Is Monster Hunter the apex of gear progression games?
>Getting into "dungeons" is pretty streamlined and easy
>Progression feels silky smooth
>Drop rates aren't frustratingly retarded
>Combat is good
I just got MH4U and it feels like what every Korean MMO tries to be but inevitably fails due to cash shops and bad design decisions. It's like the final form of PSO
are you even at g rank? you're going to be farming monsters for a long time for that 4% drop that only can obtained through carving the tail and then capping. Then you'll want to try to speed it up by going online and farming brachy for its pallum, but the retarded faggots wants to cap it because they think it's more loot than carving.
Yeah, but that's what they say about doing the same shit in games like Diablo over and over, and I've found that those are all actually shit games, even Diablo 2, that people only praise because the formula addicts them like a drug.
>retarded faggots want to cap because they think it's more loot than carving
Not more loot, better drop rates. And it's been true for most of Monster Hunter history that capping gives better loot on average, and is faster.
Only in MH4U (in the West) has this trend been broken, where it's often a better choice to kill for plates / gems / palliums / rare item du jour, rather than capture.
>I've never played a MH game
Then your opinion isn't worth much. I play MH because the combat is really engaging. You're constantly on your toes and there's a wide selection of enemies to fight. There's also plenty of weapons that all play differently to one another. The upgrading weapons and armor is satisfying but the game would be nothing without the combat to keep people engaged.
To say it in a way you understand it's a ''boss fight simulator.''
Monster Hunter has enough content that you can fight all of the monsters at least once and still get enough hours in that it's worth the money. However, some people enjoy hunting large monsters so much that they'll move on to the more difficult modes and do the gear grind until they get bored.
You fight monsters to get better gear to fight more monsters.
It mights seem like a grind, but fighting monsters can be so satsifying that it rarely seems like a chore.
Plus, there's always something new to discover, like how a certain combination of skills benefits a certain weapon, or understanding a certain tell of a monster improves your chances of staying alive against it. Even if you don't get the drops, you come out of each experience a little better than you were going in.
That is because Diablo IS a shit game, while Monster Hunter isnt.
Diablo is for people who want to turn their brains off and run their four short acts over and over forever.
MH is harder, more engaging and has way more content than any game of that kind.
Go take a look at the gameplay for fucks sake.
Couldnt be more different.
If they actually got rid of all the idiotic timesink the series has (or at the very least cut them in half) and had tigher controls the games could be great. As they stand, they're just really average, the combat being the only saving grace.
the only thing i'm finding a little lacking is online co-op just doesn't feel good enough. you need another human with you to enjoy the game fully, and the only person i know who plays is a friend on holiday. i wish more people would play MH. there's no way I could sink 100+ hours into online play with strangers, it's isolating.
Yeah, it's gear progression done purely and properly, considering you get 0 increases to your base stats without gear.
And it shows gear progression games are only salvageable up to a certain point.
90% of people are tired of it well before G rank.
Those "drops" are quest rewards, certain items (like plate) only drop from "wounding" a body part
You can only get 1 drop per hunt per body part, so if you add it with your 3 carves you only have 4 chances to get one each hunt
I've played so far (only) a few hundred hours of MH. Only grinding I've needed is fight the same monsters twice of thrice for the gear, then spend 50+ hours just hunting for the joy of hunt.
People who have never played Monster Hunter overexaggerate the grinding part of the game. New equipment makes your life easier, but it won't play the game for you.
>90% of people are tired of it well before G rank.
This was true when I played MH3. I had no idea what I was doing and spent and wasted a colossal amount of time. I enjoyed myself a lot but I spent so much time without really progressing. I got to some like HR4 and stopped playing.
It's completely different with 4. Now that I have a running start I'm progressing well and really enjoying myself. I think it's taken me about a third of the time to get to where I was in 3.
I don't think stopping before G Rank is a big deal anyway. To get to that point the player would have probably put a good few hours in to the game already. Even just doing all of the village quests in 3 would give the average player their money's worth.
Yeah I don't mind the community. Maybe what I'm saying is more of a testament to how good local co-op was on MH3U, via Wii-U and 3DS.
I just find that with physical communication, this game allows you to enter a state of shared Zen. Utter tranquility.
It's from a Monster Hunter Illustrations Vol 1 I believe, really early stuff.
>trying to get a Lagia Sapphire
Moster Hunter is not the apex of gear progression games.
I love monster hunter, but the way they release their games is bad, as in how they do the mainline game, then 2-3 standalone expansions. It's somewhat greedy, and not easily noticed from an american viewpoint where we only get a select few of the games.
Where do I find Pelicoes with the Healing forte? I'm having a hard time understanding if it's my bad luck vs RNG or if certain skills only show up on certain field maps. I keep getting trappers in the Frozen Seaway, Fighters in V. Hollow and Defenders in S. Hollow. Could be just bad luck but I dunno.
Almost every rare material in MH3U had a specific quest where the drop rate from the quest itself was significantly higher than the cap/carve rate or you could fight 3 of the monster at the same time aka the monster would have fuck all health each which made getting rare mats a lot easier. Of course most people are retarded so they didn't even look up an easier way to get rare mats.
Yeah Calico is in the cave during the Cong mission. Not sure if Calico is a default name (he's the first I've acquired, and he's keeping that name)
I'm not talking about the default one you get as a freebie. I'm talking about hiring extra ones. If you set up Palicoes with the same skills in the 1st stinger then your main palico will get new skills, much like how armor skills work. The more palicoes you have as 1st stingers with the same skill (fighting, healing, whatever) the better your main palico becomes at that skill.
>quest drop increases from 3% to 10% at max
No. Killing X monster Y amount times because you need Z amount of parts is grinding. The fact that you may need to kill a fucker 20 times for one fucking part is insanity.
Is 3U still worth playing for somebody who has a Wii U but no 3DS?
I have Freedom Unite on the PSP that came with it along with a bunch of other games, but I couldn't deal with the load times.
Maybe take a note of the complete lack of shitposting and hatred consistently found in these daily threads. I hear there is more content in 4U than any other. You hear the call of the Hunter's Horn.
Because it's a video game with 400m pieces of user-generated FPS Multiplayer games. Like Guts and Pokemon combined.
Bosses get more than 1 move per turn. If you have to do random encounters like the final form of PSO
Jesus titty-fucking Christ I miss Hyper Ninja Kitty.
I'd praise Diablo 2 even without a gear grind. If you're trying to hit high levels in multiplayer then sure, but the singleplayer alone is fucking fantastic even without a gear grind.
>keep killing the same monster over and over until you get all the low droprate trash you need to create the shit you want
>also do unfun menial shit over and over like harvesting, fishing and mining either at a farm or on missions
>game is just an incredibly repetitive OCD activity center
>this is the apex of the genre
I guess the whole genre is shit then.
No, this has been different since Tri at least, and it was still there for 3U. Getting Claws from agnaktor has always been better to carve. Some things can only be gotten from Gigginox if you carve or break parts, not capture.
There are plenty of things that capturing never influences. For gems and plates yeah it will often be the better method, but there are plenty of rare materials since Tri that aren't just gems and plates.
Do you have a 3DS? Download the 4U demo.
Personally I liken it to a PvE raid boss fighting game with a loot-based progression to keep people hooked. Because honestly any actual fighting game loses my interest extremely quickly.
You're not ending via subquest.
I enjoy the game fully even without other humans. I view going online as being a co-operative helping-eachother initiative as we all sign up for the same goals and then help each other achieve them faster.
Basically I only ever go online if it's to grind something, and since I expect to eventually forge every single armour and weapon, I never have a problem playing multiplayer with anyone on any quest.
But I will always do those quests at least twice solo before doing so. A single cart in either of those two hunts and I tack on another two hunts until I can do it without carting ever.
carried scrubs general? I think you might belong in /vg/
>Playing with friends is getting carried
If you say so.
The day I got the game we all went online and played together.
I fucking did my G rank urgent Solo
I named him Caliconi to make it sound vaguely Italian Mafia.
WHAT HAVE YOU ALL NAMED YOUR PALICOES?
ACE PALICO IS SIEGFRIED
THEN THERE'S CALICO (CALICONI)
AND UDON (UDON-YA) ((I SHOULD HAVE NAMED HIM UDON-NYA))
jesus christ Khezu is already an annoying piece of shit by himself, but two at the same time... My heart can't stand this
yup. That's the issue, here. I saw a G-ranked guy with like 25 HR. His armor was a stupid mix of everything he could craft on the moment, and his weapon was level 4. Everyone left.
>/mhg/ doesnt have a TS so I cant tell people their favorite weapon is babby casual shit in cute girl voices
>Climb the wall, jump across the icicles, then jump attack him.
I thought it was an option, but all of my attempts to reach them ended in failure. I'll use the barrel bombs, thanks a bunch
Does MH4U have a "Mark of a Hero" type village quest for those who have completed every offline mission? I just beat Silver Rathalos/Gold Rathian/Molten Tigrex etc. and wondering if there's more after that besides G-rank online.
seeing Rathalos happy makes me angry. Fuck him
How about Rathian?
you can find tons of it during expeditions
like that. Stupid motherfucking Rathalos
Rathian is fine. I hated her at the beginning, but now I kind of like her
Freedom Unite or P3rd.
FU has more content, but it's old. P3rd has the improvements of 3rd gen, but has less content and is easier to get into.
I've found CPP shoulder buttons to be more intuitive than N3DSXL shoulder buttons.
Thank fucking god I don't actually need to turn the camera with the shoulder buttons anymore for proper Bow usage like I had to in 3U. Type 2 is fucking amazing holy shit.
Any multiplayer stories?
>Do gore urgent for HR2
>just me LBG random DB and random HH
>"japanese name in english" guy enters
>girl avatar with fucking tetsu armor
>DB guy wants to get his urgent Gore done
>DB selects it
>SA faggot posts how he needs Najarala done badly
>keeps bitching until DB gives in and we all do Narj
>During the fight faggot stays back and hardly hits (tries to mount at every opportunity)
>we beat it
>DB picks gore
>everything's fine until he carts
>stays in the first area
>He went AFK
Have you ever blacklisted someone?
Friendly reminder that you can use Bombs to blow up those huge ass rocks on egg quests, that will save you a shitload of time
Here you go.
Remember, you asked for this.
>using the guard poke for your DPS
>minimal fucking damage
>doesn't even combo, it's just one wimpy stab every four seconds
Man that flowchart is shit tier. I understand if people are too pleb to evasion lance, but I die a little more inside everytime I see some shitty pub keeping his shield up 24/7 even when a monster isnt looking at him, or stunned. The only time you should block is if it's a panic block or revving up free fucking counters. Keep that shit down and POKE.
>play emulate tri when 3U is already out
>enjoy it, play 200+ hours
>talk about MH all the time to friend
>I get a wii u finally and order 3U
>order 3U because it's available nowhere
>he gets it digitally
>begins playing and finishes LR without me
>he has to be coerced into playing online half the time
>shielding all the time
>no deaths, but hardly ever gets a hit in
>I'm talking about myself of course
>friend is dual blade user and actually good
>usual strategy of being a shielding scrub while the monster just sticks on me doesn't work since it keeps going after him
>meanwhile he hacks it up and I feel useless
>leave, block him, delete from contacts
>harass zoe quin and anita sarkesian using his twitter that I knew the password to
I havent had very bad experiences.
Aside from one guy who fucked up every mount he did. We did like 3 hunts together and he's fail the mini game every time he'd try it. The mini game isn't even hard. I fuck it up sometimes due to stamina but unless you have a broken R there's no reason to fail.
I only played Tri and I beat the big Lag monster thing but stopped playing after because it was taking me 40 minutes to kill the big bad boss monsters, and I needed to kill them 3+ times to get items to upgrade my gear, and if I didn't then I couldn't beat the next tier of monsters in time. I would rarely ever die while playing but killing them just took forever with my weapons (used the switch axe mostly). Just to kill the Lag thing I had to kill the mud dinosaur something like seven times because I couldn't get a specific item to drop when I was carving it up. I had a lot of fun playing it and I'm not saying it's a bad game but I couldn't keep playing when progression relied entirely on spending so much time doing things I'd already done. I guess the answer was to git gud and kill stuff faster.
if you've had to do over 20 hunts it's your fault for triggering the desire sensor and not loading your save to before you looked at the requirements, or simply checking on the wiki.
Proper execution can cut down a lot of time.
Its not just all gear. Thats something you'll notice when you got all the best possible gear and then still see some improvement in hunt times after that.
I remember Switchaxes being bad in Tri though.
At least monsters have lower health when it's a multi-monster hunt.
So you want imbalanace. PvP is all about competition, be it friendly strife or rank, it will always be about competition. PvP is competitive in nature. There is literally no PvP game that exists that ISN'T competitive. Go on. Name one. You don't go into a battlefield to suck your enemy's dick, you go to subjugate them.
Just make the ravager blade(+). You won't be upgrading it past low rank, but it's a great low rank weapon owing to its huge bar of green sharpness and solid damage. Also it takes ore to make rather than monster materials.
>At least monsters have lower health when it's a multi-monster hunt.
I'm disappointed by this mechanic. why not balance correctly so that the quest is difficult but possible, without nerfing the monsters in them? tri had this for the few post-game village quests, if I recall
instead we get various iterations of "BIG BAD IMPOSSIBLE FINAL ULTIMATE SHOWDOWN" with five monsters who die in two hits
>Not being able to handle rocks
Who the fuck isn't able to handle rocks? I can handle rocks just fine, I'm just telling you straight to your fucking e-face that you are a goddamn liar and misinforming people about when rocks come up.
If rocks came up after drop-off, then your primary path would be blocked the moment you leave to get the next one. It isn't. It is, however, blocked after you get the next one. This means that it sneaks in after you get the egg, not before.
I didn't believe until I needed 4 G.Jaggi frills to make the Chieftain's greatsword and it took me over 30 2-minute hunts, during which I broke its head 100% of the time. I had 9 heads (10% chance) and 4 frills (65% chance) when I finally finished.
> but deal more damage.
is this true?
but really, my problem is that they don't give any indication that these monsters are different from usual. you only know from the description and having done such quests before. you just have these monsters that are strangely much weaker than usual. it tickles my autism
it's not like with those DLC quests with giant monsters
>tfw watching my friend get mad at the Gigginox in P3rd
Glad for you to be easily entertained. After 4 games of the series I'm done with it. It's always the same old "kill a monster, grind for gear, kill a stronger monster, repeat", and I'm always late to the party so I don't get to play online, which is the only reason this tripe is remotely fun to play.
anybody who complains about anything in that wouldnt make it in any other MH game.
>and I'm always late to the party so I don't get to play online
But so am I. I have no 3DS yet.
And Tri was shut down over 3 years after release if that's the game you were referring to.
>which is the only reason this tripe is remotely fun to play
That's just wrong. I'll admit that the singleplayer loses some of its charm outside of your first game but that's a huge exaggeration.
3rd is the biggest joke.
You have access to way too strong gear early on, monsters have really low HP and the exhaust mechanic fucks with them really hard too.
It doesnt compensate for a lack of Grank like Tri either.
Its by far the easiest MH game.
I love the game dude, but I literally had to kill a diablos 21 times and capture it once just to make the armor set. Literally Why on some of these drop rates.
Was Purple Gypceros specially made to be a frustrating piece of shit?
Immunity to shock trap was the icing on the fucking cake.
>immune to thunder and shock
I hate to be that guy, but I rather dislike Monster Hunter. When I was playing it, the game's controls just felt really uncomfortable and clunky compared to Dark Souls, Witcher, or Dragon's Dogma.
I honestly think MH could be a good game if it was a bit faster and not on the 3DS.
Killing Duramboros 48 times is not fun nor challenging. But hey, there's always the guy that kills shit with overpowered gear "for fun" in these threads, and tells it's okay if you get shat on by the drops and you can't progress with a weapon you invested so much time, forcing you to start again with another in the hope you won't get shafted another time. Unfortunately, I'm not him.
I have high rank Volvi and Narga armor which give good evade skills but I feel like I'm reaching my limits at 5* guild quests. I have evolve because I heard something about using it to play MH online but I haven't really tried doing anything with it yet, I'll do some hunting with you if you're up for showing me how it works.
I disagree with the "faster" notion (did you even try the fast weapons?), but I agree that MH should be on literally any platform other than the 3DS. It doesn't even make great use of the 3D so there's no good reason to have it there. From a consumer standpoint anyway, I know why Capcom put it there. I'd even buy a Vita for MH if it came to that.
And I say this as a Nintendo fan
The only other Handheld platforms available are phones and the Vita.
Vita's got a shit install base and is made by Sony, who fucked the MH team over on localization of P3rd.
Phones... might be a possibility, but I honestly wouldn't prefer them to the 3DS.
You're the only one inferring that, mate. Nothing I've said has even suggested that I have difficulty navigating past them. All I've said is that you're a liar who is misinforming people as to how the game's mechanics work, and you're responding with ad hominem. Frankly it's pathetic.
They only drop from blue nodes, and blue nodes can be found anywhere. They're far more common in treasure areas though. Another good way is to beat high level double guild quests.
I use a Longsword or Lance. Both are comparable to the slower weapons in Souls or DD. In general the game's pace was rather slow though. Monsters telegraphed their moves for way too long, the actual challenge was getting out of the massive hitboxes in time. Roll recovery also takes way too long for me and I find it comparable to the slowest rolls in Souls games, but it might just be because I'm used to and prefer faster rolls in other games.
In terms of systems, I think the game should've been on PS3/PS4/PSV/Wii U/PC since I know most people in Japan don't play on Microsoft systems.
>monster kill counts in guild card a testament to how completely unfun this game can be at times
How do we fix the random drop model?
That's what I think about 3U. I played P3rd first since it logically came out before and 3U had very little new content to make it worth it.
had to play it on and off, in the end got 200 hours out of both titles.
Still a great game.
Why should we?
Do you want to get everything instantly?
I'd also rather it come down to RNG than a "kill this monster 10 times to get enough points to buy a gem with" or something like that.
At least RNG means you're always excited to see the reward screen and carves
>That's what I think about 3U.
And that makes you stupid.
Even when playing 3U after 3rd anybody should be able to see that 3rd is a shit game.
Shit I'd most likely not play MH anymore if every game followed 3rds example.
Game's a fucking joke.
Most people in Japan prefer to play on Handhelds. Literally the reason it isn't on a console is because the Japanese simply don't buy it as much on consoles, which means that doing so would fuck over their profit real bad.
Due to the sheer number of people commuting and how long they spend doing it, it's the perfect game to take on the go since you're likely to find plenty of people playing it on the bus or train. It's also great for work breaks.
Also the Japanese prefer to play together in person instead of over the internet, and handheld gameplay supports that.
The touch screen is great for UI changes.
And if you get a CPP you can play with your second thumbstick.
And dont even try to cry about it, the CPP is great.
The solution is right there.
The 3DS is better for these games than the PSP ever was.
>Why should we?
>>>monster kill counts in guild card a testament to how completely unfun this game can be at times
>I'd also rather it come down to RNG than a "kill this monster 10 times to get enough points to buy a gem with" or something like that.
But why not both?
Guaranteed drops that can be combined into rare items, plus the chance of obtaining rare item on its own.
And break the foundations of the whole game, killing stuff over and over again while keeping people hooked in the vain hope they get their piece of monster for their gear? Just play with someone else.
I think you need to re-read that because what you said isn't even close to what I said.
Full bursts are never worth it for wide shots, ever, just like charged shots are never worth it for normal shots, ever.
Ah okay. I'm only HR7, been using a gyrelance wide 3 with my current artillery god set. Holy shit those charge shots. I guess now I have a good idea of what to aim for.
Thanks. I love gunlances.
To the people who can mount enemies after being launched by my upward hammer attack - you're real human beans and real hunters.
>Game lacks G-Rank
>People cry about its lack of difficulty
The trend has been that everything before G-Rank has been becoming easier while everything at G-Rank has been becoming harder. No fucking wonder the game isn't difficult if it only goes up to high rank.
whats the best emulatable or vita/ps3 MH if their is one?
Tri actually had a really hard High Rank because it didnt come with a Grank.
And its not even that, 3rd was stupidly imbalanced all around.
I remember getting white sharpness with low rank gear. Fucking stupid.
your sentences contradict. games with guild rank nerf LR and HR to make room for a third difficulty level. missing GR does not mean a game is hard. having GR practically means you need to get to GR for it to be hard
>nothing else to add
At least I don't run in circles on a "i hate it" argument.
3U was just as easy with just that little peak in difficulty at early G-rank. Both are fine games.
tfw jousting with charging monsters using my lance and connecting with a jump attack, leading into a mount before they hit me
Is it worth playing this on regular 3DS, or is this a game that should only b experienced on the New 3DS?
I only have a regular 3DS and don't want to drop $220 on a new system just for a better framerate.
It had a really hard high rank because it was online only and balanced for four fucking people, mate. Also it came hot off the heels of FU which was known for its bullshit difficulty, so yeah they'd try to maintain some level of difficulty with their new monsters.
Are you saying that Freedom 2's High Rank was harder than Freedom Unite's High Rank?
so which one?
3rd seemed to be japanese exclusively before some team bothered to translate, and japanese exclusive games to their series tend to be great.
So whats the pros/cons with FU and 3rd?
FU is the definitive version of the second gen of monster hunter.
3rd is inbetween version filler and completely pointless now that 3U exist for the Wiiu and 3DS.
Always go for the U suffix games.
>all this portable 3rd hate
Hey if the only games we got are FU/2ndG, tri, 3rd HD and Frontier G then 3rd HD is still the best choice
FU has less weapons and clunkier gameplay (no 3rd gen movesets), but is more difficult (mostly because of broken hitboxes) and has far more content than 3rd because it has G Rank.
Both are locked to 30fps on ppsspp however so they hurt my eyes
Alright thanks ill check out FU.
Never played or know anything about it but ive been playing Dragons Dogma on my PS3 recently and want something like it that I can play on my PC.
Seems like PC is completely void of those types of games with Dark Souls sadly being the closest, great game but I know its not really in the same vain of those 2 in terms of what I want.
Playing 4U, is there a high rank gunner armor that has Load Up? I'm at 9 star village right now and I want to make that sweet Seregios bow but it's not really worth it unless I can get Load Up somehow.
Its a console type of genre and PCs simply dont have that.
Its the reason why I still keep consoles around.
And while I dont recommend 3rd too much its still worth a try if you think that FU is too rough. 3rd being a game in the third generation is a lot more polished and some of the problems people had in FU arent in it anymore.
So if you face some bullshit in FU and think of dropping the series, give the other one a go to see if you like the more recent changes.
FU is still really good though as it has tons of unique monsters and areas that arent in the third gen games.
I'd recommend grabbing a 3DS or something if you enjoy what you see in the PSP ones. The games pretty much only get better over time.
Stupid question: what ways can you heal? I know of herbs, potions, and mega potions, but I'm using a set that lowers healing item effectiveness and was wondering what items I can bring to make up for that. Best I can think is potions and mega, along with blue shrooms, herbs, and honey to make more. There's no other items that recover lost health (Jerkey just refills red recoverable damage).
It would be Portable 3rd for Vita. It's technically the worst since it's the easiest, but Freedom Unite has terrible hitboxes and super dated mechanics.
MonHan games are largely iterative, so the newest one is almost always the best.
Dolphin cant emulate wiiu games. You could play tri instead but at that point you should just play portable 3rd HD since 3u > 3rd > tri for third gen (3rd has online on ppsspp)
Frontier G is on PC, although japanese only and most mainline players hate it due to the MMORPG explosions everywhere tier monsters they added and tonfas being retarded weapons
I don't want to sound like I'm being mean or anything, but in general, more experienced hunters will eventually learn all of the following for literally every monster:
Where it starts.
Every number it can appear at
Where it goes to sleep.
In general, you want other skills instead.
Early on its still not too bad.
Its just nothing I'd sacrifice skills for.
Like I run Atk Up(L) and Psychic on my HR set and thats neat.
Cant learn where they go to before you actually see them go there at least once.
Same with maps. Gotta play with them a bit before you actually know everything by heart. The levels that get introduced past low rank are kinda shitty because of that. You get dropped off at a random place with no map with no chance of actually learning where things are.
>Tetsu Z for Charge Blade
>Artillery God because Artillery God
>Guard Up to block abso-fucking-lutely anything in a pinch
>HG Earplugs for them easy knockouts
>Looks like some kind of robo-samurai
At least I get to run one pretty set before I have to clownsuit the rest of the game.
True, I just like the option.
And to admit some faggotry, I'm using S.Zinogre set which looks like a badass wolf, so I wanted a tracking skill to go with it.
Using Switchaxe, so debating switching out the psychic stuff to buff the set's skills (evasion or dragon attack), or to try earn a new skull instead but dunno what would be good, since I main GL with SA being a secondary.
Anyone down for some HR4?
GH ID : 60-0523-0335-2046
Passcode : 3333
This was back in tri.
>Blood Sport is out
>Fuck yer, time to complete my fire lance
>Meet with some bros, they're awesome, complete first form of lance
>Everyone leaves, head to recruitment servers.
>Search for Event Quest, find one
>Two guys are in it. One of them is named Ryan
>Ryan asks the other guy to leave cause he's too "low lvl"
>He does. Laugh a bit.
>Get corralled into doing the quest alone with Ryan
>Both Diablos and Uragaan are tag teaming me like that bitch in the pornos.
>They head over to him once
>Start targeting me again.
>He's always off to the side doing. . .something. . .?
>Start to get a sneaking suspicion that his armor has Sneak on it.
>Get thrown in the corner
>Diablos tail swipe, Uragaan chin bash, stamina broken, FINAL DESTINATION
>Before I even get back to camp, before the screen even fades OUT
>"Ryan has exited the game"
>Still have lobby chat on. First thing Ryan asks to the guy waiting in there:
>Forced to abandon quest cause they're just assraping me hard.
>Come back out, try and start quest again with the three new people that came in
>One dies twice, the other gets killed easily as well
>We never stood a chance
>Look at their armors
>One has Barioth and Diablos mixed; No skills.
>One has Ian, Los, and Barioth mixed. Attack up(S), Sneak, one negative skill I've forgotten
>One has high rank Laggy armor vanilla. No extra skills set in.
>Guy with the Laggy armor starts issuing commands to everyone.
>Tells the Girl who ACTUALLY has any skills (albeit shitty ones) to leave
>Says the guy with no skills has "decent armor"
>Says I'm "only okay".
>I'm wearing full High Rank Ingot with everything gemmed in properly for a Lance.
Wow, I am such a fucking retard. I could've gotten this weeks ago, even the MH4 3DS XL, but my brain you see isn't exactly up to human specs yet, because I just remembered lots of webshops here lets you order things by invoice, as in: get your stuff now, pay later. God I am an idiot.
So, the order gets here Thursday. How do I git gud at huntan?
Another story from Tri:
>Go onto /v/
>Ask for help with the Cold Call Event cause it's really hard to get a team that ACTUALLY wants to do that quest
>Two people show up
>Go on quest
>One of them keeps tripping me, the other one is quite frankly the worst bow gunner I've ever seen.
>He fires off shot after shot after shot of electric shot.
>Still make good time
>Get no Dark Metal tickets
>One of them puts up a harvest quest. He's looking for Isisium
>Tell him to mine while we take care of the Great Baggi
>Everyone is ready
>"Then fail the quest"
>"Wait. . .wha-"
>He mines. We kill the Baggi.
>He's still mining when we start with Gigginox
>He and the other one just stop moving
>"WAIT! DON'T FAIL!
>They both die
>They come back and die again
>"WHY?! WHY WOULD YOU DO THAT?!"
>"I needed money"
>"YOU GET LIKE 8,000z FROM BEATING THE QUEST NORMALLY, AND I GET WHAT I CAME IN FOR."
>Other guy: "Dude, just calm down"
>"It's just a game".
I got trolled, call the cops, etc.
MHOnline is korean exclusive and garbage but has cryengine amazing visuals.
MHFrontier G is actually alright but japan exclusive and the new monsters they add dont really feel like monster hunter monsters at all (more like you are fighting a WoW or FFXIV raid boss but with MH gameplay)
Both are 2nd/3rd gen so no vertical movement either
its front left is a danger zone (fire breath)
back off when it takes a step back, it's going to do the poison spiral
don't ever stand directly behind or in front of it or you'll get backflipped
don't get hit
Should I forge the Red Pincer GS? It's made out of daimyo hermitaur crab material. It seems like it would be a good bridge between the Tiger Jawblade I have right now and its next step, which is the Monoblos GS, but Monoblos is apparently caravan 8 so it'll be a while.
>tfw you rolled female like you always do and for once your dick's decisions have betrayed you because males get all the cool armor
So lame. I refuse to start over and lose my 100 hrs.
Try to go for matching armor sets instead of mixing and matching until you get a better understanding as to how the skill points work.
The 'meat delivery' quest can be done repeatedly over and over since you get the meat back after you're done, allowing you to quickly go through randomly generated things like expedition monsters and what wycoon has and is harvesting.
Think of it like Punch-Out in that it's one-on-one and your best way of survivng and killing monsters quickly is noticing their tells and when they're telegraphing their moves, then attacking accordingly. So be patient.
Keep in mind, this happened a couple years ago when the umad meme was still popular here.
>Need like 50 gajillion Gobul Spike+
>Do a room search for High/Gobul/Skilled Players Only
>Find one room
>Three guys are in it already.
>Marine Warfare is up, Gobul x 2, someone picks that.
>THIS guy sees it, goes to the quest counter, picks Grab A Gobul instead. Only 1 gobul.
>Pick Marine Warfare instead cause x6 carves for Spike+ is much better than x3
>Guy 1 asks guy 2 to join his quest.
>Guy 2 tells guy 1 he's retarded.
>Ask him why. Explain that 6 carves are better chances than 3.
>Calls ME retarded, says you can't carve a Lantern+ off.
>Tell him I'm not after Lanterns, I'm after spikes.
>Starts whining that he didn't make this an event room.
>Point out to him that the room says Gobul, it doesn't specify (which you CAN specify) what type of quest.
>Starts shouting and calling me names, whining about it's not an Event room.
>Maybe I AM being stupid. After all, sometimes Event quests don't give out monster carves, but special items.
>Ask him if you can get Monster Carves from the quest.
>Doesn't answer, calling me retarded and telling me it's not an event room. Doesn't want to do two at a time.
>"Can you get carves
>"from this quest
>"Yes or no?"
>"I'm not getting bullied out of my own room!"
>Fuck him, go to the ready post, get ready, me and guy 1 go on quest.
>Half way through, he starts whispering me, calling me names and shit
>Type back umad?
>He flips out
>He's blocked me, can't respond
>Get my spikes anyways
So any good anon can tell me which armor sets are good for GL and GS. I currently have LR Seltas armor for GL. I'm HR5 atm so hoping to get like 2 armor sets (GL and GS) that'll i'll carry into G-Rank.
>Because I really don't like fighting Khezu
I feel you.
As a big fan of the series I have to unfortunately agree with this. Some of the fights do feel like time sinks, and there isn't really always anything you can do about it.
If a monster decides to spam running attacks or other "DON'T HIT NOW, RUN" attacks then quests can get boring and obnoxious.
So I'm HR 2 and I'm at the Cheeko sands in the single player. The hammer I've been using for the longest time has been the Boosted hammer but I also have a Bone Bludgeon and Iron Striker in my inventory
the blue sharpness hammers seem pretty far off still so I wonder if I should continue sticking with my boosted hammer or try to shoot for something else?
Local co-op is always going to be better, though. You can communicate more reliably. You can get nearly no lag. Feels pretty good.
Maybe one day, they'll work out some better servers and it'll at least be passable. Connection drops are fucking horrid in 4U. I got plenty of good internet and I played 3U with almost no problems. But, 4U I and others are dropping every 2 or so quests. It gets annoying.
It's killing me but I wanna lick and sniff that fem bow user's armpits so much
I've been using the jager-ankh since low rank but I'm beginning to have a hard time and I'm sick of trying to grind high rank gore.
There are other SnS weapons at the trader now that vastly outplay it in elemnt/raw damage and sharpness levels. Is it worth dropping dragon attack for poison?
>he gets low so he leaves the area
>he's all the way down in area 3 on sunken hollow (same map as volcano)
>he instantly walks off a few meters and flies away
>now he's in area 7 at the opposite side of the whole map
Why is this shit allowed?
The type 2 bow controls aren't so bad, I expected worse from the amount of whining in the internet
>Pink Rathian in Sunken Hollow
>Can hear it roar in 9 from camp
I think Tri did this but not to this scale. It'd be cool if they made noises when they weren't fighting that gave you a hint of what area they were in, though. I think more tracking functions is what MH needs to be perfect.
GS blocking is generally only used as a last resort.
GS users are supposed to have their weapon sheathed 90% of the time. The only time it's out is during a draw attack or if the monster is trapped/stunned/knocked down and you have room for a charge attack.
Sometimes you have no choice but to block but you should rarely have to if you're playing correctly. You should always have your weapon sheathed and be on the move looking for openings.
Okay /v/, I'm having a hard time deciding which monster to fight first. I unlocked the
offline urgents for Teostra, Kushala Daora, Akantor (Which I already beat), and Rajang.Which one do you recommend for a hunter who's never fought any of these monsters?
I think he means, more in normal actions given to every weapon class. The speed of turning around, of getting out of animations and dodge rolls.
I can understand why someone would pick souls over MH for that. I play both, but it can be frustrating and sometimes just not fun getting acclimated to the controls after coming from the sweet sex that is Dark Souls and Dragon's Dogma.
>I think more tracking functions is what MH needs to be perfect.
This so much. It'd be cool if there were footprints or dead [insert herbivore here] bodies around, just like evidence that a monster had gone through there
Forward+X->R :: Attack into switching to Sword mode
X+A :: Up swing
X+A >A->A->A... :: Hack n slash combo
X->X->X->... :: Down chop, side chop, up swing
A+X->A->A->A->...->R->R :: up swing, hack n slash, spinning finisher, switch to Sword mode
A->R :: Attack into Axe mode
X->X->X->... :: Down chop, slide chop, double chop, repeat
X->A->X->A->... :: Down chop, up chop, down chop, up chop, etc.
A->X->A->X->... :: Side chop, double chop, side chop, double chop, etc.
X+A :: Phial burst
You can also double chop into phial burst
Hit the monster
Side dodge is your friend
You're being extremist. It doesn't have to be instant. It's not either or. It just doesn't need to be fucking 3% drops. I shouldn't be seeing 65 Diablos kills in my guild card just so I could get some rare parts for and armor and 3 weapons with 2 upgrades. That should be there because I enjoy fighting the monster, but that's not why it's there.
I think I got the hang of the axe mode, just unsure what the point of A is, it doesn't chain into anything I think? Also I think standing X is different from moving the stick+X (kinda like a charged hammer).
Yeah, I really feel like Sword and Shield and Lance should get some kind of minor hit immunity like other heavier weapons. It's just so fucking annoying playing with other people. And you can't just be like, "hey don't attack right now". That would kill DPS and team enjoyment.
>Why is monster hunter excluded?
Because it's fucking fun. Yes its a massive grind, and yes it's repetitive as hell. Anyone who tries to deny that is wrong. Regardless, it is a blast to play and that's literally all that matters.
I'm more bothered by some mechanical and time saving features that they dropped when going to 3U.
I'm gald they brought back a lot of the best qualities of P3rd in 4U. Getting multiple items in one gather/carve/mine attempt is fucking great. Also hitting at the peak of the Greatsword swing again is fantastic. Makes tails much more amazing to get again.
I'm pretty sure it's just a self bonus. Fuck other people getting free stuff thanks to my selfless armor/gem choice. The niggers who run 25 points in attack shouldn't get my bonuses imho
>Beat a monster
>Have to beat it down at least 4 more times
>Even more if you were trying to get a specific item
>Design of the game means that after you've figured out the pattern there is little challenge
Nah can't deal with that. Needs more variables
>craft myself quropeco armor to go with flower hammer
>fight my first Kirin, dies fast but damn this armor of his looks pretty dope
>mfw its not even better than quropeco armor
How am I even ahead of the curve, quropeco armor doesnt even need rare materials
I would say try a different weapon, help newbies, do the arena quests, wait for the more challenging event quests, or set up artificial goals like collect every single weapon or get the perfect talisman but maybe the game's just not for you.
Besides, beating monsters without taking any damage is almost impossible unless you cheese it with glitches or 4 player hunts.
>making armor for the skills
If it looks dope, make it pal