I just got this, what am i getting into /v/?
Also, Mass Effect thread
>what am i getting into /v/?
OP, my friend, you are entering a world of pain.
Gameplay is clunky
Earnest start to the franchise
Planet exploration could have been done better
Strips out almost all rpg elements
TPS beginning of gears transition
Filler between the stories
Boring as fuck scanning
Brings back some rpg elements that 2 was missing
More gear gamepay
Even more muh cerberus
OC donut steel ninja man
Most squad members from previous games get a one mission cameo
Multiplayer bretty gud
That being said despite the sharp downward spiral the series took i still enjoy the franchise to some extent and just started a new playthrough
That being said
a shit first game that's a bad RPG with good writing, a good second game that abandons any attempt at being an RPG and has shit writing, and a good third game with some of the worst writing you've ever encountered and about 60 dollars of DLC
Remember him when it happens! He died for you.
Pretty much this.
>Brings back some rpg elements that 2 was missing
Yeah, but they still barely put any fucking effort in.
>what am i getting into /v/?
>tell me abput this 7-8 year old game /v/
ME2 is widely regarded as the high-point in the series (except on /v/)
I just like it because of muh squad and muh cerberus muh better classes and muh planets and dialogue and oh god hurr its so good
>I need minimal heat increase.
>And speed. I have extremely high performance requirements.
>Do you have anything flashier? I want something that says: "I own this room"
".......I own *you!".
ME2 is definitely not for storyfags though. You don't do anything meaningful. I kind of like it for that reason.
Play ME1, pretend the series ended there.
In fact, it's quite conclusive by itself I'd say.
ME2 and 3 are just as bad as one another, they play very simmilarly and 3 has slightly worse writing than 1. Not saying they're completely bad, but they're nothing of what they should have been at all in various aspects.
Unless you don't like story/writing/RPGs, and you're a fan of third person shooters, in that case skip 1 and go for 2/3, you'll love them.
What do you know about it so far OP? Because ME1 is my favorite but i think mostly because the story and how it evolved was so gripping.
ME1 and ME2 are both great (ME1 > ME2 though), ME3 is fun and a good conclusion to the franchise minus the last half hour. If you view the whole game as the ending, its not terrible.
>playing ME 3
>run into steeeeeeve for the first time
>pretty chill guy
>knows his stuff
>next time you benture into the amory
>blasting his dying husbands last words over the loud speaker
What the fuck that cant be comfortable for anyone else in the room
And then even if you try to be a bro and help him move past it he's all ayyyyyy fuccboi want some calk? I know some people are into the romancing your crew but not everyone on your ship should be clamoring for your cock 24/7
>mfw I like story/writing/RPG's and also a fan of the occasional popamole shooter
ME2 was a huge step down in almost every regard. Planet exploration was completely wiped out, replaced with a horrible planet scanning minigame. The actual combat was streamlined into another cover based shooter typical of its time rather than the much faster paced combat of the first game. And almost all the RPG elements were thrown out on the way. The writing also began to obviously suffer, the beginnings of Mac Walters' influence I suppose. Every character was either a joke, a badass or a loser to make you look badass. There was no world building since it was all taken for granted from the previous game, and instead of feeling like there's a functioning world around you it feels as though you're a movie star walking around a set throwing out one liners.
That's not to say it didn't do anything right. The specialization of classes through an individual skill that defined their playstyle helped make every class feel unique rather than a pistol platform with bonuses thrown on. And the squad was much more diverse as you stated. I just wish the game hadn't degraded so much to bring out these good points.
You'll like 1 and 2. You'll have fun in 3, but you'll hate the fuck ton of fetch quests and shit ending. 1 has the best music, 2 and 3 have the best gameplay, 3 has the best DLCs. The stories in all of them can be good and bad at times.
Basically you'll have fun then hate the series forever after you're done.
Combat and story are inversely proportional. ME1 has the best story, but clunky as shit combat. ME3's combat is fucking fantastic, but holy shit I've never seen a story go to shit like that.
The character is every game are great. I was genuinely surprised by people like James (aka Big McLargeHuge), and he became one of my favorite characters.
Don't believe anyone saying that the exploration in ME1 is better than ME2. Copy pasted generic complexes on different colored square grids with randomized peaks and valleys is not quality. Chasing an AI across multiple systems from a drifting station to a unique factory on a relatively unknown planet is exploration. Following an intergalactic crime mob's rabbit trail on world varying from poisonous to arid to discover illicit activities is exploration.
Here's the thing. Mass Effect 1 tried to take on a HUGE task in creating a setting full of brevity, and they did so. However, some things did need to be streamlined. ME2 did that, but they were a bit overzealous in that respect. ME3 found a happy medium in a lot of places, like a fantastic and diverse array of weapons, powers, and attachments. Each class really did feel quite different by the time ME3 came around. Skill trees were a great way to customize without being overwhelming.
In short, play the game for yourself and form your own opinion without any bias. That's what I did after talking shit about the series for years, and now it's one of my favorites.
to be honest, I prefer ME1's third person shootin'
in ME1 you have to make do with what you have you're in space bases not made for firefights, while in 2/3 you advance in narrow corridors, and every now and then you see conveniently placed covers, and you know a fight is going to break out, then you take cover, pop out and keep shooting until you get damaged, wait a little bit to regen, repeat
Yeah. It's a funny thing, the way it worked. All of that shit on paper basically screams downgrade, but the majority of the public actually took it in with open arms, unlike say DA2. A lot of people actually really hated the Mako and don't really think that much of ME1, whereas they really enjoyed the ADHDness of ME2. Personally I fit somewhere in between. E.g I liked the Mako exploration, but on the other hand didn't really miss it in ME2. That comment you said about ME2 feeling like you're a movie star walking around a set throwing one liners is spot-on. I see it as a strength though, it simply feeds off of opportunity. I doubt I've played a game with as many one liners as ME2. It does definitely have a way of making you feel like "the man", and again, that has basically been BioWare's one and only strength for the longest time now. Idealism and fantasy characters who seem too perfect and cool for their own good.
>It does definitely have a way of making you feel like "the man", and again, that has basically been BioWare's one and only strength for the longest time now. Idealism and fantasy characters who seem too perfect and cool for their own good
And yet they fucked even that up in ME3.
>ME3's combat is fucking fantastic,
spamming skills every 1,5s while staying behind cover is 'fucking fantastic'?
and reminder that the combat sessions in 3 are fucking neverending and boring since you only die if you try to die, as covers are way too fucking safe
Not really. I remember my concerns for ME2, but afer playing the Vanguard, I ended up developing very aggressive playstyles for all classes to the point where I noticed I was unironically enjoying the game for its fights and combat. Basically what it came down to was stacking lots of anti-shield/barrier shit and using the bonus powers as an advantage. I was literally shredding shit with SMGs and biotics and stayed in cover for like 1 sec max. Sometimes it was almost like memorizing raid mechanics in WoW or a level in splinter cell.
>using a controller on pc for anything other than Red Orchestra
honestly i prefer the first one. something with alot more skills trees to choose from, weapon customisation and a whole fuckton of armour choices.
i felt they removed most of that with two which was to my the worst in the series... followed closly by three.
for some reason i really love the first one..
>Sometimes it was almost like memorizing raid mechanics in WoW or a level in splinter cell
This is what I don't get about people who rave about Vanguard. They call it high risk, high reward gameplay. But in reality its just high risk. You're completely it basically as fast as any other class, you're just exposing yourself to far more danger in the process.
So you played on an easy difficulty mode, gotcha.
Oversimplifying tactics, and shitty tactics at that, can make any game seem bad. There are two classes that are the complete anathema to what you just said.
I played 2 on Normal, can't remember 3
or by 'easy mode' are you talking about me playing Soldier?
>you're supposed to play Vanguard everywhere ever!
how the fuck should I know? why does the game even allow me to pick from a lot of other classes when Vanguard is the only one anyone ever defends as being 'fun'?
I said easier difficulty modes. That's Casual, Easy, and Normal.
I also said nothing about Vanguard. My favorite class is Sentinel, actually. Your presumptuousness is exactly the reason why your opinion is moot. You did the equivalent of someone new to fighting games just mashing a couple surface combos over and over and then accusing the game of having shallow combat/being boring. ME3 has a lot of shortcomings, but the combat is not one of them.
>Your presumptuousness is exactly the reason why your opinion is moot.
>from the guy who claimed I was playing on easy
>wanting to compare PVP to a single player game
>you're playing effectively, therefore you're not having fun!
you're so full of shit, it's coming out of your ears
Whats amazing is that ME1 put up such a great foundation for a game series. Even if ME2 did a lot of stupid fucking shit, it was still a decent game but its just because of ME1. ME3 though was a complete failure, the quality dropped immensely and there was so many choices that was disregarded because they had no time.
>Brings back some rpg elements that 2 was missing
Same here, my only complaint was how much harder Mako combat was on harder difficulties compared to combat on foot since nothing really scaled on the Mako. Made you resort to cheesy tactics like running over the Colossus' over and over again.
this version is better
would be 10/10 perfect waifu
>Strips out almost all rpg elements
>TPS beginning of gears transition
While both of these are completely true, they're not complete negatives the way you put them. There was undoubtedly less playing around with math, but mainly because they replaced "gotta have bigger numbers" with actually tangibly different skill system which had immediate impact on how you played the game because you didn't have to go through "+X%" worth of levels before getting to the good, game-altering stuff. Combat was also tightened a whole lot compared to the first game which was a really sub-par TPS while in ME2 it's a mediocre TPS.
>shared ability cooldowns
>arbitrary enemy resistances to skills
>significantly less skills even though they share cooldowns
>significantly worse level design making almost every encounter in the game feel the same
It's a downgrade no matter how I look at it.
Play the first game and ignore there were any sequels at all. It ends on a pretty damn satisfying note and works as a standalone game just fine.
Sequel that was never necessary and has about, 4-5 hours of legit story.
Have I offended you somehow to repay me in this way, god?
Play all of them, yesterday i finished Mass Effect 3 after playing the triology for first time, took me 3 weeks and 100 hours. Now i have a little vacuum in my chest...
Just start playing, if you like 1 you will love 2 and you will need to play 3 (which its the worst but it´s not that bad)
btw liara and miranda best waifus
Not necessarily you, but I'll never understand how people got invested in Shepard as a character. He or she is just incredibly bland.
>can have gay sex
>can have lesbian sex
>can have interspecies sex
>can't romance EDI
Ya blew it Bioware.
ME1 = DA1
ME2 = DA2
ME3 = DAI? (I haven't played Inquisition yet)
I think ME1/DA1 were the breaking point, right after that Bioware went to shit
only because ME1 lead writer was still on board, otherwise nobody would even pretend to like ME2
it's funny how you can see the writing going downhill as the lead writer changes
I'm pretty sure that's because of voice acting. Jennifer Hale was her usual self, but FemShep was still better than Mark Meer's... whatever the hell he was going for with Shepard's voice. It sounded like he was imitating Geralt's monotone from Witcher or something.
Yeah that's the problem with him. Even worse when they take control from the player. It'd be much better if it had a dialogue system like DAO's. Could also scrap the whole paragon/renegade shit too