>Series history of the worst netcode for any FPS >Overly powerful flashbang grenades (that effect movement as well.. it's not as if there's a fresh mobility system that's trying to be played here) >Tiny maps that reinforce camping through guaranteed traffic and vantage points >Shotgun range is fuck all.. again >*Prone blocked* AKA it's the worst of arena shooters and the worst of realism.
>>315306826 But the beta had smooth as fuck net code, and they've already released post-beta patch notes that they've fixed problems like excessive ping, they've nerfed flashbangs, and also they give you the perk to counter flashbangs even earlier
>>315306826 >Series history of the worst netcode for any FPS Nice shitpost. Battlefield won this award ages ago. BO3 netcode was actually "correct" for a matchmaking based game. And it will get better in 2016 with unranked dedicated servers, backed up by a server browser. >Overly powerful flashbang grenades (that effect movement as well.. it's not as if there's a fresh mobility system that's trying to be played here) Already fixed. Seems like you didn't read their blog post about the beta feedback. Fuck off. >Tiny maps that reinforce camping through guaranteed traffic and vantage points >camping >camping in BO3 Hahahahahahaha. >Shotgun range is fuck all.. again Shotguns were the best thing to come out of the BETA. Extremely powerful, good range, fun to use while sliding and wallrunning. Nice shitpost.
>>315308051 Except it's >$60 for base game (whether it sucks or not it's a very standard price for new games nowaday) >$30 for season pass including all content DLC >$5 each per small cosmetic/reskin DLCs that are completely unnecessary to own
>>315307564 The netcode would seem smooth as fuck if there's no way of telling if it actually is. That doesn't make players actually where the game says they are during play. I'm not one of those fucks that tries to judge the game on kill replays, because I realize that's worthless; but I couldn't even begin to judge the netcode because the remainder of the beta was so uninteresting. That includes flashbangs. It doesn't get better that they can immobilize a player. That doesn't make for interesting gameplay.. nor interactive, duh.
Combine is a shitty map. Evac isn't some great map.. and is actually pretty boring and repetitive (it's also a pretty shitty map). Hunted tries to force clutch points and camping from vantages. It's also a bunch of chest-level walls. Stronghold, like all these maps it seems, is basically just two sides with no other spawn options. Ordinarily with that, there's spawning behind teams pushing forward. There's meeting in the middle with completely empty sides, which is repetitive and non-dynamic.
That's every map from the beta.
Fucking Rejack. Fucking minimap icons where using thrusters. Fucking fast hands and scavenger perks again. Fucking equipment wallhacks, silent movement perks (which completely undermine awareness), and sprint actions being behind a perk slot.
>>315308294 BF doesn't inaccurately pool the damage so that there's no incoming damage warning until it's too late. It also doesn't make gameplay that's supposed to be 75ms ping, 281ms ping (on dedicated servers).
>>315309521 I just read and saw some videos on the netcode. In essense, LAN is superior. Playing games competitively online is retarded, or trying to get good at them in general since there will always be lag.
>>315309414 >15 hour campaign Ghosts and AW had a combined campaign length of 12 hours
>and the base maps You mean the recycled maps from the last few games that have slight changes
>It's additional content that they've worked on after finishing the base game. So while they work on the game they're also working on additional maps that will be released separately along with the game to gauge more money out of consumers. It's the equivalent of taking out content from a game and selling it separately during it's release
>>315310054 >Flashbangs are still not as OP as they were in the beta If they affect movement, they're still awful. What's even the point of concussion grenades, then?
>>Maps are shitty and boring >your opinions are shit You have no clue how maps should be made. Protip: if players are just flushing the middle instead of wandering and exploring the sides, and flushing out the middle stragglers, there's no strategy. It's campy and stagnant.
>>Rejack >Nerfed to the ground I'm not even interesting in how you can "nerf" respawning with an extra life, artificially extending "skill" and engagements in already-tiny maps.
>>Complains on perks that are there for playstyles >Okay Those are playstyles that are being developed by removing options that should be standard, or giving cheap options to those that nerf their own interests. Of course it could be fun running and shooting, but why do that when you can have an indicator on your minimap for nearby players?
>>Equipment wallhacks >That's a specialist power, and guess what, you can see on the radar when someone is using it It's a perk: Engineer - Allows you to see all enemy equipment which glows red through walls.
>>315310185 You're not making a claim, you're making an ad hominem and undermining your own post.
>>315310553 >appeal to popularity Even CoD4 has servers.
>>315310825 >Even CoD4 has servers. How is that a fallacy? You said older games don't have this problem and I mentioned which ones so I could play those instead. Yet you were retarded enough to mention COD4 which still has the same problem. This isn't just a problem with the hitboxes but online games in GENERAL. Not to mention COD4 still uses the Quake engine. Why are you arguing with me for no reason?
>>315310872 It includes a season pass and a bunch of cyborg weapons and shit that will already be released separately Also they're not working on new content post launch if the map packs are being released shortly after the game
>>315310825 >if players are just flushing the middle instead of wandering and exploring the sides, and flushing out the middle stragglers, there's no strategy. It's campy and stagnant. Well, good thing that BO3 features no middle-camping and has a dozen of areas per map to abuse and flank around in then.
>He thinks that Rejack is OP or something Please stop, you're embarrassing yourself. Rejack is wasp tier annoying at worst.
>Engineer That's been there in a different name in almost every CoD to date. SitRep. Also it isn't a good perk option over most other options in most other situations.
You're basically telling us that you're too casual for CoD.
>>315311963 About 7 threads yesterday, and 3 threads right now. I understand that Activision fears the death of this franchise since it's a joke all around the internet, but please, be more subtle at your job.
>>315311297 >Well, good thing that BO3 features no middle-camping and has a dozen of areas per map to abuse and flank around in then. It does "feature" those things. The maps are small. What else are characters going to do?
>That's been there in a different name in almost every CoD to date. Appeal to tradition. It's also not discussing the whole point of that, which is cheap design and ludicrousness from too many counter options. There should be standards for what is actually effective. If they aren't functional, why are they in the game?
Thus, there's no design direction.. It's just a bunch of mechanics spliced from multiple games in the series. It benefits nothing from actual scientific research on game design and motivation and psychology. Thus, the game is awful.
>>315312151 >gets told No, you didn't. This is yet another shilling thread for a franchise that has been milked to death by a bunch of talentless hacks. I'm quite glad Fallout 4 it's coming out at the same time. I mean, the game is going to be shit, but at least is going to put down cowadooty for good.
>>315312365 I'm saging with every post though. Also, it's quite clear it's shills because no one is even talking about the game anymore. No one is interested in talking about this, though I do not blame them, it's fucking COD after all, everything BO3 has to offer we already have it in COD4.
>>315312501 It's already happening. Dudebros don't even care about COD, no one even bothers making fun of it in it's news and outright ignores it, hell, Microsoft knows that COD is dying and they let the exclusivity deal go.
>>315313128 >Have you seen the leaked footage + Bethesda's Shitty rep with buggy/glitch ridden launches Yes I have, you think that's going to affect sales? Skyrim was a bugged mess, New Vegas was a bugged mess, Fallout 3 was a broken mess. All had massive success.
COD is a beast bleeding to death, if BO3 fails, like Ghost and AW did, it'll be a stomp in it's head. I don't give this more than 3 years before Activision just gives up.
>>315312637 >Activision says Black Ops 2 has nearly 12 million monthly active users >Momentum ahead of launch has been strong and engagement for Call of Duty: Black Ops II grew quarter-over-quarter again to nearly 12 million MAUs, an unprecedented level for a game that is three years old and only available on old-generation consoles
>Activision says year-over-year Call of Duty franchise revenue increased ‘double digits’ because of revenue from BO1, BO2, AW, & AW’s Supply Drops >Activision Publishing’s Call of Duty franchise year-to-date non-GAAP revenues increased by a double-digit percentage year-over- year due to strong catalog sales of Call of Duty: Black Ops, Call of Duty: Black Ops II, and Call of Duty: Advanced Warfare, both for full game and Supply Drops. Call of Duty: Advanced Warfare remains the No. 1 game on next-generation consoles life-to-date as it has been since its launch a year ago.
>>315312289 Bro, you're fitting in with us. Finally you can join our culture and become an official /v/irgin. Your opinions are superior to these shills and plebs that flood our distinguished board with shitposting and memes. Thank you for contributing to the progression and and preservation of our wonderful and insightful board.
>>315314323 Yeah they had a new nuketown trailer with everyone wearing new outfits although im not sure how they are going to do that and keep the specialists recognisable so you can tell what you are going up against
The trailer is full of cringe voice chat by the way
>>315313186 I've played every single CoD since 3 which happens to be a good game despite the unpopular opinion. Black Ops 3 is a breath of fresh air in a series that has become rotten and stale. Treyarch cares about Call of Duty, they have been making them for years. This is the most innovative and fleshed out CoD experience in 7 years. I am happy to say I payed 100 even for the digital deluxe edition on PS4. I enjoyed the BETA and this will be the first game I play without my friends in a long time.
>>315315141 What are you talking about friend, I agree that Poopy Dooty will be dead because Fallout 4 will be so shit that Black Cocks will be an absolute pile of trash in comparison to ShitShoveler 4. I have the popular opinion because I am a /v/irgin for life!
>>315313684 >someone is very experienced GIMP user but still uses 2010 version, because he knows it very well and it's enough for him >just because new Photoshop came out he should get it right away because it's new and relearn functions and UI as it should work the same as graphics editor number 1723
>>315315805 >RNG hipfire >a bunch of mechanics that are detrimental to gameplay that don't even make sense (flashbang concussion, prone blocked) >shitty maps It's as if the game could actually feature objectively interesting design and not be totally worthless.
>>315315805 If the basic gameplay is the same, then I have no reason to buy it.
>>315315787 Oh yeah, im going to gimp my company to keep using Windows 2000 even though no one makes more software for it because everyone's used to it. No, you fucking do your job with new shit, stop being a lazy fuck and update your game's engine.
>>315314875 Get used to it because apparently most games on PC are like this. I am strongly considering going back to consoles because of this. Not to mention the fact that most physical PC games are just keys, you still have to DOWNLOAD the game from Steam, you can't even save it on a HDD then install it to your main HDD if you want to have space for something else.
>>315316098 There's a perk or something that lets you reload while sprinting. If you played the beta, you'd know the flow is completely different with the movement changes. You can't stand still or you die, there's tons of vertical movement, people are fast as fuck, and grenades are easily avoided.
Because it is literally advanced warfare with a different name All you fuckwits say that fallout is a copy or whatever of Skyrim but you eat up this shit because >m-m-m-muh slightly better grafix Fuck you /v/ you cancerous children
>>315316785 I know, I just hate Call of Duty so much that I feel the need to post in every single thread about CoD. These losers are so gay, they are happy playing this trash. That's whats wrong with the world today, Call of Duty and Fallout 4!
A few threads ago I read about some anons mentioning modded zombie modes. I think they implied that players could get infected and that there were servers with large amounts of players. Were there any other cool mods besides that and the Star Wars mod for 4?
>>315316553 The flow was completely different in AW which had unrestricted jetpack movement, grappling hook, and some guns with perfect hipfire accuracy in addition to shooting/reloading while running. Black Ops 3 plays very much like Black Ops 2, except the maps have a few setpieces where you wallrun or double jump over an obstacle as opposed to there being a ramp, ladder or stairs. It's really uninspired compared to the games it ripped from.
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