ITT: Games we've refunded and why
>Rise of the Triad
Didn't work on my machine
Hotline Miami clone with useless super powers
>Press X To Not Die
Lame and unfunny and I finished it a couple minutes after my purchase.
Anno 1404 when it was on sale but only because I realized the gold edition was just a buck more and Venice would be $10 separate. Refund was confirmed in under an hour and then I bought the gold edition.
Alpha as fuck, game looks super interesting but isn't playable, couldn't really get into it anyway
>Lara Croft and Temple of Osiris
This made me sad. Game has 4p coop and shit. Crashes and black screens within minutes, has never once been patched in a year.
>Had no mates who fancied playing co-op with me
You can't play the main campaign co-op online, only raid mode. (Which sucks.)
Seriously senpai just play RE5 again. Maybe RE6 if you're desperate.
>mfw replaying RE5
its so good
>Roller Coaster Tycoon 2
There was an annoying resolution bug that caused several menu items to be offscreen, making the game unplayable.
I couldn't fix it with any of the recommend guides online so I refunded it and just played a bunch of RCT1 instead.
>Batman Arkham Knight
For obvious reasons.
Hyperdimension neptunia because I accidentally bought it for myself when I forgot to select buying it as a gift, to give to a /v/irgin last steam summer sale.
He was Nigerian, and seemed quite thrilled with the gift desu
How can you hate Rev 2's Raid mode? Its easily the best coop mode RE games have had in the past what? Four or five games? Outside of campaign coop, but arguably more replayability.
Yeah I later found it was local only anyway and I really didn't fancy cramping myself in a corner with two people at my desk. I was replaying 5 but my co-op buddy can't be bothered anymore and 6 just bores me.
>you will never wipe away the memories of the Resident Evil games you like so you can play them for the first time again
I've only ever refunded one, and that was Lethis : Path of Progress.
It looked like a classic-style city building/management game in the vein of your Zeus or Caesar, and then... it was a janky, disappointing mess. The art was very nice and they had SOME ideas, but the entire thing fell flat on it's ass once you get a bit into the game and see a lot of bad design decisions. It just didn't feel finished, and it did not justify the hefty price tag. I still feel sorta bad about it, because I want to support indies who I like and ideas that I want to see more of, but the game just was not good.
I refunded a game called Safecracker because it was unplayable on my computer. Which is a shame, because what little I did manage to poorly run was fun. This is what I get for not reading Steam user reviews.
I also refunded Life is Strange, because the dialog is so fucking awful it made the game unplayable.
I bought something to play on my old laptop, but it kept overheating. Not that I'm surprised it did. I mostly did it to test refunds I just figured I might like the game. And I probably would have liked it if I played for more than 3 minutes.
Have you actually played either of those? The merc mode is way slower. In fact, Rev 2's Raid mode is perhaps the fastest in any game. Enemies aren't as inflated HP wise so you can take them down pretty quickly, you can move while attacking and run, you don't have to wait on the game to decide it should finally spawn the next wave, and even getting more gear/unlocks and ammo is fairly painless.
>Have you actually played either of those?
RE5's extensively, RE6's enough to know.
On top of poor animations and no visceralness to the combat (seriously, Chris's punch in RE5 is so satisfying) REV 2's raid mode had this linear track design, rather than RE5's or RE6's well thought out arenas.
I guess they added controller support and some different characters you can play as. Was disappointed that you couldn't aim up or down still. Think they made the world bigger. It was fairly fun to play, but I didn't feel like it was much of a difference from the flash version. Might pick it up cheaper in the future though.
Oh god why is this so funny
Tell us more about what you don't know
RE5 and 6 had a handful of arenas though, and they were all very very very slow to spawn enemies if you kill them too fast. Rev 2 has a ton of maps and better balance for the multiplayer as well. Granted, most of them are lifted wholesale from RE6, Rev 2's campaign, and Rev 1, but its still nice to have the variety.
The punch thing I can kinda get, but I really don't see it as a big thing personally. Especially since I think being able to customize your characters to be a more interesting way to play than being forced into using a handful of guns/grenades based on your character.
>Especially since I think being able to customize your characters to be a more interesting way to play than being forced into using a handful of guns/grenades based on your character.
Cause Capcom clearly designed the characters in RE5 to have their gimmicks and styles of play that compliment other characters in co-op. Like how Sheva has the bow and arrow and grenade launcher
>mfw using the ice rounds on a bunch of niggers and then doing a one hit kill for a bunch of time on them
Yeah, it's nice. I just said "I meant to buy the gold edition" and there was no problem.
If they didn't make that part specific, I would have lied and said it didn't run or something.
But okay fine fag, let's address this
If I finish a game under two hours and honestly didn't enjoy it, why shouldn't I get a refund?
There are early access titles I've finished in 30-50 minutes. Why shouldn't I get my money back?
And that still exists, cept you can now customize your character even further. Each char has skills which reflect a certain play style as well as more active abilities. Mostly things like grenades, but also the occasional special ability, like Hulk's ability to stealth for a set time.
It's actually got a lot more content and lots of different endings that I'm pretty sure weren't there before. That game is a great deal of fun and worth at least a couple of playthroughs, imo.
I like butthurt indie devs, though. It's entertaining to me because they always end up being the ones making shit games.
You don't see Yacht Club Games, Edmund McMillen, and Klei getting butthurt.
Just people making boring walking simulators or self-proclaimed pixely retro games that use lazy gradient shading at parts (Fez)
Fair enough. I will admit 5/6 had more arcadey gameplay and 6 especially was a blast to play once you understand how the mechanics work. Playing as Jake and I think it was Sherry? Were fun as heck. Kinda wish they kept more alternates to knifing around, but ah well. Maybe next game.
>I like butthurt indie devs, though. It's entertaining to me because they always end up being the ones making shit games.
Like Revolution 60. I swear this game was made so wu could call herself a game dev
Uninspired L4D clone, couldn't justify the purchase so I refunded it.
>Super Mega Baseball
More complex than I wanted to deal with in an "arcade" baseball game. Also, it's ugly as sin.
Game is fucking garbage
Ran like shit, failed checkpoints in the fucking forced tutorial because of dogshit partner AI. I think it's still registered to one of my 6 or 7 Uplay accounts.
Wasn't fully cooked.
Nothing really. I don't buy shit I don't already know I'll like - with the exception of Bundles maybe where I ended up getting a shitton of crap I didn't really want. Sadly, you cannot refund it.
Sadly, you also cannot get rid of them, apart from moving them to an invisible group. I really wish they'd let you trade that shit in for cards or gems or something
I don't get why some people get deeply upset over having a bad video game in their library. It's something that happens, and if it really gets in your way while browsing or whatever you can hide it. What's the big deal?
>I don't buy shit I don't already know I'll like