the stories the first time around.
Yeah I know, saved me a lot of time, impressive how far the modding community has come.
On a sidenote, anyone know where they've hidden Children of the Sky? LL is no longer supporting it, something about being moral or something.
>more biased towards dungeon crawling than actual interesting things
If you find dungeon crawling uninteresting, then why do you even play RPGs?! Dungeon crawling is the most classic form of RPG quests, and lso still the most fun. There is nothing better than exploring dungeons.
>The combat is Morrowind is pretty much the same as the one in Skyrim
It's not the same at all. The animations in Morrowind look just horrible by todays standarts.
>The only tactic is walking up to an enemy, walking backwards so they hit the air, hitting them in the face and repeating
In Skyrim you can have all kinds of combat tactics, especially if you know how to mod the game. You can sneak kill enemies, you can shoot them a bow from a far, or of course just go full melee. And when I go melee, walking backwards doesnt bring much.Much more important is to be able to block, bash and attack in the right moments.
>I don't give a shit about what it looks like
Well, many people do. Otherwise mods like removing the dice roll miss combat for Morrowind wouldnt be so successful.
>decreases game render resolution when you get into anything intensive such as combat
>decreases texture quality when you get into shit
>literally just turns down the games setting during moment where you won't really notice unless if you're recording fights and then looking at individual frames during combat later.
WOOOOW such an amazing optimization, why don't you remove all grafics mods, use low res textres and run the game at 800x600 aas well?
>In Skyrim you can have all kinds of combat tactics, es..
are you talking about unmodded skyrim? In that case you're full of shit. Stagger is inconsistent and not reliable enough. More often than not you'll end up trading blows and given skyrim's "difficulty" you'll get the short end of that trade.
Jumping on a rock to fuck with the AI-pathing isn't exactly tactics.
>Dungeon crawling is the most classic form of RPG quests, and lso still the most fun
That's only true when the dungeon you're crawling is interesting, or the combat system is good. I think dungeons in Pathfinder are fun simply because the combat system allows for some creativity. I don't expect computer games to be that open ended, but they have to be at least more interesting than Skyrim's combat for them to stand on their own.
>There is nothing better than exploring dungeons
>It's not the same at all. The animations in Morrowind look just horrible by todays standarts.
>the rest of this post
Nevermind, I guess I'm just an idiot for responding to bait. Holy shit, you got me. I yield.
There's not that much pointing and clicking, the puzzles are better than Bioshock's "wait a minute that card" but nothing exceptional.
There is also only one enemy in the entire game, and he's confined to one area, so really it's mostly a walking simulator with a nice story.
>tfw I can run JC2 at a constant 60FPS with everything excluding SSAA
>literally a world double the size of Skryim and looks 3 times better
>Skyrim constantly stutters and hovers around 45-55
what are you doing Beth
45 FPS at all times with this setup, would be 60 constantly if I uninstalled all those 4k Parallax Mods I added.
Also, for the record, NEVER go above 60 in Skyrim, the Havok Physics go ape shit above 60.
Actually, the difference between 40 and 60 isn't that bad on my end, now 30 to 60 THAT is a leap. I try my hardest to optimize though, inside buildings I get 60, outside it depends, in Riverwood for example I get 45, outside Whiterun on the "Tundra", I saw that in quotations because well, you can kinda tell it isn't a Tundra anymore, I get 55-60.
It isn't broken, the GEFORCE Center is broken, don't update it or revert if you did, problem solved.
Nothing wrong with ENBs, my shots have all been taken with a slightly modified Rudy ENB.
Not gonna lie, that looks pretty good, simple and good.
Thanks 50, when is the sequel to one of the best games of last gen coming out? Ever?
>you talking about unmodded skyrim?
I am talking about both.
>Jumping on a rock to fuck with the AI-pathing isn't exactly tactics
No, but chosing the right preparation and picking the right fights, picking right the right magic spell, picking the right weapon, etc, is tactics. Not to mention how tactics you can have when you mod the game and play with a party.
>That's only true when the dungeon you're crawling is interesting
But the dungeons in Skyrim are interesting. And combat is also good.
I am sorry you so dumb to play games you actually dont like, but many other still like the game.
Devs have a limited amount of time. Corners will have to be cut somewhere.
The optimizer textures was released almost a year after the game was released, and the ENBoost was released two years after release. And they were both updated very recently.
Look, I don't hate Skyrim. I just see all these flaws that stop it from being a good game. I have absolutely no idea how you and the other casuals don't see how shitty the actual gameplay is. There's no character progression, the combat is shit, no preperation is necessary on any difficulty, the world would be terribly empty if I weren't a lorefag, and so on and so on.
I have no idea how anybody that isn't a lorefag could every stand playing this game.
>There's no character progression
Of course there is. What do you think are the perks for? Why is one able to leve up and gain MP/HP/Stamina? Why are you able to learn new spells? Why are you able to even get more gold and buy a house or have a wife? This is all character progression. You have zero idea what you are talking about.
>no preperation is necessary on any difficulty
I never played on vanilla difficulties, so I cant really judge about this, but I doubt this still very much. I think Legendary difficult is pretty hard actually. Its just shitty because its just artificial difficulty.
more places to explore, aka unique places
more in-depth stats
two fleshed out expansions that are extremely good.
i could go on
>Of course there is. What do you think are the perks for? Why is one able to leve up and gain MP/HP/Stamina? Why are you able to learn new spells? Why are you able to even get more gold and buy a house or have a wife? This is all character progression. You have zero idea what you are talking about.
None of this changes the way you play, unlike Morrowind and decent rpgs. Getting stronger doesn't make you stronger because your enemies level with you. You always walk the same speed, jump the same height. You can always teleport from place to place, you can always become master of every guild without having to grow as a character, none of it actually reflects your growth. It's all just numbers that give the impression of change, but because you then measure them up against equally high numbers, the sum always remains the same.
The only reason you and other casuals haven't realized this is because you lack any critical thinking ability.
>I think Legendary difficult is pretty hard actually. Its just shitty because its just artificial difficulty.
It is shitty, but it's also not very hard. All you do is weave back and forth, it's just that if you fuck up once, you're dead. Slow-mo spell makes everything easy, regardless. Requiem makes things slightly more interesting, as combat is over faster, but it's still just walking backwards to dodge an attack and walking forwards to hit the enemy. It doesn't feel good and isn't interesting.
Which all look like shit. Plus dungeons are copypasta as fuck anyway.
With the radiant quest system, Skyrim basically has an infinite amount of quests and over a hundret scripted quests. If you want even more, then just install mods.
>Skyrim basically has an infinite amount of quests
>No, but chosing the right preparation and picking the right fights, picking right the right magic spell, picking the right weapon, etc, is tactics. Not to mention how tactics you can have when you mod the game and play with a party.
>picking the right fights
how do you pick fights in a linear dungeon
>picking the right spell
you generally only have a couple of options unless you've raised all your magic skills equally, at which point they'll all be massively underlevelled and useless due to skyrim's awful level scaling
lmfao, like that matters, just pick one with high damage output that swings at the speed you like
>None of this changes the way you play
Of course it does. To be able to play as a mage, you need to invest into magic perks obviously. To be able to play properly as an archer, you need to invest into archery perks. To be able to play a tank, you need good armor, and good weaponry, which you need gold for.
>your enemies level with you
Many people prefer enemy scaling, because it makes the game more balanced, while still being able to level up MP/HP/Stamina, however if you dont like this, then just mod it away. Its not that hard.
>You always walk the same speed
Still better than walking like a snail in Morrowind. Thank god you are able to literally learn how to walk there lol
>You can always teleport from place to place
if you dont like fast travel, then just dont use it, or mod it away. However, many people like fast travel, thats why its in the game. Since you can mod the game, "hardcore" player just can use mods against it.
>you and other casuals
You dont even know how I play the game, you retard. It seems unthinkable for you that one is able to mod Skyrim. Only shows that you are the actual casual here.
>how do you pick fights in a linear dungeon
You dont always just fight in dungeons. Did you even play the game? However, not every dungeon is linear anyway. Only bandit mines are understandibly very linear. If you want bgger dungeons then go into Dwemer dungeons.
But whatever. I am pretty tired to respond to you butthurt Skyrim haters. It makes no sense.
If the game presents an enemy, you fight it unless you have sneak leveled absurdly high, which for the first half of the game you won't, and for the second half of the game if you do, everything else will be stronger and your arsenal weaker as a result of skyrim's awful scaling
90% of the dungeons you come across are linear. 100% of the dungeons you come across in the first half of the game are linear. the dungeons that aren't linear are "nonlinear" in the same sense that "the walking dead" is nonlinear. maybe one or two actual branches, some shit that looks like branches, and it all comes back to the exact same point a few minutes later anyway (and you miss a bunch of shit if you don't check out both branches in the end anyway). so it's just more tedious, really.
the one exception was that giant dwemer ruin that the plot forces you to explore; it's obvious they took a lot of time on that one as it's considerably more open and well-designed. but that's the only dungeon in the entire game i remember that you could actually feasibly "pick your fights" in any significant manner (aside from just sneaking past everything).
>It seems unthinkable for you that one is able to mod Skyrim
I've trued Requiem, combat is harder but still the same shit. I've tried Duel, same shit. I'm currently using SPERG, haven't run into any truly interesting perks yet. I'm using TK Hitstop, it doesn't add as much as people say it does. I installed Morrowloot and Unique Uniques in hope of actually being able to find interesting stuff, haven't found anything so far but I'll be patient with that one. I've got TK Combat and Dodge, but just walking out of an attack is faster than dodging it.
Please tell me what mods do actually make it interesting.
>Of course it does. To be able to play as a mage, you need to invest into magic perks obviously
Quite the contrary. In order to invest into magic perks, you need to play as a mage. Your mage playstyle doesn't really change when you do get these perks.
>Many people prefer enemy scaling
Many people watch NASCAR
>because it makes the game more balanced
>while still being able to level up MP/HP/Stamina
It's a placebo
>however if you dont like this, then just mod it away. Its not that hard
See above, I haven't found any mods that fix Skyrim being a boring piece of shit.
But why would you bother? The reward is almost nothing and it doesn't lead anywhere, like at least in Morrowind when they gave you shitty fetch quests you knew it was only because you're a low-ranking scrub and better quests are down the line.
Comes down to the same. What kind of retard plays games which he thinks are actually auwful? Arguing with you people makes no sense at all, since you just pull shit out of your asses left and right. But being so dumb to play games which you actually dislike, is really funny.
>i like to be an idiot on the internet
so here's the process, since you're retarded or at least pretending
>like previous games in series
>buy new game because i'm sufficiently sold on the idea
>fun for the first few hours
>gets old fast
>try to find other ways to have fun
>occasional spark of fun here or there
>most of the time it's bland, repetitive shit
>already put in a bunch of time, may as well finish what i started
>finish it despite really not caring for it
hooray, i am now qualified to say "this game is shit" and actually have sufficient experience to back it up
and you are qualified to eat shit
you don't usually know right away whether you like or dislike a game. sometimes stuff that's fun for a few hours gets old really quick. additionally, you might find one or two parts of the game fun but not the thing the game focuses on, so you play to experience those parts despite not liking it.
please stop being retarded on the internet.
>Because it makes the game more balanced
Well, what's the point then? How can I feel the synethesia of growth when I'm always on level with all of my enemies?
I'm not a big fan of the souls games but at least they got THAT down.
You know what you could do instead? Delete that bloated HD DLC altogether and use some 1K texture packs from nexus that are higher quality despite being 4x smaller.
Stop being so paranoid, of course I'm not.
you act like we sit around replaying skyrim every day, i haven't played it in several years. i played oblivion and morrowind in the past few months because i actually enjoy those games.
>live in the 21 century
>being able to watch whole game playthroughs on youtube
>still having to put shittons of hours into games to actually find out if you like it or not
I dont have to play a game at all and can see wether i like it or not.
Yes, whether Skyrim is a good game or not is an opinion. Its quests heavily depending on combat, and the combat being, aside from the fact that you can't miss, essentially the same as Morrowind's, are not opinions. Those are facts that you somehow can't seem to accept.
Did you install Nexus Mod Manager? Good. Now delete it and get Mod Organizer instead.
As for guides, there are several, but they are MASSIVE. Generally, you should always start with the unofficial patches, SKSE and SkyUI. If there's something particular that you want modded, ask away and maybe you'll get some answers here.
>having a clock mod
Useless, takes up space on the hud AND it's an immersion breaker. I really don't understand.
He's right, though. Out of all the 7th gen Bethesda RPG, Skyrim is probably the most "console-ized" with its simple UI, lack of satisfying game play, and simpler NPC interactions. And yet the game still plays like shit on consoles.
The vanilla PC release has weapon/item hotkeys so you don'the need to spend so much time in the menus, it runs generally better, has customizable graphics and a fuck load of great mods that add depth. And it's cheaper, too (steam sale 5 bucks).
Consoles are the non-ideal way to play them. I mean PC Sky rim even has controller support
>, which for the first half of the game you won't
>he didn't max out sneaking at the bear in the tutorial cave
>not realizing you now have the perfect LAN, local multiplayer/split/shared screen gaming machine, therefore the best kind of machine if you have any friends whatsoever
Hide your pleb, Anon. I just got a 600 dollaroo laptop, and it plays all my games fine, with less equipment, more versatility, and less electricity than my desktop.
I just wish I could play fucking Planetside 2 on it.
>also thats not an opinion
do I need to educate you, dumb faggot? i don't care if you think it's shit, that's your opinion and it will never be right. no shit it was obvious, that's not my point. if you were him it would have sounded retarded how far he jumped from that to your bullshit.
>Want trees and grass in Skyrim to not look like shit
deal with it hardcore call of duty faggot
that is called an opinion. i can understand something being more frustrating/annoying but that's still an opinion, and i'm sure it can be turned around to something positive. "badly designed" is also an opinion. some people think it has a good design and can explain the change is for the better. it has everything to do with opinions.
I like Darksiders 2 better than 1 over all but Darksiders 1 ending was much better, while's 2 was open ended.
Darksiders1 ending was like. I fucked you all up, ruined your plans, survived, best the best you could throw at me and there's 3 more of me just as powerful. They are coming, and when they arrive, we will rain a shit storm on you the likes of which have never been seen on earth, heaven or hell.
I still get chills, mang.
>call of duty
are you fucking serious. also, i just read your first post again, and never in that other anons comment did he imply that casuals coming here somehow precludes playing hardcore games. just how retarded are you honestly? am i being tricked?
>Manage to get everything looking amazing
CTDs every 4 minutes
>Implying DX9 is not enough
People are this retarded, DX11 just added tessellation (that 1% of the games use) and DX12 will just add some frontend for using the GPU as a GPGPU a la Mantle that nobody is going to use anyways.
It's better optimised than Oblivion, at least. Wouldn't call it well optimised though, those 2D games tend to just use ridiculously high textures for their graphics, or are on some trash engine
I'm looking at you Risk of Rain
My problem specifically is my water replacer mod and floral overhaul mod conflicted. Any water enhancement mod caused CTDs for me actually and yes I've tried several other floral and landscape texture mods but they never play well together.
DX11 optimizes shader code so you can have effects without raping your frame rate. Most new games with DX11 have and will continue to use tesselation.
It is not but it's better than other bethesda games.
Are there any mods which let me drive a car or truck around Skyrim?
Bullshit bro. I played a mage and was planning to do it highly tactical.
I prepared by picking the right spells, laying traps, having all my shit charged up before going into battle, having a route of escape, using familiars, traps and normal magic in combination with modded longer spells and i still got the shit kicked out of me because i was low level.
Skyrim caps the framerate at 60 for consistent physics, not because it can't render above 60 times a second...