>Alien: Isolation (PS3) I try to like it but the amount of bugs i have encountered is too much for me, i just got to the droids facility and goddamn it glitches like an obsidian game when i do not encounter bugs its a really scaring experience since ayy lmaos are the only thing that startles me since i had an encounter with them
It was amazing at first and I lived the style, but now that I've spent a week playing. After killing the 2nd tier bosses it's starting to become very apparent that the game has zero replay value. Once you finish it you'll never want to play it again because things can only happen in one way and there's not really all that much variation how the game progresses.
it's more Shadowfall, which is nice I guess but, once again, it seems like there was no point in making a decker build since there is very little opportunities to use it also, at least this time they just said "fuck it" and went to saving the world from the get instead of waiting until right at the end ruining my preconceived notions for what this game was about like Returns did
>The Firefly Diary Aside from having to use that fucking awful rear touchscreen, it's kind of fun. The memory fragment parts are interesting too. I get the feeling that something really shitty happens in those flashbacks though.
>mfw the slightest slip up sends Mion reeling off the mortal coil and I forever have the blood of a loli on my hands
>Arma 3 Joined a pub server, found some guys to group with, and we were off in a transport helicopter to the AO to destroy a radio tower and take the town. Pilot is new and we take fire when he gets us too close to the town, forcing us to make an insane landing where we almost all get killed if not for the one guy screaming over the vehicle chat to veer upwards to slow us. The next five minutes are spent fighting to survive two squads that pretty much are circling the little house we are taking cover in.
After fight, dying, and reviving we manage to kill the infantry just to get greeted over the mic by some nine year old in whatever the fuck the A-10 is called in Arma 3 that wrecks an APC that was about to fire on the shack. He stays on station saying all kinds of codewords that don't make sense as we use him to cover our advance into the town. The fighting is intense and everyone is doing their best to keep each other informed over the group chat. After finding a mortar squad we kill them and crew their weapon, giving us close range fire support. Two helicopters fly over us to parachute enemy infantry on top of us, only for one to be shot down by the nine year old, who we have now dubbed "Little lord of the round table". Radio tower is destroyed, town is taken, nine year old says he'll cover our exit despite there being no more CSAT forces in the area, and the operation is a success. Pilot crashes us into a tree and we all get pissed and disconnect.
The Order 1886 I enjoyed it but it was short as hell, took me six hours and a half counting deaths and taking my time. The first half was riddled with cinematics. It was a gift so the shortness didn't make me mad but I wouldn't have payed full price for it. The shooting was fun, graphics were awesome and the story interesting (but ends way too open). Would totally check a sequel if they fix a lot of the pacing and cinematic/gameplay ratio problems.
Just beat the second dungeon. God damn I really like this game. >Solid gameplay >Cheesy but charming writing >Collectables everywhere >Cute girls everywhere >Based Jake Kaufman OST >https://www.youtube.com/watch?v=k85NdR_X4co
A short game, but good enough for the relatively cheap price. The artstyle is pleasing, the music is good, and the npcs all have some personality to them, but I really wish it had gamepad support.
I'm still not sure why a casual mode was added to the game, though. I'm playing on normal and it hasn't been that bad so far. Maybe the difficulty goes way up in the last 1/3 of the game, or players these days really can't handle a game with any sort of challenge.
My only other complaint is that it feels like the ranged attack either takes too long to charge or deals too little damage to really be useful.
>>285184590 Im playing it too atm, im having a lot of fun, but I have the feel that they wasted Blackbeard, the character had so much potential. Also I don't like that you are not an actual assassin well into the game,and I don't fucking know when I will be one. Pretty good AssCreed game and Pirate sim overall
>>285187493 If you're one of those trophy whores, the game also has one of the easiest platinums out there. I only missed 4 collectibles playing on my own the first time, I checked a guide and just went to the chapters from the menu, got them and voilà.
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