I want to pilot some motherfucking giant robots, what games are the best?
I'm playing through Xenogears right now and would like to give a different genre with mechs a try.
Chousoujuu Mecha MG on DS is pretty cool and honestly has some of the best touch screen use I've seen. Every robot has its own unique control panel on the touch screen. It's only in Japanese, but pretty import friendly.
It's developed by Sandlot, the same developers as Robot Alchemic Drive and Earth Defense Force.
The very best, most traditional Armored Core game is Silent Line. Newcomers might not like it however seeing how the control scheme is couple of generations old.
Armored Core Last Raven is basically classic Armored Core but with a newer control scheme. Having best of both worlds. It's fucking hard though so I can't fully recommend that either. It's mostly there as a love letter to the hardcore fans of the series seeing how it was the last game on the ps2 era.
Armored Core For Answer is the best newer gen AC game. Easier to get into and focuses on fast paced action, so you might wanna try that first.
Avoid V and to some extent VD like the plague.
For traditional Armored Core, which was more of a simulation than an action game, Silent Line is immaculate, putting you in a intricate and elaborate pilot seat of a lumbering mechanoid.
For a hybrid of the old style and newer, faster paced style, Last Raven is my all-time favorite. Hard as nails and incorporating faster paced gameplay while still expecting you to manage just as much after playing the old games for years, it feels like you're finally an ace pilot, pushing your machine to a whole new skillset.
For modern games, the fanbase is divided. Some prefer 4/4answer's complete balls-to-the-wall speed and agility, but in my opinion it comes off as far too much like a (modern) anime mecha fight and that just doesn't appeal to me at all. I can see why dodging and outrunning missiles and laser-jousting would appeal to some, but it's just not Armored Core anymore. On the other hand, V/Verdict Day plays much slower, with your acrobatics being limited to the environment you find yourself in and having a much greater focus on slower and more methodical gameplay, kicking off buildings to get speed boosts and popping around corners to take potshots. However, the game is structured to be multiplayer focused with a territory control system and very few (unique) single player missions available. Still, I personally prefer it just due to how it plays, and wholly recommend V over 4.
>I remember when everyone shat on 4 and FA for being nothing like previous core games
I took it as a refreshing change of pace. I still do very much prefer the older ones though. However I see 4/FA as a separate game with its own charms and appeal. That's why I recommend it to newer, more casual audience.
V was outright horrible and while VD fixed a lot of shit it was still mediocre in comparison. People hate on it because they discarded the already good reboot.
The modern Armored Core fanbase doesn't know what it wants. I personally hated FA as an AC game despite enjoying it overall, but VD was a return to form that made my dick rock hard. It seemed like VD should have been the stepping stone between Last Raven and FA in terms of gameplay progression, but whatevs. I'm just happy with the down and dirty style of VD. (There's probably a rimshot about STDs in that statement)
Let's not forget OMEGA BOOST BABY
net is currently slow, can't upload a webm
anyone else here feel like AC:V felt more like chrome hounds then an AC game?
>nobody mentioning ACE
Anons please. Another Century's Episode is godlike.
2 and 3 to be exact. ACE:R is meh. ACE:R portable is fine though. You can even emulate it smoothly with PPSSPP.
It did, which I really appreciate. Slowing the game back down a bit and making the action a little more relatively plausible made it feel like the real world again, a feeling I got from older AC and Chromehounds. To me, 4 and FA felt like a completely other series and the GOTTAGOFAST gameplay didn't appeal to me at all, making there only be one viable build style on the high end.
Too soon anon. ;_;7
>you'll never play together side by side with your resident /m/otherfuckers
>you'll never have your very own custom battalions, callsigns and emblems
>you'll never play survival and die one by one together
>you'll never escort susanoo to fuck over those BETA fucks in their hives
post your favorite mech that has been in a video game
I haven't played many games with mechs but Naked Jehuty is my favorite from a gameplay perspective
Pic related for mine. Shame that so few games really make you feel like a Super pilot.
Nigga u have
What the fuck did you just fucking say about me, you filthy zeek? Ill have you know I graduated top of my class in the Titans, and Ive been involved in numerous secret raids on the Delaz Fleet, and I have over 300 confirmed kills. I am trained in gorilla warfare and I'm the top sniper in the entire Federation armed forces. You are nothing to me but just another target. I will wipe you the fuck out with precision the likes of which has never been seen before on this Earthsphere, mark my fucking words. You think you can get away with saying that shit to me with your psycoframe? Think again, fucker. As we speak I am contacting my secret network of spies across the Side and your coordinates are being traced right now so you better prepare for the storm, zeek. The storm that wipes out the zeonic little thing you call your life. Youre fucking dead, kid. I can be anywhere, anytime, and I can kill you in over seven hundred ways, and thats just with my manipulators. Not only am I extensively trained in beam saber combat, but I have access to the entire arsenal of the Earth Federation Space Force and I will use it to its full extent to wipe your miserable ass off the face of the colony, you little shit. If only you could have known the gravity of the unholy retribution your little clever comment was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn't, you didn't, and now you're paying the price, you mono-eyed idiot. I will shit Minovsky all over you and you will drown in it. You're fucking dead, kiddo.
I know power armor isnt exactly a mech (it is a sub-set though, fight me!), but Fencer provides such a great mech experience with
herdual-wielded heavy weapons and nigh-invulnerability. If you wanna bitch about technicalities then next up would have to be the Proteus https://www.youtube.com/watch?v=CVampHRtMGs
nigga hasn't played Endless Duel.
Power armors aren't mechs, they're armor.
Mechs aren't armor, they're vehicles.
Mech is a robot piloted by a human which is required by law to destroy 90% of what it is trying to protect. I am certain this applies to Fencers.
There is no universally agreed upon definition for mech, so we are both right. what matters is that it provides an enjoyable mech-like experience
They aren't, but for the sake of simplification you can go ahead and call them one. Just expect to get shit on by clip/mag fags at some point.
Lets try not to let the mech definition shitposting get out of hand.
Oh, Crescens. One day we will walk down the moonlit beach together, hand in wing.
Evas are weird. A bionic as opposed to a robot, but definitely not a power armor. Still piloted as a vehicle, however, which makes them more or less a mech, albeit made primarily of meat instead of metal.
That's not a theoretical scenario. There's facts involved in that one, just facts commonly ignorant to.
I love SRW. I really do. Sunk hundreds of hours just into the GBA Original Generation games, much less all the hours slogging through pseudo-translated fan patches back in the day. But they're not really mech games, just strategy RPGs that happens to star mechs.
mai hazubando related
Aww man, I'd totally forgotten about Front Mission. Man, FM3 was my /childhood/.
See, now that's a mech sRPG. Even though the gameplay doesn't actually put you in control of the robot, all of the mechanics are tweaked in a way that creates a facsimile of robotic warfare. Regional damage, movement speed affected by turns, just blowing the pilot inside away, UNF my dick. That qualifies against what I said here >>285640476
None of the mechanics in the game are indicative of piloting a giant robot. It's mechanically a reskin of a generic strategy RPG; you could swap out every robot for the pilot inside it and the game would make just as much sense.
I love SRW, but it's just an sRPG with gratuitous roboporn, which isn't inherently a bad thing.
Granted, none of them are in English.
Dammit, I want a game about cute mecha police doing cute things.
I didn't say furry chibi police, I said cute police.
>No one said Virtual On
What the fuck.
He'll make it back to SRW someday.
Compare SRW and Front Mission.
SRW, you just control the units on the map; move them within their movement range, use borderline magic skills, choose their attacks from a list, and monitor blanket HP values. If you put a medieval skin on it, it's just any sRPG with less equipment options.
FM, you control facsimiles of robots. You build them from the ground up, outfit them within their tolerance, min-max their mobility options with jump jets and skates, and then finally attempt to blow the arms off your opponent or punch their cockpit in or whatever.
I love SRW, but it' just an sRPG with mechs, not a mech game. There's nuances to genre beyond "it has X so it's an X game."
>No game where you play as Master Asia.
If he's better than anyone, why is he dead?
daily reminder that Shinji had a higher body count than any of those niggas. dude genocided the entire earth twice
I understand that, and I don't hold SRW's formula against it. It's not an insult to call it "just an sRPG"; it's a very well made sRPG that nails the basics of its genre and wraps it all in polish and love. Regardless, the actual mech mechanics are borderline nonexistent, and shouldn't be used to define the game since it's purely aesthetic.
It only looks like a mech game. The connection to being a mech game is wholly cosmetic and shouldn't be used to define the game at all. If a band played a type of music but used the image of another type of music - for instance, played country but dressed like black metal - would you say they played black metal?
Shinji will never have the entire city structure of Earth planned around the chance that one day he returns to Earth and sees their lights in the night.
Eat shit and get off on choking your friendzone girl, Shinji.
There was a great DS port released a few years back of the very first game and localized to English. It's pretty brutal, but it has great atmosphere and all the hallmarks of the series in place.
2's a wash. No easy way to play it, unless there's been a fan patch I'm unaware of.
3's as easy to emulate as any other PS1 game. PSP may be able to emulate it now without the numerous gamebreaking freezes, haven't kept up with CFW after getting a PC that can emulate the PS1. One of its most interesting features is its intricate and fully realized depiction of digital communication in the era the game was made, including a branching and elaborate tangle of websites and encrypted files you can peruse for additional information and secret bonuses if you're a 1337 enough hacker. Great game, my favorite in the series, but a lot of that's probably nostalgia.
4 is (was, at least; I have to keep qualifying all my statements in this post, don't I?) a total bargain binner, so getting it and just playing it regularly on a PS2 is probably the easiest option. It's not bad by any stretch, but just is a letdown after 3.
5's, unfortunately, another wash. Square didn't give us this one, but we got.. Evolve. Ugh. Thanks. Maybe there's a fan patch out there for this one.
Evolve is the fucking devil. A shitty Front Mission and a shitty mech game in general compared to Armored Core. Fuck Square and everybody on their payroll.
Alright, thanks. I think I'll either emulate 3 or grab it off the PSN, then see if I can dig out my DS and flashcard, then go from there.
Here, have some of the finest /m/ animation money can buy.
Oh yeah, right, I /totally/ forgot PSN existed. Yeah yeah, that's totally an option, especially for 4.
Always love to get someone excited about forgotten old mech stuff. The modern depiction of mechs really doesn't do it for me, but the 80's and 90's really bullseyed where I like it.
I tried to find a gif or webm of Black Getter's cockpit opening to post in turn, but google let me down. Have a bonkers vector instead.
If it walks like a duck and quacks like a duck its a fucking duck. Why insist on calling it something different
>No Threesome ending with Allenby and Rain.
Mech games used to b prolific because they reflected mecha anime's prominence in Japan at the time, our source of vidya in that time. As mecha has waned in anime over the years (not dead, but not nearly the highlight it used to be) it's also waned in videogames.
Modern mecha anime is usually pretty garbage anyway, so I don't miss it. Rather not have it at all than have it and be crap.
WHAT THE FUCK
It's like they're not even trying anymore.
It has, but I just have a general distaste for modern mecha. (Gundam Unicorn was the only thing I've really enjoyed since Gurren-Lagann.) Like I said, it's not dead. But during the late 80's and 90's, when mecha anime was at its zenith, it was almost easier to make a list of shows/movies not featuring robots.
I was just funposting an explanation, noa, I didn't even watch the gif. Also, it's a shame we don't get patlabor games, I think the series is grounded enough that the American audience would still pay attention to it, making it viable.
It was good, but felt unfinished, like they couldn't get their hands on the budget they wanted. Good, but doesn't compare to the hilights of TTGL and Unicorn.
personal trivia: I actually reigned myself in from watching Unicorn until the entire series was finished. Waited until there were blu-ray quality rips of the entire series and devoted an entire evening to it. Teared up like a bitch at several spots.
Kinect-San, is that you?
That's from the second Patlabor movie.
There are on-screen fights, but they're so visually unimpressive you'll wish they hadn't wasted screentime on them.
To enjoy Cross Ange, you have to REALLY like lesbians. And not the cute kind, the sleazy kind who have harems of prison bitches and sexually assault each other while covered in a week's worth of their own filth.
Actually haven't watched it yet. I like to wait for series to finish first so I can take it at my own pace, in marathon-bursts. Watched the first episode just to scope it and I'm excited to finally see it, but haven't had the proper sit-down with it yet.
SKL was interesting, but just an experiment. Nothing of real substance worth using it as a genre tentpole. Wasn't a fan of the titular robot, but the pilots and 90's homage plot carried it fairly well.
Never watched Demonbane by choice. It just seems kind of goofy. Don't have a lot to say about this one, so I honestly might be missing out, but the premise just doesn't appeal to me.
As for Shin Mazinger, >>285650119
I.. honestly don't even know what Linebarrel is. I don't keep up with anime in general like I used to, and figure "If I hear about it outside of /a/ or /m/, it must be worth checking out." I got real burned out on anime in general a few years ago and have kind'a checked out. I'll totes admit I'm no authority on the overall state of it nowadays, but I know it got bad enough for me to stop actively pursuing it, which bodes pretty ill.
and nigga what
..oh. Huh. That's.. huh.
Yes. Absolutely loved it. Validated my love of UC and my childhood spent with it (plus made ZZ officially worth watching retroactively just to understand Unicorn). It didn't suffer the same way CCA did, being crushed into a movie with no time to properly set itself up for an emotional payoff.
Only read the first volume or ORIGIN, also waiting for it to be complete, and it seems like a very interesting retelling. Looking forward to finishing it when it does.
Mr OP, Armored Core 4, V and VD are recommended by me, as I have them and can say that they're easy to learn, hard to master. Lots of ru value as well, as I finished the original game and still play it to this day.
The "ZZ is shit" meme really needs to stop. It's discouraging people from watching a cool UC show.
Personally I don't think it's BAD, it's just the Diebuster to Zeta's Gunbuster (a related but very different show that will disappoint you if you watch it right after the original).
>To enjoy Cross Ange, you have to REALLY like lesbians. And not the cute kind, the sleazy kind who have harems of prison bitches and sexually assault each other while covered in a week's worth of their own filth.
sounds like shit to avoid
ZZ wasn't a bad series, but it was a bad UC Gundam series. We'd just come off the increasingly human and melancholic Zeta and are thrust into a quirky cast of characters with a plot that doesn't really mean anything until the home stretch.
Not a bad series, but the worst proper UC series. It's not a meme if it's founded.
And I mean, shit, I even said it's worth watching now. It was totally possible to skip ZZ and go straight to CCA just by reading a synopsis of ZZ, but to appreciate Unicorn you have to be familiar with the arcs and emotional take-aways from ZZ.
Hey guy. This isn't everybody's cup of tea, but it sure as fuck is mine. Slow, transforming, remote controlled, limb-based robot combat. This shit absolutely rules, and the garbage voice acting is a massive bonus. I love the hell out of RAD, maybe you will too.
There any sort of mech games that focus specifically on grappling/ wrestling? Just something that has a fuckload of weight, where you feel shit moving like in the WebM.
I've allways thought a Shadow of the Collossus style game where you're climbing up and down two fuzzy grippable mechas/monsters fighting like in the EoE fight, maybe trying to climb inside it's mouth cavity to stab it in the throat or something.
You're not, and as I've said before, it was my absolute favorite Front Mission. It was able to strike a perfect balance of the older simulation gameplay with a faster pace that really made you feel accomplished when you hit the sweetspot. It was, however, total bullshit hard at times, but that was part of why I liked it; it forced you to get better as a player and stop relying on upgrades.
There's nothing inherently wrong with Victory, but it's set so far in UC's future that it can't retain any real emotional link to the UC Trilogy (which, in light of Unicorn, could really be the Tertalogy nowadays). I like its gimmicks and the general tone, even if it was a little goofy at times, but it feels more like a spin off than a UC entry. Kind of the same feeling 0083 gives, y'know? Where it feels like the same universe, but tonally disconnected from the universe its in.
I remember playing Armored Core way back on the PS2 but every time I tried to get back into the series the games just felt really different and shitty by comparison.
Did they change that much or is my nostalgia deceiving me?
Not the best video, but it should give you a pretty clear idea. Keep in mind that 4 and V are part of the modern series which is much more streamlined in the Last Raven-and-before era, so if you go back to the PS2 days it gets even more complex.
youtube dot com slash watch?v=dcYwuphxE-4
ZZ is complete dogshit until you finally slog through 26 episodes and the show makes a COMPLETE 180 in tone and is basically a new show with similarly named characters
diebuster is just whack and has the same "trying way too hard to be cool and epic" vibe Kill la Kill gave me. matter of taste I suppose but since we're on 4chan I'll just put it this way
diebuster is for big fucking faggots and gay losers kill yourself
overall, extremely customizable, with some games going into autistic detail. In 4 you can change your head, torso, legs, arms, cpu, generator, and i think up to 4 weapons, then can fine tune your balance with something like two sets of weights per part, then further customize your stats with some point distribution mechanic, and there are literally thousands of parts to choose from.
>youtube dot com slash watch?v=dcYwuphxE-4
Man I fucking hate HEATS
Actually I don't hate it. I'm just so tired of hearing it. I fucked myself up.
never get tired of this though
Fuck no, the anime is godawful. Read the VN. Unfortunately the second one (where stuff really goes off the rails) isn't translated, but the first actually got an official translation.
>literally thousands of parts to choose from
Really? It didn't seem like there were that many parts, but still a lot to choose from.
Also, I wish I could get better with a NEXT built for something that isn't just close combat.
PS3 and 360
It has an alright single player mode but a lot of it is multiplayer which while good is heavily team based and as we know our robo lust is shared by far too little people
get yourself some friends though and there's nothing else like it
Who was the better protagonist is debatable, but I personally feel that Bangarang was a more realized character. He seemed confused and scared and like he was masking it all under a veneer of confidence, which every Gundam pilot really boils down to at some point, but like I said it's kind'a a subjective thing there. "Who can you identify with more?" is the crux of the comparison.
I'm definitely into half of that, and at this point Demonbane comes up in mecha conversation so much I really should inform myself. The art direction's kind of a turn off, both the CGI and mechanical design itself, but maybe it'll grow on me after a bit. I'll at least give it a shot some time soon.
...pfffthaha. Oh man, I'd forgot how much I loved RAD's crapola localization. A high school friend and I quoted that game for years. I'm gonna have to drop that on her again after all this time.
Well, that is true, but it still doesn't change the fact that MSG and Zeta flowed effortlessly between them. ZZ's pacing obliterates the atmosphere Zeta had set up, which MSG set up before it.
If you have a PS3, be sure to check out the PS2 era Armored Cores for even more meticulous customization. My favorite way to punk the computer in the arena was to immediately overheat their machine and let it malfunction to death.
I must have played RAD when I was.. 16? 17? And it was my initial first-hand exposure to just how bad a localization could get. It and Chaos Wars began my endearing relationship with crappy production work.
It will, trust me.
I even cried at the end and I never cry over fictional stuff.