Compounded to this is the high level entry for the effort involved: emulating a complex (and partially undocumented) x86 CPU from scratch, undocumented NVIDIA graphical and sound components, obscure BIOS for each hardware revision posing problems with lots of stuff including video rendering. (More) There's progress nevertheless, but it's slow and interest is very low.
>yfw the first xbox emulator is the one that came with the 360, and the first one we'll have on PC will be that emulator running in a 360 emulator.
Every PS3 has a PS1, PSP and PS2 emulator
Install a custom firmware and you can use them
>shitting on Kingdom Under Fire
Could your taste be any more shit?
yeah, I know. still. guy gave me everything. tons of games, some better than others. splinter cell for soft modding (cool, I guess, but I think there are other methods now).
no breakaway cables! was so bummed out.
>ITT: People who don't know what they're talking about
Best answer I can give is that there's no developer interest. The vast majority of the original Xbox's library was multiplats and PC ports. How many games are there on the console that can't already be played in HD some other way?
>The architecture is scizophrenic
>The GPU has no documentation and nobody knows anything about it other than it's a combination of a Geforce 3 and 4, a card that has never been available in the market.
>Other things such as nobody knows how to properly render the games because there's over 6 FUCKING WAYS to render them.
No. But its a decent console to soft-mod and emulate older games.