HATE GAME JOURNALISTS
>We hope you’re having fun exploring the Wasteland in Fallout 4. We know your followers are eager to hear more about the game. If you’d like to reveal when your review or launch coverage will run, you can share beginning this Friday, November 6 at 10 a.m. PST.
>Please keep in mind that the embargo below is still in place.
>All review coverage is under embargo until Monday, November 9 at 8 a.m. EST.
>This embargo also includes streaming gameplay footage or posting impressions from your experience on social media, etc.
>We do ask that you avoid including story spoilers in your review coverage.
>Please let us know if you have any questions
>The Bethesda PR team
it has 0 legal power, nobody really has to follow it. BUT if they don't, they know the company will stop sending them copy reviews in the future and pay for advertising spots.
>Reviews are only allowed, FOURTEEN AND A HALF HOURS after half the world gets the game
Do they really think the reviews will be that bad ?
because they are in control.
they can deny anyone who fucks out of line review copies for all their games in the future, because they don't need any specific game reviewing company.
this is why games journo's are such baby bitches, they are utterly dependent on the whims and terms of the game industry.
When journalists get early access to a product to review there is a date agreed upon before which the journalists aren't allowed to reveal anything.
In this case, there is an embargo on releasing reviews AND an embargo on releasing any information about the reviews.
It really inspires confidence in the quality of the game don't you think?
There's nothing legally wrong with it.
They're simply asking reviewers not to post their reviews (which is scummy as shit not denying that). They're not telling the press "hey if you post early content we're going to make sure to never involve ourselves with you again" but that's what would happen.
Which is fucking huge because literally the only thing any gaming news site or reviewer has anymore is "exclusive coverage" or the ability to to be the first ones out there to post content relating to an upcoming release.
Websites are also okay with it because it means they do not have to worry about any other legitimate source posting shit before they get a change to.
>So on Friday, at 10am PT, the embargo will be up for embargoed reviewers saying they’re embargoed until Monday at 8am ET.
So they are gonna announce the date when the reviews comes out on friday?
What's the point of that when everyone knows the embargo lifts on monday?
I don't think Bethesda wanted everyone knowing that, thats why they are going around reminding sites to stop telling people when the reviews will be up.
Only 5% of Gamers are autistic enough like us, to be actually looking at this info each day.
Most normies just scroll along the IGN / Kotaku front page, to look for a review, then tab out.
I think it was IGN who said in a recent video, that they LIKE to publish reviews on the day of release, because thats when they get the majority of traffic on the front page to look for a review, they don't want to type in searches to find something posted days ago
there's nothing wrong about an embargo on reviews if it is there to ensure that everybody is actually testing the game thoroughly. it is a very bad sign and business practice if the embargo lifts after the game is released or very close to the game being delivered. basically keeping costumers in the dark about the the product they are buying.
True, I would also argue though, anyone searching for leaked Fallout 4 info every day... is going to buy it regardless of what reviews say, or what they themselves claim on /v/
There's no fucking way they're going to risk it.
2015 has been a pretty hilarious year for AAA titles, and a bad initial impression (much like what Fallout 4 is already experiencing) can quickly spiral out of control.
>would probably double
Yea, they should make proper pricing then for us 3rd world country folk, i'm not going to pay 1/5 of my salary for a game.
They simply make it $40 directly converting it forgetting about local economy.
99% of normies (the target audience for AAA games) aren't going to care about or even notice a review embargo. They're just going to take a quick peek on Metacritic, check if the number's green, and buy it on the spot. And that's IF they don't automatically buy it based on brand name/advertising.
>MGSV received 10/10
>Still listening to game journalists
>best game released this year
>and i mean GAME not story
>in GAME you play
Oh, just a graphics thing then? I have a pretty old PC and play most of my games on low so I guess it doesn't matter. I liked most of the other bethesda games from daggerfall on, much like the rest of the world so I doubt this is anything that goes beyond /v/ shitposting the flavour of the month.
>Unironically linking to Kotaku
>Doesn't provide a pastebin
Since when did this become okay?
That doesn´t make any sense, if you restrict what critics have to say about it it is a massive sign to the players that you know your game will get ripped a new one.
Even if it completely fine in the end, you basically admit that you don´t trust the game´s quality to win over the people.
It's most fervently the dialogue wheel. It's so basic, people can't make heads or tails of it.
This has an embargo on reviews/first impressions until the game has been out for half a day in some places. Most big site reviews usually come in ~3-4 days before release on big budget AAA titles.
Bethesda has some confidence issues in regards to its quality. It can still turn out great when playing it, but it is a red flag
To be fair, the game consists of more than just the gameplay. Like it or not, video games like MGS are more like multimedia experiences than something like Pacman or Tetris. As such, I think it would be perfectly reasonable to deduct points from MGS5 for its heinously bad story.
I still really enjoyed the game for the gameplay and music though.
>just a graphics thing
No, there's a reason he said webm. The gameplay itself is not good. The animations are shit, the AI is laughably bad (like, mostly just doesn't work), and the coding in general is mind boggling. Like to the point of shooting a guy right in front of you and it just not doing anything. No hit or reaction or anything, and the mechanics in general clearly just not working as they're supposed to (because if it is how they're supposed to work it's designed to be shit which would be even worse).
>tfw you've already been at kotaku today so spite-clicking op's link won't do anything
Can someone explain this "hurr i no click kotaku links" garbage?
If they publish something that I have an interest in and want to read, I'll read it. If they publish how feminists are the majority of gamers and make up 107% of the population, I'll not read it.
Many years before you ever found 4chan.
>if you restrict what critics have to say about it it is a massive sign to the players that you know your game will get ripped a new one.
That only works when your consumerbase has two braincells to rub together. Gamers, both regular and your "hardcore" /v/ type, are the most retarded consumer group in the entire history of capitalism. They won't give a shit.
gee it mus be so shitty that they forbid all reviews to make the best day one cashout of all times
coloneal marines will be a masterpiece compared to this
The embargo on most AAA titles is atleast a week before release. That embargo is really short. Bethesda knows people will bash the game and they don't want preorders canceled. Its a classic move.
Game journalists and reviewing is so shit tier and irrelevant that companies can threaten basically any person or site in the industry with a no-review-copy blacklist without fear of repercussions or non-compliance.
Mainstream game journalists are basically interchangeable utter nobodies with no fixed audience or reputation, ergo they live and die based on whether they can release reviews at the same time as the rest of the industry.
All embargos do is put people with braincells off buying that specific game at launch.
If you see an embargo on a game it just screams they're iffy about how the quality will be received, or if their shill money arrived at IGN yet.
That's basically what it is though. In Fallout 4's case though, they're only allowed to say they'll release a review the day before the game comes out, then after the game comes out can they release the review.
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>know everybody hates dialog wheels
on the contrary, the normie population is very used to dialogue wheels at this point and they are far and above the largest vidya purchasing demographic, outpacing the hardcore/weeb audience by 100X at least
>HATE GAME JOURNALISTS
>Links to Kotaku