You have 10 seconds to explain why you haven't gotten gud at fighting games yet.
They're horribly designed
>hurr projectile projectile here I go
>I'll just keeps shooting lasers so that combo you spent weeks practicing is useless
>wow so deep /v/ is such casual for not liking them
I'm pretty okay at melee. I could beat most of the better players at the local weeklies I go to.
It would be worthwhile to play Super Turbo, Alpha series, or 3 online if you were going to prepare for 5.
Super Turbo HDR and 3 have console versions you can get on PS3 and 360 but I don't know how many people still play HDR. Plenty of people still play 3 plus you have close to 20 years of resources to figure out everything about it.
Because this is a horrible place to talk about them. People that don't even like them feel the need to chime in and gripe at how everything needs to change for them while calling people casuals over the smallest things in single player games at the same time.
It's boring. Everyone I know who is good at fighting games just uses the same combos that juggle the enemy until the fight's over. Better to play with other people who don't know what they're doing because if one of you pull off something cool it's exciting and the battle's are all over the place trying to get stuff to work.
Because none of my friends liked fighting games while I was growing up, so as a result I had no one to play with out in my rural hometown with no arcades around. I like them though.
Is street fighter v going to be a good point to get into online mp fightan? Will I need to buy a fight stick?
Online play will be always online play, problem is if you get used to it you won't be good at local tournaments and shit because you'll be used to the frame delay, there's a reason for pretty much 90% of the top leaderboards never qualify for tournaments.
I'm gonna try with SFV
My next door neighbor is hella good at USFIV and he's tried teaching me but i have no idea wtf he's talking about when he does
Hopefully SFV changes that
I will get gud when my main game comes out.
>mfw I was secretly hoping someone would reply so I could find out for myself if there was some place I could play them online
That's alright, I don't plan on getting good enough to go to tourneys anyway. Plus I live in a hick ass area where are none around. I've thought about buying USF4 several times, waiting for a sale on steam, but after they announced V I decided to hold off and maybe just wait to get that.
Well have fun then, and hope the SFV's netcode is better than IV. Also to answer your other question, no you don't need a fight stick, fight stick is for people who learned how to play on arcades, it won't automatically make you play better, play with whatever you feel comfortable with, many pro players play with Xbox 360 controllers for example.
too easy to cheese.
all fighting games are exactly the same with a different coat of paint.
almost naked female characters used to entice losers to buy it
lag ruins multiplayer
smash is a party game.
My god, you're absolutely right..
I just bought MKX, but my computer is largely too shite to run it other than on specific stages. Also, nobody seems to play online anymore.
Are those good enough reasons?
I'm bad and don't want to be but I'm still bad and also only own like 3 fighting games. I also don't own one of those fancy sticks because I'm poor, which stems from me being bad at life.
I'm better than my friends at it, and I do pretty good online, so that's good enough for me.
I've also attended a Capcom Pro tourney, but I was put against pro players in my pool, so I didn't really stand a chance.
You and I both know damn well that the journey never ends Ken. Im getting better all the time, thats what matters. Its the journey, not the end, because there is no end.
the day I care more about winning against other tryhards than I do about having fun will be a sad day indeed
Just bought SF IV, my first fighting game ever, today. Everyone kicks my ass. Feels odd because I'm normally good at a game as soon as I pick it up.
How do I git gud anons? There's so much shit to learn it's overwhelming.
Nigga "gud" is not an end. That kind of thinking is what gets people to 5 million BP and get stomped in tournaments in SF4.
It's the thrill of the fight you gotta think about. Enjoy these games and have fun and you'll go farther than what some people think the bare minimum of "gud" is.
Keep playing? Why do people always ask this question? "How do I get good at ___?"
You play it and naturally get better. Stop asking the same stupid question.
>Feels odd because I'm normally good at a game as soon as I pick it up
Maybe that's why. They fuck up anything that isn't a fighter and when they lose a 1 v 1 game, they have to admit someone is just better than them at the moment and they just want the quickest way to being the "better" player.
Anyone who plays long enough will realize you just have to play more and do a little better, and there will always be people that can kick your ass.
Fighting games are like playing the guitar-everyone wants to be good at it, and it must be a great experience to be good at it, but it requires a shitload of effort, and even practicing simple chords every day is more fun than playing fighting games just to go into Training mode and practice ridiculous combos. At least, that's how it feels for a beginner.
Because I'm not a nigger on welfare.
If that's what you meant, you need to stop using buzzwords like 'tryhard' whenever you meet a disagreeing opinion. Try expressing your thoughts with actual words.
I agree with you, by the way.
>even practicing simple chords every day is more fun than playing fighting games just to go into Training mode and practice ridiculous combos
You don't need to d that at all. You can go VERY far with just simple combos, learning to play against other people is much more important after you learn the basic motions (which shouldn't take you that long).
Pretty much. Everybody wants instant gratification and don't really understand the concept of losing based solely on their own lack of skill, so they immediately overreact or give up because it's unfamiliar territory.
It's just so hilarious how somebody asks "How do I become better at ____?" without stopping to think how silly that kind of question is. You get better at things by practicing, but modern gamers can't wrap their heads around this sort of things.
Read the end
>At least, that's how it feels for a beginner.
Even if he doesn't (and I'm pretty sure he doesn't but I don't know) feel that way, a LOT of beginners think that to play a fighter you absolutely have to go to training mode and grind out combos to even think about competing. Hell, some of them prioritize that over learning how to block or properly move in the games.
I don't find them to be all fun.
Whatever time I spend learning certain attacks or techniques is rendered meaningless when I when I go up again skilled CPUs or human players and from there it becomes button mashing.
Hush, playing CPUs on the hardest difficulty is fine when you're literally just starting out. They're automated so you can get a basic idea of what beats what and some good defense practice.
No one to git gud with.
Just me twiddling the buttons for hours on end just to resemble playing competently by myself.
>a LOT of beginners think that to play a fighter you absolutely have to go to training mode and grind out combos to even think about competing.
But that's true. You wouldn't stand a chance in a tournament if you couldn't do maxdamage combos.
I understand that I have to practice, and I don't even need to win. I just want to put up a fight. But I just don't know where to start practicing. Blocking? Combos?
It's just difficult throwing yourself into this when everyone else is so much more experienced. The opponent blocks me and then combos me to death, I don't even know how to react.
I just found it funny he used the word skilled for CPU opponents.
You may not get top 8 at evo but you can do a lot with just simple combos if you are very good. Once you play to the point of being that good, spending a biut of time in training to learn a better combo won't be much t you anyway.
>fighting game threads on /v/
Always the scrubbiest shit. For people who always complain about "casuals" ruining video games you fuckers always say the dumbest shit about fighting games.
We're talking online right now, most people's ambitions end with winning 10 matches consistently. Blocking and proper movement will serve you much better than grinding out a bunch of long combo strings here.
What you need is a good universal damage dealer (like a normal or 2 into a special move) and a short way into your DM/ultra/overdrive/distortion/whatever. After that, learn to not fold under pressure like mashing or whatever.
Spamming doesn't exist is the difference. Play scummy as fuck and don't give two shits about what any bitch niggas have to say about it, especially these days since it's online and you don't have to worry about getting shanked behind the arcade because you tick throwed one too many times.
Don't try to focus on everything at once. Try to focus on one thing and improve that one. Like for example play a session focusing on trying to defend better, another on trying to work on your pressure, another on your fireball game and spacing etc. You can't learn everything at once, have to go bit by bit.
When you lose to something THINK ABOUT WHY YOU JUST LOST. If you jumped in someone's anti air then you can realize you just got desperate and tried to land your jump in, so next time you'll think twice before jumping. If you keep getting grabbed realize you have to learn how to deal with grabs and look at how the opponent sets them up etc.
It's slow, it takes time, just keep at it.
It seems desu has returned but for all the wrong reasons.
Spam is spam at the end of the day
Zoning is using more than just the obvious fireball to keep someone where you want them. Long range normals, fireballs, etc. Mix it up depending on what they're trying to do.
Or this if you're online. Their fault if they keep running into the same shit.
Because all tourney games (competitive shit) is for autists with low self esteem.
I'm playing Street Fighter III 3rd Strike Online Edition Fight for the Future right now. So far I've lost all 40 online matches I've played.
I haven't gotten good because I can't read what my opponent is doing or react to attacks in time to do anything about it.
because meleefags will never get over the chip on their shoulder about being deeper than other games and it's just funnier to see this pissing match. They always bring it up without fail.
This is true, but I still love the guys that try to call out the people on /v/. How many competitions have you attended. How many have you won? Can you prove you're actually good at whatever game you'll claim?
Don't listen to them. The FGC are idiots who only want to keep out newbies but don't want to admit that everything about them is mechanically far more unintuitive than practically every other genre. If the games actually showed you why, say, you stuffed up a given input, or displayed hit/hurtboxes for you in game, or gave you a single player mode that progressively challenges your understanding of the game, acknowledged basic mindgames, or even just gave a proper walkthrough of the basic mechanics, there wouldn't be quite this issue. Instead, most of this shit is just invisible, and you're expected to just understand it all up front.
I'm working on it right now, though. I'm playing online and getting pretty alright with
__Q____ So far I've only had one person angrily PM me after a fight for taunting, even though you pretty much have to taunt to live as Q. Been watching Kuroda and Max for tips and tricks.
and Smashis the only kind of games that interest me any more. Why? because i only enjoy competitive games. Shooters i suck at. MOBAs i just really don't care for. And i love the idea of learning fundamentals and things you can do when you get in certain situation and then sometimes doing something different to throw you opponent off their games. and then picking your character based on how you play and counter picking your opponent. For some reason this is all so damn fun to me. Its like every character is a deck of cards and you can play any card you want and also playing Rock Paper Scissors all at the same time. Any way, i like to think i'm pretty good at fightan gaims
This. No need to keep saying it at this point, it's just as canned as the rest of the usual uninformed phrases in these threads.
Want to make them better, talk about actual shit because there are usually at least a couple people lurking that like them and wouldn't mind discussing shit.
I've been to several locals, gotten top eight a few times and won first place at Soul Calibur 2 and MvC3. Haven't gotten out for any tournaments in the past year or so due to work and recently needing to get a new vehicle.
This. What most of the FGC won't tell you is that you only get good if you play against other players of similar skill level. Getting stomped by someone 10 times as good as you won't teach you much.
Because I enjoy them. If I went out of my way to try and "get gud" I'd become one of "those guys" and would lose enjoyment from casual fighting with friends.
>a LOT of beginners think that to play a fighter you absolutely have to go to training mode and grind out combos to even think about competing
And of course they think that, as that's what fighters are almost always presented to people as. How many neutral game exhibitions/trailers are there compared to stuff focusing on combos?
Melee is plenty fun, but like I said, constantly feeling some need to bring it up or something just brings to mind trying to show off for your older brother or something, just on a much, much nerdier level overall. It's just funny to poke fun at it.
been playing/learning melty with a friend
I think were going to expand into Fightcade once I find a zip full of all the games because fuck downloading them 1 by 1
3rd strike is a crapshoot, I don't even mean that in "3S is shit" kind of way, either you fight someone else who is on your level, or you fight someone who knows what they're doing which essentially means every option you can use is shut down because of parrying and the juggle system.
Not to say that doesn't happen in 2 or 4, but in 3 it feels even more oppressive than it should be especially when you got a CC yun on your ass
Hey, me too. I'm >>315555815
Q's a monster in the right hands, but he's hard to combo with. I'm about to go out for a couple of hours, but if you'd like, add me and we could do some mirror matches if you'd like later.
Do I have proof I competed in a tournament that happened years ago? No, of course not. What would I have to gain from lying about it though? I'm just some anonymous asshole no one will remember next time this exact same thread gets made tomorrow.
I lost my fighting game buddy and most of the games we played, because they were a cheating whore. It's hard to get motivated when you don't have a fighting game buddy to practice and trash talk with.
I'm still learning. It's going a bit slowly since ever since I stopped being total shit none of my friends want to play with me, and I don't know any online people to play with. But regardless, it's fun.
I kind of wanted to try that for shizuo, but don't really care much beyond that. Any game you could compare it to in how it handles?
That went out the window for anyone here with so many people claiming to play guilty gear during that poll.
3rd strike is a fantastic game, im sure people will tell you otherwise but stick at it man. Id say spend more time in arcade mode to get a better feel for each characters strengths and weaknesses. After all online players all have the same character tools to use and a wider grasp of these can only help
>Any game you could compare it to in how it handles?
Persona but without the depth and almost frustrating in how random and retarded it can be sometimes.
oh, and the grappler can't grapple, but has a 5 second omnidirectional meterless counter that wipes everything in the fucking game
fuck this garbage
>I despise multiplayer on any game
I used to too. I thought people were stupid for paying for games with no content, just a few characters and stages.
Now I only play fighting games.
I'm not denying that at all. That's why I previously said that beating neckbeards in an arcade is actually a feat for people on this site, given their skill level. I just assume that 90% of the people on this site are lying about everything.
Further proof of my point that no one here tells the truth, giving me little reason to believe any claim without evidence.
Well thank you for that, I was kind of expecting marvel 1, but whatever. Think I might go with my initial thought and skip this.
>you don't have to worry about getting shanked behind the arcade
People having mad beef and eventually getting ready to swing at each other all because of some dumb shit that happened on the arcade machines a months ago was actually one of best fucking things ever.
Ive been playing Tekken all my life ever since Tekken 2. The reason why i havnt perfected my skills is because ever since I started going online ive realized that fighting games are too spammer friendly, character learning curves are horribly unbalanced (i mastered paul in 2 days and got to warrior in 4, (ive played all my life as kaz and im still a fighter after 2500 online games and months of training) and berserker with asuka in 2 days. These kind of games rely way too much on guessing and memorizing as oposed to having skills or fun, and punish players for trying new things.
Tl;dr: fighting games are exactly the same as playing short matches of csgo. They are only fun when you win, skill is the smallest winning card and theres way too much memorizing shit. Looks like a job.
If you know someone who has it or you really don't care about blowing $50, it's good for dicking around.
When you don't understand the system it's pretty fun, but when you know what the fuck is going on it can get annoying
You honestly shouldn't feel the need to prove anything to anyone here if what he says is correct, and being the best in your scene is an "achievement" to a board full of people that don't even like fighters.
Ah well. I've been playing
Smash 4more recently because with SFV on the horizon I think I'm burnt out on USF4. Can't wait for it to come out and get more hatemail for playing Ryu again.
I didn't like SF4 very much, so I just didn't play it. Then when I tried Ultra on PC the transition to Steamworks apparently fucked it up, causing lots of lag when I tried playing. I heard that it eventually got fixed but ended up driving most people away.
Xrd is cool, but it's too hard online and I stopped having fun losing. I don't feel good about giving up on it, but it felt kind of like trying to learn boxing by hopping in the ring with a semipro welterweight. I didn't see any reason to stick around.
I'm not weeaboo enough to play Blazblue.
I'll try SFV.
I'm sick of blazblue, my friend killed that game for me because he bitches anytime any game other than blazblue exists.
even if he didn't I'd get sick of it because the game rewards rushdown so heavily and has consistently punished blocking and zoning as much as possible. Fuck, I'm not even going to rant about it right now but it's such fucking horseshit
Nobody in my area plays Marvel anymore; I dropped Street Fighter more than a year ago; No one here plays Dead or Alive; I have at most 2 friends that play Tekken, and I never see them; I'm the only person who actually is willing to play Soul Calibur; P4A was dead, so I sold it; Skullgirls is shit. That's why.
I'm trying to. Having a few difficulties though.
I saw a used madcatz TE for PS3 in great condition. Picked it up to use on PC for SFV and BB. Got home and turns out it isn't compatible with PC. I tried to get a refund but couldn't. I then found out I can buy a PCI USB card to make it work. I ordered one online after a lot of searching, they sent me the wrong one. Three weeks later and I'm still waiting for it to arrive. I just want to play some videogames.
It's one of those OG "cred" games here and people want to not look like casuals.
BB was shit starting with calamity trigger, CS 1 and 2 improved it in bits, CSE damn good until cheese pizza came along and it was about on Xrd's level. CPE and and the new one are just boring to me so I'm sticking with GG for now.
Here is the portion of the lobby right now at 6:39PM EST on a thursday, any other room except KoF would have at most 6 players
Easy. Using characters with easy and effective mixups and spamming a series of combinations, every now and then switching to others.
Check jin in tekken, not many people use him because his juggling and launchers are weak (besides ewgf ofc).On the other hand, he has the best parry in tge game and superb poking. But he isnt very spammer friendly and is complicated, a great and fun character whicj requires skill.
Now lets look at lars: some of the safest launchers, best mixups, best crushers, great juggling damag, really fast and easy mixups and poking. Low skill yet easy to win with.
In the end you see 10 times more lars in mp than Jins.
Competitive wise. Why do you think Knee stopped maining Bryan Fury post tt2 nerf? Why do you think Scarfman in smash always uses the best char and never gets a main? Its all about picking a character with easy mixups and spacing and spamming the fuck out.
No skill just memory and luck.
You just find someone around your level and play them to get better. You're still going to lose a ton against other players, but learning the neutral will at least give you a chance
I don't play those games but even if Lars or whoever else is so good, you don't see a random guy picking him and beating top players. The same people are always at the top even though the strong characters are available to everyone.
OP might as well have said "raise your hand if you're a sniveling casual"
Pro-tip: don't use ryu and ken
Pro-tip: don't just study "brod and bottor" combos on youtube
Protip: Learn the meta, develop your own strategies.
Protip: Git gud.
>Every single every fighting game is different
>Every single fighting game requires an immense amount of time and effort before you start having fun
>Online for every fighting game is garbage because of lag
So in order to get good at a fighting game you must
>Find one specific game that for the rest of your life you will play
>Have friends that also play that specific game that you can meet up with
>Spend an immense amount of time practicing
at least some fps games carry over unless you're playing Where'd-my-bullets-GO in which case there is 0 carry over because bullet spread pattern memorization
I got in a fight in an arcade once
Some rage-head just punched me in the face after I beat him.
I grabbed him and slammed him on the floor, back to back judo style. Ran away after that and I never saw him ever again.
I'll try playing SFV, but my pc is shit, so i'll probably just hit the lab, and then play at my only fight buddy. I just hope he keeps his words, because he only mained shotos at 4 and sfxtk. He is the reason for me to refuse using Ryu to learn fundamental.
That shit takes too much time dude.
Do you know how many fucking games I could be finishing? Getting gud at competitive games just takes for fucking ever.
Fightsticks in Canada cost stupid amounts of money right now. I've tried to get into them in the past but keep putting it down for too long. Love watching them though
Might try and buy one on black friday if there will be deals
wait until you try to fight someone who has beat extend, napalm pillar, or updo on assist where it's fucking impossible to do anything unless you bait and then you're only giving your opponent a small window to start their offense again.
Love the game but fuck those assists
>Implying I'll let you hit me with your safe little faggy links
I deal with losers like you by dragging you to the corner, and correctly predicting your wake-up 6x in a row.
I bet if you and I played rock-paper-scissors for 5 minutes, I would beat you 90% of the time just by assessing your emotions.
Learn the meta. Git gud.
I wanted to try sf4 but I gave up after 50 hours because I got tired of using karate man in a gi but everywhere I read was like if your new play karate man in gi! Having to learn 44 match ups when I can't even srk consistently is a bitch. Also why is karate man in red gi's sweep better than karate man in white gi's?
I work every Saturday, so I wouldn't be able to go to tournaments.
>Miss all the saturday tournaments because NEET with no money
>Miss all the saturday tournaments because working saturdays with plenty of money
just like pottery, oh well, at least anime conventions hold some tournaments on friday
I give up on SF4 is there a fighter you guys would recommend or you would want new blood for?
Also I can't get gud at fighters because I have problems executing and confirming under pressure
because it's always muscle memory and who can pull of their memorize combo first without failed input as oppose to any true test of skill, there's 0 critical thought or strategy involved. dark souls is better, chess is better, fighting games are a joke
Its just a question of finding the main of your heart.
Years of struggling to get by with Ken, now Im shitting all over scrubs with Makoto
What were your biggest walks when learning? In playing Skullgirls for my first fightan, and I think I more or less am learning how to defend better, but when I get an opening, I'm never sure what to do. Or even to tell when I have an opening.
hitconfirms, in skullgirls it's a lot easier, let's take valentine for instance.
Her hits take so long to end, so if you do cr. LP into st. MP -> MP you have a gorillion frames to know if they're blocking or not. If they are blocking, call out an assist and go for the mixup, if not, cr. HP into your loops.
This is much easier in skullgirls with chains so everyone has a silly way to make sure they hit, like painwheel can just fly cancel if they're blocking, or peacock can set up a shadow/teleport to safety
One time I was fighting a jack ass with air-tight footsie game, I simply couldn't get in.
So instead I just used Makoto's super form, and only went for trades. Felt good to win that way.
It's good for tying directly into ultra.
The EX version is short range but the super-armor should work against anyone trying to chip you in the corner.
You can steal a lot of rounds that way. Karakusa into SEICHUSEN GODAN-ZUKI!
What's /v/'s general consensus of Melty?
I for one love it and tend to find it more enjoyable than ArcSys games like BlazBlue or even Guilty Gear.
Heath regen upon a heat activation is not fun, however.
its not a genre you can get better just by playing with other people like shooters and mobas and
you have to spend a lot of time in the practice room playing by yourself just to learn the basics, and even more just to get decent at the game so its not a really friendly genre for new comers
only saving grace is fighting games have great character design, and once you're decent at one game you're decent at most of the others
but over all you'll never be great at them unless you waste a lot of time just playing by yourself
wiggling a joystick
>Some dude streaming challenges me
>He's pretty good but I beat him 3-0~
>He makes comments such as " There's definitely a pattern to it, I just can't get a hold of it"
>I'm just reacting to the shit he does and predicting/anticipating HIS patterns, other than bad habits I don't follow any gameplan
>Beat his Rufus 3-0, Yun 3-1~ each with my shitty scrubby ryu
>He switches to sagat, who I have trouble with, beats me 0-2, pretty close, think they were awesome matches
>He spouts "DEFEATED. Yeah he throws two hadokens and then jumps, so I can't do anything about that, so I figured why put myself in the situation in the first place"
>Find it funny, he won due to my mistakes more than him spotting some nonexistent pattern
>He leaves for a bit, challenges me again later
>He selects ryu " oh this ryu player haha"
>I go on to beat his ryu something like 5-0~
>He goes on to switch to many characters, I beat all of them, I think he gets a match off me with bison for a 1-1 before switching out
>He switches to E.Roo, beat him something like 15-0 or 20-0~
>He's completely silent except for sighing at his losses and his loud control stick button presses
>Dead sleepy at this point and high off pain medicine, realize the pain's gone so i can now sleep
>Turn on mic to say i am dead sleepy and this is the last one
>He switches to sagat
>Beat him for free from having downloaded him
>He lets out a groan
>I feel like shit and just say "good games man" in a friendly way
>Wait for a few minutes to see if he friend requests me
>Turn off game and feel like shit for some reason before falling asleep to x-files season 3 re-runs
>Feel relieved that it was probably only 6 people tops who saw that entire thing go down
I love street fighter
What makes Smash a fighting game? We don't call beat em ups fighting games and they're more like the genre than Smash. The only similarities Smash has to the genre is that you have a dude and you attack the other dude. Smash has vastly different level design, win condition, tactics, and strategy. The way you play the games are nothing alike.
I beat the shit out of this zangief player over the course of 2 matches, I could hear him getting frustrated over the mic, so he swapped to his 6,000BP abel and started shouting "DISRESPECTED" every time he got a hit in, he ended up winning a fairly even match but I found it kind of funny how butthurt he got over that and how he felt the need to commentate his own match with passive shittalking just to throw me off.
The only real barrier Bedman has is his command air dash stuff. Granted, that one is awkward as hell to get used to, but Bedman has the additional bonus of nobody knowing the matchup vs a character WHOM YOU ABSOLUTELY NEED TO KNOW TO EVEN COMPREHEND WHAT IS GOING ON.
I love when they switch to their huge BP mains
tbqh idk what is even going on playing him
the replay mechanic is weird as fuck and i don't really like anybody else in that game but sol but only regarding his straight forward gameplay
I like to play single player games and dedicating hours and hours on end to one particular fighting game vs beating and having fun with a bunch of other single player games when I don't even have friends or like to play online seems like a bad idea for an investment.
Everywhere nigga. I know you fags hate it cause "muh normalfaggotry" but I actually found a pretty damn active arcade scene in my area out of the blue through facebook one day. They have weekly meetups and monthly tournaments and some of them go to EVO relatively regularly and this year they didnt finish too bad. I think one of them made it to like pool 3 or something I cant remember.
I need to know how to combat this. I don't mind losing but I was some decent matches. Just watching my character get fucked without a chance and instantly gets me discouraged. I envy people that can pick up fighters quick and have naturally good execution.
I don't have to, I'm already good.
I know its all on me sucking ass at fighters but there is no denying that some can get a grasp on some longer combos really quick.
Overcoming that is the best part but starting at a deficit and trying to pass all of these hurdles is not fun. It also seems that the time I spend in the lab practicing is not doing much for me.I'll figure out something but i'd be lying if I said I wasn't lost.
Only real way I know of is to sit there and grind your ass off till you become proficient in one. If you have the basic fighting game skills by that point (which you should) you should be able to more easily jump into other shit.
You also gotta take fighting game type into account. Being good at MvC3 doesnt mean youre going to be good in MK or SF or some shit. Cant hurt, but doesnt necessarily help much.
Hit a ceiling. Played them for years and years. Sometimes I would spend 10 hours at a time, sitting and playing Tekken or Soul Calibur online. I had to tape my fingers because I was actually starting to chafe from all the playing. But I was never actually very good. I wasn't bad, but really just above average. In SCV's online mode, the highest ranks are really just there if you grind for them, so I got to A1 in a month and stayed there for years, but again, never had better than a 55% winrate. In Tekken the ranking system is a lot more strict, and I think I only got to around the middle-tiers.
I think my problem is that I don't know how to analyze myself. I play on instinct and little else. If someone else was watching me and asked, "Why did you do that?" I'd have no answer to give them. I never really knew why I did any of the things I did, why I prioritized certain moves over others. I was especially bad at reading my opponents. My mixup game was absolutely abysmal, and I pretty quickly learned to just avoid them as much as possible. I guess I would just pick an outcome and go with that no matter what. In SC for instance, you can either do an A Grab or a B Grab, but I just instinctively reacted to an A Grab every time. If you did absolutely nothing but B Grab against me, you would probably win, because I did not want to play a guessing game at all. Part of the reason why I just fucking hate grappling characters in general.
Play ranked/endless/offline multiplayer and treat it as training mode. Try all the stuff you practiced in an actual fight so you can see what works and who and when
Execution is literally spending hours in practice mode though
True you're right. But I hate it when it takes me like a week to learn and to SOMETIMES pull off a decent bnb in a anime fighter.
It makes it really hard to play. The system mechanics is just reading up and brushing up on your knowledge. I spend the time in the lab and get tired of it and just say fuck it and go against my nerves then I get beat like I never did anything at all and you have a guy just come a say "just be urself and practice :)" It makes me depressed.
I'm trying to get into anime fighters. Confirming and converting is a huge part of these games. Its also my weakest part. If I touch someone and I convert ~12% besides someone with a optimal combo that converts a mixup or a poke to 30%+ damage. You can see how that snowballs quick.
I don't want to be a training dummy set to no block for some reason I seem to play horrible when I go online. I try to apply what I learned and I get too focused on doing it.
I don't want to say fighters aren't for me but i'm stumped.
>We don't call beat em ups fighting games and they're more like the genre than Smash.
How? There you generally wail upon predicable opponents who don't have spacing matches with you and don't have anything like Smash's physics, which also shares block-stun/frame advantage resulting in the mutual back and forth that makes the game work. You don't get that in 'brawlers' or FPS knife fights.
No other competitive genre punishes you so hard immediately for not understanding all of its mechanics. In a FPS you can still move around, even if you get your face shot in later, in fighting games your opponent can easily shut down all your options, especially when just jumping in a direction can screw you over.
>you make wrong movements, have poor aim/weapon choice, get shot in the face and die. maybe respawn depending on game. gives you illusion of more of chances when it's just losing dragged out over a longer period
>you make wrong movements, push bad buttons/do unsafe shit, you get beat down and lose.