>Approach the boss, clad in thick Knight's armor
>I have just found the rare Makomoto Katana, forged by the great sword sensei Nakayama Kitamora two centuries past, and have upgraded it to +5
>I take a swing
>The sword is instantly bent in half and does no damage
>I switch to my longsword
>Take a swing. It just clanks off his armor. At least the sword doesn't break this time
>die because I can't do any damage
Would /v/ like realism in their games? Or would it make it less fun?
Yeah I would like more realism in my games
>Approach the boss, clad in thick Knight's armor
>They can't hit me because their armor inhibits their mobility too much
>I'm basically naked
>Kite boss in circles throwing poop at boss
>Boss throws up in helmet, chokes on vomit and dies
"Realism" in games usually means the elements that are against the player are at a realistic level, but you don't get the options you'd have to deal with it in reality.
>enemy can kill you with a single bullet
>you have to to shoot them for half an hour
>enemy's armor deflects your light attacks
>you are unable to target the blatant holes and weak spots in their armor
Until they come up with proper VR, let games be games.
Yes and no. It's good for games to incorporate certain elements of realism into it, but it'd be hard to just go full-reality on it if you still want to make it fun.
I mean just the whole basic concept of a game, a thing you can save/load, repeat and start over breaks realism already.
>Take a swing. It just clanks off his armor. At least the sword doesn't break this time
>die because I can't do any damage
You can get that kind of realism playing Age of Decadence.
Sometimes you just can't get through your opponents armour. You may have to try to maked aimed strikes between it, but then it's easier for the enemy to dodge or block those time-consuming attacks. So you may die.
Or you'll have to try to dent the shit out of their armour and then bash them to death inside it.
But still, a naked marathon sprinter would be able to outmaneuver someone in heavy armor when it comes to just running away right?
I just want more games where you can throw poop at enemies to kill them
Honestly it would work pretty well against the dudes in the video. They wouldn't be able to see if you nailed them in the face, they'd have to take off the helmet with their gauntleted hands. You could easily kill them while they're fucking with it.
>Would /v/ like realism in their games?
No. Realism has never been fun. Reality isn't fun, it's why we play video games in the first place.
Blunt weapons are for armor or a stabbing weapon to go between plates depending.
Also long sword and katana or no more or less durable, Japan had crappy iron access and crappy iron makes crappier steel. Both are just a metal stick.
>Using a bladed weapon (that isn't an axe) against an armored opponent
I would rather be hit with a long sword or a katana any day over a baseball bat
With that being said an unarmored opponent can still be grappled and punched head butted or stabbed as they wouldnt be that much faster and way more vulnerable
>/v/ discussing ancient/medieval/renaissance fighting techniques
>/v/ discussing music
>/v/ discussing food
I loved that war of the roses had this. At least until they revised the armor system there were a shitload of glances if you hit metal.
Stabbing into the visor for basically an instant kill was the most satisfying shit ever when you could only nick the dude in the armor otherwise.
many types of interlocking plated armor can be easily damaged and rendered inflexible by denting them at the joints which can be done with really any hard striking object
like a rock even
a naked guy with a carpenter's hammer could take down some nerd in plate armor
not to mention it really does not make you a more effective grappler, which is something it also offers you no real protection from.
Yeah you could be pretty effective with nearly anything, but the constant rebalancing got really boring, even when you learned to use something they change it and youcan start over
But all in all latency ruined any chance that game had - as well as the terrible terrible performance
I never had any issues with performance. But it did have some graphical glitches that started with the dirt puffs turning pink/cyan and eventually the whole fucking game goes into this full blown acid mode.
It was probably the only game performing so badly I had to lower even the resolution from native, for the way the game looked its ridiculous how badly it ran and how strong hardware it took to reach 60fps
Varied patch by patch but it was terrible in the start
True, but the original claim was that you shouldn't use a sword (as one would regularly use it) against an armored opponent.
And even if you do half-hand a sword, it will still be just an improvised blunt weapon and incomparable to using an actual mace or hammer.
when facing an armored opponent you dont use a sword like you would with an unarmored opponent, you would use it as a crowbar to wrestle him down.
remember that you dont pick your enemies on the battlefield.
there are skyrim mods that add some "realism" when it comes to armor.
Heavy armor offers way more resistance but slows you down more, i think its possible for enemies to stagger just from hitting you with small weapons even.
Better than vanilla combat at least.
you seem to be forgetting that a mace has a handle where a sword has a blade.
a sword is easier to handle because of how balanced it is.
so using a sword as a mace isnt as effective as an actual mace.
Not really. A 1h mace won't have the power a 2h sword would when swinging. Not to mention less range. A 2h mace would do better but be heavier and prone to quicker opponents geting thru.
The enitre point of weapon variety was nothing was perfect. You didn't go in with just 1 weapon. You went in with a few and used what worked best in the situation.
>"Realism" in games usually means the elements that are against the player are at a realistic level, but you don't get the options you'd have to deal with it in reality.
You must be playing some shit games.
>Approach the boss, clad in thick Knight's armour
>swing at him with my English billhook
>it punches a hole in his chest
>use the other end to trip him up
>stab him with the pointy end
>cut his horse in half as I leave
Nothing personnel m'lord
Forgot my picture because I was so excited thinking about billhooks
Do you honestly think a noble in full plate armour with a top grade weapon could be brought down by a stinky peasant wielding a rock? Did you completely forget the thousand or so years the serfs were under rule?
>You can get that kind of realism playing Age of Decadence.
I really dig the combat in AoD, it's realistic in a good way.
You can spend ages trying to kill someone with heavy armor by trying to slash it, but it won't take more than 1-3 hit to the vital spots to kill anyone in the game.
Daggers can bypass armor, spears can keep your enemies at bay, hammers dent armor like crazy and such.
Fast, regular and strong attack, each useful against different types of enemies. Aimed attacks to bypass armor entirely if one isn't wearing a helmet, to strike vital points or fuck the ability to hit/dodge.
Heavy armor doesn't slow you down that much AP wise, but it makes you shit at dodging.
Ranged is OP s long as you are at range.
Can carry preloaded crossbow to unload them all at once.
Repeating crossbows have shit range, shit damage and are generally shit unless used against unarmored peasants or if you coat the bolts in poison.
But both sides were french.
>Would /v/ like realism in their games? Or would it make it less fun?
Yeah, it would, you have an amazing creative medium for interaction with a sprawling world and you waste it all on imitating fucking real life. What a load of garbage and an overall awful design philosophy.
>Yeah, it would, you have an amazing creative medium for interaction with a sprawling world and you waste it all on imitating fucking real life.
Unless you change the laws of physics entirely in said world, lack of realism doesn't make any fucking sense whatsoever.
And no one is going to do that because it's too much work.
Newsflash: war is not particularly fun to participate in, and combat is brutal, not flashy.
>sword graces your swordarm for 1 hp damage
>you'll never wield a weapon again
Just excited about these billhooks, s'all!
Fuck realism in games revolving around war, unless I get to be the commander.
There's a point where if you make things too real, you lose all the fun. If war was so fun, we'd all be out fighting for our countries instead of having fun playing video games.
The only time I like realism is in survival games, and even then shit can get tedious.
Fighting for their french masters.
>you now realize that if the house of plantagenet won there would be probably even more greater gallicization in england which would result in the british national identity never being formed
What a waste.
I would quite like to play a game where you're fucked if you take anything but the most trivial damage, but your character would need to have sufficient moves and options to try to avoid getting hurt.
I think the Fallout series or something similar could do with that, maybe item scarcity and stealth would mean something if bullets were straight-up lethal.
Also maybe that leather gear would be less popular if the only metal part was on one shoulder and any non-armour piercing shot anywhere else was fuck you.
Imagine if a fight with some raiders would actually be a scary prospect.
The Norman and Angevin kings didn't give two shits about England, anything french couldn't gain traction with the poor and only just with the middle classes. Hell as soon as English started to spring up the nobles had no choice but to speak it.
Simply wouldn't have happened unless they transported whole villages in France over to England.
Little point in whacking at someone normally when it won't hurt them, also I presume you wouldn't try other method when your opponent is half-sword to prevent things like in this fellow's image: >>315622780
>tfw people on /v/ and in the youtube comments call the left technique; Half-Sword
>For Honor trailer
>HE USED HALF SWORDING GUYS
>No. Realism has never been fun. Reality isn't fun, it's why we play video games in the first place.
How is Mount and Blade one of the funnest franchises in recent history then? Of course the options at the time limited full realism but still it's the most realistic medieval simulator this side of medieval 2 total war
except you are shooting M16 at a goddamn BMP. In theory, you may have slime chance to do something. In reality you better have LAW, or a buddy with LAW, preferably few buddies with LAWs.
Get a load of this faggot. Can't even hold his sword properly
Yeah, the same way the norman conquerors didn't greatly change the saxon culture and the english language?
I mean, I'm not saying everyone would just start speaking french, but surely the two countries being more closer by being ruled by the same dynasty would mean something.
show me historical proof of that technique was used besides your medieval comic books. find me some kind of battle that was recorded that described this style being used. you can't. it's fantasy.
>'Mordhau' english 'Meme Gay' was a combat technique used among German knights during the cockolding restoration. The technique was entirely useless and was nothing but a dank ass meme that spread among knights across european courts.
Just ignore them. Youtube and /v/ and reddit and pretty much everyone in the internet is pants on head retarded.
They think you can slice through plate armor with swords. That katanas are of high quality.
you mean why 19-20yo kids, following daily military discipline, nevermention beign in warzone, look for any opportunity to have fun, or make fun?
The notion that plate armour turns you into an immobile turtle is wrong of course, but it seems 4chan has taken it full circle and now believes it doesn't impair your movement at all. Didn't you see his roll in the video? Obviously you get way less agile, even f you're still able to move decently.
Last time I checked there was no conscription in burgerland.
>inb4 b-but it's muh duty to defend muh freedumbs
They have no one to blame but themselves.
But you know, keep fighting on the good fight for corporate interest.
>he doesnt know heavy armor improves your agility
It gives you momentum, so that you can run even faster, because the armor swings you forward. You can also jump higher because the moon drags you faster due to gravity being higher becauuause you ahve the heavy armors??
If a weapon is a weapon, then this wouldn't have happened.
Mount and blade has crushing, piercing, and slashing damage. If you attack someone in full armor with piercing or slashing you will deal no damage. Its not exactly that simple but simply put thats how it is.
Mount & Blade also has acceleration based damage values, if you speed up your attack more by charging or being on horseback you will be able to punch through armor with weapons you normally wouldn't
>tfw OHK heavy armor by having the fastest horse and the longest lance
where did I say that? My point is that it's natural.
Contrary to opinions of some, joining military does not turn you into emotionless machine. If anything it makes your life more regulated and stressful, which is exactly why need to have fun and relax also goes up.
So why aren't you in the military anon? Don't you want to make your father proud?
That's it. I'm sick of all this "Masterwork Bastard Sword" bullshit that's going on in the d20 system right now. Katanas deserve much better than that. Much, much better than that.
I should know what I'm talking about. I myself commissioned a genuine katana in Japan for 2,400,000 Yen (that's about $20,000) and have been practicing with it for almost 2 years now. I can even cut slabs of solid steel with my katana.
Japanese smiths spend years working on a single katana and fold it up to a million times to produce the finest blades known to mankind.
Katanas are thrice as sharp as European swords and thrice as hard for that matter too. Anything a longsword can cut through, a katana can cut through better. I'm pretty sure a katana could easily bisect a knight wearing full plate with a simple vertical slash.
Ever wonder why medieval Europe never bothered conquering Japan? That's right, they were too scared to fight the disciplined Samurai and their katanas of destruction. Even in World War II, American soldiers targeted the men with the katanas first because their killing power was feared and respected.
So what am I saying? Katanas are simply the best sword that the world has ever seen, and thus, require better stats in the d20 system. Here is the stat block I propose for Katanas:
(One-Handed Exotic Weapon)
19-20 x4 Crit
+2 to hit and damage
Counts as Masterwork
(Two-Handed Exotic Weapon)
17-20 x4 Crit
+5 to hit and damage
Counts as Masterwork
Now that seems a lot more representative of the cutting power of Katanas in real life, don't you think?
tl;dr = Katanas need to do more damage in d20, see my new stat block.
Because bullets are scary and hurty. And I'm a huge coward. Also, being the last male heir to my last name I need to have at least one male child before I die to pass the name on.
>it will be equally effective against unarmored as well as armored opponents.
No it wouldn't. Blunt weapons didn't ignore armour. Rarely were they even able to dent armour. It was simply that more force would be translated through to the person underneath than with an edge. The armour still massively reduced the damage. The most effective method against plate armour was always grappling and stabbing into weak and open points, it's just that blunt weapons were the easiest method to do at least some damage (and usually to attempt concussion rather than damage the body or limbs).
Regret over what? Not throwing my life away for one of the many causes I don't even believe in?
You have one life. Only someone unwise would gamble all of his money on one unsure bet.
>basically wrestling and pinpoint one hit KO thrusting moves
FUCKING FUND IT
all japanese young male read mange watch anime at some points in their life and work in many different position. What is terrifying about some guy reading comic, watching cartoons joining the army?
A heavly armored trained knight (not a pansy man at arms but a fucking appointed knight) letting you get close enough 1 on 1 without sheild bashing the shit out of you if you're lucky.
How about the game has grapples and can be countered and blocked etc, like in wrasslin games, the idea is that with heavily armoured enemies you would wear them out with attacks and then grapple them to hit the small exposed areas, which is the only way to actually kill them. Never seen a game with melee weapon combat really do "grabs" even though it would make sense.
Fuck off I just want to have my crazy animu sword combat action not watch a bunch of neckbeards trying too hard to make the combat into what they thought was realistic based on some history books and a bunch of faggots doing some bashing themselves with blunt swords and shitload of protection where some shitty pointing system decides all the "sport".
Not to say all of those ideas are dumb from the very beginning because nobody can translate it all to a workable control scheme and implementable mechanics.
I mean, a sig and an ar15 shoot the same caliber, so so long as you fire the same load (M855, m193, mk262) it should be the same effect, given minor differences in velocity due to barrel length.
a katana and a mace do damage in different ways.
>Unless you're an lowbowman and its a cover less environment you are fucked.
Or a crossbowman.
And I don't really see how cover would help- if I'm read to shoot, what stops me from getting close enough to shoot and running away again? Surely getting hit with an arrow/bolt would be enough to buy me enough time to run away again.
Are there any historical sources describing a 1v1 duel between heavily armored knight and a longbowman/crossbowman? It must have happened at one point.
A knight usually fights on horseback, enen if you get a horse you are at a disadvantage. And if you're going the crossbow method on hoseback.... Good luck. Use a lance or even a flail
I'm a huge babyman coward with lewd anime figures.
I'm gonna join the RCMP though.
That way I can keep my lewd anime figures.
Survival games are the worst for this
>Have to start a fire.
>Moss and leaves hanging from trees, table cloths, curtains etc.
>Can only use paper or special moss that only exist in small amounts.
>Holding a hatchet and surounded by dozens of wooden chairs and tables.
>Can't cut any of this stuff up, have to use precut firewood that you find in unlikely places.
>Need food, will literally start dying if you don't eat like an American every day in the game.
>Barely need any water.
>Focusing on reloading mid gallop with an agngry fucking knight closing in on you with his thurobreed top of the line horse his lord graced him with.
You better have nerves of steel.
>All these fags not using an axe
What the hell is wrong with you?
So would you say someone who weighs 20kg more than you has inhibited movement and sucks at running to the point where you can beat him easily?
>swinging a sword at a heavily armoured opponent
Use a warhammer and suddenly this whole fight changes.
What is the shape of the dagger? What is the thickness of the armor? What is the force of the person thrusting the dagger. It could be possible if it was a fat extremely short cylindrical dagger sharpened to a point and you have enough force. This is if couse if the knight is wearing thin ass plate with no mail or cloth underneath whatsoever
Daily reminder that the english bow>french knight is literally wwii paratrooper>german tank propaganda.
The only function of the longbow was as deterrent for unarmored cavalry charges in conjunction with stakes.
The sources from the time talk about arrows bouncing off plate and the men at arms worrying about arrows slipping inside the visor and nothing else.
Th english knights who did the actual killing wore heavier armor than the french.
Also, the english lost most of the time and ultimately lost the war, that's why the couple battles they won are so remarkable. And most of the deaths were pows, that is people who survived the arrows, survived the melee and ultimately surrendered, but were slaughtered while in chains.
In addition the french tried using longbow mercenaries later on and they were literally a joke with songs and illustration being made about how useless bowmen were.
And Warren Ellis is an edgelord