>Early access to Demon Hunter class
Learn to read
>Expected game release on or before September 21st, 2016
It can come out at any time from now to September. But you can fucking bet it will only come out in June/July.
>game is so bad that blizzard have to give people level boosts so they can skip all the content
Because Blizz like locking us out now. Remember Path of Titans? Remember they said they removed it because they hate gated content nowadays?
>Timewalker dungeons happen on weekends, gated content
>Raids have lock outs, gated content
We can't have attunements but we sure can spend money to not play the fucking game!
I got 4 characters at max level. 3 Alliance (Ret/Holy Pali, Feral/Balance Druid, Brewmaster/Windwalker Monk) and 1 Horde (Ret/Prot Pali).
I got a Shadow/Disc Priest stuck at 60 because I fucking hate Priests. I got a lvl 73 Prot/Fury Warrior. I'm undecided wich to boost.
Since I started playing in the middle of the SoO content drought, got 4 max level chars and many parked in between,a boost is usefull for you to go to max level to raid with a new class on the side. I wanna do that on my Warrior.
But that is the only justifiable situation IMHO since I also got like 4 other classes I stopped playing at 60 and 2 other at 70 and 80.
>yfw this shitty expansion is like MoP and is better than anyone expects it to be
>yfw it slowly curves interest back into the game
>yfw following expansion is hyped to hell
>yfw it's shit
>yfw we have a constant cycle of shit expansions and surprisingly okay expansions for years until sub count hits 0
>yfw endless shitposting the entire time
I honestly believe they're content just letting it fizzle out. The investment they have to make for the game to actually be good is more than they find to be worthwhile. I hear HS is making money by the truckload and that game looks like a team of ten or twenty could run it. They just don't need WoW anymore. Maybe they don't even want it. They're heading in the right direction if killing it is their goal.
>"Let's keep appealing to people that just want to rush through everything and get to the end as quickly as possible! Level boosts and LFR!"
>"Wait! Where are they going after they cleared the story? There is more to see than the very narrow goal we advertised!"
Do you miss it?
They removed Path of the Titans because it would have been a boring shitty grind that every character would have to complete before they were viable in any kind of function.
Imagine if you HAD TO grind archeology to max on every character or nobody would ever group with you. It would be complete shit. Path of Titans was a complete shit failure of a concept.
It's the kind of thing that works in a single player game where people are only concerned about their own progress.
>Yoshi's face when he sees the release date for Legion
I believe this is the case. I think when Titan failed and if rumors are true, was turned into Overwatch then we see what end they're trending to. They tell us that, "We want to keep making shit for the game, as long as you keep wanting to play the game." But they keep giving us interestingly more reasons to not play the game.
The core issue for WoW as a platform is that it can't be ported to other platforms. No chance for a console version, absolutely no chance for a mobile version. In this era, nobody cares if WoW can run on every computer in the world because a big fat chunk of "GAMERS" play on mobile and console instead of their computers now.
I don't think he nor his team are in a position to comment on content updates when the ship content is glorified NM hunter, two new dungeons to replace two older dungeons to spam for currency, and a LFR.
>tfw you are witnessing the slow and painful death of a game you once loved
>WoW is officially dead
>Blizzard is now officially dying
>Playing Warrior in AV for alliance
>Full PvP gear
>Bladestorm+Bloodbath Combo in your bosses' tower when horde rush
>Be top damage for the rest of the battleground
MoP warrior was the most fun in a game ive ever had
What they're turning Artifacts basically into? Not my fault they decided to turn talents into a fucking joke. Because ultimately Path and Artifacts are doing exactly that. Maybe if they didn't make leveling content laughable the situation would be different. Hmmmmm?
5 words bud "Heart of Thorns is FUN"
Unlike WOD which bored me to death, Gw2 is keeping my interest alive. I will still buy Legion that's for sure, WoW it's still my one true love after all.
>We want to release a new xpansion every year
>11 more months of WoD with no new content
He is though since it's at least better than nothing but Twitter integration and a fucking selfie option.
>1 year of SoO had a stable sub base of 7.5 million
>Months into WoD it drops to 5 mill
>Blizz response is the sub numbers are cyclical
Ret Pally - Not fun
All Hunter specs - Not fun
All Mage specs - Not fun
Enhance Shammy - Fun
Elemental Shammy - Not fun
Feral Druid - Not fun
Balance Druid - Not fun
Windwalker Monk - Not fun
Frost DK - Not fun
Unholy DK - Not fun
Fury Warrior - Fun
Arms Warrior - Not fun
Affliction Warlock - Not fun
Demonology Warlock - Fun
Destruction Warlock - Not fun
Subtlety Rogue - Fun
Combat Rogue - Not fun
Assassination Rogue - Not fun
Shadow Priest - Not fun
>an entire year of no content
>it's entirely feasible the game will die before Legion even releases
>WOW IS OFFICIALLY DEAD NOW!
>WOW IS OFFICIALLY DEAD NOW!
>WOW IS OFFICIALLY DEAD NOW!
>WOW IS OFFICIALLY DEAD NOW!
>WOW IS OFFICIALLY DEAD NOW!
>WOW IS OFFICIALLY DEAD NOW!
>WOW IS OFFICIALLY DEAD NOW!
>WOW IS OFFICIALLY DEAD NOW!
>WOW IS OFFICIALLY DEAD NOW!
>WOW IS OFFICIALLY DEAD NOW!
>WOW IS OFFICIALLY DEAD NOW!
Yeah that doesn't last beyond a month. Trust me I went through the exact same thing leaving WoD for GW2. It's probably the worst expansion of any mmo in recent history thank god I didn't get it, I only played GW2 like 4 months back but was bored within 30 days with a capped character I started on day 1 of that 30 days.
Look at the fucking graph faggot. XIV is the new king.
>tfw the only thing keeping me playing is the scraps of WPvP i can get in Tanaan.
we just lost one of the biggest horde WPvP guilds to alliance on ED. If this keeps up there's going to be nothing left for my
>W-we only got rid o-of the subs because of a random company shift we p-promise
I'd say all warlock specs are just as enjoyable as each other, affliction and destruction need a little something extra each for some spontaneousness in the rotation, but demo is just a complete clusterfuck even when you know what you're doing.
>Toying with the idea of quantity over quality
>They manage to provide neither
WoD was supposed to fix everything you guys complained about. I stopped playing after MoP because MoP felt like trash so I don't know what was wrong with WoD.
It has the most abilities of any class. Seriously the complexity to an Enhance Shaman is just ridiculous
I didn't even know the elementals had player specific abilities till a while ago
The problem is, Blizz's expansion philosophy doesn't give incentive to keep playing. Instead of it being about what content your guild is currently tackling, it's whatever the patch number is dictates what you should be doing. Yearly expansions would only increase that trend.
Make me WoWkek.
I was thinking of coming over to ED Horde actually. Depending on what Blizzcon reveals, I'd either transfer an Alliance char over and faction change, or move an Orc Rogue over and rush it to 100
I miss when Shadow Priests' Shadowy Apparitions copied the Priest's appearance.
>Skymirror someone using the Tree Disguise Kit
>Get into raid
>Shadow Word: Pain on everything
>INFINITE GHOST TREE WORKS
Since the Overwatch beta started, WoW servers have been a bit laggy at peak hours.
Mmmhm, what could be the relation?
>WoW servers on the Tuesday before the Overwatch beta launch closed for maintenance 3 hours earlier than usual
They moved part of the WoW servers to the Overwatch beta.
They didn't buy servers specificly for the game yet. Legion will come out and it will be as bad as WoD because they are too much of a jew to invest in more servers like they should have done in WoD and even for the fucking MoP launch.
The fuck you high on nigga? From personal experience
>Ret Pally - simple but fun
>Frost Mage - op broken as fuck in arenas to retarded level of lels of melee trying to hit you
>Feral Druid - CC out of the ass, but not as much as Frost Mage
>Windwalker Monk - complicated to play, so many fucking keys, but fun if you learn how to play
>Frost DK - faceroll on keyboard
>Fury Warrior - simple as fuck fun
Is there any class or spec more fun than rogues?
I've been a rogue forever and it feels like nothing would be as enjoyable.
That's fucking awful, and the same broken cycle that they NEED to fucking deviate from. The two dungeons we have now are going to the Hard Tier and the two new are the Expert replacements. Everything is the same fucking game over and over.
They don't actually believe the game will last till September right?
They are ganna pack it choc full of micro-transactions and milk it as it goes down from retards who don't realize they are killing there own game right?
>oh shit i have a class quest
>apparently i'm making this cool warlock robe
>go from UD to ratchet
>then UD again
>finally you can go kill a dude in arathi
>go back to kalimdor
>get ganked a dozen times going south of desolace,then north,then south again
>back in ratchet
>good job now buy those mats for a ridiculous amount
>then ratchet again
>half my day is gone,i got 20% of my xp and a mediocre piece of gear
still more fun than wod/10
now that's a proper neckbeard game none of that casual shit
>That odd feeling when a level 100 retribution paladin has only 3 abilities more than your level 60 paladin
I can't actually tell what they are either. What's your abilities bound to 4, 8 and F1 supposed to be?
>You bitched about the Asian aesthetics
>You complained about its peaceful inhabitants and their humble teachings
>You ignored the meaty patches and fun contents that the $40 expansion gave you
>You wanted "real" Warcraft back
>You got a WOD that cost $50
>And now you'll get Legion for $50
Why are totems just glorified trinkets?
Die Blizzard! Die! DIE!!!!!!!!!!!!!!!!!!!!!!
>Expecting us to play that giant shit of a raid for another 10 months.
Unsubbed back in Feb. don't regret it for a second. Why the hell is Legion pushed back till Sept. I mean what the fuck have they been doing all this time. They certainly weren't working on WoD that's for sure.
Blizzard can go fuck themselves desu senpai.
Diablo 3 is okay though.
This isin't even correct. MMO-champion released it without source and then later fixed it to say "Blizzard will no longer report subscriber numbers".
For all we know WoW could have 2 million subs left.
>Wrath comes out
>Feels like a bastardization of Burning Crusade
>Hate it the longer it goes
>Cata comes out
>Feels like a bastardization of Wrath
>Hate it the longer it goes
>Suddenly Wrath wasn't so bad
>MoP comes out
>Feels like a bastardization of Cata
>Hate it the longer it goes
>Suddenly Cata wasn't so bad
>Wrath starts looking like it was a golden age
>WoD comes out
>Feels like a bastardization of MoP
>Hate it the longer it goes
>Suddenly MoP wasn't so bad
>Cata might have actually been pretty good
>Wrath was the best the game ever was
>Burning crusade is memories and dust
>Legion comes out
>Feels like a bastardization of WoD
>Hate it the longer it goes
>Suddenly WoD wasn't so bad
>MoP might have actually been great
>Cata was a golden age
>Wrath is just memories and dust now
Dare you continue the cycle, anons?
Not to mention the fact that FFXIV's team is considerably smaller than WoW's.
Remember how Blizzard boasted about having a bigger team than ever before working on WoW? What a load of bullshit.
This happens with every expansion, people always say the last one was better. After all the shit WoD got I guarantee there will be people pining for it after Legion is a year in.
4 is Final Verdict. Lvl 100 talent that replaces Templar's Verdict.
8 is nothing. You must be confusing it with 6 wich is a macro I have to pop Avenging Wrath/Holy Avenger at the same time (I prefer the burst build for burning down specific targets in boss fights).
F1 is nothing. If you are talking about F it's a macro to pop Avenging Wrath/Execution Sentence at the same time (due to the HFC 2 piece bonus that gives you 3 charges of the Avenging Wrath).
The macros have different icons so I can differentiate them on my bars. I rarely look at them since I've gotten so used to playing Ret I can just look at the boss and ground. Wich is essential when you have a potato PC so bad it can't properly render the edges of most fire on the ground.
>Knocking people off the fucking ropes
I will actually be surprised to see people miss WoD. There are just way too many shortcomings, I'd fear for their health to miss the expansion with the least amount of content and ability pruning to boot.
>level 100 boost
>already have all classes at 100
>still have the level 90 boost from wod
Maybe I'll make an alliance character or something. I heard they have easymode in BGs these days so could use it for pvp
remember when patches added battlegrounds and an honor system
and a system where you fucking competed between servers with 2 huge raids and shit
oh and remember when they said they'd add new classes in patches
Let's be serious. You release an expansion with fuck all to do, and go on vacation. Which is the critical time for any online multiplayer game, shortly after release. Yea. Ok.
2 dungeons, CT 2.0, and ??? What the exploration stuff? Come on you can't be serious. This is the same shit they gave us in ARR just with a different skin. Keep playing and believing in Yoshi if you like.
Man, Blizzard is such a joke nowadays. Making casual auto-aim shooters for consoles and releasing expansion packs that makes you skip all the content.
Ahh, kinda glad I got to experience pre-cancer Blizzard. A memory to cherish.
>there is nothing stopping people from going back and doing that content later though
You mean on a character that vastly outlevels the content? thats boring.
Just as boring at the "appropriate level" because of weak everything is now relative to your character as well.
>1 shot things in starting zone
>they do like .01% of your hp each hit
>not actually possible to pull enough to die from
wow engaging gameplay blizzard im shocked people are leaving the game so fast.
>worlk had worst raiding experience in the WoW history
MOP objectively had more content than WOD. There is nothing to debate about this.
You can argue about the quality of the content, story, and state of balances, these things are all worth talking. But MOP had vastly more raw content than WOD.
The only way for people to nostalgia about WoD is if Legion end up sucking a big fat mexican cock
I could care less about making comparisons between XIV and WoW. I guess you have to when dealing with imitators though.
I endured SE's bullshit with XI during Wings, all I heard was, it's just Tanaka's fault. Now it's, Please look forward to it because Yoshi says to! Nah, SE can't manage games for shit now.
That's back when the game had social functions and experiences. You know, like an MMO should. But this isn't an MMO anymore.
As for the BGs and honor. I'm sure that stuff was on the table during alpha/beta and was pushed off to pad out 1.0, still better than what we're getting now though.
>The only way for people to nostalgia about WoD is if Legion end up sucking a big fat mexican cock
Considering this has been the trend for every single expansion to date (though I think Cata vs. MoP is debatable) I wouldn't doubt it.
Ulduar was last straw and I dropped wow seriously for the first time after this
Sara fight was great, but still too much gear check.
And farming both 10ppl and 25ppl every weak was terrible
Hard modes were shit idea too
People miss ulduar for the same reason they miss Kara, it was their first casual raid
Whenever I think of WoW I think of this
Vanilla: You're born to a brilliant sunrise. The world is all new. Every turn, every corner is a new experience. Your future is bright and sunny. Things are just getting started. You're a noob but so is everyone else. Everything is surprise, laughs and good times. Happiness is all you feel and all you know.
Burning Crusade: The sun is at it's highest in the sky. You're no longer green and have settled comfortably into the world. Everything is at its zenith. The world is bustling and you're just one of the privileged few lucky enough to have lived in such a great time.
Wrath: You look onto the horizon. The sun is setting. You feel creaks in your bones that weren't there yesterday. You're wizened and weathered, a sage of times past. You make your final journey into the unknown, the land beyond sight. You leave behind everything, your friends, your memories, the world itself. You say goodbye and disappear as the last glimpse of the sun vanishes behind the sea.
Cataclysm: You return. You're old. Your adventures are over. The world you left is gone, changed completely. New faces are all that can be seen, none that you recognize. You realize your time has long past, the world belongs to others now. This is not your place...not anymore, the sun already set on you. It will never rise for you again.
There needs to be raid level content for smaller groups.
Like 5 man dungeons that reward mythic level gear, specficially designed to be challenging for the 5 man group and not just a stat hike.
>Forgetting BC's most important contribution
This was all on a PvE server tho, we used a priest to mind control mobs, when timed right they would attack the mind controlled NPC and get flagged, we would kill them non stop until they raged got brave enough to fight us two, mostly once they had like 10 people and we would then just kill everyone and they would get even angrier and would continue to escalate until they overwhelmed us with like 50 dudes.
While they were celebrating their "victory" talking shit and disbanding their posse we would simply run back from GY and kill the completely spread out and flagged island, and repeat every day for like an entire month.
We got enough for the mount and 2000 coins achievement, and even more to sell the pets.
Shit got hot on the forums and they tried to get us all banned, even some of our guild members tried to get us both banned because we were making the entire server hate us, our GM even threatened to kick us but we didn't listen because top guild DPS feral druid and #1 US feral druid during SoO if you have to ask) and priest was a pretty good player too.
Vidya overall is pretty much dead.
Rockstar retains some quality of their games, but it's only a matter of time before GTA goes full cancer.
Meanwhile people that cry "BOO BAD AAA GAMES" are the shitters that plays garbage fanservice games like dungeon travelers. Yeah, they browse 4chan.
Consoles are just still doing their casual retard shit, shitting on eachother while getting shat in the mouth.
I didn't enjoy the locale but I feel like it had the best class design, at least overall. Decent balance and probably the most complex rotations/abilities ever got.
The pre-WoD patch killed any fun I got out of any class's actual mechanics.
I used to agree with this a ton, I saw it a long ways back and I still do agree with most of it.
I'll get crap for this but I felt like MoP was a second sunrise, it brought so much magic back into the game for me and I made so many new friends. I'd never trade that experience for any other expansion's. Loved it to death.
What are they doing?
At this point it would be smarter to cut content up and deliver it in smaller patches.
You cant expect people to keep playing like this.
The amount of Horde characters with 2k+ rating in arena/bgs was 2 for EU before they buffed preety much all the Horde racials 2 months ago.
Preety much everyone went Alliance due to how good the Human and Dwarf racials are.
>Shit got hot on the forums and they tried to get us all banned, even some of our guild members tried to get us both banned because we were making the entire server hate us, our GM even threatened to kick us but we didn't listen because top guild DPS feral druid and #1 US feral druid during SoO if you have to ask) and priest was a pretty good player too.
Wow. My old guild would have loved you two.
Timeless isle was simply the most fun cluster fuck experience i ever had in wow.
>hunting all the boxes, some of them in cool and dangerous places
>cats and rogues everywhere just lurking
>warlocks and priests using fear and throwing noobs at the monster
>frost mages just facerolling you when you were at 50% hp battling against powerful mobs
The instances and raids were the best too. But fuck siege of orgrimmar, i prefer to suck 10 miles of cock than doing that shit in the LFR.
Had some great raids and a great atmosphere. It's too bad everyone just focuses on the "HURR PANDA FURFAGS" and the literal furfags only perpetuate it further.
This is really obvious if you play BGs as horde. You get graveyard camped pretty much every time because only casual pvpers are left on horde side while alliance are all fully pvp geared
>Not being fully heroic geared and basically being a raid boss on the timeless isle
Running around with 1m health as a warlock and one-shotting people trying to gear their alts never got old
Timeless Isle was just vastly superior to Tanaan. The Bloody Coin farm alone made the place amazing.
You ALWAYS had some All Star MLG NOSCOPE PRO who came on during peak hours with every fucking toy loaded and ready to fight the entire Isle
Then you had hilarious shit like DKs with one million HP's running around pulling the entire place while you scrubby ass in 496's could barely fight one elite.
Hey it was only the dumb retards that would get flagged and start the whole sequence of events.
Plus this was a time when you needed PvP gear to actually PvP and we had none because we were PvE fags, we tried to cheat the server move thing to move us into a PvP realm via party it wasn't that easy and we couldn't do it all the time.
man up faggot.
(not including world bosses)
BC - 45
Wotlk - 54
Cata - 31
MoP - 49
WoD - 30
You couldn't be more wrong.
As a Human player I don't know what the fuck they were thinking. I understood that they just completely lost it when they implemented that mercenary feature instead of just NERFING THE DAMN RACIAL.
In hindsight, loot lottery was a fucking bitch (didn't get my last T2 piece until WotLK for fucks sakes) but it gave more weight to the equipment that you had. People put in real time to get that AV 2H weapon, and everyone made an effort (either through merit or social standing) to get the equipment that they could get their hands on.
AAA games aren't safe.
>that linear story game that stated it would shut down the servers after a specific time to never be played again
>that zombie survival shooter clone with "one life" bullshit
>that fucking early access webseries selling notepad documents
Remember to flag these games, and future games, for cheating their way through Greenlight.
>hate the theme of MoP with a autismal passion
>can't get over it for the entire xpac, just fucking hate everything
>2 months into WoD I miss it
Most Rated BGs have Alliance on the Horde side. And there are simply some BGs the Horde does not win. Arathi Basin allways ends in my guild wish us capping the Farm and farming them on their graveyard until they give up and leave.
I once won Alterac Valley with 4 other guildies on the Horde side trough the mercenary mode. Turns out the entire Horde team was Alliance characters trying to get faster queue times.
I'm pretty sure they didn't anticipate all the pro Horde jumping Alliance over it, because they're the ones that look at the community boards and the blizzcon panels and the fan turnout and see only loyal Horde fanatics.
>tfw battling multiple elites as a blood DK
My dad and mom are still together and happily living in wealth and health.
Thanks for asking, may I ask where did the meanie PvPer touched you?
Yup, it definitely did. We should acknowledge however, that Wrath did enough right to keep the peak riding for another 2 years. I'd say the ride up to the end of 09 was fucking magical for this game.
On my server we had a Saudi Arabian multiboxer with 60 something accounts. He would park all his guys in a raid group at either Timeless Isle or the Alliance faction hub in Vale and just pull random people in and kill them immediately. It was pretty funny.
>on or before September 2016
>same language used for Legacy of the Void. March 2016
>releases in a week from now
I know this is already Shitposting General but I thought I'd make that point.
I can't help but feel like they're going to do something with the franchise.....why have a sub-par game for people to flock to once they see the movie.....it doesn't make sense
Unless the movie is the sub-par of the two....which...it probably will be
It's funny, because nobody ever talked about how the massive imbalance for PvE racials made the majority of raid guilds faction change to horde, but when people start faction changing to alliance for PvP shit hits the fan.
Even if that was true (and it isn't) it would be because 75% of them are in raids. There is no fucking dungeon content in the game anymore. It's a pile of shit for people who want to casually progress (a la TBC days). They completely destroyed any sense of progression by making all content that wasn't JUST released completely pointless. So even if there was 39 bosses only like 9 of them are relevant at any time.
Where-as in TBC all of them were relevant depending on your personal point of progression. The game is a piece of shit now.
Probably not wow 2 but maybe something set in warcraft universe
They made a card game out of it,now they make a clash of clans clone,an endless runner,and a bejeweled with the warcraft theme and they're golden
So all signs point to it releasing much earlier.
And yet every post here is acting like it will definitely release at the maximum threshold.
I get that people are just hating WoW on purpose, but at the very least shitpost over something legitimate. WoD has plenty of sticking points already without yall having to bend the truth. It's a little sad desu senpai.
kek the game wont make it to september at this rate. Western servers are already dead as fuck. This is officially the end of Wow. Its been a nice ride guys, of to prepare for Fallout and FF 3.1!
they weren't bored, they were confused because the announcement was in english and they could probably all barely understand the information being announced (if they understood it at all)
>Blizzards face when Q4 numbers
Just end it already.
How about you check this month's graph, only 100k subs lost compared to the doomsayers "Millions more will be lost"
>glad wow is dead!
>time to play slower wow instead!
At least replace it with something good.
C'mon man. Let's enjoy the fun while we can. Please? At this point Blizzcon has to suck everyone in the audience and through their stream off to make it feel better. Just let me have my fun.
I think we'll all be dead before wow truly has a sub count of 0, or until blizzard manually pulls the plug because they figure doing WoW 2 makes them more money and they have a head start by forcing the old community to migrate.
I mean, fucking >10 years and they're still above any numbers that any other MMORPG, sub-based or otherwise, was able to achieve. I couldn't explain this garbage to you if my life depended on it, but there are apparently really people who have unironically enjoyed the game for so many years.
If you think about something like Everquest which is still running, I have a hard time seeing how WoW will have sub 1 mil numbers before 2020.
That's just bullshit
20-something German nerds probably know basic English
I live in a country that is much worse at English than Germany and even we would have understood
Also I clearly remember German translations on the panel
Most importantly you see new continent with the picture of it artifacts with pictures new class demon hunter etc you're definitely gonna understand and if it doesnt hype you it's not because you didn't get it
Reminder that Blizzard is saving a BIG announcement for Legion tomorrow.
They purposely did not unveil it during GamesCom's Legion reveal and is waiting until Blizzcon.
I'm not expecting much, but what do you think it will be? Will it save WoW?
The game has completely different focus with its gameplay mechanics.
It isn't even slow at all in later levels.
The biggest problem with FFXIV is how slowly it opens up when you're leveling
For all you know Blizzard could have put out tokens themselves.
Besides 1 token /=/ 1 sub. Just because someone decided to spend real money on a token doesn't mean people would have subbed if that option wasn't there.
If there was no token people with a lot of gold may have reconsidered and left the game instead. Whereas now they have the option to continue without spending real money.
Limited edition store mount. Also an increase in cost for paid character services to generate more resources so they can finally start giving us the relevant content we've all been waiting for:
The dance studio.
A new playable race.
I just wanted some fucking dungeons. Fuck MoP and its shit daily hubs. Only good thing to come out of that expansion was Throne of Thunder. WoD launch dungeons were better than MoP's, but once again Blizzard failed to add any post launch. Everyone fucking loved the ICC and HoT dungeons, why haven't they done that shit again?
>MOBAs are Strategy games
MOBA is the least strategic, tactical, skilled and most basic game genre. That's exactly why they are so popular.
no, mop was shit and anyone that says otherwise is a newfag that didnt play bc
The game is in a content drought and the next patch brings barely anything worthwhile to the table
>irrelevant dungeons on release
>story content you can complete in a day
>trials you do once
World of Warcraft
on consoles Free for those guys because they pay for Xbox Live/PSN
Retarded Furfag Hate aside, It was really gated in the beginning by an abundance of dailies, and SoO and the patch before it wasn't well received and SoO lasted too long.
It's still my 2nd favorite expac though.
>Well MOBAs are Strategy games except without buildings and macro management
So they are not the same at all.
>WoW is FFXIV except with 90% less spells per class
>Look at all these abilities! They all do damage but have even longer cooldowns than just 2.5s or need to be used one after the other so that makes them varied and complex!
Your shit might work on someone who hasn't played the games. The ability pruning in WoW was good in removing bloat that XIV pretends to add complexity, but none of it matters if it doesn't bring any interesting mechanics.
if you'd like to make an ass of yourself trying to explain how $20 a token isn't money in blizz's pocket and more revenue via gold-paid tokens isn't good for blizz in general, go right ahead and provide a graph or something
>Blizzard is now officially dying
>Shitty card game that they just pump out a new pack or raid every so often earns more than wow
>Tons of other shitty games that people will lap up.
At this stage, wow dying will benefit Blizzard.
>ammy - Fun
>Elemental Shammy - Not fun
>Feral Druid - Not fun
>Balance Druid - Not fun
>Windwalker Monk - Not fun
>Frost DK - Not fun
>Unholy DK - Not fun
>Fury Warrior - Fun
>Arms Warrior - Not fun
>Affliction Warlock - Not fun
>Demonology Warlock - Fun
>Destruction Warlock - Not fun
>Subtlety Rogue - Fun
Are you literally me?
Here's the thing, WoW is a completely unfun piece of crap right now that hasn't had new content in months.
I'm pretty sure those 5.5 million players that are left now are the ones who are in too deep, they're stuck in WoW for life and have absolutely no will of their own to escape.
Blizzard could do literally nothing forever and the people still playing today would never stop playing. Who knows what the fuck they're doing? ERP maybe?
>MOBAs literally originate from several mods on several Strategy games
And those custom maps removed basic mechanics that make strategy games essentially what they are. If you are removing mechanics and replacing them with something else then you are basically making a different genre. When will you fags accept ASSFAGGOTS are not and will never be strategy games.
> only 100k subs lost
And the game is the least popular it's been in almost the entirety of it's existence. The only time the game has been less popular than now is when it first launched. Think about that for a second.
This would be really fun if people wasn't able to use every fucking optional item you can grab on the game. Remember the necklass from jade forest which made you immortal. Every single noob on my server was using it.
The same could be told to Tanaan jungle nowadays, but some retard people like to use macro to tag arena to avoïd death and reset their CD when they are actually ganking people on tanaan...
That why i hate PvP out of BG or Arena, people try to use everytime some sort of unbalanced cheat to have advantage.
The post I replied to claimed tokens are the same as one sub. Which is wrong because without the token option a lot more people would have quit.
Hence the 'lack' of sub drops is due to the addition of the token, allowing those with a lot of gold to stay subbed for no real loss, and those with a lot of money to buy tokens for gold.
Or are you trying to argue that people wouldn't rather pay for their subs with in-game currency than real money?
>Expected game release on or before September 21st, 2016
>release on or before September 21st, 2016
>September 21st, 2016
He just explained it to you, you fucking moron. Tokens inflate the sub number because plenty of people who would have otherwise quit pay the subscription with fake currency over real one. That's fucking what.
I'm sure a company that just bought the most popular mobile game that has ever existed is going to let their game go ftp
they probably make enough from microtransactions in hearthstone to keep WoW afloat for many years to come
>Tfw WoWkuks were trying to shitpost about FFXIV having one patch that takes 5 months to release
even though it's only been 4 months and 1 week.
>WoD has 1 (ONE) content update with a 15 month wait from 6.2 to the next paid content patch.
how is it "inflated" if someone still paid $20 for them to trade for gold? what you're implying is that the wow token somehow doesn't count when it actually counts for more than a regular one month sub
Well yeah, at best he could log on, get a character to max and get ready for the next expansion by preparing gold, bags and other shit.
But that shit wont last for too long and personally I wouldnt sub to a game like that without at least committing to like three months. And thats simply not a given in WoD, at least to me.
I don't understand why they do not do this, one or two minor content patches. Something new with PVE or PVP, some like the timeless isle.
The only excuse I have heard to as to not do this is it could affect legion, but they brought in a ton of developers, could it not be possible to have a small team release minor shit every so often, even a new mount or pets to collect anything.
Ill probably finally get around to doing hellfire, do some pvp and Role play until legion.
>ARR fags here trying to play the victim
You fucks are loud and obnoxious in every MMO thread here, piss off.
It is something to aim for at least and a win that it was meant to be a store mount.
But I would sooner have mini patches with some content here and there rather than waiting months for a major content patch.
Just so you know Yoshi's team only took a one week break so there is no excuse for taking a five month gap.
>Yoshida: After Heavensward was released, we gave the team about a week of holiday. I think everyone needed a week off to take a mental break. That said, for some of the core team, including myself, it was business as usual
How can you be this fucking dumb? No one is saying wow tokens doesn't generate more value for Blizzard.
What is being said is that the sub numbers would have been significantly lower without the option to use a token.
Because those are subscription numbers, not revenue numbers. There's far less players than they pretend there are active.
But then again given all you are doing here is damage control I can see why you'd only care about how much money the company is making over how populated the servers actually are,
I quit early early cataclysm after raiding with a top 10 world guild in WoTLK. I came back in WoD to try and play like I did in TBC where I just did dungeons and pugged shit (my favorite time I ever had in the game was in TBC just pugging things, I even pugged vashj and kael). Turns out the game has next to no dungeon content and with the way raids are released each new read invalidates the last. So even though the new raid with archimonde (whatever it is called) is out, no one does highmaul. So you basically have like 6 shitty heroics and 1 raid to play. It's so fucking bad I knew I should have never come back. I don't think WoW will ever have as much content as it did in TBC, and to a lesser extent WoTLK, again.
Fuck dailies and fuck raids.
I really think that it would be better if they simply took those 13 boss raids, took some bosses away and released them later.
Then they could also flesh them out some more and give people a reason to come back at some point.
Or they couldve taken like three bosses from Hellfire Citadel, put those into Highmaul instead and advertise that as a proper raid tier with its own tier sets and shit.
But no, gotta make it a nontier and make it completely irrelevant three months into the expansion.
>Reach level 60 as a warrior
>back to the golden age of tanking
>end up with all my gear
>raid level tanks not on high demand anymore
That's because there's so many of us.
>MMO threads besides FFXIV threads that aren't just making fun of the game.
It's only been 4 months and 1 week. Do the math.
We're still on schedule.
>with the way raids are released each new read invalidates the last.
Holy shit this
In late vanilla people were still leveling up
In late bc people were still doing Karazhan
In late wotlk people still ran heroics
But if you make your content easy,fast to get through and give guaranteed rewards it's going to become irrelevant MUCH faster
>Turns out the game has next to no dungeon content and with the way raids are released each new read invalidates the last.
Yea, fuck the lack of progression in the ass. Back in the days of BC you still had guilds running TK/BT even at the end of the bloody expansion.
Hell, I tanked Karazhan and helped two guilds with their raids on my free time.
REMINDER THAT 15 MONTHS IS WELL WORTH THE WAIT TO BECOME THE MOTHERFUCKING ASHBRINGER
Lack of content has also caused everyting to be time gated. It makes sense for raids but why the fuck is my profession time gated? Or reputations you can only get from dailies?
You can't do that currently though. They've made is so that mythic is such a fucking gear gate that if most of your raid aren't fucking jacked up in the best pre-mythic shit, you're going to get stomped on boss 1.
How is that interesting to anybody but late adopters which are basically casuals who dont matter?
I dont want to run old content over and over, I want more new content.
MoP delivered in that regard. I was always occupied. WoD did not.
I'm glad other people get it. That was the best part of it. You had a clear structure and you always had something to strive towards. Now there is nothing to strive towards. You're already it. You aren't? Well do some tanaan jungle dailies and you are again. You're never working towards anything further than what you are working on right now.
It barely matters. People who actually play the game have no reason to run this old shit either way.
If you cry about old content being invalidated by newer content then that means that you either came late or that you are shit at the game.
For me as a raid leader this also causes quite a few problems. A lack of catchup means that there's less players to pick up and ultimately it could lead to shitty carrying runs of old raids which are a magnificent waste of time.
Its the greatest nonissue. The game needs more new content rather than reused old content.
Thats not how it works. If you arent close to BiS of a given tier before the new one comes out then I have no idea what you were actually doing. Clearly not raiding the content when you were supposed to.
I don't mind having to do the beginning raids to gear up for the new ones.
At the same time though, it begs the question of what the purpose of non-raid new content is though if the gear you get from doing it still isn't as good as stuff from a raid 3 content patches ago.
Nope, not too late at all.
The original game is still in it's exact 2013 state other than the fact that alt classes gain 100% more XP.
Most people even consider the fact that it's left the same an annoyance because you have to go through the 30+ hour level 50 2.1-2.55 main quest line before you can get to HW.
Just buy the base game until you get through all of that because the only thing that will be locked away from you is the Aura race.
No it's not.
Most FFXIV threads are actually really comfy. The only shitposting comes from attention whores.
Speaking as someone who wasn't a late adopter in wotlk and did everything in TBC (except m'uru pre-nerf, had him sub 25% though) it's extremely appealing for alts. It also appeals to the hardcore raider in me because there is always something to do rather than log on and do your raid for 2 hours a week. And it's not about old content, it's about varied content. Even after I got attuned for t6 and was working on sunwell I still had tons of shit to do each week that wasn't sunwell. We had a BT clear, ZA runs, and I still did heroics each day. Since there were so many different heroics it never got that boring because of the variation, something that is sorely lacking from WoD (idk about MoP, never played MoP).
But the only people it is annoying for is elite-tier raiders. And speaking as someone who was one it isn't that annoying. It's such a massive boon to the general population that the minor inconvenience to the .5% is worth it.
I would rather play tbc and wotlk and NEVER step foot in a raid than play WOD with access to everything it has. That's how big the gulf is.
People don't understand that Legion has been in development since WoD, its practically the same as WoD.
WoW doesn't even have any RPG elements in the game anymore its just a MMO soon to be a MO.
Alts. I had a blast raiding on my priest alt during BC.
Instead of raiding the same tier with another class after your finish on your main, you could still play the older raids and have fun. Clearing BT on my alt was very fun.
Rest in peace timeless isle. We'd gather in the underwater cavern with that spooky fire and 4 chairs to censer in unison, then we'd go haunt the ghost cave occasionally spamming general that a rare spawned inside. Killing your own faction was the best thing that ever happened to wpvp.
Not him, but my guild wouldn't have time for that shit. You raided the new content, when it came out, and if you were a tier behind, too fucking bad. Join another guild until you're geared up.
Except you are thinking of it in reverse. I'm the top 10 world guy. I was in an extremely good cutting edge progression guild in wotlk (and did sunwell in TBC but not on that level). If you are doing it right you aren't doing old content ANYWAY. If you were still doing heroics or karazhan or za or t5 or even black temple in a lot of cases, while working on sunwell, then you were doing it wrong. In wotlk if you were still doing ulduar when ICC was out, something was wrong.
BUT, it gave that sense of progression because you needed to do those older things to get to the first one. I can't think of a single time in my period of playing WoW that I was forced into running old content over and over in order to progress. Once you finished one tier you moved onto the next.
Now I don't really know about MoP or very much about Cata (I quit like 3 weeks into Cata) but WoD is completely pointless trying to play if you are coming back.
Not only does it makes the game feel extremely small in scale but it takes away any sense of progression in power. Since you hit max level, do some dailies and you're at the final boss.
Hell, if anything now it's re-running old content more than before since you literally run the same raid in 3 difficulties. So rather than do 3 different, unique raids, you just raid the same thing 3 different times.
You can have a main doing current content and an alt doing pickup in the older content. Which is just as enjoyable as it was a few months ago.
That's what I did in BC and I loved it.
I tried it in Cataclysm too,but in a single day of dungeons and LFR I was geared up already. I didn't even set foot in the previous raids even once.
At this point I also didn't want to keep playing that alt anymore since he'd do the same raid as my main making me do the exact same shit twice a week.
It used to be:
>do t7 heroic
>do t7 mythic
Do you see what the difference is? It's still the same thing fundamentally but rather than travel to varied locations to get varied loot you just kill the same bosses 3 different times for the same loot just with slightly different numbers.
Well, it was mainly because we only raided two days and lacked the skilled people we used in our main guilds.
We also had a problem with people treating it as a "get geared and apply for that other better guild" stepping stone.
While FFXI's legendary weapons require over 200 hours of grind, millions of gil, and doesn't get outdated because there is always a use for them.
Hell, you get a choice between relic, emperyan, and relic and they're all relevant content even after 14 years.
Also even more gear will come out when next week the conclusion to FFXI happens so at least FFXI gets a proper end to the mmo. WoW will never get a proper ending.
This happens every year now, WoW will increase in subs - not alot this time round. People will play for 2-4 months then get bored and quit. Blizzard have killed the game to make it a amusement park MMO where you enjoy it for abit then leave. Long term they just can't keep the players because of stupid exp rates and no creativity to help max levels. Legion has the least amount of zones in an expac and a shitty Legendary system thats probably the exact same as the current legendaries (Cape and Ring) but it a more 'pro-active' form. You're literally paying for the same shit every year, the zones are all squashed compact shitholes. Take a look at the legion map and tell me with as straight face that the layout of each zone is pretty much identical, Blizzard will never make fleshed out massive zones ever again, they complain about people not seeing the world when it takes you 5 seconds on your 300% speed mount go go from one point of interest to another. Remember when you ran across Dragonblight on your mount? or walked from one of Ashenvale to another? those areas made you feel enwarped in the world, now you just get shit generic circle zone overloaded with points of interest that absolutely dull the scale of the zone down. Also reusing Dalaran just screams damage control. They couldn't even find the time to make a bigger better city because they're such fucking kikes. Blizzard deserve to lose a bunch of subs and I hope their doghsit CGI movie flops too.
Did they buff the human racial in WoD? I play a human and I didn't noticed shit. How come I'm seeing everyone bitch so much about it all of a sudden? I definitely see why Stoneform is overpowered though, but that was a deliberate buff. EMFH has been around for like 3 expansions, hasn't it?
I dont know how thats "a blast".
Every time someone says a thing is a blast its actually never a blast.
How is running raids you were running for six months and more a blast?
I dont believe you. Every time I was raiding through a whole tier with people everybody was completely burnt out on it by the time the next tier came out.
All this sense of progression garbage needs to fuck off.
You said it yourself. Doing it that way is doing it wrong.
You feel a proper sense of progression while actually progressing through the content when it is fresh. You can still clearly see that a Mythic player put a lot more work in than a normal raider.
And most of all this isnt a fix to the game at all. We need more content. Not this nonsense.
No, thats bullshit. If you actually played from launch you will progress through the tiers all the same.
This shit only matters to casuals who join much later.
But thats on the same level as those starting with WOTLK bitching about not progress raiding through Sunwell.
>You can have a main doing current content and an alt doing pickup in the older content.
You have a very long time between patches. You can get 3-4 characters always at current content BiS before the next set of content is out. 5-6 if you want to completly nolife it.
>We also had a problem with people treating it as a "get geared and apply for that other better guild" stepping stone.
What's wrong with that? It keeps out the people who aren't qualified.
>ou can get 3-4 characters always at current content BiS before the next set of content is out.
>running the same raid 3-4 times a week
Agreed with everything but the last part. Fuck you, Duncan Jones directed some of the best sci-fi movies of the last 10 years, he will save the Warcraft film, 88% on rotten tomatoes, calling it now, screencap this shit.
I mentioned 6 as the high point because I did it in BC.
No, it's because the rep grinds in wod are very long winded and the ones added with tanaan are required for flying. Humans finish very quickly compared to others and don't need to keep doing the same repetitive thing.
The dungeon event sorted it out a little, makes it easier for everyone to get rep.
>But thats on the same level as those starting with WOTLK bitching about not progress raiding through Sunwell.
You're really reaching..comparing whole expansions with tiered content patches.
Tiered progression is still alive in other games, and it's the only true retention mechanic an mmo can have You want to grind 1 tier for months on end, be my guest.
>Blizz rewarding long time players by allowing you to skip the grind again.
Sorry after 10+ max level characters shit like this is gold. That shits been in the game for years, and we're all tired of seeing it by now.
>Selling character progression for money
>Rewarding long time players
>and it's the only true retention mechanic an mmo can have
No. New content is the best true retention mechanic. Difficult content is too.
I have absolutely no problem with doing one tier of content as long as I dont completely clear it before the next tier comes out.
Now when I DO clear it it becomes an issue.
But tiered progression wont help me in that situation at all, because when I did all in the current tier you bet your ass that I did it all in the previous.
No not at all, the zones were kinda cool but nothing to do end game and the PvP was beyond broken with warriors 1 shotting people for over 300k while having a aoe stun and ranged silence.
The amount of shallow pandering Blizz has made for this upcoming expansion is laughable.
>You've been gossiping so long about that Demon Hunter hero class, so here it is!
>We know you've wanted to go to the Emerald Dream, so here it is as a raid!
>Wondered where Alleria and Turaylon went? Let me spoil for you real quick that they're going to show up
>EVERYONE CAN HAVE AN ASHBRINGER
>Oh the Garrisons were lonely and you miss non-homogenized classes, well you have a Garrison for your class now
No Mystery or fun to be had whatsoever
I too have every character to max level but still I'd never pay for that shit
Seriously 1-100 is less than 24 hours of /played,every class is OP now and everything is as convenient as possible
I don't even feel bad about it existing though. If leveling was still a big time sink I'd be butthurt but that's just wasting your money now
I like to find old friends when i get bored who still play and start fresh on their servers with each expansion.
Yeah exactly, though I never bought a boost myself; I just used the one that came with the last expansion, and then the one that will come with this expansion if I get it. It was a nice being able to just have a rogue all of a sudden at max to open boxes up and to fuck with people with. I don't find grinding though 5 to 10 years worth of old content to be that enriching each time. It's not a hard concept to grasp.
So has there been a single expansion that hasn't had a year or so break between content releases?
I mean Jesus, it's completely cyclical. You can play for a year, quit for a year, and then play for a year, and you miss nothing.
Didn't stop the masses from screaming MOP was shit about a year or two ago. Especially on /v/. I think it just proves people are never satisfied until they realize they had more than they thought.
>I have absolutely no problem with doing one tier of content as long as I dont completely clear it before the next tier comes out.
Remember Tier 7?
>WoD will have lasted as long as every other expansion with 1/3rd of the content
anyone else thinking they will announce the end of the subscription model tomorrow? it could also explain why they "won't announce subscriber numbers in future quarters".
a pipe dream, sure...a small part of me, like many of you, wants to see this corporation become a little bit sane.
Whoa hold the fucking phone
Roughly 10 months from now?
Im am xivfag and this 5 month extended wait is wearing me out, but what the shit is this nearly 1 year wait?
Does the game get content updates or something in the meantime?
I wish I did not.
Now the fun part with tier7 is, you wouldnt even be able to go back to a previous raid even if you wanted to.
Fuck WOTLK. Or rather TBC with its special treatment bullshit.
But just because it's better doesn't all of a sudden make it good. People are now saying it is good. Something doesn't get better because something else is worse. Proving that people will always want more even when the amount is appetizing.
That's only part of the truth. WoD genuinely does have much less content than previous expansions.
Blizzard is doing what all other AAA devs are doing, high production value (pretty graphics and presentation) and cut out depth and content to compensate.
Why do you think the new Battlefront doesn't have all the content of the old games? Same reason.
I'm still mad that people defended the talent butcher, but though the skill butcher was "a bit too much".
I've had plenty of fun little impromptu battles with random people in the world, otherwise it's no fun killing low levels, mostly I just put on my fishing gear and chase them around hitting them for little damage