Its main story is twice as long as MGS4
Its main + extra is 7 times as long as MGS: TTS
Its completionist is over 5 times as long as MGS3
Try and prove me wrong. You simply can't.
Nobody is saying there is a lack of content?
>do this task
>now do it again
>Boss, you need to do ti again
>Alright, one more time boss
>Final time, we promise boss
>[SUBSTINENCE] do this task
Artificial length and content desu, quantity =/= quality
There isn't a lack of content, just that a lot of things felt unfinished. MB definitely feels like they wanted to do more with it, the story lacked proper pacing and closure, the 2 maps make it feel like they were barely enough to contain the scope of the game, shit like that.
The game is fun as it is and there's a shitton to get done and unlock, but even at 100% you just feel a tad unsatisfied because you know they were aiming for more.
Aren't there less cutscenes in MGSV than the others? I think OP misunderstands why people dislike it.
Completionist would be all dog tags across all difficulties, Big Boss ranks, finishing Snake Tales, and getting top scores on every VR mission.
If anything, 19 hours is conservative.