>Le "I hate romances" /v/ meme
Can somebody explain where this came from? Is /v/ just too underaged to have played Baldur's Gate 2 or something? Even one of the best written games, Planescape Torment, has romances. It was even handled quite decently with Alpha Protocol. I mean seriously, does /v/ have a problem with the way The Witcher handles romance?
If the first two Fallout games (my two favorite WRPGs) had romances, would they better games for it? Maybe, maybe not, but considering the quality of both games writing, it wouldn't have hurt.
So what's the deal, /v/?
>Le "I hate romances" /v/ meme
>Can somebody explain where this came from?
From your ADD-ridden brain, really. You're making up an issue and then arguing with yourself.
Get help, buddy.
Of those, only Divinity: Original Sin 2 is a CRPG, you stupid faggot.
Pillars of Eternity, Age of Decadence, Shadowrun Hong Kong, all good games, all of which not having retarded romance bogging them down.
>Pillars of Eternity
>Age of Decadence
Too serious for romances tbqh
>Shadowrun Hong Kong
Trash sequel compared to Shadowrun Dragonfall which had romances (btw the new Shadowrun games suck. Nice taste, fag.)
>Pillars of Eternity
Yeah, I'm gonna take the opinion of someone who doesn't even have any clue what CRPG's means very seriously, I assure you.
Nice memeing, brother. Here's a better analogy.
>Fuck me, I hate lasagna, it's the god damn worst french food in the world.
>Pasta isn't french
>HOLY SHIT, ARE YOU EATING BOLOGNESE? HAHAHAH LOOK AT THIS RETARD, HE'S EATING THE WORST FRENCH FOOD IN THE WORLD, HE MIGHT AS WELL BE EATING POOP THAT IS COMING STRAIGHT OUT OF MY BUTT xD
>muh no trash mobs exp for me to feel good :(
>muh no romance for me to masturbate to :(
top kek, no wonder you don't like Pillars of Eternity. Stick to Dragon Age: Inqusition, m8, it sounds more like your speed :^)
They were always pointless and never meshed with the rest of the game. Would like a game where you romance someone but she turns out to be a succubus so now you spend the rest of the game dealing with that and finally beat her as the final boss. That would be a good romance.
I agree. I didn't mean to imply Pillars of Eternity is the greatest CRPG ever, it doesn't even hope to manage the top 5, but it is certainly excellent by today's standards.
>>muh no trash mobs exp for me to feel good :(
This wouldn't have been a problem if the encounters were actually good. But the mobs were shit, even the ones that were actually supposed to be good, they literally should have just been exp, they don't even fucking respawn how the fuck are you gonna abuse the exp from that?
>"B-but muh murder hobos!"-Josh Sawyer
Guess what? You're still a fucking murder hobo, you just only get shit from quest givers
You know how Fallout 1/2 handled this? Minimal EXP from fights, but a ton of EXP from quests. WOW!
Sawyer is a retard and PoE fans are cu-cks
Oh, you're that one guy who probably posts that one copypasta about Pillars of Eternity once a day. How does it feel to know that you've made shitposting into your job, you sad piece of shit?
You could probably find a lot more eloquent and convincing arguments against RPG romances just fucking googling it instead of asking here.
Of course if you're making this thread because there isn't enough shitposting about WRPGs for you today, then I guess this is as good enough of an OP.
Why would I give a shit about romances?
Something funny happens in a RPG to my character, I'm amused.
Something scary happens to him, I'm scared(assuming the atmosphere is right).
He's introduced to a moral choice about helping some poor guy, I instinctively immerse myself into the situation and feel bad for the non-existent person.
He's put into a thrilling action sequence, my heart starts beating faster.
However, when he's introduced to a love interest, I don't feel anything for the girl, so I'm just playing pretend at that point.
Though I suppose it's all in the quality of the writing, but making someone feel bad for a virtual peasant is harder than making someone fall in love with a nonexistent woman
waifufags are mentally ill and don't count
> game entirely riding on BG2 nostalgia, but fails to deliver a similar experience
> poor story
> mediocre combat
> companions are hit and miss
> Josh "no fun allowed" Sawyer removing all fun from the gameplay patch after patch
Yeah nah, you're a cunt.
Say, OP, what do you get out of posting this and the Pillars of Eternity copypasta? You have some sort of masochism fetish or something? Because it seems like everyone thinks you're a giant autistic retard.
>Trash mobs do give experience
It's actually filling up your bestiary that gives you experience
>armor to sell for
Now this one thinking I can't get behind of, apparently J.Sawyer thinks murder hobos are stupid but think it's perfectly fine to be a loot whore?
>too serious for romance
how about SERIOUS ROMANCE cislord? Getting backstabbed so fucking much must make your relationship really rocky, which doesnt exist much in many rpgs.
the game is however balanced for 1 character due to budget reason so that's probably why.
Sawyer is cool and generally correct. Sorry your fuccboi ass is pleb as fuck. I bet you like Pathfinder or D&D 5th Edition.
It's pretty different to literally all cRPGs.
If you go the fighting route you're ONLY in the fighting route. Nothing else.
If you go the talker route, it's pretty much a point and click adventure game.
It's also pretty short, because it's meant to be played several times with different starting classes.
Currently on my second playthrough. It's definitely worth to check out the.
Lots of text, though and no voice acting, so if you mind that don't bother.
kek, cry more dumb bitch.
Pillars story is good, the combat is great and fun (MUH WIZARDS AREN'T OVERPOWERED ANYMORE!!! THIS ISN'T FUN!!!)
I agree that companions are hit or miss, though. Which is why I only bring the good ones with me.
All of those besides Shadowrun are abysmal. PoE in particular is one of the dullest fucking games made in the last ten years, you'd have to have a congenital defect to think that piece of shit is good.
I would seriously rather play DA:I
for the first timethan PoE. PoE is the only game I ever fucking dropped and I put a little over sixty hours into it and was at the forst with the two nymph sisters. I just realized it was terrible and stopped. And I ALWAYS finish games I pay for.
>All of those besides Shadowrun are abysmal
The new Shadowrun games are awful though. What are you talking about? They're visual novels with shitty combat and no actual role playing.
I liked them, besides the original campaign. They're not GREAT as far as depth goes but the writing is good and it's nice and shadowrun-y. Great little popcorn RPGs with a fairly rare cyberpunk aesthetic which I enjoy.
>the combat is great and fun
Obsidiots actually believe this.
And did you even play the fucking game? Wizards are still overpowered lategame.
Because in game romances in RPGs particularly are awfully implimented. They generally don't take any of your character into account and just amount to you picking the right speech options and giving the right gifts until they fuck you.
Additionally, NPCs don't really do enough in games for you as a player or the role you are playing to have any romantic feelings for them
The fuck are you talking about? Rogues are one of the best classes in the game. Motherfuckers are always dealing critical damage if you know how to play them.
Ciphers are still powerful.
Paladin's a very boring class, that is true, but it is fairly powerful now.
Agreed on rangers.
/v/ makes exceptions for special snowflake games like Baldur's Gate 2 and Planescape Torment that normies haven't touched yet.
If Fallout 4 does it though...Well, I think you know how /v/ reacts.
>Main story is serious
>People getting killed
>Blood and guts
>Calling out for magic when it's floating in the air
>Develop a romantic relationship in the middle of it
Only women think up of shit like this.
picking speech options is taking your character into account anon
do you not know what "roleplaying" is?
you provide an integral part of the character you play, that's the basis for the whole thing
The middle picture looks ten times better than the one on the left, which is just awful, although the misaligned eye and the crooked nose makes her look like a freak too. The only decent one is the picture on the right.
>Your shitty series of games are incredibly limited as far as CRPGs go.
That's sort of true but not for the reasons you're implying. Trying to do GTA bullshit in CRPGs is for people that have both autism and ADD.
>Trying to do GTA bullshit in CRPGs is for people that have both autism and ADD.
Yes, cause in Fallout 2 when you kill the guards of Vault City or steal stuff and generally go about having fun, that's bad and clearly the designers didn't want players to have fun.
They instead should have strived for Shadowrun's shitty visual novel feeling.
I like them when they're what they should be- optional, fleshed out, integrated into the story without become obtrusive, and never the focus of the game.
BG2 did it pretty much right. And KOTOR. Star Ocean 3 did it pretty well also. Other games have met with various levels of success in the field.
The problem in more recent years is that developers have evolved, or devolved, down a few unfortunate paths:
1. Some think the romance is all players care about, and shove it down your throat with zeal and purpose while neglecting to make a good game, or even create interesting or attractive characters.
2. Some have gone down the complete opposite path, removing all romance from their games entirely, either because they think it'll detract from the rest of the game (which is a valid point of view, assuming one has only played games from category 1), and some just avoid it because they want to avoid conflict with SJWs and gamergate. Nobody can fault your game for not having a homosexual romantic option if it doesn't have a straight one either.
3. Some have gotten lazy and just throw in a canon romance that runs on rails with no player choice or interaction. JRPGs have been especially guilty of this in recent years, and even then they halfass it. To be honest, I'd rather the game leave that question unanswered if the alternative is the MC hooking up with some chick I don't really like. If there's gonna be a romance in the game, leave that decision to me, please. Or just don't include it, if you're too cheap or lazy to create options for all the characters.
Fuck off, I'm a kickstarter backer and can pull up the ks screencap and steam hours played to prove it. It sucked and that any fucking moron here liked is proof of our slipping standards just because we've been starved for CRPGs for so long. I've even caught retards saying Divinity OS's story is good if you can believe that.
No, just what you say isn't who you are. How your character behaves, how they have made an influence on NPCs based on their actions, their physical appearance and their taste in fashion are all ignored.
Banging is one thing, even soldiers have sex with prostitutes during war.
Giving flowers, going on walks on the beach, talking about your favorite Ikea furnishings and then banging all while being under the stress of combat and decision making doesn't make any damn sense.
i fucking HATE romancing in games
its the dumbest shit that doesnt make sense
even from like a point of view on efficiency.
like aside from the fact that its unfitting in games and usually breaks up the pacing and doesnt go well with the actual game part of the game.
even all that aside.
the question is, why is it in the game?
like obviously games dont have to be realistic, people will buy what they want, so if people want romance in game then theyll make it (its just like the scum that play eroge weeb shit)
because the point is this.
if i want to sit down and play games, then ill sit down and play a game.
if i want to fap, ill go fap.
why would i want some bullshit softcore fakeass, poorly animated, poorly written "romance" in the middle of me wanting to play a game?
i dont fucking bust out my 3ds mid fap, either.
also what do i gain when my character manages to seduce another? what does it affect in the game? how does it affect my skill?
all of this shit is so meaningless,
the only people who would care for this shit are story faggots, or self insert faggots (which are the worst scum in my opinion)
so get bent and pay rent but dont pitch ya tent
>if i want to sit down and play games, then ill sit down and play a game.
>if i want to fap, ill go fap.
>If I want peanut butter I'll eat butter butter!
>If I want chocolate I'll eat chocolate!
>FUCK YOU REESES'!
if you look for a combination of peanut butter and chocolate that complement each other, then you are smart.
if youre looking to complement videogames by adding porn, then youre an idiot who is playing inherently shit games.
>You will immediately cease and not continue to access the site if you are under the age of 18.
There have been plenty of games made better by it, and plenty made worse. Fallout doesn't need it or make sense with it. Baldur's Gate did and would have been lessened without it. Cawadooty games don't need it and I don't want it because it would be gay as fuck, probably literally. Persona 4 would be like a root canal without anesthesia if it lacked romantic options to distract you from the terrible grind.
>he doesnt masturbate to shitty romances in shit games
how about you take a look at your shitty life and try to figure out how your opinions and taste got so rotten
>plenty of games have enemies that doesn't give exp in order to promote multiple playstyles. For example, Deus Ex, Vampire the Masquerade
Two shooters, you mean.
i especially loved all the list of point you used to back your claim up.
unlike my brief shitpost, you came in here and posited essential facts.
id tell you to go fuck yourself, but youd probably say its a good game.
I'm on a crazy adventure to slay the ancient awakened evil. I aint got no time to be going on dates
Also romance in video games is teenage girl shit. Just go watch twilight and be done with it
Why is it that when it comes to bioware characters the less romanceable an npc is, the better its writing?
Goes double for party members.
Go ahead, make a list of Bioware party members, you'll see guaranteed the non-romance characters are vastly superior
Not that guy but there's some games where the romance is alright but usually it's shameless waifu pandering.
No one hated the support system of relationship building in fire emblem until awakening because it became waifu shit
>i especially loved all the list of point you used to back your claim up.
What? My claim was a fairly evident one, considering how much people like romance in games and how well games with romance in them tend to sell, although I'm certain you'll throw a shitfit now about how popularity doesn't equal quality and we should should all just accept the objective quality decrees of anon the sexless faggot from 4chan instead.
One of the stupidest things ever was in BG2 the fact that one of your romance options could actually have a FUCKING BABY and still kept fighting while carrying the damn thing in her backpack.
because most of the time you're just following a straight path of specific dialouge and maybe a sideqiest with the romancable character until they fuck you
at least alpha protocol's characters are influenced by your gameplay choices as much as what you say
>friendship with Mina Tang begins to crumble because i blasted the CIA listening post on my Asshole Thorton run
>is audibly disgusted and conflicted about it
Now that's just plain wrong, especially since plenty of rpgs have party members that are meant to be divisive to the party, or the party members are all distrustful or hostile to each other like a dysfunctional family.
>go nonlethal in the listening post
>execute sis later
>tell Albatross that she left me no choice
>"so you're capable of disarming and sparing CIA agents, but not an incapacitated 19 year old mute?"
mfw i got called out on my shit
>It isn't indicitive of quality though. All it says is gamers mostly want to look at pretty girls and their bouncing soft sexy bits.
No, they can already to that in plenty of games without romance. They want romance. And why wouldn't they? It's
Vidya romances are usually the most uncreative thing ever: you travel with someone for a while, listen to their sob story, tell them you think they are a decent person, then romance.
I've said this before on /v/, but I would like a game in which you start out with a wife or lover and you make actions throughout the course of the game that alter your relationship. Neglect her, abuse her. Have a tryst, she affairs as well. Be loyal and strengthen the relationship. Witcher does this a bit.
That's just the tryhards. Unfortunately the reddit retards take the tryhards seriously causing the tryhard to try even harder in order to 'live up' to /v/'s reputation and it just becomes this horribly embarassing shitshow...
I don't hate romances per se, only when it's badly shoehorned in game for the sole purpose of claiming "mature themes" card, which usually is the case.
The slogfest that is PoE combat is what killed it for me. Why can I set traps up before combat but not buff my party before engaging?
Also late game casters (Wizard, Druid) are definitely OP compared to other classes. Getting your level 1 spells at per encounter instead of per rest was a retarded decision, especially when lvl 1 spells for both classes are very strong 4-5x per encounter
Because if I wanted a relationship I'd go outside to talk to bitches, I don't need to go after romance in a fictional setting, I can't kill dragons and use spells outside. That's really it.
honestly the power from the casters (and heck even cypher post nerf is still among the top 3 classes) doesn't necessarily come from their per encounter abilities but rather from their 5th lv and higher spells
I mean having a druid pull a returning storm on a pack of mobs is almost guaranteed win
I agree. Unfortunately, games will never be able to approach the level of freedom in tabletop. You're limited to the choices the developer decided you could make to advance the story that they want to tell. There's very rarely going to be an option to fuck off completely from the main path. It's also hard to take social factors and things like fashion into account. For every person that wants to play a punk, there's someone that likes playing a Face/Ventrue/Talky Rogue.
True, but you can cast 1 big spell, maybe a mid-level spell or two, then finish everything off with your infinite level 1 spells.
Granted with all the trash mobs everywhere I guess infinite level 1 spells makes sense but still its retarded in concept; you should have to manage resources.
Baldur's Gate 2's dialogue was cringeworthy as fuck.