>>315577757 I remember meeting spooky and art for the first time. I stole like three slices of pizza from them, and art was really high. He had this glazed look and was smacking his lips staring at me. I was so fucking confused and weird out, that I just walked back home and kept thinking about his rape face, disgusted by it. Also, those dudes are like 5'4.
>>315574827 This. In before someone tries to say there are plenty of normies. The only normies into Smash are the ones who aren't into the competitive scene and just play occasionally but are also willing to play various other games even not on a Nintendo system, and the others are autistic cumstainers, nerdragers, or even criminals.
>>315571943 Ok, to explain the whole Melee-Brawl split to SF fans: >imagine 3rd Strike >now imagine if it was about 10 times more technical and twice as fast. >imagine SF4 >now imagine if throw teching got removed, a block button system was in it implemented like in Mortal Kombat, the longest combos were 5 hits, counter hits had way less hitstun, and characters had a random chance to trip whenever they changed direction. >also imagine that the game was so slow that approaching the opponent at all was almost always incredibly unsafe at a high level >also imagine that the roster was insanely broken, with the top 1-3 characters being literally godlike compared to the rest of the cast >finally, imagine that this was all done in the name of "making Street Fighter more fun for everyone", and because "the gap between competitive players and casual players in SFIII was too big" That's basically what happened when Sakurai and his team Super Smash Bros. Brawl. Now do you understandu why Smash players don't want to play the latest two games?
I browsed his book, it's one giant advertisement for PS4, Certain brand monitors and making excuses for losing online
All he does is complain that he "would have done that combo offline". At least he admits that a large part of offline play advantage is looking or listening at your opponent's control stick through your peripheral vision
He also has anger issues when he loses to anyone. I am amazed that he thinks he is someone worth listening, enough so that he wrote a book on playing street fighter. Even Mike Ross shits on him and he sucks too.
Those guys are perpetuating the worst kinds of behaviors and mentalities for newcomers, this is the "excuse" generation thanks largely to people like Gootecks.
Having played melee and being pretty good at SF, I don't think his advice will apply to anything but SF4 and beyond play. Maybe a general strategy for Urien in 3s but for the most part his whole schtick finding the buttons that made you want to make the mistake. We used to call it turtling until he and his brigade of SF4 trolls took to calling it the way.
>>315585336 If you don't think there's a major difference in input times playing online then you are literally retarded. Also SFV is on PC and PS4 and the FGC largely prefers PS4 because of the portability and standardization. Finally, he endorses the brand monitor because input lag makes a huge fucking difference.
>>315582829 > the longest combos were 5 hits The combos in 3S weren't particularly long in the first place. >also imagine that the roster was insanely broken, with the top 1-3 characters being literally godlike compared to the rest of the cast
No it is not major. Depending on your proximity to the opponent, there will be lag online. If everything is optimal and you both have good internet, then it's pretty playable, the worst that happens is micro lagspikes that make one of your inputs drop during a combo
But both players are suffering through the lag, so complaining about it as if it somehow disadvantages only you is retarded and a pathetic excuse
also Smash community isn't as, loosely termed, "mature", as SF
also the problem with them is that they always use techniques from the old game to the new one and complain that it doesn't work in the new one, it's like expecting shit like Alpha Cancel in SF3 or parrying in SF4
>>315586660 >>315586435 I won every local tournament I have ever entered extremely easily (only 4 of them so far), but I don't see how this matters since everyone sucked. Doesn't make me good or whatever. Keep making excuses for why you fucking suck.
>>315586584 >>315586790 It goes deeper than just "man, I dropped this because of a lag spike" It effects strategies, reactions. But whatever, you seem pretty certain about how godlike your online skills are. Maybe hit up PxG sometime and showoff, cuties.
>>315587104 hey, your right. heres the thing: it dosent just apply to you. the opponent has to do it as well. i think youve forgotten what was being argued here, its being how the books full of "i lost because it was online" when both players happened to be online, to play online.
>>315587568 Well, yeah. I'm pretty sure we agree on somethings, but I can't really pick out exactly what your angle is. I saw a post about how playing on/offline was "not majorly different" and that's entirely inaccurate. I am aware that both players are dealing with the connection. And it is that fact that results in a whole different experience to offline play.
>>315588063 >>315588117 Gooteck's well-poisoning of Ultra sounds just like the scrubs I know talking about how, "When SFV comes people gotta hold me shit, watch out!" If you can't hang now, I don't think a new game is gonna help.
>>315571943 because nintendo doesnt get involved with the actual smash community like capcom/namco/arcsys does. prize pots, balancing the game, reaching out to tournaments with their games, involving actual players with their media outlets/game development, etc.
nintendo doesnt do any of this so the community sees no reason to move to a newer game that they dont even enjoy playing.
>>315587382 Not him but reactions also have much to do with playing new players or playing against players that are constantly changing/evolving their play. If you are just revolving strategies over and over you aren't much of a player to begin with.
>>315571943 Transition to Brawl was bad, brawl was just bad compared to melee. It only takes one failed generation transition to teach the kids they can always stick with the old game. Sm4sh will come and go, and people will still play melee because nintendo let the community hang back there by releasing a shit game like brawl.
SF4 wasn't nearly as fun as 3rd Strike when it first came out, but it was still good enough for players to transition to. Likewise SFV isn't as good as up to date USF4 is right now, but it's not shitty enough to deter people from playing it.
>>315591297 But it is the melee of street fighter just not for the reasons that melee is what it is to the smash games...Melee was kind of like what Marvel Vs Capcom 2 is to regular arcade fighters but for the console "fighters". Both were made out to be some of the most competitive games of their time for reasons to do with glitchy mechanics that the player base made work. 3s would be a reasonable comparison in that reaction times are a factor but only if the comparison needed to be necessarily Street Fighter. Otherwise it would still be Marvel.
>>315591328 It's called room for understanding. Are you sure you're okay, anon? If the thread is about gootecks and gootecks played 3rd strike and sf4, then maybe keeping the analogy to street fighter relevancy would limit the comparison to the one of the two games that was more like melee.
Still, his comparison is shit and kind of shows he doesn't really know what he's talking about but that doesn't mean gootecks isn't a relevant variable in this particular matter. Especially if what attracted people to the thread was the fact that Gootecks "did something".
>>315591787 3rd strike was a dead game in terms of only those who had played it as their first SF played it and compared to cvs2 and mvc2, it was just another game at evo even compared to ST. It was never a fun game unless you weren't godlike at parrying and the top tiers.
>>315571943 there's always been discourse between iterations with SF....
even myself am iffy on SFV. I like SFIV, ST, 3s, Alpha series etc etc but SFV just seems too restrictive. they need to get rid of the ridiculous link restrictions and make this a proper SF game. the pushback is enough that it won't be hit-confirm central like SFIV
>>315592280 >If the thread is about gootecks and gootecks played 3rd strike and sf4, then maybe keeping the analogy to street fighter relevancy would limit the comparison to the one of the two games that was more like melee. You're moving goalposts but okay >Still, his comparison is shit and kind of shows he doesn't really know what he's talking about but that doesn't mean gootecks isn't a relevant variable in this particular matter. Especially if what attracted people to the thread was the fact that Gootecks "did something". Well here's the thing and this is the ultimate bottom line which also applies to Gooey himself. If you're ass in SFIV, you're still gonna be ass in SFV.
>>315592303 Funny thing. Mike Ross already beat Gootecks in a FT5 in SFV. Gootecks is doomed to a teacher position honestly. Hes really good at teaching people like James Chen/Ultra David but he won't accept that position.
Although i have a feeling he will when he is crushed in SFV tournaments early on. Floe is also basically a better Gootecks hes a better teacher , funnier , less bitchy and has better banter with Mike Ross.
Gooteck's show should die when SFV hits to make way for the real dream team.
HYUK HYUK I learned alot about how to play Street Fighter from Excellent Adventures (since the commentary with him and miek is more natural you get an idea of what's going through their head during the game), so Gooey's alright in my book.
>>315592886 Floe's the best. JWong had a stream where he went like 120-5 against some guy at his house in Marvel. Then Floe played him in GGXrd and went like 40-3 so the guy challenged him to Marvel after he called Vergil hard to play. Floe was popping off the entire time like "I haven't played Marvel in over a year and I can still kick your ass with Vergil". Beat him 5-0 'til the black dude gave up on games and started yelling shit.
>>315592725 I think the final version will have alot of combo options honestly. One of SFVs big marketing factors to casuals is "HEY YOU CAN TRIPLE TAP COMBOS 100% OF THE TIME" i just don't see them taking away 90% of combos for the final version.
Also yeah hitconfirming is harder spacing/situation wise because of push back/hard kd not really being a factor. So double light confirms should scale imo by a decent amount and maybe not everyone should have them but they should be more of a thing. Especially for characters like Cammy/Chun Li that feel hella dry combo wise.
I have high hopes for SFV but i hope capcom doesn't modern it the fuck up. I like SSF4 but every version after i just felt kinda iffy about. Almost the entire cast felt dull and boring. I want another SF game where everyone can feel cheap and has tons of tools to fuck each other over effectively. Half the cast in USF4 have barely functioning pokes and the ones that don't have to get in and use the ambiguous oki meaty/safe jump nonsense just to get shit going.
Its sad when a character like Hugo wouldn't be able to win half his bad matchups if it wasn't for hard kd mixups. Hell alot of bad mus in general are only winnable through mixups and not footsies play 99% of the time outside of that rare time a player makes like 5 good reads in a row.
>>315592745 This is called the act of keeping it simple. I didn't change goalposts, the goal was to provide an analogy, not make sure you can understandably dictate a path for yourself based on the compatibility of your experience and his. That would be ludicrous. What are you, a computer?
Gootecks wasn't ass at the game. Just too many people started with that game and pretty much "bottom-lined him" and had more "incentive" to grow beyond the scope of his expertise in these games. If anything, Gootecks was just too lazy or too busy doing marketing stuff and looking for the next gurl gamer to keep practicing the real way. I can't fault him for looking for dat pussy. Neither should you. At least he generally keeps it real.
>>315593376 Gootecks is one of those players who was really solid when the FGC was less populated and new tech wasn't coming out like crazy. Now that competition is in bulk and people are inventing crazy new approaches all the time Gootecks won't accept his teacher position.
Fundamentals are important but Gooteck makes alot of mistakes when he plays also. He misses AA , misses techs , doesn't react to people running up on him sometimes who go yolo. He either needs to man up and adapt or just sit down. Hes trying to hang onto this weird idea that he will be relevant when the game focuses on footsies when his footsies aren't even that good.
>>315593947 They will love him for it and he will get to continue being that old guy that plays video games but no one knows he's an old guy. Also, he probably smokes a lot of pot and wants to get away with it.
>>315593372 Floe is smart because he has 1. Good fundamentals 2. Very adaptable 3. Doesn't get too upset overall
His biggest factor is hes really good at playing dumb. When Floe jumps it usually works out for him or when he does something that would be classified as stupid that is reactable it just works. He plays with his brain and his gut. The only thing keeping him for being a top dog again is he chokes in tournament honestly. He seems like a player who is 10x better when there is no pressure.
When he beat Mike with a handless Honda i nearly broke my sides.
>>315593837 >At least he generally keeps it real. Well, he did throw a fit and just went turned CC into a full DJfest and there was that gig where it was sponsored or whatever the fuck it was with guests not people coming to see him specifically when he wasn't getting shit I forget it's been years now since then. No one hates him except when he makes lousy excuses.
do you guys think fighters like SF will go away once our gen dies? i mean, i think we were the most into fighters, what with arcades and shit and i feel like not a lot of new blood is coming into fighters.
>>315594406 Eh the fighting game scene is just waiting for its League of Legends to be completely honest. Something that allows everybody to play a really smooth fighting game without a need for a fight stick, streams well, and just gets lucky early adoption.
Fighting games are in this really bad position where not only is the competitive level really hard to get into, the game itself basically bars you unless you are already invested into the scene
>>315595271 >the game itself basically bars you unless you are already invested into the scene You don't need to know names to play the games, all you need to "know" is how to push buttons and wiggle your wrist or thumb around.
>>315595523 Yeah but a game that is built to be competitive like Street Fighter is mainly built up of players who follow the competitive scene. I doubt Capcom is going around looking for Nintendo's target demographic to dick around on Street Fighter for a bit
>>315595801 That doesn't make sense with how the game "itself" keeps you down for not being in the community. You can still do all of the same shit in the same game whether you have a local scene or not.
Console makers should design controllers with analog sticks that have modular handles. That way, they can bundle a very simple and cheap "extended stick" that essentially turns the controller into a 4-button pseudo-arcade pad. All they need after that is to figure out how to add another two buttons to one end so that it becomes a 6-button.
>>315571742 How can you simplify Street fighter? You hit the other guy to zero before he does the same. I mean you can talk about strategy and tactics till the cows come home but as far as the actual game goes it is as simple as it can get.
>>315599808 >>315600597 >>31559980 Get that, but the complexity is a result of the 'meta game' with the variables of a human opponent and not that the game's structure is complicated in and of self.
It's like poker. The basics are dead simple and straight forwards enough anyone can learn them in an hour or two. The actual complexity comes from the players anticipating each others moves and planing appropriately.
>>315601678 Someone tweeted ono about the cracked pirated training mode and he got pissed. That + the p.c. datamining has caused them to "reconsider" p.c. beta testing that is not in-house (which they only need to test p.c./ps4 crossplay)
>>315602747 The complexity found in fighter games comes from the meta of competitive scene, not the complexity of the game mechanics. The core gameplay is fundamentally basic. Punch and kick the other guy in various combinations until he goes down.
There is no way to 'streamline' gameplay, it's already distill to its basic components. The most you can do is pre-emptively kill meta play strategy and tactics presumedly for the sake of allowing newbies to win more often.
>>315603928 >>315603928 Well I'm glad don't use my original post then. It was the virtues of Monopoly vs Go (complicated rules but simplistic gameplay compared to simplistic rules yet in-depth gameplay).
>>315593656 Here is the start of the pop offs. You missed out on like 2 hours of floe playing him in GG giving him tips, that the dude ignores every time. Floe keeps pointing out that he ignores all his tips and he acts like he's doing it for a reason. I don't play GG but Snaketits used the guy that eats meat, and floe kept telling him to do that and the guy wouldn't and then act like it's smarter to go for damage over eating the meat.
http://www.twitch DOT tv/eg_jwong/v/3778164 >When Snaketits loses and says "let me tell you why I let you win"
>>315603795 If you knew anything at all about melee's scene you would know that whoever wrote that is being willfully ignorant. Also so the smash scene never really needed anything from the fgc, there is a bit of overlap of course but they are largely two completely different communities that don't interact much.
>>315607043 His opinion that people shouldn't play competitively is irrelevant.
He casualized his series under the pretense that he was broadening the games audience when all he did was alienate part of it. Not to mention that melee is super accessible from the get go as well.
He doesn't like the idea of shit players losing and getting discouraged so he'd rather the game be easier for everyone. This isn't inherently wrong to want but the way he went about doing it is poor game design in my opinion.
What I'm trying to say is that he is a hypocrite. Although he talks as though he wants everyone to have fun, really he means that he wants people to have fun the way he wants them to, which is selfish to me.
>>315607618 it is relevant. he makes the game. if he designed it to be casual, then, that sorta makes it casual nope. sm4sh has sold almost as much as melee, in a much shorter time. its more popular. opinion annnnd seriously bro. if him wanting people to have fun the way he wants it is selfish, how the fuck is competitive players wanting everyone else to have fun like them isnt?
>>315607618 Yeah how dare he and the people who make the games and determine what's in them determine what's in them and how they work! I and my very small percentage of community who will buy it anyways should have more say!
>>315608084 i know right? im also mad at kitchen companies for calling their turkey basters a cooking appliance, because me and a few other users think its really a dildo. whose the maker to say its not a dildo and to not shove it up my ass, those companies are selfish
Yeah, let me just get that official CAPCOM tier list they release every year with the objective answers as to what character is good and what isn't.
What more could there possibly be you turbo autist. 3S isn't a debated game like SF4, tiers are extremely rigid and clear. You'd know this if you weren't a boner who likes to pretend he knows anything about fighting games on /v/.
>>315609138 Aris has a very good disposition when it comes to SF, I liked that. I hated Floe to begin with, but once I understood his history with Mike and who he is as a person and as a player, the whole dynamic become a lot funnier and entertaining.
>>315608047 The existence of people who play the game competitively doesn not restrict people to only playing like them. As I mentioned, you can still play melee as as a party game and people did without any complaint.
I think you sort of misunderstand me. Obviously the people that want to play smash competitively no matter what are going to. Sm4sh and brawl have and had a competitive scene.
In personal opinion, Playing those games on a competitive level is boring because the gameplay has been restricted a rather large degree compared to 64 and melee.
Look, no one is forcing people to play competitively. Sakurai has the power to railroad people toward playing the way he wants because he is in charge. To compare the smash community to the fucking director/developer of the game is a shitty analogy and you know it.
>>315609138 I find it weird that the gootecks/mikeross dynamic was always that mick ross would play the fool with a huge ego complex wwhere gootecks was the straight man. Nowadays the opposite is true, mike ross while still doing the usual shtick actually admits he isnt very good at the game anymore while being likable and fun where gootecks is trying to be LOLSOPROSENSEI and its obnoxious as fuck.
>>315586007 I realize that I'm replying to this hours later and you're probably not even in the thread anymore but your post actually triggered me. It makes me so angry that someone like you can even exist. Someone like you is walking around with an opinion as retarded as this.
We don't live in Japan where everyone has an amazing connection and we're all close enough together. We live in the United fucking States. Where internet speeds vary wildly EVERYwhere and playing someone in your own state can still mean a huge delay.
Have you ever actually said this opinion out loud before? Have you told this to anyone at a major? I can't imagine you have, or else you'd know by now how retarded it is. How have you never heard people talk about how playing online can build bad habits? Those bad habits are specifically because of bad internet connections.
Fuck. You're so fucking stupid. I really hope your post is bait. I really hope I got baited. Holy shit I really, really hope so.
>>315609848 took us a couple posts to get here. final assement: no, no proof except for personal opinions. Im supposed to take YOUR word for it, but you wont take my word for it. see our little problem here?
James "chin" Chen is one of the most based people ever. Shut your whore mouth.
Hes been an advocate for competitive games before you were probably even in elementary school. Hell, before esports genres even existed there was SF2.
Not only that, he's like one of the nicest people you could ever meet. Hes one of those dudes that loves teaching people the game even if you are flat out retarded in SF. You can ask him basically any question.
>>315609841 Yeah man. The beauty in smash is that you can play it however. Some people including me just think that it sucks that the mechanics were changed in the ways they were.
I'm just trying to clarify why the (competitive) melee community didn't transfer to their brawl and subsequently sm4sh counter parts.
Personally I have fun playing all of them with items on. But I only enjoy playing 64 or melee at any level higher than just casually. This is mostly because I really enjoy doing combos, brawl and sm4sh just don't quite scratch that itch for me so my dislike of their mechanics can be forgotten in the chaos of items or special modes that in melee would impede my ability to juggle someone anyway.
>>315610713 Thanks, but as much as I enjoy SF4 and SF5's beta they're only my casual go-to zone out fighter while I take a break from fighting games that require an ounce of actual skill. You should branch out.
>>315611481 Let's put it this way, if someone asked you unironically to point out shooters better than Call of Duty do you think they'd start listing obvious entries like FEAR, Stalker series, Quake etc. or do you think they'd just fuck with you and post reaction images based off how painfully retarded you are
>>315611808 well, you can. but he backtracked from his original argument and tried to move back to the original conversation it diverted from, in an attempt to make it seem irrelevant, which it sorta was. only problem is, it dosent matter if its irrelevant if your wrong. because its still wrong. which is the case here.
>>315611923 no, having an argument is about having a conversation with arguments about different points of view with the goal to expand your horizon and being accepting yet critical of the other guys' views.
If you don't go into a discussion with that mindset, it's not an argument or a discussion, it's just shitflinging, which is what 99% of arguments on /v/ are.
>>315612161 yeah, sure. i dont care about fighting games and the only reason i even entered and interjected in this thread was i saw two people bouncing off non-valid arguments off eachother as if they were valid arguments. I put an immediate stop to it, by simply asking one of them to cite their claims, which he was unable to do so. To clarify, neither side did, so my standing on the current argument is that no one can prove, nor disprove ken is a top s3 character. My only goal here was to point out that they were arguing purely emotionally, instead of logically, and hopefully, by doing so, made them aware of it. we can agree that discussions that have a basis in reality are good for the board in general, right?
whose ken, anyways. the guy in the white robe thing?
>>315612780 oh cool, thanks. i find strangely the hardest part for people to accept online is that they actually might be wrong, despite there being several very great ways to immediately stop these avenues of attack. yours is a good one. just say, yeah, okay. that leaves the attacker with nothing but to try to repeat the previous arguments differently to elicit a response. hell, even just not replying does this perfectly well, as then the attacker has to basically desperatly fish for attention and reiterate his previous points, or waste angle on someone who wont take it. the second you become anonymous, you have this uncontrollable desire to argue your point, even past the point you realise its incorrect. people will go out of there way to deflect, subject change, anything they can, to win that imaginary win.
>>315613174 same shit. he has no arguments, no valid reasons, hes resorted to name calling. hes mad, angry, but he will not concede. he has to find other angles, but hes ran out. so the names come out.
all he has to do is say hes wrong, or stop posting. thats it.
>>315613354 no, your right. im literally a down syndrome 18 year old with the mental functions of a 6 year old.
and i bet you in a verbal arugment. consider this. you are dumber, then a 18 year old man baby. this is what your implying. consider this.
unnnnnnnnnnlesss you wanna put fourth an actual argument that your average 4th grader would use. >theres a tier list oh, we went over that, thats the personal opinion of one guy based on a very select few amounts of competitions. try again next time? ill drool a little more, maybe shit my pants, and when you come up with some half assed shit ill destroy you. again.
>>315614207 > is from fucking arcadia magazine in japan, which compiles opinons from many top players and compiles tournament research oh, japanese players, right. i forgot japan was the entire world, or even made up a majority of the fighter game enthusiasts.
oh shit, im sorry, i was fact checking my sources and citations, how silly of me. if its labelled as proof, its gotta be proof and extendable to everything, right?
>>315611737 Except Cod isn't the grandfather out modern fighters and Quake, Stalker, etc don't take mechanics created by COD. Also you don't see Quake players getting BTFO in COD for years before they get good.
>>315614831 >japanese opinion is the only opinion that matters lol yeah no. even if those were the opinions that mattered most, guess fucking what: its an opinion. nigga, you could have jesus christ himself give me his opinion on fucking christianity, but if he cant fucking cite or source his shit, fuck him. >but if its jesus christ himself, he IS the authority yeah, so, the last 20 jesus christs who claimed to be jesus christ, you just, ignored him, like, im ignoring you now, because....beccccaaaaaaause.....BEEECAAAAAUUUUUSEEEEE
>>315617908 perfect. master the muscle memory. theres no shame in it. we used to think disease and shit was the gods fucking with us, but as we got better, we learned more and understood it really was just germs. so why not apply that to fighters. in the end, what really matters most? reaction times and muscle memory. theres no shame in this, and it dosent lessen the victory. in firefights, actual humans shooting eachother with actual bullets? who wins? the guy who practiced and narrowed his muscle memory down to a fine fucking art. can you think of any competition more dire and important then your fucking life? if thats okay for THAT, why not a fighter?
fighter fans have crazy reaction speeds and crazy muscle memory. be proud of it. dont pretend its anything else tho.
No, but there was a time when the game play was solid enough for it to be fun to be played like that. For whatever reason samurai thinks that people having fun that way detracts from how much fun casuals get out of the game, so game play is neutered to 'cater' to this audience. While all he really did was make it easier for that one fucker friend you had to run away and throw projectiles, while making items completely game deciding and no longer fun to have around. Smash tour alone should have been proof enough samurai needed to take a backseat in smash bros for a long, long time. Without someone to keep his autistic bullshit in check, he's a disaster of a director when it ones to trying to cater to a wide audience. But hey, muh meleefags right?
>>315618517 disregard entire arguments because it wasnt individually addressed to you! i love it! so simple! when i defend that god tells people that woman have half the value of a women, they seem to disregard it because they dont like it. can you tell me why?
>>315619324 whoops! bit shitfaced. clarification: the bible says that a woman has half the testimonial worth of a man! also, they cant wear hats in church, nor interrupt the males in any ceremony! of course, this is disregarded like the god who can see everything and anything, wont fucking notice!
same with the fucking jews! cant leave a roof, nor operate a button on the sabbath. so they wire fucking string between houses and as long as they travel below it, its a house! and those elevators, how they are specifcially not supposed to work on the sabbath? those elevators, they run all day, atomically! god wont notice!
>>315619473 and for DOUBLE CLARIFICATION: 4 womens testimonials are not worth 2 males testimonies, which means women have diminishing returns on voting rights!
BUT GOD WONT NOTICE THIS. MR OMNIPRESCENT, DESIGNED EVERYTHING AND KNOWS HOW EVERYTHING WILL GO. HE WONT FUCKING NOTICE
not that god, who literally invented logic, could create a world that we all believe in god coincidently before we die, thus saving him from hell. that he invented. for people designed in his own image. that, being designed in his own image, would reject him
to clarify, he designed us to reject him based on logic. and this is our fault. and we deserve to go to hell for this.
>>315619717 That is the price of accessibility. Sometimes difficulty is how they balance a character. The easiest example is how tight Evil Ryu's links are. If everyone could jerk out a messy 455 off of any hit there really wouldn't be any reason for everyone to not be playing him.
>>315619849 AND we base our entire knowledge of heaven, on people who didnt even fucking understand germs. but we were made in gods IMAGE. we are godlike! we are just like god, without god powers
so what do we do? we analyse. evaluate. guess and theorise. thanks god, thanks for giving us all the abilities to send us directly to fucking hell. real cool, bro. >but if he didnt give you a choice, its not a choice woah, hold on, who invented that logic? god. god could change this at any time, for any reason. he could tell us that hens teeth are mini dildos, and it would be true, hes god. but he dosent, he wont, and apparently, cant.
>>315620190 Well, I don't know about all that butthurt you got, but something that has always bothered me is how faithfags can deal with an all knowing and benevolent god. I mean, if the dude's all knowing then, as he made you, he knew all the "choices" you were gonna make. Therefore, assuming you go to hell, god fucking made you just so he could damn your immortal soul to hell. How in the fuck do you deal with this?
>>315622150 no i totally agree with this. god created hell, just specifically for you to go to, because god decided the way he built you, was blasphemous
this is literally a childs argument. that god will punish you for the way he made you. so why fucking believe it? if hes GOD, then any literal logical argument can be disregarded, the literal logic behind all thsese are invented, purely, by god, who can, presumably, being god, change them. but he didnt, wont, or cant. soooooo...why...call....him....god?
>>315571943 >but the community is still willing to transition pfff, that's because they still believe the "it's just beta" meme. SF on launch will be bad, because crapcom is only good at patching. SFV will be a good game in early 2017 for sure. But at release it's a waste of money.
>looking at a Gootecks thread suddenly >god created hell, just specifically for you to go togod of the gaps indeed. indisputable. brace yourself for goal shifting and subject changes! by god, who can, presumably, being god,AND we base our entire knowledge of heavenwhy is he god?womens testimonials are not worth 2 males testimonies, which means women have diminishing returns on voting rights!not that god, who literally invented logic, could create a world that we all believe in god coincidently before we die, thus saving him from hell. that he invented. same with the fucking jews!
>>315624386 I have literally not seen a single person say something like "man I'm not sure about this game, but it'll be fixed on release so that's fine." Where are you getting this "it's just a beta" meme from?
>>315626146 >>315625918 >As of March 10, 2008, Super Smash Bros. Melee is the best-selling GameCube game, with more than seven million copies sold worldwide. >As of September 30, 2015, the 3DS version has sold 7.37 million copies worldwide, while the Wii U version has sold 4.03 million copies worldwide.
Keep in mind melee came out in december 2001. Got that from wikipedia.
>>315626797 >the overall sales would be lower Probably, yeah. But then we have this >This success continued as the game sold more than a million units only two months after its release, making it the first GameCube title to reach a million copies compared to this >Super Smash Bros. for Wii U became the fastest-selling Wii U game in the U.S., with 490,000 physical and digital copies sold during its first three days of availability, beating the record previously held by Mario Kart 8. By the end of 2014, the number sold had increased to over 1.3 million. By the end of March 2015, 1.6 million units had been sold. Remember it came out in november 2014. At any rate, gamecube numbers in 2015 are not supposed to be considered good by any stretch.
How to differentiate a good fightan thread from a shit one:
Does it have Smash mentioned anywhere within the first 5 posts? X that thread Is there any mention of tiers? Close it, homey Are people talking about professional players in the thread? You better believe that's a shit thread.
>>315578247 >Smash 4 has a chance to be good competative ecpecially LOL NO Sm4sh, or tr4sh as I like to call it, has comeback mechanics which makes it less competitive viable than Brawl. Random tripping only is a minor inconvenience that only affects a slight number of victories. With Sm4sh, or trash as I like to call it, the comeback mechanics affect 99% of all match outcomes, basically there's no reason to play the first 99% of the match.
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