>Writer Tracy Tormé, adapting a story by Robert Sabaroff to The Next Generation, had hoped to make "Conspiracy" a commentary on the Iran/Contra Affair, but this potentially controversial notion was nixed. A plot by Starfleet officers out to undermine the Prime Directive (already introduced six episodes before in "Coming of Age"), turned out to be the result of an infestation of alien insects, not part of Tormé's original approach. >The original version of the script did not feature alien parasites; the conspiracy in question was simply a military coup within Starfleet. Gene Roddenberry vehemently opposed such an idea, since he believed Starfleet would never stoop to such methods; there was just no way Tormé could get away with suggesting that the Federation was anything less than a perfect government. Thus the alien angle was introduced at his insistence. (DS9 later featured a similar plot, however, in the two-part episodes "Homefront" and "Paradise Lost".)
Did Gene do the right thing or did we lose a potentially interesting and mature plot?
>>285348476 >Did Gene do the right thing Yes, since his concept was always that humanity was truly enlightened, and thus a petty plot would have been out of character for all the characters. >did we lose a potentially interesting and mature plot? Probably, since the episode was 'salavaged' yet still compelling to watch.
Fun fact, these insects were originally planned to be the big recurring menace that ended up being the borg.
>>285348476 I love how the episode turned out, but the whole "muh perfect enlightened humanity" angle Gene always pushed was bullshit. I'm glad it's not nearly as present in Deep Space 9, which actually explores the federation's internal power dynamics in a few episodes and illustrates the federation poses to itself and its allies.
>>285349156 >Gene was an idiot >I dont want any form of weapon in the setting >I dont want any form of currency in the setting >I dont want the characters to use violence to solve the problems at hand >implying he said anything to that extend
Gene was a great man. He did great thinking up the Star Trek universe. But, that doesn't mean he's perfect about everything. To the OP episode, I thought it was fine politically wise. I know why Gene wanted everything to be this perfect utopia where humans have supposedly cast off their violent past, but that just doesn't work. It's why I still think DS9 is the best Star Trek because it showed that Starfleet had flaws, just like humans
It's like how sure, George Lucas made Star Wars, but ended up making a mess of episodes 1-3, and the best SW movie ever, Episode V, wasn't directed by Lucas.
Bravo anon. You have accurately portrayed my desire to see a depiction of the federation that includes all of the faults that necessarily must exist due to humanity's basic nature, which is immutable. Obviously I was saying that humans are the source of all evil, can do no good, and should stop aspiring to be better than they actually are or ever can be, that they should resort to barbarism.
Mgalekgolo (Ophis congregatio), more commonly known as Hunters, are a unique gestalt of smaller creatures known as Lekgolo, which are orange, worm-like creatures. When grouped together to form a Mgalekgolo, Lekgolo exponentially increase their intelligence, strength, and maneuverability.
>>285349639 It was made in the 60's, of course it's going to draw a lot of its ideas from that time And, to give credit where it's due, attempting to interfere in cultures you don't fully understand has pretty much always ended very badly.
>>285350313 A lot of humanities "dick over everyone who isn't me or directly connected to me" attitudes stem from resource scarcity. In a society where replicators exist, that instinct is going to be less prominent. >>285350535 I swear someone told me once that the Scarab walkers from Halo 2 and 3 are actually Lekgolo colonies on a massive scale, is that true or was he bullshitting me?
I wish aliens were more like animals that just swam through space and occasionally bumped into planets
No goals or anything, they just enter the planets gravity and leave it when they want Make some of them territorial and attack your planet during parts of its orbit Make some of them huge and some of them swarms/schools
>>285350992 Spelljammer has space sharks, sounds like what your talking about Otherwise, the idea of species that spread by just floating between stars is some pretty classic sci-fi stuff, just rip some of those off and use them in a pulpy sci-fi game
>>285350573 >you don't fully understand That's the key word. The VAST majority of interfering in other cultures has been done by people who neither tried to nor were interested in even partially understanding the culture they interfered with.
Now all the different cultures have met one another, by and large, so we get few pieces of new data.
But the US Occupation of Japan is perhaps the best proof that interference in a foreign culture is not doomed to be a disaster, even with flawed and impartial understanding. The US was interested in understanding Japan in order to change it for the better. They studied, they prepared, and they ultimately interfered. In the big picture at the very least, they were very successful.
What would the prime directive have had them do? Sit around watching one foreign culture destroy all the others.
And don't bring up the Iraq intervention as a counterpoint, because we worked real hard to unlearn the lessons we had taken from preparing and occupying Japan.
Guys. How does the economy work in the Federation? I mean, how do they decide who gets the nice apartment overlooking San Francisco Bay and who gets stuck in New Somalia?
Picard's family gets a vineyard with a lot of land in France. What if I wanted my own french vineyard? Why do they get it and not me. Also, why wouldn't they sell their wine to aliens off world instead of giving it for free to other citizens?
>>285350423 >money If AI and robotics were advanced enough to replace all of the terrible jobs that no one ever wants to do, I can maybe see this happening. But only if society is large enough (as in, a giant federation of planets) that every individual can pursue the career that interests them without a lot of competition.
I mean, there's a half dozen jobs right now on earth I'd gladly do 8 hours a day 7 days a week for free* as my full time career, let alone all the neat shit that comes with the Federation (starship crews, whatever else they need).
*Free refers only to monetary incentive, I'd still need good food, water, and acceptable housing of course. So it's a utopian ideal, but one that is slightly feasible with sufficiently advanced technology.
>>285351878 Dude was disgusted with that shit. Fucking wearing that admiral like a skin-suit, the man was clearly dead long before they blew him up. The thing occupied his entire chest cavity, even if it somehow sustained his body his mind (if it even still remained) was all sorts of twisted.
>>285351453 The questions answered by the Prime Directive are very different to the ones answered by a military occupation In any military engagement it's a given your going to interfere. At the most basic level war is armed interference in another state's policy, to horrifically mangle Clausewitz. The Prime Directive is about dealing with civilizations that quite often do not have the means to even detect a warp faring society. Really its about stopping paternalism and/or colonialism and not becoming an outside context problem As for Iraq, it's not like anyone was given the time to do the study necessary for that clusterfuck
I was actually thinking more of a game where you play as a person who can't travel through space and these things just show up every now and then
At my shit attempt to make a plot I thought you could have scientists analyze these creatures to show that they use electromagnetism for locomotion where there is no gravity And maybe thy are sleek-black to camouflage in the black of space, but they don't know why they would need camouflage to begin with Then maybe some new creatures visit only certain times of the year
Then more hostile things happen and you basically play EDF
How can the federation not have money. They have many jobs that humans still do and that are very dangerous or otherwise unappealing. They'd need some sort of incentive to get people to do the unappealing jobs.
>>285351692 Old Star Trek TNG was quite big on practical effects, it just had the timing of being on when CGI and the like got cheap enough for big budget shows, so it used a lot of it And it was definitely mostly practical effects with overlay's done later. The little scarab thing going up the guy's leg was so stop motion I almost laughed >>285351878 Picard is, above all else, a believer in freedom and free will. Something like that alien, that only survived by subverting or outright destroying free will was an abomination to him
>>285352212 I don't understand it either, that's just the way it's presented. Maybe you get more time to relax afterwards (i.e. dangerous job is half the duration of a normal shift, and you get twice as much break time before you're up again too), or the satisfaction of having more influence, power, and responsibility (starfleet officer rankings) such as the ability to pursue your own interests via command of a ship or project.
They never really talk about it, other than saying "money doesn't exist anymore."
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