Why don't you donate on a Kickstarter to new game from the creator of The Old Republic /v/?
>The Sims Online
>we're the 9/11 guys, help us raise money for an airplane
>"Executive Producer" A producer who is not involved in any technical aspects of the filmmaking process, but who is still responsible for the overall production. Typically an executive producer handles business and legal issues.
TL:DR: All he did was manage the marketing and licenses of those game and took no part in their actual creation, they were all huge financial flops. Considering he no longer works for these companies, you can assume it was somewhat responsible.
>"Creative Director" is a fancy term for "Ideas Guy" and the games he worked on are shovelware tier.
These people are hack frauds, and you're getting swindled by them.
>Star wars galaxies
>Star wars TOR
It's like having a sign of "beware of the dog"
>executive producer and creative director of DARK HEAL: THE WOWLIKE
It went from playable to shit to closed
I loved SWG, but that is a huge list of shit, i doubt he had a hand in any of these games or else they all would have been GOOD and not a large mass of shit to list with one redeeming name by chance.
>Executive producer handles business and legal issues.
>Creative director is an idea guy
You might want to try reading up on what those roles actually do before parroting an opinion you developed reading 4chan.
wow, at least someone didn't got OP bait. I am impressed
The concept of Crowfall looks very interesting... However, we've seen so many interesting ideas getting terrible exicution...
SWG was great, no it was better than great, it was exactly what MMOs should strive to be, there were whole planets, space, all the different jobs, martial arts, vast amounts of weapons, so much shit to do so many things to specialize in, languages to learn.
fuck that is everything ive wanted in an mmo, then smedly was like "ey lets try to squeeze more money out of our successful mmo by shitting all over it" and then it died.
It was greed that did it in, SOE was garbage and im glad they are gone, except the issue wasnt the company but the people who worked inside of it.
Which is unfortunate because the game was kick ass for the last three months. Once the devs were let off their leashes to do whatever they wanted for the last couple months they did amazing things.
Like implement atmospheric flight and have it 100% bug free in less than a month.
it was good for visiting and setting fire to houses
it was just multiplayer sims, don't see why they can't do that with any new edition of sims, shit would be like being invaded in souls games.
Thanks to Richard Garriott, not to him.
It was obviously made with the intention of making more shekels out of something that was obviously meant to be a single player game.
>Star wars galaxies
Went to shit
Do I even need to tell you?
Generic Fantasy MMO RPG
>Wizard101 and pirate 101
A MMO about wizards and pirates. ground-breaking stuff guys, let me tell ya.
Not really at all, Executive Producers set up milestones, manage projects and keep everyone on track and serve as a receptical for feedback and translate that into direction for the dev team. They're also in charge of integrating new features or design methods into the game or maintaining the "purity" of the game by not bogging it down with other features.
With a shitty exec producer you end up with games that have too much bullshit, take too long to complete and feel half assed.
I dont blame SWG at all for crapping up their game, WoW put a gun up to their head.
And as a note they usually get massively hamstrung by publishers. Which was the case in ToR.
One could argue that since ToR is still around despite its shortcomings, that could be seen as some measure of success.
Not that I would advocate ToR as anything but WoW with a star wars skin.