>gaming journalism is filled with people mourning lack of innovation in games
>gamers are tired of lack of innovation
>real life is filled with lots of interesting shit
Why game developers lack an interest in stuff that is not anime?
Fuck, a game with lots of dog breeds don't exist beyond nintendogs.
Fucking game developers who never opened a fucking book.
I'm just hyped for unity 5.
I seriously hope to get gud and make interesting games.
There's some much shit in the real world and I have so many ideas it boggles my mind why agdg is so creativelly bankrupt.
just imagine these:
a pokemon clone with dog breeds or just minerals.
a rpg set in black africa.
a musou game set in african kingdom wars.
an australian monster hunter with abbos lore.
some multiplayer roguelike.
A one character fighting game.
And so on.
A 100 years of solitude inspired videogame.
I mean usually you'd start the game and you'd be able to click inside the game view and do whatever but every time I click while inside the gameview my mouse goes in the middle of the editor. Is this normal or did I forget to remove a Cursor.lockcursor somewhere?
In a roguelike, I can make multiple turns in one second if there's not much to do.
If I have to wait for another player to confirm their action, it's going to be slower even if we both constantly go forward or something
>a pokemon clone with dog breeds or just minerals.
>a rpg set in black africa.
>a musou game set in african kingdom wars.
>an australian monster hunter with abbos lore
>some multiplayer roguelike.
>A one character fighting game.
>you just literally posted 6 "X with a tweezt" ideas
there's lot of shit in history and real life that makes anime feel like a repetitive artistic medium.
anime artists should relly on getting inspiration from other animes but rather real life.
You forget that there's this other audience called the mainstream which is the majority of game sales and could give less of a fuck if a game is innovate or good and just care about buying the latest Call of Duty and Madden. Good games are still a niche.
Games based on traditionally female hobbies:
>drawing geometric patterns
>being a taylor and shoe doctor.
>wario games types are good games
>what the most important directors of anime think about the industry isn't important
>the fact most japanese loath anime doesn't matter
>the fact most anime is for manchilds doesn't matter
the problem with this and this entire thread is all of you think subject matter makes an original game
when it's quite clear no matter what subject you pick if you slap "rpg" n it like >>285459648 or any other genre it's no longer original.
games are built on rules, you can use anything as inspiration but what it has to inspire is rules.
>taking inspiration from real life instead of muh harem animu is bad.
>my creativelly bankrup industry isn't creativelly bankrup
most mangakas haven't read good literature that isn't just another generic comic books.
mangas always try to surpass each other by style and no substance.