You wake up in Tamriel you still remember everything about your past life and the games course of history.
>What era do you choose
>What Countries do you choose to settle in
>What will do for you remaining days in Tamriel
Hard mode try being realistic
Move to Morrowind before the Dagoth Ur crisis, before the Red Mountain erupted, before all of that.
>find a nice house in Balmora
>get high on skooma and moon sugar all day
>join Fighter's Guild
>kill rats and egg poachers for dosh all day
If you're not going to Morrowind you're doing this whole thing wrong.
Skyrim in Third Century of the Fourth Era because I'm Canadian and the varied landscape would feel like home. Would probably try to become a Smith or maybe a librarian or merchant. I did a Skyrim playthrough as a mage just trying to collect and archive all the books in Skyrim and also as a completely non-violent merchant and they were surprisingly cozy and fun.
I would have preferred a swampy jungle environment, those are some of my favorite area types in games. Instead we got bright and sunny English hills, which I admit were pretty, but the entire game felt samey. I spent a lot of time down in the swamp area of the game, actually.
Also here's something. Bruma is the northernmost city and it's all snowy and shit, but then according to the map, Falkreath is right above it, and it's not a snowy city at all. It flurries now and then but much less than the snow covered city of Bruma.
Bethesda can't into map design.
My knowledge of Chim, and my past life allows me to still do console commands when I want to. Constantly on the run because the Synod and College of Wispers hire mercenaries to "study" my new magic.
The outside city was snowy and the areah was filled with mountains.I don't probably just tech limitations.But damn Bethesda is lazy
I would fashion a surfboard out of some magic wood and move from place to place surfing along every conceivable stretch of coastline. I would start in Anvil and have my home base there because it's comfy as tits. I would make money by doing some freelance adventuring when the waves were flat.
>>What will do for you remaining days in Tamriel
yeah right. It's still out of the mountains though, whilst bruma is kind of alpine. If they could make the games to a bigger scale you'd probably get a better sense of one being half way up a mountain and one at the foot.
If you mean realistic scenario where we can't be badass heroes, choosing anything but the most developed cities in Cyrodiil is wrong. Otherwise we would just die in harsh conditions.
It's not just a one or the other thing. Zero summing is succumbing to the knowledge that you aren't real, and CHIM is a state where you are so narcissistic you believe that you are too important to not exist despite not actually existing. Someone who came from "outside" would likely just not care. There would be no existential crisis to overcome.
When you realize you are in a dream, one of two things can happen. You either become practically a god, like Vivec, or you realize you do not really exist, and simply stop existing.
leyawiin is comfy too, but
that one knight cabin you get after the quest with that Orc lady was my first house in any elder scrolls game and I have fond memories of the swamps because of that
>late first/early second era
>Vivec city, then Seyda Neen
>become Ayleid because why the fuck not, they're an interesting bunch.
>study magic in Vivec, commit myself to the best Daedra for a leg up, git gud, move to Seyda neen, adventure while based there
>probably eventually just wander around tamriel until either something kills me horribly or I get fucked over by a daedric lord(s) master plan and end up a target or a vampire in a cave eking out an existence in the edge of society.
>wait until oblivion crisis or Jagar Tharns bullshitery
>find my death in an oblivion gate killing faggot Dagon minions or wait until dragonborn bullshit in skyrim and die fighting a dragon
>my Lord and master welcomes me to his eternal afterlife of learning shit for the sake of His influence
I was worshipping Hermaeus Mora the whole time. Best Daedra always delivers.
It's in Mankar Camoran's Commentaries on the Mysterium Xarxes.
The same book also demonstrates that Mankar went through an edgy phase of preaching Dagon shit when he was in his late teens/early twenties, then found out he was dragonborn and learned to "speak fire" in a language he'd never heard.
Oblivion was a pretty decent game, once you get over the jungle and uncanny valley shit.
>Then go travel around the world
Dude you will get killed, you know that right?
And Herma Mora doesn't really reward you, just gives you free pass to library where you go mad
Coll I guess
And what, pray tell, could you give a Daedra like HM? What knowledge do you possess that he would want? Furthermore, if you did have knowledge he wanted, what's to stop him from taking it from you?
I've played Morrowind, Oblivion and Skyrim all on console and on PC. Clearly PC is better but I didn't have a PC for awhile and got a lot of console gaming done.
Oddly enough I still had fun. Imagine that.
Nord detected, still booty blasted your ancestors almost let mora make them Altmer? I bet you think magic is weak ass shit compared to oh so great Nord steel. Step it up, axe-dragger.
And mora rewards the most. You essentially run a grocery errand for him and he teaches you an almost divine arcane secret that greatly bolsters your abilities. And he'll do that multiple times.
inb4 muh Talos fags show up
>just before the chimer dwemer war
>CHIM the fuck out, make peace because I`m a fucking god
>make sure I get the tools, also make sure glorious Nerevar stays alive
> establish a secret cult called The Clit Racers, my most loyal subjects
>let Nerevar rule Morrowind because he is cool as a wizard blizzard lizard
>with the tools and CHIM, construct the mighty Clitania, a flying paradise that could fuck up the whole Nirn big time
>let The Clit Racers live there
>go for an adventure, fug bitches, enjoy life
Life could not be more glorious.
>what's to stop him from taking it from you?
Play Dragonborn DLC or read anything about Daedra in general
All interaction between Daedra and Mortals are Mortal sided only because of the Veil created by Alessia and then renewed by Martin Septim
Daedra can't do shit as they wish and can't just take things away nor can they just walk arround on Nirn unless Veil is down...which will never happen again
>And what, pray tell, could you give a Daedra like HM? What knowledge do you possess that he would want?
Nigger, I'm not sure if you realize this, but you are not a fucking native to the Aurbis. You have knowledge of an entire world he does not know of.
You are going to be an anomaly, something that shouldn't even exist. Seek him out before he could make his move, and you'll have a deal.
>DELVE INTO THE DEEPEST DARKEST CAVERN IN ALL OF SKYRIM AND RETRIEVE FOR ME AN ANCIENT TEXT
>BRING ME A SAMPLE OF BLOOD FROM EVERY RACE IN TAMRIEL
Hey Ayleid pal, I like you, your blood and meat makes a good decoration on my armor.
>Realization of CHIM gives you deeper understanding of existence and now you know that you have to wait until Landfall making correct decisions and not using your power much
Sort of king of not really we don't know for sure
At least what Song of Pelinal and MK say for a fact is that
>He is from a future time
>He likes Reman
>He was made by Stars, Stars are Magna-Ge so he was made by Magna-Ge
>He was sent by Kyne so she was probably the one who ordered Magna-Ge to build him
>His power source is/was CHIM el-adabal
>library Cthulhu gives you a task
>pick up some souls with this gem and spell, my followers need it for a ritual
>hey thanks man, here, educate yourself on the functionality of reality
>200 years later
>hey, can you pick up and ancient god-scroll and blood from each elven race? My follower needs it to help me out a but
>oh hey thanks man, here's some divine secrets, educate yourself. Come by my place later, I have some chores that need doing, my mortal roommate's a piece of shit
I should get a drawfag to have Hermaeus in his eye with tentacle form pushing a shopping cart through Blackreach.
>black marsh argonian fisherman
>just bum it up all day getting blasted by hist and fishing for deformed monstrosities in marshlakes
>try to seduce females of other races that dare to pass through
hit on the wrong dunmer and end up a Telvanni slave, get shipped to a shroom citadel and serve under a magister
we develop a relationship over time, male or female, and I betray their trust the moment I'm given casual freedom from my bonds to steal their wizard shit
>become wayfarer and die as daedric sacrifice
>get turned into bonewalker by necromancer
>fold his clothes and bitchslap thieves until I get gibbed for a cheap soulstone
>get enchanted into a ring
>necromancer dies, passes it down to his son
>I become family heirloom for generations
>get confiscated by a guard
>sit in a barrel for months
>random dude loots the barrel, who loots a barrel?
>gives it back to who I belonged to
>get hidden in a tree stump, what the fuck, am I not good enough?
>get looted by that same barrel pilfering asshole
>kept in his pouch, witness him take on the world and ascend into godhood
Numidium is above CHIM though
His tonal Architecutre is Aurbical level and intertwined with the dream itself, he simply denies any attempt to stop him
in C0DA the only way to beat him is basically to convince him to suicide
Getting that scroll is indeed pretty hard, but the rest? Come on, just walk up to a fucking homeless Orc and tell him you'll pay him ten bucks for a drop of blood, then repeat with the other races. There is no way you won't find a bunch of total retards who will do it for you without any serious risk.
You needed the blood of the Falmer. Now perhaps my Dragonborn character with Armor of Rape +10 Enchantment to Sodomize might have had an easy time, but me? If I was transported into the world of TES and told I had to raid a cave full of Falmer, I'd say fuck it and go get drunk.
>get enchanted into a ring
That is not how it works
LEARN HOW SOUL TRANSMISSION AND ENCHANTING WORKS
Your soul is transfered to Soul Cairn while Ideal masters send back usable Aether/Magicka for it that is fused with Object
Peoples souls are not actually inside the objects that get enchanted with them
>no one helping Mankar Camoran rip the Empires rotted-to-the-core pansy ass society out with their bare hands
>not wanting a tamriel ruled by the strong
Fair enough. That being said, I'm sure that with some effort you'd eventually find a Falmer corpse that still has some blood in it. Or if that's too much trouble, just leave a bait near a place where there are rumors about Falmer raids, and surround it with dickloads of sharp rocks. Then come back and collect your blood a day later.
In my opinion, I would say the era during the dragon born, i.e. Skyrim. Reason being is that, for one, I like the cold. Very brisk and welcoming. The second, I would say the fight between the storm cloak and imperial rebellion would be rather interesting to look at from afar. Reasoning? Watching a civil war over someone that was turned into a god in a previous era is very interesting material to look at. For me? I would be a farmer, or I would work for a blacksmith. Maybe even run a shop if I could get better. Maybe a scholar, looking at past era's.
True. To be fair, I'd probably get some sort of training with a blade (it is TES after all) and try to find a small cave with a few in it. Gut one then run out.
I'm just saying, it might be an easy task but collecting ancient magic scrolls from lost Dwemer cities and then collection several vials of blood is one helluva grocery errand.
>Wandering potion maker
>Brew potions all day err day
>High as fuck on my own shit
>Begrudgingly accepted by the mages guild
>Make a meagre salary
>Paint in my spare time
Let's hope your not trying to do this in Cyrodiil, have fun traveling around all of the mages guild locations to get into the university.
Am I the only one who thinks Oblivion did that pretty well?
>Become a vampire on accident, whoops lol
>Start a ten thousand year plot to annoy my patron deity because I'm asshurt he didn't save me from my own stupidity
>Won't even harm my diety, just annoy him because thats the best I can do
>This is clearly worth 10,000 years of my attention
>Fuck why havent I staked myself yet
Or was this backstory already taken?
>start an arms company
Look at how vicious they are, taking one or two in a fight would not be anything simple
>Train with Mage's Guild
>Probably won't become a master fighter or anything
>Live comfy life casting spells, enchanting and brewing potions
Well, there's a reason why he gave that task to the Dragonborn, and not one of his random regular followers. He was training his new pet bitch after all, I don't think he even cared about that shit. I mean, wasn't the blood only needed to open the box where he hid his artifact? I'm sure he could have removed it any time he wanted it back.
I loved it. I hated doing those silly quests, but I loved the fact that they were there. It represented quite nicely what shit you have to do in order to become a member of many organizations in real life.
You forget the one advantage guns have over magic, ease of use.
You can spend years training an army of wizards, or you can outfit peasants with firearms and be wrecking shit within a month.
Because everyone can do that, right. Because even if you can it doesn't take fuck tonnes of training
That's why soldiers and common men use them as standard issue right?
You know *of* CHIM, you don't *know* CHIM. Meaning, you know a bunch of facts about what CHIM is and you know that the world is a simulation, but you don't necessarily have the right metaphysical mindset.
not about time yet
Oblivion was liek 2005 or 2006
Skyrim was 2012
TES games are anything from 4 to 7 years between each other
>You can spend years training an army of wizards, or you can outfit peasants with firearms and be wrecking shit within a month.
And then army of peasants will face against actually overpowered army of mages like Televanni or Mirror Logicians or any other mage that can bend reality itself, what the fuck are they going to do then?
I have to remind you that to conquer most of Nirn Tiber and his pals had to use
>Arguably the strongest Thu'um ever heard on all of Nirn with Wulf
>Strongest enchantments possible and creation of Mantella
>Fleet of fucking overpowered Red Dragons
>Numidium, a walking reality rape machine
>less than 1% of the population capable of magic
>100% of the population is capable of using flintlocks
Once they are developed properly, it will be far more than a simple matchlock or flintlock rifle. But even at that stage, they are more than capable of bringing down heavily armored foes.
>TAMRIEL IS DISEASED,ROTTEN TO THE CORE
>THERES NO SAVING IT
Okay sure, but why use Gunpowder at all if Dwemer had tonal resonator technology, super fast enchanted crossbows and automated soulgems that can shoot magic
>Cyrodiil or Hammerfell
>Live as an adventurer with a qt orc gf
Bruma houses are top comfy because they're partially underground to stay warm and cozy wozy, roasty toasty. I'd get piss easy job as a guardsman and just drink ale and mead all day err day and fuck bitches. Seriously, when has a town guard ever had to do anything difficult?
The gap is very inconsistent actually, but I guess you're right, it's not time yet. Ah, it's just I've played the others to death, and just want something else to play. Nothing is doing it for me. Could anyone recommend me some vidya? I've played almost everything...
>CHIM is actually impossible to a denizen of Nirn. It's just what happens when a creature whose source comes from outside the dream zero-sums
Old post, I know but is Andoran even getting an English release anymore? Their website went dead for a year and suddenly returned with no English section.
Enderal is slated for an early 2015 released according to the devs, though this isn't set in stone.
Good thing neither of those are very aggressive then. Besides, an army must be well rounded to combat any threat. You equip your footsoldiers and cavalry with rifles, pikes, and swords. And then have mages too.
>I mean, wasn't the blood only needed to open the box where he hid his artifact? I'm sure he could have removed it any time he wanted it back.
Dwemer centurion-helm tipping is extremely powerful. It blocked his magic from influencing the book, so he had to get one of his folk to pry it open. But the Dwemer were cheeky cunts, so that was a pain in the dick to accomplish until a skilled stranger popped in to offer a hand.
I doubt it, seen as how you have people with an affinity for magic, and people with no capability of using it at all. Most people would probably struggle a lot to use it efficiently.
But even then, the costs of training a useful mage is leagues above that of training a man to use a rifle or a spear.
>fallout 4 is still in early development
>TES 6 won't be out until around 2018, no announced until late 2016
It better be fucking good, what with all the dosh Skryim and TESO brought Zenimax and Bethesda.
>and people with no capability of using it at all
There's nobody in TES who is outright unable to use magic. The one type of people who don't regenerate it, atronachs, are often powerful mages.
PC came first, then it went console a year later. TES games used to be PC only, so I assume that's why there was such a gap.
But his book wasn't actually in that box for centuries. Well, it both was and it wasn't. The Ohgma Infinium appeared every time he wanted to present one of his followers, despite it technically also being in the box. He was just playing a game with the Dragonborn.
>because anyone and anything acting through Sithis are Sithis basically
It's not fucking equalized, MK said that there is so much Magica in all of Mundus that even if all the holes in reality got closed Magick would still last until Landfall probably
You know galaxies in the sky? Those are whirlpools of Aetherial energy
Think about it
Sithis is Change, he is the Is Not, the origin of unstable mutant
Everyone who ever acts or changes something is committing act of Sithis basically, anyone who is inactive is in state of Anui-El
It's like variable of 0 and 1 in TES universe and everything is coded in it like in some program or something
I will live somewhere on the border or Skyrim and Morrowind, in small hunter hut, as a Breton in Third Era, somewhere before the Nerevarine business. I would travel to Morrowind for fine Dunmer lasses, and to Skyrim for game and tomb raiding. I would visit Riften of Vivec once in two or three months, to buy spices with money got by looting. Also, I would try learning languages (dragon, falmer and daedric) and Shouting. Maybe once in my life I would embark on adventure to see homeland of High Rock, then return to my home and live until old age, dying surrounded by my grandchildren.
Simple life, with a bit of adventure.
>as in majority of strong mages you ever meet are almost immortal
Dunno, man. Aside from the occasional essential guys, they without an exception died like a bitch when I stabbed them.
>Female argonian without crackwhore voice
>Live in Whiterun
>Throw peanuts at Heimskr all day
>Sneak copy of the Lusty Argonian Maid into Dragonborn's backpack to give him reptile fetish
>Dragonborn marries me because I'm the only Argonian without crackwhore voice
>Live a life of luxury from his achievements
>Still spend all day throwing peanuts at Heimskr
Life would be swell
Pre-Skyrim Civil war
>Countries do you choose to settle in
I'd probably hang out around either Riverwood, Whiterun, or live on a secluded farm away from most people
>What will do for you remaining days in Tamriel
Train myself in sword fighting and archery, farm, go for walks through the countryside, learn magic.
I'm planning on drawing a comic about a group of what are essentially bandits going into a ruin and stealing some treasure.
I want some cool lore stuff to go in in a draugr dungeon/cave place but without being too intensive or over the top. (no prophesies)
Remember that Draugr are not zombies
They are sentient Nords that were buried with Dragonpriests and sort of cursed to take care of their master for ever
You can do plenty of interesting shit with Draugr because of that, hell one could actually try to talk to Draugr if they weren't so protective of their burials
Well, that isn't true either. They live longer, sure. But Fyr with his 4000 years is the exception, not the norm. And he was a mer to begin with. I don't think there's a single human who lived more than maybe two centuries, mage or not.
Yeah, I was thinking of some scenes inwhich the "mage" of the party (a sketchy necromancer/vampire in a big cloak) has a bit of a heart to heart with a draugr deathlord or something. Also, dragonpriests. Definately gonna try and add one of them in
>Early 3rd Era, Probably around Pelagius I's assassination
>Be a Breton
>No one really hates me in particular, so I can just travel pretty much everywhere I want to
>Collect tales wherever I go
>Tell them wherever else I go
>Dabble in magic
>Finally settle in Wayrest, maybe open a tavern or something
live in elswyr
become kahjit acrobatic motherfucker jumping off the surface of water and shit.
sneakin into shit stealing, eventually join thieves guild branch, get the cowl of the grey fox and basically become the new one.
get high on moonsuger and skooma. get a tolerance to both and achieve chim and dance on the moon.