You were a fool to take it. Any sort of games study courses are a joke in the IT field.
It's like saying you want to be a novelist, so you went and studied "Booking". It's a waste of fucking time. A better use of your time would have been some sort of applied mathmatics or an introductory language.
I'd say make the most of it, but recognise it'll do fucking nothing for you when you go out looking for employment, unless you want to work for clueless startup devs that go bust every one to two years.
You could have done anything else Arts though, there's tons of shit.
At the very least, try and avoid ever mentioning it when it comes to employment and shit. It's like putting a skull and crossbones clipart or comic sans on your resume. People see it and and don't look at anything else.
What's the point of this fucking module? Are you even learning anything? Why does it seem like American colleges are just an excuse to spunk money away listening to people's subjective opinions instead of actually studying?
That schedule looks like it will teach you absolutely nothing about making a video game and all about how "people perceive gaming" and that kind of garbage.
I guess video games getting elective courses at this shit level really says something about society. All those twatter sprees and BoobTube personalities actually make this a legitimate academic topic worth college tuition.
I'm not sure which is more pathetic, the class attending or the "professor" teaching it.
So now that this is a class, how far are we from "gaming journalism/commentation" becomes a legit college major and you have guest lecturers like PewDiePie?
Rather it's pro or against both sides are gonna be half baked and overly ignorant about the other side. Nothing good can come of this and basing it truly on how liberal colleges are it's just gonna be 30 minutes on "le sexist internet hate machine"
>>285457701 What happened was that they banned general IQ test on applications for jobs in the US. This was because black people were being held from certain jobs because they couldnt score high enough.
IQ is almost perfectly predictive of success in college and success in college is used by employers later. College became the new IQ measure (see how most schools are not training for specific jobs) but it takes 4 years to do.
Notably, black people can't do well enough to get into colleges, or even medical programs after college. I've checked the MCAT records and pretty much no black people qualify to go to medical school at white person standards. So the whole thing is failing.
>>285458080 I'm surprised, I thought this type of shitty teaching was confined only to America. What country are you in?
>>285457913 3 weeks off at Christmas, 4 weeks off at Easter and 12 weeks off at Summer is pretty standard at most English universities. Ofc you're expected to be revising and doing coursework over this time but a lot of people do as minimal as possible.
In-fact, at Oxford/Cambridge you get weeks off at both Christmas and Easter along with 16 weeks off in summer.
Kek, at Columbia we have mandatory cis privlage checking training, mandatory don't rape people+transqueer rape stalking violence sessions, with how to treat LGBTQRST patients in medicine. IVY LEAGUE BABY.
>>285459606 holy shit that's brutal man we got it easy then.
>why did you take online art 20? well I drew 2 pictures a weak scanned them, sent them in, and she graded based on improvement >is that why you started with crayons and finished with DaVinci level work? y-yes. >and how did this help you with your business degree? uh well
>>285459774 >Took a 1 credit game design course this semester >Every lecture the guy goes over code that will be useful for the weekly homework >Provides sprites and even draws them for us >Final project in the class is to independently make a game
Believe it or not, CompSci courses teach you shit and Games are a pretty damn good way to learn.
>>285459481 Naw, it's a charming narrative but they have tried exactly what you are talking about and it doesn't work. "IQ tests are reading tests" has been shown to be wrong. In fact, at this point dozens styles of IQ tests have been devised to eliminate bias but black americans always score well below the average. IQ tests designed for people in african countries leave africans at near retard levels. I don't even want it to be true because it scares me and makes me sad but I have to believe it.
>>285459618 >graduate from prestigious high school top of my class >get into Harvard STEM >struggle through til my senior year with a 4.0; everyone I know is extremely proud >end up having to fill in some space for credit >decide to take a non-STEM class on women in the workplace >easy 4.0 and graduate >several connections all line up to interview >word gets out that I took a non-stem class >nobody will even look at me >end up several trillion dollars in debt and homeless sucking dicks on the corner of rico's grocery AHHHHHHHHHHHH WHY DIDN'T I LISTEN!?!?!?
It's not that bad, but theres a nationwide system where an employer can look for what you studied and what classes you took.
So they get "Comp. Science" and right slap in the middle is "Video Games Studies". That sets of alarm bells in STEM jobs here, so they either become highly sceptical, thinking you didn't really understand the industry you were aiming for, or they don't call back.
Joys of a small country, I guess. A bit harder in America, where your college might be six states away.
>>285459774 >>285459883 a proper game design class would be a junior or senior level elective where you are tasked to design a complete game and implement it using whatever language/engine. you know, so you actually learn the theory and practice of game design.
this class is "how to be an idea guy 101" with a dash of social/cultural commentary on games.
>>285460090 Why not both? Because coding has nothing to do with game design. You learn coding in an entire different class. Game design is and should always be all about the philosophy and psychology behind designing games and the player. How do people thing, why do they thing, what gives them a thrill, what makes them happy, what sad.
Coding is nothing but a tool. Any good professor will tell you that day 1. Any fucking moron can learn to code in any language he wants.
Understanding why you code X the way you did is what other classes teach you. If a game design class teaches you how to code, it's nothing but a waste of time since you should already know that. Game design should teach you why some design choices are a good thing while other are bad. They should teach you how to make the games mechanics easy to understand. Most of our brains work in a similar fashion. Game design should be a class that teaches you about that and how you can use the human psychology to make a game that would be understandable and enjoyable.
Coding is something that you should already know. When your algorithms classes start, they don't teach you how to code, they teach you how to solve problems using algorithms, how the algorithms work, why they work. Same shit here.
>>285460672 ha damn yo, most employers just check to see if you have the degree, the more stuck up ones might check your GPA to see if you were actually smart or just sliding by on the side of your pants. (2.5 GPA master race) I would not get hired by the higher end ones. But that's okay because money ain't everything
>>285460672 That's hilariously retarded. Why even let people choose what classes they take? Why not just set up an agreed upon standardized courseload if all the industry wants is trained fucking monkeys to jump through hoops?
>>285461209 this. I honestly wish my college offered more game design classes where they told you HOW to make good games, instead of just "in this class you will make a game. hop to it!" Like, I'm paying money. I'd like someone who knows a fuck or two to give some pointers, or at least tell the dumbshits their autistic game ideas aren't feasible or even desirable.
instead we just got told "good job" when we did anything, except for the capstone project where they suddenly expected perfection. I wish the rest of the course had been like that last class, with the prof riding our asses and pushing us to make GOOD GAMES, not just shit out some crap. I can learn to use unity and c++ and flash and maya and unreal and everything else on my own time, it's tips about level design and balancing and sthi that I wanted to hear.
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