What do you guys think about this project?
Man, i dont usually like spaceship-themed games too much but this seems super cool and fun to explore
They also got a fantastic logo design
It's not that unthinkable to create that with procedural generation though. infinite procedural worlds have already been created many times, for example - minecraft. though the developer said No Man Sky wont be actually infinite, but it will be so big you wont be able to explore all of it in your life time
Spore isn't a sci-fi shooter game anon
Gee why are you so pessimistic?
Here found it.
Watch at 18:05
Why can't you accept they got an amazing concept and vision for a game and it might actually be great?
>Why can't you accept they got an amazing concept and vision for a game and it might actually be great?
Because I knew about this game long before you did and thought it was shit then.
It's still shit.
Only hyping up what we know. Practically infinite universe, customizable weapon, customizable ship, billions upon billions of planets, fully destructible environments, can literally go anywhere you see. If you don't think that's the coolest shit, you can get out of my face.
Who gives a fuck, you mentally-deficient pre-ordering sack of human refuse?
Wait until it's out. Hype is pointless. Stop sucking marketing departments' dicks.
More interested in Star Citizen tbh
At this point it just looks like theres not going to be anything but exploration, which will probably consist of the same ~6 basic animals on each slightly similar world, with 10-20 set pieces to explore, but ultimately forget about because they'll be uninteresting caves or abandon buildings. Unless theres something other to do than fly around 3d Starbound, I think I'll pass
As far as animals go, you're going to see purely bizarre creatures from the procedural generation. They took thousands of animal models, and then the program mixed them and made millions of different species. Basically every planet will be unique, and after seeing the difference in just 5 dog/cat species, I believe it.
they are going to have hundreds and hundreds of different parts, but they're all going on the same six different shaped mr potato heads for each planet. a green hippo with four legs on one world and a blue hippo with eight legs on another is not the same
This are some generated variations from just one one model from no man sky.
Considering there are going to be alot of models, we can safely assume there will be alot of variety in the wildlife
They can make the money if they just release it already. Every casual I know wants to get this game but they better release it soon or else everyone will forget about it, shit happens all the time.
Speaking as a /v/Irgun though this game sounds too good to be true, running on a console there is no way this could work. It will probably be a mine craft mod.
Except procedural generation this is a widly diffrent game than minecraft.
No Man sky is a sci-fi shooter with no user-created content, and user created content is like, the main focus in minecraft
If that image is supposed to be a presentation of their variety, it's not good at all. The amount of body parts reused in those twenty "different" creatures is terrible.
There are only four different leg models.
Three different body models.
Three different tails.
The heads have some more variety, seven or so (very minor differences, likely more about size-scaled features), but there are still many repeats.
And then some accessory-like details on the head, back or tail of a few of them.
Who gives a damn about discovering species of animals? Where are the ships? I want to see procedurally generated starfighters and dreadnaughts and corvettes and gunships.
I'm looking forward to it, but a chunk of /v/ shit on it for no reason. Spore left deep scars I guess.
As long as there's no release date I really don't give a fuck about the lack of infos given.
The generation works more like with "sliders" rather than having actual several options to choose from, that's at least what i understood from their explanation. those 20 creatures look diffrent enough to me, considering it's just one model out of many
Pic related is various generated spaceships
>no ships big enough to walk around in
when will there be a game to scratch our oddly specific itch? I just want to fly around in my ship, then get out of the cockpit and walk around the interior/stare out the windows
Eventually Elite: Dangerous is gonna enable flying/docking on planets. It won't be the same (or look as pretty), because you won't be able to get out of the ship and explore, but Elite is a better game than No Man's Sky will ever be.
I don't see how people can say it has less variety than any other game, this game literally has more variety for models than any other game ever.
watch from 21:07, that's when he talks/shows some of the variety.
spore gave the player all the tools for generation which made that the focus of the game
No Man's Sky doesn't give the player the tools which shifts the focus of the game elsewhere.
My only issue is that they haven't shown what you can do in the game outside of traveling.
Can you form armadas of shits and wreck havoc?
Is there a crafting system?
What is combat on the ground like?
Is there even ground combat?
I have the strangest feeling that we are going to see very little of this and by the time it is out people are going to flock over it because of the hype in the same way the flocked over Destiny.
Not like Spore? It's the space stage in first person. Complete with procedural generation of animals and environments, random missions, asynchronous multiplayer, an enigmatic race of galactic belligerents, and a goal to travel to the center of the galaxy where resistance is strongest.
Get your head out of your ass already.
I'm very skeptical that it'll actually be as good as they claim, though. I'm not saying indie studios can't do amazing things, but I am saying that they're claiming this is going to be a self-creating universe, essentially, and i don't think they'll be able to pull it off.
>My only issue is that they haven't shown what you can do in the game outside of traveling.
There's a lot of information around the web, but you are right, they haven't showed it yet.
>Can you form armadas of shits and wreck havoc?
>Is there a crafting system?
>What is combat on the ground like?
Standard FPS, I think you have a jetpack as well.
>Is there even ground combat?
I am wondering what armadas of shits even look like.
I don't remember there being any multiplayer at all in spore. The focus of the game is different than spore because spore was about creating. Probably most people spent most of their time creating things. That's not going to take up any time for NMS players. All the stuff you said about precedural generation was pointless because of course they are two procedural generated games. Does that mean any game with a procedural generated environment is like spore?
At first, I was hyped as fuck.
Then more trailers came out, and they showed almost nothing new.
And time passed.
And still almost nothing new. And I began to be worried that what little we've seen is the whole game.
And then I bought Elite Dangerous and I no longer give a shit.
I'll have fun watching it crash and burn trying to deliver on everything it promises to bring, so I guess that counts as hype. It's not even a matter of not liking the developers, NO ONE could pull this off.
You're being intentionally obtuse. Spore's multiplayer is seeing the species, ships, and empires others made as you explore the galaxy. NMS's multiplayer is seeing who first discovered x planet/species/landmark first. Same basic asynchronous multiplayer mechanic.
you don't know anything about the game, at least watch the trailers and some talks about it. You can play with everyone else. Of course multiplayer isn't the focus of the game (which is obvious since you don't even know it exists) but it's definitely there.
I guess what I said about all being able to reach each other is wrong. but you can find every player throughout game in different locations if they come into your lobby as they put it.