Modern open world cRPG?
We have a fair few 1st/3rd person aRPGs like the elder scrolls, witcher, gothic, risen etc, plus the ones that aren't in the traditional fantasy setting such as Fallout.
But what about the older party system RPGs, baulders gate, icewind dale etc - is there anything out or in production with that isometric/eagle eye view, but with a fully open world, dynamic AI that can make decisions for unpredictability, a bit of sandbox gameplay.
I'd play that.
Were you living under a rock for the last year or so?
Go check out Divinity Original Sin, Wasteland 2, Lords of Xulima, Expeditions Conquistador, Shadowrun Dragonfall...
Keep an eye out for Pillars of Eternity, and Numenera Torment
I believe all of those currently out are turn-based combat, I don't mind real-time with the ability to pause but turn based isn't really my thing.
Pillars of Eternity looks beautiful, though I've not read much about the game itself.
Turn Based is a much better system than Real Pause with Combat, and there's a reason why all RPG's nowadays use it. It's because they realized RTWP is fucking shit.
Pillars of Eternity is the exception, and it will suck.
>he wants a real-time cRPG
mate I'm not sure you know what the acronym means
Are there any of those old isometric RPGs that -don't- make you have a party of 3-4 people with you at all times?
I've been trying out Baldur's Gate 2 and Planescape Torment lately but the clumsiness of having an entire party with you and micromanaging each of them is driving me crazy.