Does anyone else here love Naval warfare games? Battlestations, World of Warships, warthunder, silent hunter, etc?
What are your favorite ship classes and what have you been playing lately?
I'm hoping for more news on WoW. Looks absolutely amazing even though CVs seem completely broken which, I guess though, is historically accurate.
Battlestations midway and pacific both are SP. You can definitely wreck shit with BB there.
the silent hunter series is pretty fun for naval action, but it's hard as fuck to find actual naval battles going on, the closest I came to one was an air attack on a friendly navy
I miss this game, I truly do. I got as far as CA, before the p2w got too bad for me.
I can't wait
I was actually wondering how modern naval combat games work nowadays. Seem it's just firing ultra long range cruise missiles at each other and trying to shoot them down. That and Supercarriers.
I'm still playing Silent Hunter III, can't beat the atmosphere.
Just spotting one of the huge battleships is really cool, and then shadowing them / setting up an ambush.
Super-Carriers are really just US tactics, everywhere else has regular sized carriers.
Its pretty heavily air and missile based.
You'd be correct in the most important part is trying to shoot down everything.
But traditional guns still have their place.
Subs can play a big role depending on the situation too.
Oh yeah and pic related for accurate simulation of boats at war.
>1/10,000ths the size of an actual ship
>can move 100 times faster too
>with a single person instead of a complement of thousands
>and still retain all the firepower of the original ship
Makes perfectly logical sense to me.
Dangerous Waters is pretty fucking great, basically a modern-day Silent Hunter where you can also play as a submarine-hunter frigate or aircraft.
It's developed by a company that sells sonars for the US navy so you get some really fun sonar-using gameplay.
/10,000ths the size of an actual ship
Only in lame interpretations
>no torrent that I can find
>no torrent of most of its predecessors (Harpoon) either
But seriously, has anyone played this? It looks amazing, but that price.
>tfw SubWars didn't last that long
It was pretty fun for a F2P game
If they did put one, it'd probably be the Bismarck.
>Try Silent Hunter 5
>Try Silent Hunter 4
>Crashes when trying to measure height of ship
Thank God for this thread. I really love ships, but I know zero things about videogames about ships. What are great games of naval warfare? I don't want bare strategy (eg: top down rts) as much as I want a ship operator simulator.
What are some games where you can use MODERN naval equipment? WW2 is the most boring and overdone era I can think of.
>Guns are slow, clunky, made of leftover mattresses
>Planes don't even have missiles
>No future/experimental tech
Battlestations Midway/Pacific has lots of ship operating/commanding but does also include lots of strategy and even plane flying.
I'd say World of Warships. Just watch some videos, particularly this one.
Do not offend glorious nippon american piggu.
>tfw Montana classes never came into existence
Thanks for the suggestions. I welcome strategy, though. What I wanted to say is that I didn't want and RTS game without in-deth control of the unit. Easier way to say it is " What's the DCS of ships", I guess. Is there anything like that? Silent hunter looks great, too. Is there a definite best game in that series?
I've been watching a lot of Let's Play videos for Naval Action, and I'm really interested in getting my hands on it.
Hoping War Thunder's naval game is like that, just with WWII ships.
WoWS looks like shit and I probably won't even download.
Learning how to do everything on manually in silent hunter was one of the best gaming experiences I have had. Figuring out just how to target and set your torpedo's and watch them run and sink enemy cargo ships was so satisfying when I got it right for the first time.
I have a question: Do ships have "models", or are they all built custom? And I'm not only talking about war ships, but general ships like huge cargo ones. Even in wikipedia you only see their names, but no manufacturer/model. Of course this doesn't apply to small recreational boats.
Oh yeah, almost forgot, if you're like >>283931372 and cant afford CMANO, Global Conflict Blue will do you well.
I believe there are no models, but manufactures all follow guidelines for ships of similar class
>stumble upon a convoy in really shitty weather
>spot a battleship among the escorts
>struggle to get good readings due to the waves, but have to act fast before the destroyers spot me
>just say fuck it, put in a torpedo solution based on guesswork
>fire torpedoes and crash-dive as the destroyers begin to close in on me
>dive deeper and deeper to evade the depth charges, ignoring the creaking hull and water leaks
>suddenly get a message that the battleship was sunk
it's the most rewarding thing ever
>What's the DCS of ships
Doesn't exist. Though there are old silent hunter type games on DOS. Great Naval Battles of North Atlantic, IIRC.
>Silent hunter looks great, too. Is there a definite best game in that series?
3 or 4 depending on whether you want german or US subs.
Are they still using Bigworld engine for WoW? the only way i could run WoT was by turning everything off and reduce the draw distance to a minimum.While in War Thunder anything but cinematic look gorgeous and runs smoothly.
>3 or 4 depending on whether you want german or US subs.
One of the reasons I think 3 is the best SH game is the progression. While you get better upgrades / ships as time goes on, your enemies do too, and they will pull ahead of you. You're almost guaranteed to die at some point as everything becomes more desperate and almost everything becomes a suicide mission.
It's pretty cool and accurate in that way.
Maybe an odd question for a naval game but are there any that are like first person? I kind of want to appreciate these massive vessels up close and just see how huge they are. Maybe be like one of the crew.
BF2:SF had the Iron Gator level where you fought on and in an Essex class Carrier.
Also maybe a stretch but Rivet City in FO3 was basically the inside of a Essex Class as well.
>tfw there will never be a realistic naval warfare RTS
battlestations midway got close
at least I have WiTP
>You will never get to call out "scratch one flattop."
>Have a raging boner for naval combat sims
>Very few entries into the genre
>Missed the World of Warships weekend beta, despite being signed up for fucking years now.
>Fuck you wargaming.net
>Have a rage boner for most things Sci-Fi
>Dreadnaught turns out to be ass
>Come across Fractured Space
>Shit looks pants on head awesome
GOD. FUCKING. DAMNIT.
Only age of sail. WWII combat is just some ships from kms away firing at small points in the horizon. Modern is even worse with missiles and railguns. Boring.
I want to see the white of my enemies eyes
Jingles did a video on a Master & Commander-like naval sim.
It was apparently so good Paypal freaked out and thought they were undergoing some sort of hacker bullshit and froze their assets (Money started flooding in after the video & word of mouth)
>You will never cross the enemy's T.
reminder to never invade java without both air and sea superiority
and why do the fucks keep trying to resupply rebaul I swear they lose like 2000 men a month along with numerous transport ships, it's not worth it dudes
Played all of them, and they have been found wanting
X-Series came really fucking close, with it's MARS Fire Control System and getting involved in capital ship battles.
It's also why I'm thinking about giving in to Fractured Space. Fuuuuck.
I know that Imperial Glory is for 17th Century Naval Warfare.
Rushing for the project that gets you boats at every dock after owning Scandinavia makes naval battles fun
Only issue is the ground combat and other things
Wind direction I can understand because that would make the game too slow and boring, that game, Naval action, doesn't have realistic wind too, but that complexity...
My problem with black flag was how fast I could load my guns while the enemy was slow as fuck.
Damn, I want that anxiety of waiting for my guns to load before taking a broadside.
What naval games fit into the arcade category and which are more realistic and which are more sims? Which of them have you playing as the ship or a commander of a fleet or as one of the crew?
Shit AI probably
I remember seeing some kickstarter that had a space sim where you get to do that whole stand on the bridge and watch shit go down things.
Battlestations is arcadey as fuck. Things like GCB and CMANO are sims.
I dont actually think theres a game that lets you play as a singular crew member onboard a ship.
Been there, done that.
Still have my 2003 era CD-Key and game box.
My father worked 'em. Not for very long, the ship he was on was in awful shape and had tons of mechanical issues.
At some point it exploded and he had help evac the ship. Apparently hes got minor PTSD. And hes deaf as fuck
I need concensus fellas
Does it look worthwhile, it can be had for a lowly 10$ I was gonna throw 20$ at it, tax season and all that.
>Love navy and everything related
>I don't want to join the navy because I don't want to live at sea with the only pussy being whores in ports
>Still dream about being a captain
Goddammit. If only I was into men.
;_; there will never a be a good Silent Hunter again
One that had potential was Infinite Space but the execution and rock paper scissors range out-range you combat was just lacking. I hope someone tries again with that formula. The idea of exploring into the unknowns of space visititing different planets and combatting different threats with your custom space battleship fleet filled with crew that you met or picked up from the various places you visited that can each contribute to the overall mission/craft. That's like my dream vidya.
I want to like it, I really want but ships move too fast. And no Newton's law.
Why I have to be such a huge autist?
That would certainly snap a ships back.
Infinite space made my dick hard, they need to move to a fucking console release. No bullshit, make it something like Galactic Heroes in plot.
And some sort of Infinite Space meets BattleStations.
My biggest problem Jingles has indicated in that video is that they haven't implemented some form of Matchmaking, you can join a match 5 minutes from a lose or win.
Or there can be a 5v3 going on.
If I had a dedicated group of buddies to play with, I'd jump all over it. And just play -only- when they're online.
You could always try joining and eventually be turned into being into men.
Although for me, I'd just like to visit some naval ports or museums and see these massive war machines up close and personal.
>Battle of Jutland
>Queen Mary, Invincible, Indefatigable blow in half when their magazines are hit and explode.
>Admiral Beatty says "There seems to be something wrong with our bloody ships today.
>Years later HMS Hood explode in half when hit in the magazine by the Bismark.
Squad is still going to give us Multi.
Female Kerbals were planned for a long time, weren't they? They just couldn't decide when to add. That announcement wasn't out of nowhere.
Sounds great fun, would love to see fleets of rockets burning pro/retro in unison to reach places, and cooperative building of stations.
Oh, never mind. Thanks Squad.
>Squad is still going to give us Multi.
Maybe if they just steal the mod and make it stock
Otherwise there is a very good reason they haven't say anything about multi in a year
>Female Kerbals were planned for a long time, weren't they?
Literally when the new SJW producer got in power, he is very agresive defending them
>meanwhile yamato took 400 planes and 8 hours to sink
Also it may be all the vidya I played but I never knew strafing a ship could actually be this effective.
I loved Fighting Steel, played the shit out of the demo, I think there was one scenario with Bismark and another with japanese navy. Having the camera attach itself to fired shells was sweet.
Multi wasn't canceled. It's coming after 1.0. KSP early acess goals didn't include Multi, they added the possibility later when someone made a mod.
Squad weren't even game devs and they are fucking Mexicans, look at what they have done by now. Just give them time.
and the US blew his "modern naval combat" out of the water with mass carriers. And we take that lesson unto this day that mass carrier > all.
The japs always impress me. 80 years before WWII they were still fighting with sword and bow.
It's impressive how a tiny island was an equal match for a juggernaut that was america.
I remember watching some documentry talking about the Yamato, and how the US Navy Intelligence dismissed the idea of the Japanese building a super battleship as nothing more than Nipponese lies.
>warship discussions on /a/, /v/, /k/, 4chan in general
>always US,Japan, Germany, and GB
Does every other country and era not exist to you guys?
That was the most effective thing they did.
Though in the end the Brits worked out how to counter it.
Pretty much. In the end their fleet wasn't big enough and so was useless.
They were afraid to engage for fear of losing their fleet, and so did nothing with it.
Ships of the early 20th century were true works of art with big guns.
>Four patrol boats unload their entire loadout of torpedos and shells into largest freighter
>Freighter doesn't sink and makes it to port anyway
I don't know if guns are actually this shit or freighters can take seemingly ridiculous amounts of punishment before going down. Maybe guns got a simpler treatment than the array of missiles?
They still do, see Falklands war.
The problem is that is rare as fuck for a big country to fight another in our times. So we get this petty wars in the middle of the desert against goat fuckers.
Can you imagine how it must be like to be a crew member on a BB like that? If you're doing your part as part of the main guns, you'd almost have no clue whats going on outside as you're hauling shells or rolling powder packets onto elevators. It would be fucking hectic as fuck as you feel the ship rock and all you do is keep on passing the shells.
Which is the better game to get?
Battlestations midway or Pacific?
It's completely impossible but I'd love to see some Girls Und Panzers like thing with warships, basically using them to their full capabilities against each other not necessarily in a war or cold blooded battle.
Pacific but some say the torpedo speeds in pacific are too fast and make the game too imbalanced towards torpedos unlike in midway where you had to plan your torpedo spreads more carefully.
Yeah but if your ship sinks you're going to die without even knowing it. Those naval battles were bloody as fuck. Ships going down with just thousands of men at once. Yamato itself took at least 3000 lives with it. For comparison thats about the same amount of casualties the US had at Omaha beach.
>tfw I had the oportunity of buying this game for 20$ from a russian reseller
>tfw I decided to wait and save the money
>tfw Gaben blocked region trading
>tfw I will never buy this game this cheap
There are some visual and gameplay differences between the two. For instance,
There's differences in how damage control is handled as well. I'm not sure about multiplayer differences though since I haven't played much multi in either.
Well, someone mades something that looks close with jets and we have strike witches so maybe we'll get Girlz und Gneisenau one day
>world of warships wont have subs
Alright, so my Steam is SainnQ I've decided to go ahead and get Fractured Space.
I fucking hate Early Access.
Niggas who update their shit regularly like should be recognized IMO.
>Can't find a fucking torrent for Battlestations Pacific, Kickass is showing zero seeds for everything. I don't know what the fuck is going on.
>Another imperial japan delusionist animu.
Goddamn Japan, stop. You got yer shit slapped.
Awesome pictures man, do you have one of the Japs though?
The US Navy was God-Tier in 1945. Granted, carriers ruined shell slinging, but even if there were no carriers, nothing could withstand the Iowa Class BB. They used the fucker into the 90s ! Even with retro fits, that's still amazing!
They're already both under 10, There'll probably be sales with both + dlcs at 5. You definitely want the pacific dlc with the Montana class.
>You will never die to an unseen threat
>You will never fire depth charges in vaguely the right direction when you survived the first torpedoes
>You will never feel so useless if you are anything but a dedicated sub hunter ship
Subs are amazing though and I'd love to try an arcade naval war game for a bit
Carriers will still win.
Just like in real life!
Brit ships were garbage if they werent in the north atlantic
>this is one of the fuckers that helped sink the bismarck
and the japs easily plunked it with a couple planes
the brits had shit AA because the germans had no carrier presence. where the americans loaded the fuck out of their BBs for AA, especially with the era of the kamikazi. the little AA brit BBs had were too weak to bring down a kamikazi. where the americans loaded up with heavy shells because they had to knock the plane out of the sky
Carriers don't win anymore. What are you guys smoking? Modern Ships have top line anti missile and aa defences. US is the only country that still keep making carriers.
Carriers were op in the WWII, they aren't anymore.
B-but muh awesome space battles.
>US is the only country that still keep making carriers.
That's because Supercarriers are too huge of a wartime investment for many countries. But britain is making 2 queen elizabeth class Supercarriers right now that should be launching in a couple of years.
the 9 16/50 setup with their cheating-tier radar system was unmatched at the time
who cares about 18" guns on the yamato when they can't even see the target. the Iowa could sling shells "over the horizon" or in shitty weather and hit other BBs with impunity at the time.
>play a heavily modded Silent Hunter
Vfor a while
>it's fun but the AI seems easy
>install a mod that makes escorts use authentic ASW tactics
>mfw destroyers perform a textbook Plaster maneuver on me and blow my kraut ass out of the water
Supercarriers function are to be mobile bases. They are good for a country like the US that wants to have sea hegemony during peace times.
In an actual war they are just big targets. The effective range of ships today make carriers obsolete. Also we have stealth subs...
Imagine if the nukes were never dropped and the war turned into a full scale invasion of japan. The USN would literally park their 5 shiny new Montana classes on the east coast of japan and shell them into oblivion.
I was going to join the Navy because I loved ships so much, but my parents literally bribed me not to by fully paying for my college. I turned out to be a lazy decadent piece of shit with a booze and opiate hobby and a useless degree. I kinda think I should have had some balls and went into the service, I'd still have a fat inheritance incoming but I'd prolly be a better guy.
Did a 25 frogfoot just kill a 22 raptor with guns in there??
Nukes are last resort.
If we had a WWIII(Lets suppose China against US, Europe Against Russia), the belligerents would want to defeat the enemy with less causalities as possible because of the economy(We wouldn't nuke oil, gas fields). The chances of anyone using strategic nukes are really small, we have really good anti nuke system these days, we would see the use of small tactical ones used against tactical targets.
There would be conventional warfare, Nukes are a thing of the cold war.
Also we probably have a functioning SDI by now, if /x/ is right about the X-37 purposes of being a supply spaceplane.
The nukes were more humane. The firebombing was roasting way more of the fuckers, and I can't imagine what a total naval bombardment would have been like. We lost so many guys on Iwo Jima and Okinawa that our bombardment pre-invasion for mainland japan would have been apocalyptic.
man, this thread is giving me feels of being a young kid listening to my grandfather's wwII navy stories and borrowing his wwII books every week and telling him what i read about. he was on a supply ship in the pacific, lol, he hated the japs until the day he died. prolly a big reason I never got into anime, i knew he would have hated that shit.
This just reminded me of another huge HUGE difference that I saw in pacific vs midway and could impact the way you like to play.
In Midway, planes from CVs were highly realistic, they'd all carry a single bomb or torpedo, whatever you armed it with. After dropping their payload, they would be freshout and you could either use them to sortie or bring the back, land, resupply, and relaunch.
In Pacific, planes would be the same except after dropping their payload, there was a "cooldown" timer during after your bombs/torps would come back so you didn't need to bring them back to land/resupply/relaunch. making for faster more arcadey similar to BF1942 like gameplay.
Course in midway, many people just plunged their aircraft into the water after delivering their payloads so they could rush out the next armed squadron immediately without waiting for the planes to come back and land and all that.
>tfw cruising around the pacific with my trusty rusty Fleet Boat, stalking jap convoys and task groups
It's like a vacation when compared to the Battle of Atlantic.
Nuclear powers just can't engage in any sort of conventional warfare with one another.
If you've got the sort of ideological clash strong enough to trigger a war between the major powers you've got the conditions for a strategic nuclear strike.
If you're not willing to launch you'd never even go to war, you'd back down beforehand and give in to whatever the aggressor was demanding.
There'd be so much who would kill themselves too or just fight to the death.
Surrender most likely.
no doubt, even with a massive bombardment, those fuckers were crazy and they were dug in like an alabama tick
back then probably, now, as long as my new overlord kept the booze flowing and walking dead on i'd be content
Truly they were the greatest generation while we're all just now lazy sacks of shit. But from a wider perspective, it's better with this relative peacetime that we can discuss and fantasize about war rather than actually fight in it.
>/v/ in charge of grand strategy
What the fuck is wrong with you.
Carriers work as a mobile base of operations, sure you can have all the AA in the world, but if you're able to have operation launching from a ship 24/7 anywhere in the world, then you better have the supplies to keep that AA there and functioning. In a direct naval sortie the role of a carrier is invaluable to use jets and precisely hit targets with fast-movers. But theyre not supposed to be used in conventional warfare unless its for support-role for long term operations.
SH3 + Grey Wolves mod for battle of the atlantic
SH5 also cover the battle of the atlantic but the developers went for a first-person commander view, you run around in the sub to give commands
Check out http://www.subsim.com/radioroom/index.php for a bit more info on the available sub sims.
That too, pacific nerfed the shit out of that. It was funny watching a full sized B17 slam into a cargo ship only to turn into a little spark. But they did include kamikazes which did seriously devastating damage. That is if you even get close enough to the ships.
Japan didn't have the manpower to invade us. We're a huge country, with a ton of resources, and a fuckton of manpower. Not to mention all the private citizens who'd be well armed, who I doubt would like having some dirty slant eyes what think they're as good as us white folks ruling over them.
To be honest, japs would've dug in hard. So unless you were planning on taking warfare back to 1444 and doing a long term siege and waiting them out, it'd be doing near 0 damage except against infrastructure
A million on both sides. Japan already knew the US invasion would be on Kyushu island in the south and basically strengthened its defense to hell and back. Had US carried on, they would eventually win due to the pincer attack with Russians from the north but Kyushu would have been a genocide for both sides. Even one beach on Kyushu would make Omaha look like a walk in the park and you'd have to reach it first too since they'd be throwing kamikaze planes and subs into landing crafts and ships full of troops.
sucks man. both of my grandfathers served for thw us in wwii. I'm glad i got to talk to the one that was in the navy in the pacific, but while supply ships were important, and he did get targeted. it was nothing too crazy.
now my other grandfather was in the army in the eu theatre. he got a bronze star during the battle of the bulge. He died before I was old enough to really get into history. I'm not sure if he would have told me about it, but man, I gotta imagine that was a fucking story.
From Japan, they'd fight. From Germany, there'd be a mix. A lot of the US actually had pro-Nazi sentiments in the early days of the war, and it was expected that if the US were to enter, there'd be a good chance it was to support Germany.
On the other hand, US culture and education leads to the majority of the populace being aggressively individualistic and against "tyranny." Even today, the CIA's plans to defend against land invasions involve heavy reliance on militia due to that mentality and the ready availability of firearms. Even if a good portion of the population didn't participate, the constant guerilla struggles in the vast countryside would make a successful longterm occupation impossible.
Either way, it's simply not feasible without going into science fiction territory. The vaunted "German steel" is actually too brittle to be useful, they have poor waterways, and not enough oil. Japan similarly has a serious resource problem, especially to sustain a campaign across the Pacific, as well as a poor understanding of modern strategy. For both, there's the simple lack of manpower for a small island nation and a relatively small European country to wage war against an entire continent that they first have to cross oceans to reach.
>An invasion of the American main land is impossible. There would be a rifle behind every blade of grass
Or something along that yeah. Taking the entire U.S is nuts, better off claiming and holding the coast closest to you.
>Even today, the CIA's plans to defend against land invasions involve heavy reliance on militia due to that mentality and the ready availability of firearms. Even if a good portion of the population didn't participate, the constant guerilla struggles in the vast countryside would make a successful longterm occupation impossible.
QUICK WE GOT TO DEFEND BURGER KING
NOT THE BURGERS, THOSE FUCKERS WILL PAY
Idea was to destroy anything of use for Germans, while it might seem like a French loss, it was a big hit for the Germans.
WW1 was a very different case. But you have the right idea about the Zimmerman Telegraph
My other grandfather was an airborne radio operator. Never saw any action, luckily, because by the time he'd finished his training,
the Luftwaffe essentially didn't exist any more.
>this actually happened in a game
>implying that the 22's would just blast 'em out of the sky 5 miles away
Yeah okay nippon keep trying
Well the idea to turn every citizen into a partisan worked against us pretty well.
GO HOME FILTHY PIGGU
NIPPON WINGS MADE LIKE KATANA
FOLDED 1000 TIMES INTO STRONGEST
>Not to mention all the private citizens who'd be well armed
So were lots of people during WWII in Europe, it's just that those who would actually use those weapons against an invader had already joined the army and were defeated / dead by the time the Germans or whoever came to occupy their country.
It is more on the arcadey side but there is still some tactics involved. And you could half play the game from the map.
Zipang, if I remember correctly, a japanese civil defense ship gets transported to 1942 where they accidentally encounter an american air patrol, shoot them down since they were trying to kill them, then decide leave the ship and watch the war go down as its supposed to.
Depends on whats considered successful. Vietnam can be considered successful from a purely tactical stand-point. VC was on the ropes, every offensive they had failed, and causalities were massive on their side. But then theres the other dynamics that make it a failure.
Its not AS encouraged as in the US to own a gun
Of course. Germany and Japan, even. The last American tank battalion was just removed from Germany a few years ago and Japan is still almost entirely reliant on American military support.
Nah, that scene was a full-on attack by an american carrier.
They end up killing the carrier with a tomahawk.
The american patrol they meet when they've just arrived is a submarine.
>"Mein Führer, we didn't manage to capture the French fleet, they scuttled most of their ships."
>"Well, that's still a good outcome. Did your men run into any problems?"
>"None, sir. Well, except..."
>"Hans tried to a sick jump onto a French frigate with his motorcycle, and..."
Yeah, I think it's called the final countdown.
I really fucking love the idea of a temporally misplaced military trying to figure out what the fuck to do, and it kind of saddens me that there doesn't seem to be very much of that kind of thing.
You got to wonder, could a single modern JMSDF Cruiser be able to change the course of the war for Japan? I'm thinking initially yes since, yeah it could blow up carriers from miles away with a single missile but then eventually it'll run out of supplies and shit and the people of 1940s would have no clue about 21st century tech and how to resupply it.
This story is about some americans ending up in the roman empire. It's supposed to become a book or something but no news about that in forever as far as I know. It's the right kind of setting though.
Excuse the Reddit I guess
>They decide to let history take its course.
Thing is that they also gave the crazy ambitious and resourceful imperial japanese officer who was supposed to die access to their ship's library, meaning that he knows how the war is supposed to go down, and also about a bunch of oil fields in China or some shit that aren't even supposed to be discovered yet. Only the anime never resolved that plot.
Was this one where the officers were debating on alerting/intervening on Pearl Harbor? I think they also had to leave behind some people stranded at sea they rescued because they didn't want to fuck with history.
No. Japan wouldn't have the ability to hold the Pacific, their oil would still be cut off, and by 1940 Russia would be fucking them with the a newly concentrated effort with all of the us army to bear in the pacific
>naval games thread on /v/
>more than 30 replies
Never thought I would see the day.
My only hope for World of Warships and War Thunder Naval Forces is that they will include a sweet destruction system like Battlestations has.
>you will never join the Kriegsmarine
The Iowas are tough sons of bitches
The visual and sectional damage on ships was seriously one of the most impressive things about Battlestations.
My mother's father was a tank driver in WWII. He never saw serious combat, but he told me every so often him and his crew would be told to drive around for several miles in a loop scouting essentially. Sometimes there would be people shooting at him and he'd hear the bullets ricocheting off. Can't recall what tank it was, just that it was a tank destroyer with a sherman chassis, a continental engine, and the top was open.
My father's father served on the USS Aaron Ward, a destroyer. He died before I was born, but my dad told me a story that his dad told him. Apparently during a battle his dad was on the bow of the ship and looked down to see two torpedoes go underneath the ship, but didn't hit. Scary as fuck.
>Torrenting the game just to see what it's about
>It's another game that's too big for me to truly get into
>Game is really cool even though I can't get into it other than fucking around in editor mode making up scenarios on the fly
>Still love fantasizing about getting into it
>Don't have 100 bucks to blow on a game anyway
I want to be like fucking Baloogan and be awesome, but I just can't do it. This happens with fucking everything from AGEOD stuff, Aurora, this and whatever hex turn based complex monstrosity you can possibly find.
War Thunder Naval will probably try to be as realistic as it can be without sacrificing fun, warships might have modules that can be damaged but it's still using the HP Bar system.
Hell yeah, my only gripe was that ships sink too fast and the weapon systems are all arcadey and you rarely get water damage and listing except from torpedoes and those usually sink you outright.
For aurora I wrote an entire aar about colonizing Mars from various perspectives, letting me take the game slowly enough to immerse myself and learn the mechanics
Going at it all is just too overwhelming so the real key is going slow while having fun
I try, that's what I meant with making scenarios for myself.
Like, yeah sure pirates off the coast of sweden, they run back to germany, sweden sinks them basically on the beach, germany intervenes for shit reasons and it goes from there.
I'm a pretty good storyteller as you can see.
I can't really get into writing, but I try to make it a story.
I had a blast doing that particular one but it's not elaborate or accurate by any means
>only remotely close naval game I ever played was battlefield 1942
>spawn on the sub and submerge it as I move towards the other side
>emerge out from underneath the enemy carrier and watch as it gets pushed into the air and then toppled onto the battleship next to it then suddenly clip into the air vertically as both ships get stuck
This is an accurate depiction of WWII naval warfare right?
The funny thing is, Wolverine's used a Sherman chassis, while Hellcats had Continental engines. It could have been a Wolverine with a Continental engine but I've never heard of one, I'd bet he was in a hellcat and was just mistaken about the chassis.
>Honest question, has any armed occupation of a foreign land ever worked? I mean without genocide or banishing the local native residents?
german occupation of france worked out fine for everyone.
germans got to rule the land and didn't bother the french very much as long as they upheld public order.
it only sucked for the jews and gypsies.
then after the war, allied occupation of germany and japan worked out fine too.
You can't really lose when you play both sides. I frankly didn't really care if Sweden which I considered "my side" lost. They just happened to win and then I got bored before doing a second counterattack.
I like naval warfare because there's really no such thing as collateral damage, but it's always sad to see the number of dead people when a ship sinks.
More than anything Battlestations Pacific makes me yearn for a WWII Naval Sandbox game that combines the best elements of all the naval games out there and gives you a sandbox to fuck around in with near total freedom of all options, setup gigantic battleship slugouts off the coast of California, or participate in the great battle of the English Channel with German and Royal Navy warships slugging it out.
Basically you control the scenario and it can be whatever you wish, highest graphical and audio fidelity so the seas feel like real dynamic seas and the guns sound mighty and booming as they should.
I've been thinking that there are very few battles and campaigns that WWII games have not yet covered, so the next greatest thing would be to make a game where you can play out all these alternate history scenarios - you make your own brief story in this sandbox
>Bismarck escaped to the Atlantic and is devastating shipping - sink her onboard the HMS Hood
>Break the Japanese naval blockade of Hawaii
>Montana vs Yamato
>Montana vs. Bismark
>Japanese fleet vs. German fleet
It would include almost all the warships and auxiliary craft from every nation that participated in WWII at sea. Recreate the famous Battle off Samar and try to replicate the results, or take control of the Yamato and destroy the tiny picket and bombard the Marines onshore with impunity. Or sail a fleet of Royal Navy warships to stop the Japanese invasion of Australia.
Just total fucking freedom.
Although battleships tend to sink more slowly than destroyers so they have a considerably lower death ratio ( excepted in cases of catsrophic explosions like Mutsu or this webm )
Because boats don't work like troops and planes. Strategy games teach you only about land doctrines, and how planes can work to support them. You probably don't understand anything about air doctrines either, but you can still fit them into your land doctrine. Ships don't really factor into land beyond a few bombardments or as airbases. Ship to ship is a completely different warfare.
Then make it more interesting
When. I was doing a CMANO scenario where it was submitted warfare in the Arctic circle, i wanted a lot more difficultly as Russia so while my subs were fighting I had one of them misfire an ICBM and take out a few of my own units. Kept the fun going. I lost, but I still had a interesting battle
That was HMS Barham. When a magazine and ships stores go up, very few survive.
>Hood sank with 1418 men aboard. Only three survived, after a shell from the Bismarck struck through the unarmored stern deck and slammed into the aft magazine blowing the ship apart instantly.
>German occupation of France was pretty bad
how so? and for whom?
sure, for jews in france it was hell, but apart from that? afaik the germans didn't really do much to the french, and insurgencies weren't that common either.
I tried to get into CMANO but the lack of virtually any graphics sort of turned me off from it.
I don't just want a naval sandbox but a very good looking and sounding one. That's why War Thunder Naval might be just what I'm after but I'm fucking sick of Gaijins nickel and diming and Pay2NotGrind policies.
It's probably the last ubi game I buy.
Does anyone else here love Anal warfare games? Analstations, World of Analships, analthunder, anal hunter, etc?
What are your favorite shit classes and what have you been fucking lately?
I'm hoping for more news on WoW. Looks absolutely amazing even though CVs seem completely broken which, I guess though, is anally accurate.
>slammed into the aft magazine blowing the ship apart instantly
Fucking magazines, it's always them that fuck everyone up and cost lives. Railgun tech cannot advance fast enough.
>cross their T
>destroyers lay smoke to conceal your heading/position
>close the distance to avoid plunging fire
>spread the distance out if you are in a superior ship to plunge your shells through their weakly armored decks
>the more guns you can fire in a single salvo the better
For more modern warfare its really boring though-
>Radar detects ship
>identify as hostile
>fire more missiles
>destroy ship from 80 miles away
In the future though shit might get more exciting-
>laser based defenses destroy all incoming missiles
>ships have to really close the distance now to engage each other
>railguns firing at rapid pace and insane speed to overwhelm and outspeed enemy laser defenses
>railguns take out enemy laser defenses/arrays and unleash your barrage of missiles
>mfw future naval warfare might look a lot like 1940's naval warfare
Also just imagine how sexy a railgun Battleship would be.
It really shows the imbalance between planes and ships at that point when these heaps of shit damaged the Bismark enough that it could be caught and sunk.
Especially when they were flown by guys who managed to attack the HMS Sheffield by mistake.
That looks terrible and soulless.
>this is the evolution of the battleship
Why do I have to tell you about the German occupation. Why do you make claims without actually knowing about the historical area you're talking about? Why don't you just get a book, or if you're too damn lazy for that just google it. afaik you haven't actually done any research about the occupation before deciding it worked out fine for everyone.
Even if we ignore the secret police murders, robberies, and wonton internments, you've still got a fair number of documented massacres, and mass deportations to Germany for concentration.
Like most modern ship design it looks unintimidating and dull.
Compare that to any WWII ship.
Also, Royal Navy ships went from being the best looking from 1600-1946, to being absolutely ugly post-war.
Oh god, it's the 60s fictional spaceship designs all over again.
>Finish installing Pacific
>Jump through goddamn hoops dealing with archaic Games for Windows Live account I thought was dead years ago
>It's the fucking guy from the History Channel Documentaries giving commentary.
Oh, oh shit my dick.
This is gonna be glorious.
I believe thats the ol' Whisky
Here she is in better days, hell, heres the entire nation in better days.
EA KILLED BATTLEFIELD 1942
By releasing it on Origin, separate from the original servers, the entire community was split.
Those who never wanted to touch Origin, and those who hoped to see larger and more servers as a result of the Origin release.
In the end, it's a split community with lower numbers than before.
Thanks EA, you truly do wish to ruin everything that was good about you before.
At least she wasn't used as a nuclear test target like a certain Japanese battleship. Funny how only the winners got to be converted into museum ships
One of the craziest things about naval vessels is how they're all referred to as single entities usually when it's actually a complement of like hundreds to thousands. It's like the ultimate teamwork to have one of these operating. Can you imagine being a commander on one of these? The communications must be non stop from almost every department of the ship.
>tfw you will never spot an enemy submarine in the middle of the desert again
Possibly. It's been so long since I've asked him that maybe I messed up on the details. I asked my dad before I left work and he just thought it was a sherman, but he wasn't sure.
There's Mikasa replica from before the war.
And a very large scale model of Yamato.
I know along time ago there was funny video on youtube of a guy doing just that and as it zooms out from him, you actually see a vertically standing sub clipped into the desert somehow.
I actually served on that carrier, the USS George Washington.
Fucking awesome time,the massive hangars can be turned into crazy accommodations for shit like dances, speeches and our shellback ceremony.
>USS George Washington.
Nice. Not bad, but nothing at all like serving on the USS America.
I was stationed in the aftmost hanger, good times.
While it's looking like this? I doubt that.
Pre-WW1 dreadnoughts looked the coolest, followed closely by WW2 battleships.