>>285518513 Sure it is. Brings way more to the table narrative wise and the risk vs reward with the spells and black rites are alot more fun than choosing a big weapon to bash the big monster with untill its dead.
>>285516859 I hope it lets you use the touch pad on the back for camera controls. Other than that, I am fucking stoked to MH on a proper handheld. >HD display >dual analogs >can actually claw the left side >has actual graphics >memory cards for it are actually affordable now >O >L >E >D
It should just come out on PC so I can play on my 1440p IPS screen at 120hz while talking over VOIP using the Opus codec, or using an actual fully functional keyboard to talk to other hunters. Lobbies and all that other bullshit can easily be handled much better on PC and it has gamepad support so I can use something meant to be ergonomic like a controller as opposed to a device designed to fight neatly in your pocket.
>Sir! Monster Hunter 4 Ultimate is selling better than the series everhas in the west before! >We might finally establish a fan base for the franchise in the west! >>Well gee that's fantastic! >>I already thought of our next move. >>Fuck that fanbase! Lets port the game to a console nobody owns so a few faggot can jerk off to grafix!
Maybe if you have never played Monster Hunter or God Eater. It lacks the variety of challenge with monsters, weapon variety, gear variety, and grinding for skills/armor is very unimportant. You can get through the game with little to no knowledge of the games workings and none of the monsters are gigantic threat (I'm talking about burst and 2). They're easy missions, the online is meh and you'll never run into a moment where you face something and genuinely enjoyed the fight. The design and identity the game has is nice but it's severely lacking in gameplay.
I'll explain why Toukiden isn't even close since you apparently think it's decent.
>piss easy monsters and online/offline difficulty (will never fail a mission or die if you have AI with you or other people) >enemies lack variety (for the little there are) and don't do very interesting things/lack any interesting designs >sticks to a theme that's alright, but overall lacks a nice color palette (I couldn't think of a single location in Toukiden I enjoyed walking through) >games story is shit >grinding is bad because fighting monsters is boring. The weapons are fun but when you're not facing a challenge with the weapons its no fun >pay for DLC
Half the reason SS is so good IMO is due to its support and constant free DLC. It just adds a lot of fun side fights and spells for free
>>285528550 >lack of variety The original Monhun was similar, give the series time. >can't mix and match armor for good skills, the only purpose they serve is elemental resistance Mixed bag. Personally trying to mix armor in MH is stressful at times because you're trying to make your set work while not looking ridiculous (charms are ALWAYS the bane) >painfully low drop rates for mitama and certain parts MonHun has some dick part rates too. And let us not forget about charm farming. >significantly easier Not really a bad thing though.
I still don't really get what makes monster hunter all that great. I mean I understand that there's a big following but I'm having a hard time grasping what makes it the must have game that it's supposed to be.
>>285529379 Yeah, excluding my subjective experience with the majority of the games (hell I own the entire 3DS library and most of it is garbage), the device is the objectively worst platform to play games on.
Be it ergonomics, control schemes, lack of buttons, imprecise input, slow system functions, poor resolution that hinders gameplay, low quality screen, etc.
>>285529117 It's an interview by Famitsu for the PS 20th anniversary, so sometime after 4G's release I think. The interview also talks about the good working relationship with Sony and the PSP hardware.
>>285528995 >give the series time It doesn't matter if it's the first entry or not. When I look at games to buy I don't care what number they are in their respective series. All I care about is the amount of content in each game. >mixed bag Charms aren't as significant as Mitama are. Monster Hunter has its fair share of low rates but they aren't as frustrating as Toukiden's. >difficulty doesn't matter It does because that's what would make fighting Cimmerian Fiend for the 20th time engaging.
>>285529639 >Charms aren't as significant as Mitama are. Monster Hunter has its fair share of low rates but they aren't as frustrating as Toukiden's. This is bullshit and you know it. Charm tables were the most stupid thing and sought after during 3U, people going as far to reset system clocks to fix it.
>It doesn't matter if it's the first entry or not. This is a stupid point, MH1 was still a good game at release and had about the same amounts of content.
>It does because that's what would make fighting Cimmerian Fiend for the 20th time engaging. Question, have you beat all of phase 10? Or are you one of the scrubs that only beat the story?
Either way, Capcom's loyalties always lie with the market leaders and where all the money is.
Look at how much Capcom neglected the PSP and PS3 for many years before releasing something of worth. Look at how fast capcom went to announcing things for the 3DS and PS4 as well as throw millions at smartphones.
We'll see MH on the PS4 at least because that's where the modern console buyers are at now.
But the reason MH low drops and lack of being able to create what you want screws you is because you actually need to craft the weapon/armor so you can take on stuff. You don't need Mitamas or forging shit because the game is so piss easy you can beat it with shitty gear. I hate to take the piss out of Toukiden because I actually enjoyed it more than FW just weapon wise but it really wasn't that great.
Okay? God eaters biggest issue are monsters and their AIs/attacks are incredibly stupid and easy to avoid. The attacks are simple and there's no real rage mode. The designs are alright but they don't feel like gigantic threats/real monsters in that games world. They just feel like generic RPG bosses or some shit. Hannibal was probably the point in GE2 where I realized the gameplay wasn't that great, when you're fighting this giant fast thing and it's hardly a threat. Feels like a typical action game more than a hunting game. I think the only point that was troubling was Tsukuyami or whatever.
>>285529837 Tears for...? As I said, I own the entire library. The 3DS barely has any worthwhile games to begin with. Fuck I was recently playing Kirby which was boring as shit, and Bravely Default, which is honestly one of the worst JRPGs I played in a damn long time; I'm near the end of chapter 3 and don't even care enough to continue with it's repetitive formula and just deal with its overall crap factor.
>>285529079 It's pretty much a handheld MMO with coop multiplayer.
You have to grind monsters for drops to make armor and weapons to fight a stronger monster.
Then have every monster fight a very specific way using a moveset. Then have the player controller feel slow and clunky so when they get their hits in and dodge the attacks, it feels good.
Also they added side things like gardening and stuff which adds a lot of hours. Compared to other hunting games, MH feels most like a simulation game of hunting monsters and living day to day without a care in the world while still being the slowest in terms of gameplay because it's gameplay mechanics are over 10 years old by now.
>>285529526 But that's all opinions. Sales state completely otherwise. Don't get me wrong, I like my vita, but you're throwing around "subjective" and "objective" like it somehow makes you right. If more people agreed, then there would be less 3ds sales, there would be more vita sales, but they don't. Vita + 3DS master race.
>>285529808 >it doesn't matter if it has less content They're both on the same shelf. >did you beat all of phase 10 No because I got bored of the game after fighting the same 10 monsters 50 times each.
>>285530330 No, nothing is opinion about the majority of the 3DS specs. I said my opinion on the software is subjective, which I can elaborate on. 3DS games tend to set a much lower standard overall, even when compared to DS ones.
You just made an argument fallacy argumentum ad populum. Guess what? The 3DS was failing, and it was failing hard. The Vita never had a Pokemon to save it on brand. Brand doesn't make a game good, and that still holds true with the majority of the 3DS titles, which are often the worst sequels in each respective franchise.
>>285530096 3DS being good is one of the biggest memes on /v/, it's libarry is absolutely pathetic compared to the DS, PSP and GBA despite being over 4 years old. The most of the best 3DS games were released 2 years ago and since then we've got pretty much nothing great until MH4 that came out a month ago. There's barely any 3rd party support in japan and I think due to Nintendo slowing down releases on the 3DS, they're preparing for the next one so this is pretty much as good as it gets for the 3DS.
>>285530414 Never said I hate it wholly, it has some good games. But that's a list worth counting only on one hand, if that.
>>285530594 I agree. The 3DS lowered the bar for game quality, even the PSP had higher quality titles from Square for example. It seems the 3DS is just a place to shift some phone games if they can get a decent contract.
>>285529639 >It doesn't matter if it's the first entry or not. Uh, it typically does. >Charms aren't as significant as Mitama are Bull-fucking-shit. Charms make or break builds in Monster Hunter. >Monster Hunter has its fair share of low rates but they aren't as frustrating as Toukiden's You're funny. I spent over two weeks trying to get a drop once and watched my friend wind up with 15 of it by the end, so unless you've got examples of worse, don't mock the desire sensor.
That and High/G Rank monsters hit harder and the variants are actually more challenging due to changed movesets/areas. You may find yourself in a situation where in lower ranks you would take the hit from the monster because you could take it and you're then having to change it up and be more careful for G rank since that same attack will just outright kill you.
Except MH while if you're trying to constantly avoid attacks its easy yet if you're also trying to go on the offensive you can find yourself getting caught if you're not careful. GE controls so quickly that getting caught is basically impossible unless you're incredibly bad. The games controls don't limit you in any fashion to compensate for monster AI going silly for a second so you're instead just beating on shit at the speed of sound and doing a ton of damage. Unless somethings constantly shooting lasers straight at your face you'll NEVER get hit head on by an aragami.
In all honesty man I like most of the games that I have on it, probably you see other people overhyping them and you hate them as a result. For example; I got a vita but I feel most of their games are overhyped by the fanbase.
>>285530910 >more challenging due to changed movesets/areas. This isn't the case at all. They behave the same almost entirely. Maybe have longer enrage timers, but no, that's a load of shit. Only reskins have an extra move and tend to mix it into combos more often, nothing more.
>>285530850 >third-party game gets marketed on a system that is fairly popular rather than one that is unpopular where first party games don't even get marketed >game gets shown off in-depth at several events >initially make demo invite-only and distribute codes to raise awareness
>>285530738 MH doesn't have online infrastructure on the PSP games to play online. It's mostly adhoc party.
Basically the main reason between the downfall of MH on handhelds is basically Capcom wanted the series to be popular in the west and was lazy to make an online mode for it. So SCEJ offered to help and make an app called ad hoc party which allowed only play just for MH portable 3rd alone as well create a new line of PS3 games called PSP remasters (which today only consists of pretty much MH).
Then when the series wanted to come to the west, SCEA was like this is a handheld game, who cares? and blocked Capcom from releasing portable 3rd PS3 because it was a PSP port with no additional content and didnt want to localise an app just for one single game. So Nintendo came in and said we'll help advertise your game and we'll do everything for you in the west and that's how Sony lost it.
It's all SCEA's fault and their lack of care for games and handhelds.
>>285530910 >Except MH while if you're trying to constantly avoid attacks its easy yet if you're also trying to go on the offensive you can find yourself getting caught if you're not careful. This is impossible unless you're incredibly bad
>>285530974 Not necessarily. I played a lot of games outside of "hype" and just wanted an excuse to use the console. Again, the majority of it are poor examples of decent software. Nintendo fans seem to have really bad taste when it comes to the 3DS in general, I would never use here to gauge an opinion for it.
That being said, the titles remain disappointing and bad for the most part. I can maybe find 1 or 2 games I even enjoy on the 3DS; Hell even my Japanese imports have been largely unfufilling, Project Mirai was absolute crap.
>>285531034 >This isn't the case at all. obviously you don't know what the fuck are you talking all the g rank monster have some extra move and behave different then lower ranks i doubt you even play mh or ever get close to g rank
SCEA already have Ad Hoc Party. What they didn't have was the tweaked version by SCEJ that allows MHP3 HD which didn't have online to work on it. Doesn't really matter because MH4 and MH3G were announced 2 weeks after the release of MHP3 HD in Japan. Capcom works awfully fast don't they?
>>285530327 10 years and it hasn't been touched up? I mean I guess gathering and crafting is kinda neat but if it's initially clunky just to make the player feel better by dodging, that's just dumb. Like saying "we'll be retarded on purpose so the smart things seem smarter."
Not going to lie, unless there's a decent showcase demo that has some gameplay changes that'll make me think otherwise, I don't think I'll like a monster hunter on the vita.
Actually, I feel like the clunky gameplay bit is a thing with capcom. I remember thinking that dead rising had some pretty bad controls when it came to bossfights.
>>285531343 I hope you didn't spend too much time making this. Citing metacritic is about as good as pointing towards a Philosophy paper by a College drop out saying everyone should follow his ideals because he got an A.
>>285531207 /v/ tends to overhype and overrate games on the NIntendo platforms.
Look at Resident Evil Revelations before it was ported over, it was considered to be the best RE game since RE4 and how it's amazing but after it got ported and other people played it, you got their real opinions on how it wasnt that great and there were flaws on it that ruins things.
Never listen to /v/ on hyped games and learn for yourself whether it's something you'll like or not.
>>285531689 Which makes it even more baffling, considering it is blatant pandering to fans of two Sony-exclusive games. Honestly, the pandering was so ridiculous that it was almost offensive. The ruining of all the characters wasn't great either.
But that's wrong. Pink Rath and Gold Rath and normal Rath act differently/do different things in some way else than just shooting out a different element. I won't say all the differences are EXTREME but comparatively to GE/Toukidens variety it's incredibly fucking different, and it can sometimes just take that difference to catch you off.
Again I'm going to point at SS. The different types of large enemies are similar in design and reskins/ but they use different attacks overall.
Or if you're not a complete pro and know every tell/opening? Since not every weapon moves quickly you have to approach the fight differently with each choice of weapon. If you're on the offensive and actually trying to clear stuff quickly you're going to get hit. The only weapon I could see being strictly on the offensive and not getting hit with is dual swords, and that's only with upgraded evasion.
>wahhhh I want MH on a good platform If you faggots actually wanted MH on a good platform you would say PC because it is objectively the best platform for any game, but you dont, this is nothing but retards who defend Nintendo blindly and retards who defend Sony blindly wailing their limp dicks at each other going "mine is longer".
>>285531830 No, not necessarily. But when a game on the PSP is easy to outshine the majority of 3DS titles, then I start taking issue. Hell, even the DS was better at what it did. The 3DS is just some disappointing middle road where developers just give up, through ambition out the window, and produce something that targets demographics (mostly children and casuals) for the sake of more sales. Most of the more unique games go largely ignored, and thus, never get localized.
>>285531924 You seem butt flustered. We were having a discussion, I'm confused as to what you are addressing. Do you loathe the Vita so much that you need to stop playing video games to come here too? Oh, you're doing that right now. I guess you need to be here to defend some honor huh?
>>285532184 The fact that you feel the need to samefag and make general statements without even quoting anyone is really telling at how angry you are over people's comments. How about acting like an adult for once in your life? Owe up to what you say, stop acting like a loser and a sociopath, and discuss something worth reading.
>>285532063 Explain which Persona game has better gameplay than. Q has better dungeon crawling, customization beyond the MC. Then it has the same SMT fusion. Is it easy to break the game with Naoto? Yes but you can decide to use one the 10+ other characters instead.
>>285532354 I'm confused when you claimed Persona Q has good gameplay, like at all. Seriously, it was no more complex than other Persona games, and it had a lot less flash and uniqueness about it. You basically said it's a better Persona game for not being a Persona game, and we all know it's an EO game that manages to dissapoint EO and Persona fans alike.
>>285532408 More like speculation. I know who I am as a person, and it's certainly better than someone you can ever hope to be; my issue is you running away from a decent discussion for the sake of hating on a Sony platform. Relax, be less of a fucking loser, and give some credible feedback instead of being a passive aggressive jackass.
>>285532517 You know, I always found it amazing at how easy it is to spot someone with mental disorders when it came to platform wars. You are a clean cut case. You should read this: http://scottbarrykaufman.com/wp-content/uploads/2014/02/trolls-just-want-to-have-fun.pdf
"In two online studies (total N = 1215), respondents completed personality inventories and a survey of their Internet commenting styles. Overall, strong positive associations emerged among online commenting frequency, trolling enjoyment, and troll identity, pointing to a common construct underlying themeasures. Both studies revealed similar patterns of relations between trolling and the Dark Tetrad of personality: trolling correlated positively with sadism, psychopathy, and Machiavellianism, using both enjoyment ratings and identity scores. Of all personality measures, sadism showed the most robust associations with trolling and, importantly, the relationship was specific to trolling behavior. Enjoyment of other online activities, such as chatting and debating, was unrelated to sadism. Thus cyber-trolling appears to be an Internet manifestation of everyday sadism.
That's great, but MH is fucking huuuge in Japan and they'll always target whichever platform sells best there for the series. The western market is irrelevant. They have a winning formula and aren't going to change it. MH is Japan's CoD.
>>285534392 >I'll be enjoying Resident Evil Revelations 2 on my vita. >when it was primarily developed and released for five other objectively superior platforms >buying the shitty, watered-down port that Sony paid for Literally retarded.
Capcom is a dying company as it is. The Playstation Vita is a black hole for major titles and big developers as it is. It's like the SEGA Saturn equivalent of handhelds, however Sony is smart enough to want to cut down on supporting it instead of try to make a new thing, meaning there won't be a successor. Basically, no. Monster Hunter will never be on a Sony handheld ever again.
i still have my pretty original model Vita from launch day ;_;
>>285536549 >I'd really be surprised if they actually announced a successor to the Vita. That wouldnt be for a good fucking while 3DS will probably get a successor next year but Vita has enough power to last 8 years with nintendo's lack of shit in their handhelds.
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