I would say it's just shitposters on /v/ but it seems to be people all over the internet, tf2 and overwatch have almost nothing in common besides both being shooters
blizzard copied a couple things from tf2 and now people are all saying it's in direct competition, saying overwatch will replace tf2 is like saying dota2 will replace sc2, they're not even the same fucking type of game
overwatch looks like it took very basic watered down elements from a couple different games, mashed them together, gave everyone an auto aim win button, and slapped on some microtransactions
>>315368024 >cherrypicking I know for a fact I can connect to any PL_hightower and find 99.99% of MG soldier, cancer engies, lolblast pyros, you know in fact, this game is stale, loadouts don't change the fact that there's only 9 class.
>>315368793 it'll do really well at first, their will be a couple massive tournaments because blizzards likes to just throw money at stuff like that, the top teams will realize it has the skill ceiling of a reader rabbit game and they'll go back to wherever they came from, after that the comp scene will be entirely made up of rejects from other games, just like hearthstone is a bunch of mtg rejects
the brightest stars burn out the fastest
6 months after release you won't hear anything about it, I guarantee it
You're joking, right? Blizzard is the best game developer in the world. The latest subscriber numbers just came out for World of Warcraft. Check this out. This is an MMO that's ELEVEN years old, in the dead middle of undoubtedly the worst expansion they've ever put out. And you know how many subs they have? 5.5 million. For all the talk of Wildstar this and Final Fantasy that, it would take Blizzard probably another five years and a sick combo of terrible expansions to reach the subscriber numbers the fans of those games are CELEBRATING.
Blizzard is the king of PC gaming. Always have been, always will be. They are the creators of not one but three classic, landmark, monumental PC game franchises. Three. Most developers are insanely lucky if they manage one. Blizzard? Three. And if you want to call World of Warcraft a fourth on account of it being a spin-off in a totally different genre from Warcraft games, with a largely different audience, you could call that a fourth. And in ten years we'll undoubtedly be looking at Hearthstone as one of the greats in gaming, if we're not quite ready to crown it today.
When Diablo III came out I played it for a week and quit. I got to 60 and did some Inferno and quit. The game sucked. And if any other developer had made it that would have been the end of that game, everybody would've forgotten it. But Blizzard is different. They're world class. They worked on that game nonstop until it was good. They did radical surgery on it. They became such experts in fixing loot games that they were actually brought in to Bungie to show them how to fix Destiny. They didn't just give up. That's the Blizzard difference. That's why WoW still has 5.5 mil subscribers while it's the worst it's ever been. And that's subscribers! Not even players! They have that many players using a model that's a relic now. Yeah, it's pretty clear Blizzard is a special company.
Overwatch will destroy TF2. Blizzard will improve it until it does.
>>315368889 I feel like the comparisons to Dota or LoL are even more unfair considering you are still able to change your hero in the middle of a fight. This still allows "changing to the situation".
The hero thing also fixes a problem that legacy players of TF2 never really understood. If you were a new player, you would have no fucking clue how to engage an enemy. "Why did that heavy set me on fire?" or "Why am I stunned?" or "Why did that soldier set me on fire?" or "Why does the sniper have something that makes me bleed? Also what is bleed?". That shit doesn't happen with heroes. You know their moveset and you can at least expect something instead of wacky bullshit like a sniper throwing a yellow debuff at you and suddenly you're dead because you didn't even fucking know what that was.
>>315370071 Oh, I'm sorry man. I had a complete misunderstanding of your argument and went off on my on rant. My bad
There a few things about a MOBA that make it much different gameplay wise than this. The universal tower system and, like we discussed, the inability to switch your loadout and adapt to the situation are all key elements that are absent in Overwatch. I think the game should be compared to all other FPS games, not just TF2. Blizzard just cultivates that because they are viciously gunning for the remaining TF2 audience.
>>315370356 >sandvich, spy's watch, demoman's eyelander charge, bonk etc. >OW's ult ability where you need to shoot random shit to charge it
Your only counterargument is >b-but you can bypass the cooldown by collecting weapons or going to the locker
OW and TF2 are the same fucking shit. OW doesn't have fucking creeps, lane-pushing and towers that attack you. I dunno why TF2c ucks can't accept another competitor, so that Valve may get off their lazy asses and make TF3.
>>315373103 >Valve can't even be bothered to port in the shit that the community makes anymor I agree with pretty much everything except this part, wasn't the invasion and scream fortress event community supported?
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