Are there any RPGs where the healing characters are the coolest? It seems like in general they're always portrayed as very passive characters who are only important to the plot if they're some kind of female love interest.
Not really. Even though White Mage is based on the D&D Cleric, which is suppose to be more of a warhammer welding Norse priest, the Princess of Moonbroke from DQ2 and FF1's White Mage kind of sealed in all RPG healers as being weak as piss and soft spoken females.
final fantasy healers are cakebois with their boypussy all over the enemy
clerics however are blunt weapon-wielding fighters that can buff himself to god mode or his/her party members and can use power words to smite the enemy with god
It's not that they're not cool to play though, I've found healers to be tons of fun in games where they're given enough abilities and are needed enough to have some depth to them. Healing is probably my favorite thing to do in MMOs even.
I just would like to see some games where they take the "Grizzled and gruff doctor who's tired of seeing so many good men die in the war" type of archetype and apply that to fantasy rather than just modern war settings. I want to play a JRPG where the battle scarred veteran of the party is the white mage who keeps all those damn kids alive.
No, Clerics have always been hammer-wielding war priests that turn undead and heal the party.
Paladins are specialized knights (which are specialized fighters) who stat-boost themselves with holy energy who can't really heal others.
In FF1 terms, Paladins are Knights who know Temper, NulDark, and absorb Light damage., while Clerics are White Wizard with Warriors Atk stat.
I'd really love to see an RPG that gives healers/clerics some love. A healer protagonist has so many possibilities, and it's way more interesting than just a generic fighter or paladin being the party face.
Antipaladins exist, but I doubt anyone could take the concept seriously.
Unless its 4e or 5e, where you can be the Paladin of an evil god and breaking you oath is NOT raping the innocent
Why not make the mage a typical wizard? Not as powerful physically as the heroes, but wiser and with more battle experience.
Oh yeah, that's right, a love interest NEEDS to be shoehorned somewhere, so it might aswell be the mage because lol women.
Even though Priestesses were slutty shitlords, RO Priests were pretty baller. They could buff/debuff pretty hard and absolutely murder the undead.
the best white mage ever is hidden in one of the worst FF games, sadly.
That was the great thing about the tactics games, you could multiclass to give a class the abilities of another.
>Taught my white mage to use guns
>When he's not healing his friends he's popping a cap in the enemies from across the map.
In 5e, Paladins are confined to alignment, but are are confined to 3 different "Oath" subclasses: Oath of Devotion, Oath of Ancients, Oath of Vengeance. Devotion is Traditional Pally, Ancients are Green Knights (aka The Hero of the Gods of Nature), and Vengeance is fucking Batman (with notes that say you'll probably end up falling is you start as a Lawful or Good alignment.)
Only when you break the specific rules of your Oath do you actually become a Fallen Paladin (now called Oathbreaker Paladin) or a fucking Death Knight if you die without redemption.
When I learn about Clerics because they got permanently mark as weaklings on video games I start to wonder why no one changed the rules yet?
Realistically if you are a person simply task to stay alive and keep others also alive and only need to cast heal as necessary then why not wear the strongest physical/magical armor possible and be a walking tank? The armor could have a negative effect to movement speed (not a big deal when you should be healing after everyone get hurt if turn based and you should be in the back if real time based) and the ability to deal damage.
I wish they bring back the war hammer priests but honestly I just want to see a tanky priest who isn't a fighter but is more then prepare to get into combat.
one of my favorite dota heroes yet i probably have the lowest win rate with him
I never seen a dog kobold. I only seen them as Lizard man basically unless you are talking about Unforgotten Realms or whatever where it started as a joke and just got stuck. To my knowledge everybody know what they should be though assuming they even heard the word kobold before.
yeah, the leveling system was completely broken. even dawn of souls couldn't fix it, but i enjoyed the early take on a character-driven JRPG, as there weren't very many at that point in time. maybe like phantasy star. FF2 had party members perma-dying left and right. it was some real shit, no other game at that point had anything like that.
Hexen Cleric is mainly offensive with some very minor healing capabilities. He can leech life with the Serpent Staff and in multiplayer, heal everyone within radius with a Mystic Ambit Incant.
And Hex2's Crusader is basically the cleric but somewhat more defensive, and his healing abilities are more passive and random. I sure was pissed when I found out that cleric in every other game always means "staff bitch that can't do anything but heal".
Closest thing to it in the game.