>Game gives you a bike
>Shortly thereafter, Paula joins your party, making the bike useless
And what the fuck was the point of the condiment system?
>Oh man, waste a slot to carry a packet of salt instead of just having another hamburger!
When I think about it, this game actually kind of does suck. For an RPG, it has no replay value to speak of
>99% linear with no side quests
>No party organization to give certain characters priority over others
>No unique equipment builds that reward smarter thinking, not harder thinking
>No way to truly test your characters skills with the lack of a new game+ feature
Would have been nice to have, but this is give or take:
>Alternate party members
At the end of the day, it's still a VIDEO GAME and not an "interactive experience". You don't cut Gone Home any slack(the hipsters that love Earthbound LOVE Gone Home as well), neither should you with Earthbound.
Didn't this pasta originally say BRAVO instead of BRAVA? Who's the chucklefuck that changed it? I swear...
It's also grindier, has less story and locations, and has about half as much content overall.
It's worth a play, especially if you like super early JRPGs like Phantasy Star and Dragon Quest, but 2 is probably a better game overall.
This thread didnt work the other week, why woukd it work now?
>but 2 is probably a better game overall.
Maybe if you're a kek that likes easier games
Only complaint I have of the original Mother is the samey architecture of maze areas. EB has better dungeons overall
Oh look it's this same exact thread again. Same as yesterday. And the day before. And the day before and so on
Mother 1 isn't harder than Mother 2, though. It's just more tedious because of the encounter rate. The only remotely challenging area is the very last one and by then you've got enough Psi Stones to just spam Dimensional Warp on every fight and dash straight to Giygas.
I love both games, but Mother 1 isn't harder than Earthbound. But then, none of the Mother games are really difficult, so it's sort of a moot point anyway.
Well didn't putting condiments on food items increase/decrease their healing effect in you?
Burger = 20 HP
Burger + ketchup = 50 HP
Burger + Salt = 25 HP
French fries = 30
French Fries + salt = 60
Spaghetti = 100
Spaghetti + relish = 15
Or was that not it? I can't remember, its been awhile since I played earthbound.
Mother 3 can be pretty difficult at points, depending on the order you do things in.
I actually kinda like the Deep Darkness but I have a special hatred for everything after it. I think the end of EB was probably rushed to get it released, just like M3.
You could also dupe food items by having the condiment above it in your inventory. Gives you the effect of the food, but consumes only the condiment instead.
>unlimited rock candy
I really how LISA (but mostly) Undertale fags are going back to play Earthbound because of it being earthbound inspired, and then shitting on the game because it's not exactly like Undertale. I don't even really think the earthbound inspired crap is all that prevalent given the mechanics and Earthbound has way more charm than both of those games combined. That's what really sets it apart for me compared to other two, which don't even come close.
Brain food lunch and salt gave the same effect to Ness, Paula, and Jeff that Poo got from brain food.
Ness having a full cure is by far the most broken thing in the game in a game filled with glitches.
It's retarded because it implies that any of that stuff wasn't explicitly avoided when the game was in development.
Unlike, Gone Homo, the game doesn't just leave a void where some features are expected to be, It adds its own. Granted they're mostly hit and miss, but I can't really knock them for trying.
Also unlike GH, the game's still a game. You can do badly, you can lose, there is a certain amount of difficultly that scales.