I'm playing KH for the first time, just got around to emulating it.
Should I pick the staff, the sword, or the shield?
staff is the objective best because it gives you more MP, and MP also increases the damage your magic does so it makes the magic overpowered
the sword and the shield just give you a few extra points to attack and defence that you can make up later with items, you can't make up the extra MP staff gets
drop shield if you aren't a pussy, only baddies take damage
IIRC the staff is objectively the best answer if you want to minmax because you cannot reach max mana without it.
In terms of actual practicality, IIRC the shield is the most useful off the bat.
That is pulled out of ancient memories though, so take it with a grain of salt.
First, if you are on epsxe, turn on reverb in sound settings.
I remember the music sounds like shit emulated.
After that here's the lowdown:
Sword - more combos and counters, hard but fun
Shield - lots of abilities that keep you alive, easy but less fun because you get less cool moves
Staff - more magic, balanced in terms of offense/defense
Also on video options in pcsx2 set on renderskip=1 it removes garbage graphics and something that slows down certain elements, also avoid 8-bit textures since they cause slowdown instead of speeding shit up, this only works in KH1, KH2 uses a not too different config
in addition to what everyone has said about the staff, DROPPING the staff reduces your starting AP so staff is the best
you get all the moves eventually, it just shuffles the order
why would you ever drop sword? it makes the early bits way easier if you have extra attack and you shouldn't ever be taking hits for the defence loss to matter
sword is retard mode where you just mash out combos and dont' learn guard or have decent magic so you hit X for half the game because you have no other options
you do more way more damage with even 1 more MP
>mfw people actually picked shield and not sword
I wonder how many other games people actually opt into being a pussy
>What's the difference?
hard mode is actually pretty damn hard instead of only hard if you don't ever level up
couple more sidequests and items
an extra even more hard bonus boss than the other pretty hard bonus bosses
there's a few more abilities
like one extra cutscene that doesn't matter and some stuff that ties into the awful sequels
that's about it really, nothing major.
Uh, no, sword is the mode where you actually parry and counter enemy attacks and need skill to win.
Shield is the mode where all you have is a basic 3 hit combo and you never even learn to play the game because abilities like Second Chance hold your hand from early on.
I DIDN'T KNOW THERE WAS GOING TO BE A TEST!
WHAT DO I DO?
You drop don't drop the shield because having whooping one def sucks for a first timer and your strength is going to go way up anyway,
You don't drop the staff because having some extra AP is very nice.
being Number 1, now what? Do these questions matter? What do they mean?
You don't drop the sword because it makes the game boring.
But it looks like most of /v/ are casuals who prefer easiness to fun.
First time I played I went straight on Expert mode, picked sword, dropped shield. never looked back. Git gud.
They set the enemy scaling for the game, you'll get something like your journey starts midday then progresses into the night.
Means things will start out average then get harder
just answer honestly
+staff -shield is basically the same stats layout only magic is worth using ever
it actually just effects how much EXP you need to level. dawn is less early and more later, night is more early and less later, midday is average
>mfw I reach level 100+ and beat the game on Very Hard even I was casual as fuck child at the time but I really liked the game.
Man I love KH.
No shit /v/ is Casual Did you know that /v/ has issues with THIS GUY?
I can't remember which answers lead to which result, but if you get "dawn" it means you level up faster for the first 40 levels and slower after level 60. If you get "dusk" it means you level up slower for the first 40 levels and faster once you're above 60, and "midday" means you'll level up at a consistent rate throughout the game.
For most powerful Sora, grab Staff and drop Sword. Staff gives you more MP in which you can't get anywhere else. Shield gives you equipment and accessory slots along with defense. Not dropping or not picking shields gives you an equal medium of slots. Sword just boosts strength but you can easily synthesize strength boosters. Picking sword is pointless.
the reason people have difficulties with him is that he's one of a few parts in the game where you cant just mindlessly mash attack and win
after 10 hours of being conditioned to do so it's hard to break habbit
>mfw learning people had a hard time with Demyx
My younger sister did, but she was like 7 when she played it.
>wanting to literally use one button to play the game
horrible, it's somehow way way worse than the original GBA game because it makes the combat way more boring
triggering that requires you to land a finisher so it'll activate
the real mlg way is just killing them instantly with magic
Don't forget the widescreen patch if you are playing on widescreen.
in kh2 you obviously want the shield because without once more/second chance fighting organization members is a huge pain in the ass
it doesn't effect stats and only changes the order of support abilities, all the other really important abilities in kh2 are obtained at the same point regardless of what you pick
okay, three things
First, who is this red headed semen demon?
Second,In case you haven't noticed I'm new to emulation because I just built a gaming pc, but there's these weird lines around text. What can I do to get rid of those?
Third, where can I get a widescreen hack?
I played the original release, and the game isn't very hard. You didn't need to minmax, and by the time the hard fights come up you are fine on magic.
Now I'm sure you might need to minmax on critical or whatever that super hard mode introduced for 1.5, but for base game you should be fine doing what the fuck ever.
Enable widescreen hacks option and you can't get rid of that thing around the text, it's the only issue with emulating the game.
There's a 60fps patch too you should get.
Blocking is the casual version of parrying
People who started with shield probably don't even know parrying exists because they never had to learn to play thanks to getting a million passive abilities that prevent you from dying.
>First, who is this red headed semen demon?
one of the original characters
all it does is make the camera worse, make the music worse and introduced zero EXP which makes the game a joke
I don't think there is a way around the text outline.
On PCSX2, go to the System tab. There should be an option to enable Widescreen Patches. Click on it, it should be enough.
This will stretch your HUD by the way, no way around it but not much of a bother.
Weird lines are the result of increased resolution.
Just deal with it.
Also Kairi gets hot in 2.
>It fucks things up since it shows things that wouldn't normally be seen
no it doesn't
It's not 60fps, they censored the game even more, and even the lighting was made worse. It's not worth it.
Yes it does. I used the widescreen hack with Persona 3 and it would show characters walking in place "off screen" until it was time for them to enter. Then when it was time for them to leave they'd walk "off screen" and continue walking in place.
kh1 has actual RPG elements and the story flows better, even if COM has some cool moments and was the last time the series even approached good story
because you do the same thing over and over and over and the devs thought that giving every enemy a billion health bars and making you do no damage was good gameplay
first game -> stop while you're ahead and make up your own ending
The remixes don't have pantsu.
This isn't Persona 3 and that's straight up nitpicking anyway since it's a minor issue that doesn't take away from other benefits. HD remasters also have that problem too on occasion, it depends on the game and the patch.
I was the same age when the game came out, that makes it okay.
>KH2 Final Mix is too damn fun gameplay-wise to ignore
the only good part of the gameplay is the data organization members, something that requires you to suffer through like 40+ hours of bullshit to get to
you might as well just play devil may cry or something and save yourself a bunch of tedium
>he doesnt know that DS games secretly look great with just a resolution bump and texture filter
I lost once because it was basically a time attack wasn't it, and had no idea it actually had an actual speed challenge like most games when they give you a set time and it's like half an hour or some unnecessary amount.
It's not valid because nothing gets fucked up.
Kingdom Hearts has such a retarded story, how is it so many people love it?
Don't get me wrong, I love the story too.
Oh, shit, I'm just wandering around in a cave and this hooded Jedi starts harassing me
>playing any kingdom hearts game besides the first
because they were all 10 years old when the first game came out and now they have a form of stockholm syndrome where they keep following this shit because they want closure
it's the same reason so many people read naruto and bleach
Hellfirecomms has a good playtrough for that and helldragon said it best "BBS is like a woman, you want to fuck the woman. DDD il like a sweater, you can't get to the woman whit it on, therefor rendering it useless."
>you get all the moves eventually, it just shuffles the order
in kingdom hearts 2.
in the first one you do not get all the moves. which ever one you give up you do not get all the moves for.
>because they were all 10 years old when the first game came out and now they have a form of stockholm syndrome where they keep following this shit because they want closure
Some people are actually autistic too and enjoy it.
Best Girl. Best Themes.
because nothing about this series makes sense or is planned in advance
even the first game, the only one that has a plot that actually has some sort of proper narrative instead of just being a bunch of shit that happens that will be explained in a later game, is full of stuff that's not explained because the story was changed pretty heavily halfway through development
Why is Xehanort the best and the most retarded villian plot design wise.
after more or less quitting this series ages ago I recently replayed the first one
it's actually better than I remember it being, maybe it's just in comparison to later stuff but in particular the story surprised me by how not cringe inducing it was
probably because disney kept the writers from going full retard because they didn't think this would be successful at all
I haven't gotten to that part but, Young Xehanort that can travel through universes//time helped Old Xehanort create 13 vessels in which Xehanort's essence could be stored. That's what Organization XIII is.
You haven't played Kingdom Hearts X I see, the Japan exclusive mobile one.
It's confirmed that Aqua is actually the mother of both Sora and Saix, and King Mickey is Sora's father.
>Played the game for the first time
>Look up guides later in the game for strats for beating 13
>Every video has health bars across their screen
>Mine was tiny as fuck
>Completely forgot I was playing on critical
I don't understand why people settle for less fun.