played through it again and got 201 gold bananas on it last year, my only real gripe was the bonus stages were pretty shit, especially Beaver fucking Bother. Stealthy Snoop, and Mad Maze Maul were the shit, Busty Barrel Bust Up and the minecart dynamite ones were decent.
>Inb4 do the level 5 times, If you don't do Troff n Scoff until you've finished the level you can nearly always find a tag barrell within 30 seconds of whenever you need to swap
>Banjo controls like ass >Aiming eggs is horrible >Spending more than 5 minutes in a level reveals how uncharming the majority of them are. >No names of puzzle pieces like in SM64 so difficult to keep track of the pieces you have gotten. Likewise the lack of names for puzzle pieces means you don't even have the vaguest clue what to search for in a level for those final pieces so you end up just wandering around until you stumble onto them. >A lot of the puzzles are simplistic shit with a timer. Matching pictures, mazes designed so that the wrong turn is almost immediately terminates into a dead end, etc. >The music has not aged well at all. Certain tracks just sound really bad.
Maybe if I didn't pick up my old save file and just started a new one I wouldn't have had as many gripes but I was disappointed by how much of a shittt time I had replaying it.
Yoshis island. It was my favourite 2d platforner until I recently replayed it.
Baby Mario is a fucking awful mechanic. Having baby Mario fly around when you get hit just turns the whole game into a cake walk. An insanely annoying cakewalk where the punishment for getting hit is the most grating sound know to man.
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