Angaad conquers the world edition.
>Endless Legend User Manual
>Endless Legend wikis
>/civ4xg/ Steam group
>Civilization V CIVILOPEDIA Online:
>A couple other Civ resources:
>Civilization V Analyst, with all the specifics of mechanics you'll ever need
>Civilization V Roulette
>Civilization V Drafter
>CivFanatics' Strategy and Tips forum, good guides and information.
>Civ V Giant Multiplayer Robot, lets you play Civ V's hot seat mode like an e-mail game
>Civ V Modding Wiki
>Civ V Mod databases
http://steamcommunity.com/workshop/browse?appid=8930 (requires legit version)
http://forums.civfanatics.com/forumdisplay.php?f=393 (does not)
>SMAC & SMAX official short stories
>Age of wonders 3 wiki
>age of wonders 3 beginners guide
>age of wonders 3 Data base (more useful than wiki)
>age of wonders 3 city tech tree
>age of wonders 3 dwelling tech tree
Theres an option to speed it up but it freezes the game till the ai is done.
What turned it off for me was the all the buildings.
Did like how you could make alot of buildings in one turn and units but then again it was too much.
You know, despite Shaka's high loyalty score he seems really hesitant to ever be friends.
It's like fuck, I haven't settled within 50 tiles of him, I've fought the same enemies as him, I've traded with him, I've made world congress proposal that he likes. Fuck, short of going to ulundi and giving him a blowjob in person I don't know what it'd take to please him.
Far easier to just nuke him or something.
Well it seems I'll only be able to get one more city on this island
Feel like everyone is going to attack me now.
Can beat the dwarf back but without mana this will be a nightmare.
Just need a few more mages and more mana.
Might swap over from God King to Magocracy, hope locust swarms is doing enough damage.
Sheaim tend to drive it up if they live long enough, if they become strongh they will get it all the way up to 100.
Angaad took most of their cities.
Elohim might be driving it down now.
Can also spread and remove hell terrain via magic rituals and global enchants.
using a global encahnt to spread forest while I can aford it with faith.
Does anybody know where or how to extract the uncovered background image from this menu? I'm trying to get it as a wallpaper but can't find a version without the menu over it. Assuming the original CG they used for it isn't floating around somewhere.
tfw i have no clue which of my 100s of mods broke this fucking game
This map is nice and tight so it should be a whole more fun.
well hell yes then
imo, the biggest thing holding back modding was the fact that you could only have 1 single mod active at a time
while this still implies a limited number, it should help
Ai still manages to spam cities.
Improvment limit for each city does mean they won't be too bad either.
Jesus. Looked it up since I never played the mod. Fuck. If someone did that just for shits and giggles that'd be one thing, but having that play in the goddamn menu when you try to play the game, nope. Nothin' doin'.
Post earliest Radios
>Manage to get the World Fair bonus to finish off Rationalism
Man, I love being an entire Asia away from anyone else's antics. France could kick my ass if he could get his units across the Desert of Douchebags, or the Sea of Shitheads.
Technically, there are quite a few civless wonders
>Leaning Tower of Pisa
>Sydney Opera House
>Prora (kind of)
>International Space Station
>Hubble Space Telescope
and if you want to get really pedantic
>Taj Mahal (Mughals)
>Temple of Artemis (predates "Greece")
>Colossus of Rhodes (depending on whether Rhodes is considered Greek)
>Mausoleum of Halicarnassus (depending on if a city closer to Jerusalem than Athens can be considered Greek, and it also predates "Greece")
>Neuschwanstein (was built by the Bavarians, not Germans)
There's also many civilizations that don't have their own wonders
etc etc. Meanwhile Greece has like 20 wonders, depending on what you consider Greek.
>Implying I didn't find everyone first
Do you even population spamming your way into the Renaissance before everyone enters the Medieval? I've had better runs where I get Astronomy before the Crusades.
>Temple of Artemis
>Feed the World
>Swords into Plowshares
>Internal trade routes giving food
>Granary, Water Mill, and at least 3 farms per city
>Get a combined total of 70 population by the 1,000s
Internal trade routes are the biggest contributor to the overpopulation. It's possible to get 30 population in a city before you reach the Renaissance. I've managed to hit 50 in the Industrial as France.
>Implying you can't get Artemis and Hanging Gardens while the AI scrambles for Petra, Lighthouse, Library, and Zeus
>Implying anything past King difficulty isn't bullshit
>Implying I don't mostly do this in online matches, which is far more balanced than doing AI matches
Honestly, getting Temple of Artemis and Hanging gardens isn't tremendously difficult. Even on Deity and Immortal it's possible to get those early game wonders (although actually it's more dependent on how the AI is feeling as opposed to rushing)
The more difficult matter is getting your own religion, because the AI seems to really not like picking Feed the World and Swords into plowshares, let alone together.
You don't need to make excuses for yourself.
>Temple of Artemis
Goddess of love
>Feed the World
>Swords into Plowshares
>Internal trade routes giving food
External trade routes giving science
>Granary, Water Mill, and at least 3 farms per city
Colosseum, Market and at least 3 mines per city
>Get a combined total of 70 population by the 1,000s
me 2 bro. me 2.
What pantheon do I get? None have been taken yet.
I'm new, so far things are going well and the Shoshone seem like they are OP as fuck.
Desert Folklore if you want to rush to a religion, one with nature if settling Mt Kailash if you want one city to be a super faith producer, sun god if you want a lot of food from that wheat
Try for Desert Folklore. Kailash will give you +9 faith a turn with One with Nature.
Sun God will make that wheat produce as much food as a natural wonder before you even get fertilizer. Flood Plains Wheat is fucking broken as a food source.
God King is also an option if you just want a little bit of everything. It basically gives you another half-palace.
Sounds like wheat is the best option.
Also, why the fuck is Dido such a cunt? I got two composite bowmen from ruins and bullied a city state for money, now she is talking shit to me almost every turn.
Poland probably has a long and rich history whereas Canada has a distinct lack of history. It's like we cling to that time we were really awesome in WW1 and that time we were really awesome in WW2, then get sad about the fact that we treated Natives and Asians like shit, and the Canadarm I guess.
Dido is a cunt, but bullying CS isn't exactly a super nice move to begin with
I wonder what generates more food, Venice with 22 puppets sending naval food trade routes to it, or Siam on a huge map getting food from 24 city states that are all inexplicably maritime
you're going to want things related to tiles near your cities or cities you very soon plan to settle. that or other misc bonuses you see yourself working toward
so here, fishing boats, wheat, or desert tiles would be alright choices without being too complex
if you settle several coastal cities, since coastal cities (generally) get less production, its a nice way to offset that, and/or get higher production you would normally, earlier
you can see here, depending on where you settle, you might have an easy 6 production, 4 of it in your capital.
it just generally depends on your tiles, in this case, fishing boats could be a good choice, but then its useless if you settle that inland city near all the wheat, or an ocean without resources
similar to folklore, its going to help your capital ALOT, and maybe a second city, but not all your cities are going to get it
same with wheat, but that one generally is in more tile types, so it should be alright
Sheaim caused armageddon, destroyed most of the units apart from demons and undead.
Calabim and Sheaim then started to roll everyone.
I tried to take Ljoslfar land, they used their world spell, waited for the ents to die.
Took a city of thiers only for the few units I had to die to the 2 horseman that wreaked them for the past 80 turns or so.
Wasn't much I could do with the armageddon rising that quickly.
A V A T A R
W R A T H
I remember the only time the AC got to 100, I had to throw Losha Valas twice at it plus a monstrous stack of extremely skilled vampires to take it down
op, you really liven up the place. Keep at it!
>nice starts, few nice planets
>fucking Drengi next to me
>have one shitty ship compared to his 10
>after 20 turns of nothing happening, finally getting my production planet up and running
>the fucker comes with dropships and takes it
How can people even play this shit? You would need to get super lucky to compete with AI on anything other than normal.
Time to wipe out armys of bannor with big fireballs.
The Pocatello playthrough was way too easy, it was my first game and I felt like I already won by turn 100. Restarted and up'd the difficulty to normal.
What pantheon should I get? Sun God seems like the obvious choice, the only one that was taken was Stone Circles.
Think I'll give Sheaim a try next time.
Os-Gabella the hero seems like she would be fun, an unkillable mage.
Might also do the end of wiinter so the Illians shit on everyone.
Full CBP is probably going into the mods hall of fame for all that it's accomplished. Not playing with CBP is like not having any arms, it's that simple.
With arms you can do a lot more things than someone who doesn't have any arms, and you'll be happier just from having arms.
It is now possible to launch several mods at the same time depending on their type (3 exists: extension, standalone, conversion)
It is possible to change the textures of existing units (similar to the AI and Simulation debug tools, a unit body debug tool has been added to help)
It is possible to create hand-crafted maps thanks to an external open source software
When will it be possible to make SoB's not shit?
>It is possible to create hand-crafted maps thanks to an external open source software
I am now imagining maps where every hex is an anomaly. Or worse, perfect symmetry no fun allowed we e-sports now.
Playing Civ 4 and trying to expand as fast as possible so I can claim as many rsources as possible.
BNW is easy. It's EL that's hard.
The fact that you're supposed to leave certain techs behind each tier is so confusing to me, and having to buy heroes or commanders or whatever for my armies is also aggravating.
Combat too, ugh.
I'm sure it can be fun for whoever can figure it out but after a dozen games I give up.
Civ 5 is about 100x easier.
>EL is stressful as fuck.
Have you tried playing an easy faction like Vaulters? EL is supremely comfy.
The original looked so much better.
Their UA is pretty lame since you don't normally throw pre Renaissance era units to capture units since only the Caravels can go into the ocean outside of your borders.
I had a fun game with their Janissary pushing into a Great Wall Jungle terrain Babylon to stop them from snowballing.
That's the only faction I've played so far.
Comfy is the last word I'd use to describe it.
No matter how easy the setting or how much I invest in units, I'm eventually surrounded on all sides by the other factions who crisscross all over my borders and have way stronger armies.
You call that coveting?
Now this is true coveting
Time to comment on as much of that list as possible
I'm pretty sure Spain and India are in the game
Sure, if like you said you want to be pedantic you can say Moors and Mughals (?) built them
But that was a list on its own
Rome has it's own wonder, more or less, Circus Maximus
It's National Wonder though, so yeah
Is Hallicarnassus further away from Athens than Jerusalem? The Aegean Sea isn't that big, is it? Also, in those times Greek meant a culture, not a country. Alex wasn't a Greek, ut Macedonia was Greek, or rather Hellenic I think.
Brazil is O Christo Rendetor
Japan has Himeji Castle
Most southern spot on the map.
Oh god me and Alexis going to mop up who doesn't die to Auric Ulviin.
Tbh that was from a few months ago
They all declared war multiple times, but I held the line, Barcelona was settled near Cerro de Potosi, which meant I could field a large army early on
And I was lucky as fuck and could get Petra in Seville, which was desert hills and lots of sheep, which meant I could shit out large armies as well
That game was one of my most enjoyable games though
Playing as Spain, seeing nice lands to settle which are inhabited by Native Americans.
Just settle there anyway and kill them all
Hiawatha was the first to strike, I destroyed his army and took his border town
Pocatello followed soon after and learned just as Hiawatha what it meant to go in against a Sicilian when death is on the line
Hiawatha decided to try his luck and hoped I had lubed up my anus
Unfortunately for him when people try to do shit like that I snap.
I burned everything he had down, which lead to Cusco and Pocatello attacking me, which lead to their demise as well
And then I became Isabella, subjugator of Native American scum
EL was fun until I got caught in a permanent spiral of defeat by trying to get a diplomatic win on hard as the drakken. My games all either ended up with me being rotisserie'd by two necrophage factions, or managing to survive and then lose because warmongering vaulters conquer the entire world and I can't get enough diplomatic points from a single other faction to secure a diplo-win. It demoralized me.
I may have taken "Wide" a little too literally
That's the idea. They want to be able to declare a sphere of influence (probably over all of east Asia). They have a veto on the security council anyway, so they can do whatever they want to some extent.
Well I'm pretty fucked, but at least having a mage and enough defence will mean enough skeletons to stay alive.
Going to end the world because fuck em.
Going to just go for armageddon, keep getting skeletons so theres no troops being able to be built.
So it pretty much comes down to the planar gates.
>tfw promoting your horde of battle-blooded pictish warriors into lancers
I two shot your knights with drill/shock rank 3, march, cover and blitz? And I can move after attacking? Oh, baby. Your life is over.
Sheaim is broken.
Forget about pyre zombies, mages are just so much better with legions of skeletons that keep rising up from dead enemies, provied they're killed by a unit and the turn after you get a new skeleton.
If you meant Endless Legend, the downfall is the tactical combat which really breaks the pacing of the game. I'm tired of developers putting that garbage in their grand scale games. It's stupid.
I've been playing Beyond Earth for a few days now. I'm enjoying but I find it so bland, and after listening to Three Moves Ahead I can put into words what I find so empty about it (using their words).
Here's the episode by the way. I'm sure BE's failings have been discussed to death on these generals but its nice to have a few really intelligent guys summarize what's wrong with the game.
Looking through their most recent episodes, it seems like they haven't touched on Rising Tide yet. i'm hoping they bring it up in an upcoming episode because their discussions on the Civ 4 and Civ 5 expansions were really enlightening.
This isn't going to end well.
Though its good that they're going to take tongurstad from me.
Don't want hell terrain just yet.
Anyone know about this bug?
I was playing Civ Beyond Earth and one of the factions asked me if I wanted to go to war, but I couldn't click any of the options. I clicked all 4 options and nothing happens. I can't press esc to get to menu either. I have to alt+f4, which gives me, you sure? prompt
This happened before when I was asked by another faction if I wanted to enter a cooperative
The horseman continue to desolate the lands they fly through, Seems Auric has been saved for now.
Malakim are sure to make a move on the weaking Calabim.
I just dunno about Three Moves Ahead. I listened to their KoDP episode the other day, the entire thing, and I remember nothing about it other than nearly falling asleep. And it was the perfect game for me to listen to shit, since I'm interested in it, know the basics enough that I'd understand some shorthand about it, but don't know MOST shit about it so almost everything should be new. And yet it nearly killed me.
Angkor Wat was made by the Khmer (aka Cambodians).
Anyway, Siam (aka Thailand) was put into the game for diversity more than anything else, and definitely not relevance. Also, Khmer was already in Civ 4, so they went with another Southeast Asian civ for Civ 5
My mistake. I hope you can see where the assumption would be drawn with the Siamese UB being the Wat, and things like Borobodur being added alongside Indonesia
And it's a bit like how there was the Mali in Civ 4 but there's the Songhai now.
And of cause Luchurip have none living units.
Os-Gabella died and is back at the capital.
Ohhhhhhh fuck off
This is the third time you've decided I wasn't good enough to be my duchy and I'm very tempted to raze the field and roads I built for you.
Lets talk about ships.
Namely the designs of the top level ships in BE.
Edict > Vortex > Cannonade > Baron > Argo > Reaver
Honestly though, all of them except the Edict kinda sucks
Dreadnought > Poseidon > Countess > Vindicator >>>>> Wrath > Mako
The first four all look damn good, the last two are just oversized patrol boats.
Eradicator = Shroud > Leviathan
Bastion > Shepherd > Hydra
combat is slow when you dont auto, but generally, you only need to actually control maybe 50% of them, and even then its not much different than autoing
also (and this isn't a big one) some people dislike the endless winter, but the bigger thing is that its more resource intensive during winter, so if you're on a low end pc, that can kinda fuck you over
i think someone on the forum even mentioned that winning in winter crashes the game for him, since it requires even more things to load at once
The world got more fucked up after I destroyed everything.
Barbs counqered half the world.
Theres no more gone to hell victory.
Theres epic destiny though and its different conditions for each civ.
Immortality. Os Gabella reach level 15.
Demoae adivate me, summon 100 demons to erebus.
End of all things.
Armaeddon count at 100.
Viel spread to 20 cities.
Germany, by far.
>fucking up your enemies with ragtag barb hordes in the early game
>fucking up your enemies with terrifying Blitz Warfare Panzers in the late game.
Hanse is pretty nice too.
Must have gotten it around turn 170 as I already have research labs finished in most cities
I don't like the winter mechanic in EL
I feel like I'm always struggling to break even and can never find a comfy groove.
I get that that's the whole point of EL that your empire is fucked because the world is ending, but I don't find that comfy
Either by attacking/teaming me early or by running away with game from the other side of the map.
You are very vulnerable to the AI's massed melée units early because of the nerf to cities and ranged units. To be safe you have to have blocker units fortified in front of your border cities, which hurts you early economy and expansion a lot.
If you can do that you can still lose to an unmolested AI on the other side of the map that quickly expands to 10+ cities. Warmongers create larger and more coherent empires and do better science-wise because of the changes to science and AI-priorities. To compete with them you have to build a very wide or tall empire and you are behind the curve on that if you invest in early military.
Pic is me defending against ottomans (thanks to hoplites).
I have dropped one level from deity and it is till more of a challenge =)
Pic is me after defeating the filthy ottomans. My economy is shit, I lost petra, I'm in war with (runaway) Rome and Carthage and Germany is rexing unmolested.
That was pretty super fun with everyone around me attacking me.
Then when I have a decent doom stack to roll everyone the horseman show up and wreak it.
3 civs pretty much got wiped out by barbians.
Using my Civ's spell pretty much destroyed everyones units, shame I had next to no units to end things more quickly.
Is there anything that fixed the horrible ugly ass civ4 interface, specially the way borders look and their colors and also the semi-invisible colored texture applied over your fucking territory?
Completely shit otherwise, too.
>units have no strengths
>mercenaries can't be retrofitted
>don't actually have enough gold boosts to be jews
I'm guessing they exist solely to spite people in multiplayer.
You reach a point where the time spent getting new cities up and running isn't worth it, and making military to take other peoples cities is usually better than making your own.
You can, but Tall is pathetic compared to Wide, just as most 4x games
In Civ V tall is better, but only because going wide will cripple you most of the time and has a small safety margin
What are good map scripts for Civ V
PerfectWorld creates comfy looking continents on the map, but other that it's suffering, you get fuckloads of just one luxury all around you, no ruins, and all the civs are just around the corner, leaving one or two isolated to just run away by themselves, while you have to fight for every square inch
Speaking of SMAC, it's time to play Planetfall, the SMAC mod for Civ 4.
>Anyway, Siam (aka Thailand) was put into the game for diversity more than anything else, and definitely not relevance.
>only power in southeast Asia to avoid European colonization
>conquered the Khmer Empire after emerging from almost thin air
It's more relevant than half the other civs in the game.
>Goddammit, now I have to play it. I've avoided it until now, but I have to do it now.
You haven't lived till you've played SMAC.
Man, never thought I'd actually put the power to cross mountains of Carthage to good use
Serves you right, Kamehameha!
Seems like brutally destroying Kamehameha wasn't the way to become one of the cool kids
Still worth, I hate that Hawaiian piece of shit
Communitas, and PerfectWorld both make nice mountain ranges, so the ability is not all that bad actually, I am actually making use of it
Oh yeah, in case you were wondering:
I did not denounce him beforehand
I killed him in one swoop
I conquered Honolulu and Tenochtitlan which he captured 3 turns before I attacked
And yeah, I did all this on purpose
Fuck him, and his hypocritical ways
Anybody else do themed Civ games? What have been your favorites?
Say what you want about the AI being inept at war
But damn, this attack right at the capital is pretty impressive considering the huge distance they have travelled
Oh well, in 5 turns I will turn them into the next Great Barrier Reef
For some reason in practically every game of Civ V no matter what I set the map size to, it always seems to put me way too far away from the other AIs. Am I just unlucky or am I doing something wrong? I play with 12 AIs.
Can somebody explain this for me
>Be at war with 6 others
>Unhappiness of 25, because -52 due to tourism
>Gear up to strike Venice to conquer the Forbidden Palace as a last attempt to secure my nation
>Everybody except Venice sues for peace in my advantage
>I accept, just to relieve some of the pressure
>Suddenly my happiness is 0 and the Tourism is -33
>This happened in just 3 turns
How can this happen?
It's just one of the best video games ever written.
I shared the same experience as the hosts. Alpha Centauri was lifechanging for me. It's not just a good 4x game, it's also a great piece of video game art.
Might give the Illians or Scions a try.
Theres also Calabim into Aristrakh.
Theres also this hidden civ, the Unblemished but that might be from old code.
No and no
But everything is allright now
Gearing up to rain nuclear armageddon on Arabia, because I have a certain dislike for Arabia. [SPOILER]Their AI is one of the best[/SPOILER]
And just settling wherever to make one huge empire
>I got fed up by aztecs and songhai constantly harassing my city state allies and me
>Hired ottomans to bully them
>I couldnt resist both of them at the time
>ottomans annex the weakened songhai and aztecs while I'm busy brownnosing the rest of the city states to be my delegates
>Now the ottomans are being dicks
>They slapped around england, spain, indonesia etc
>I created a monster who everyone likes like some mental women love their abusive spouse
>if I attack ottomans to bring them down a notch, I'll be hated by everyone
>My insane amounts of delegates from city states would get destroyed
>My trade vessel network in this shuffle map would get buttblasted instantly, so I could poorly hold up gpt
Oh well, I already have over 55k saved up and all I need is to wait a bit for some aircraft carriers and this map is practically done. The rest of them are still in the caravels, frigates at best.
Nobody is even denouncing the ottomans for razing their cities, and are cussing at me for doing so...
I came into BE thinking it would be a simplified/streamlined alpha centauri, instead I got Civ 5 reskinned and gutted.
Where is the eco damage? Where is ENVIROMENTAL IMPACT AS WELL AS DATA JACKERS?
it's like what they said on Three Moves Ahead
Beyond Earth lacks character. You can't step to SMAC, which was practically perfect in every way and a great video game artistic statement.
In many ways it reminds me of genre analysis in film, especially of revisionist films rebelling against the classical film of a genre. SMAC represents a large and intentional step toward deconstructing the 4X genre, but no one has really followed up on it. I couldn't really say whether that's due to commercial reasons or the relative youth of the current period of many studios working on 4X games. Once people get tired of the standard 4X formula, we'll get concerted innovation. But not until it's been done to death.
>declare war on Cassie to liberate Woozy
>Pocketcoochie DoW's Cassie too
>take an expansion
>march on Beijing
>Cassie gives Beijing to Coochie
>my units are ousted to the other side of the city, cut off from home
>Coochie DoWs me
>Pocketcello DoWs me for the 8th time this game
>Rushed dynamite for ez wars with artillery
>declare war on world super power siam
>go through taking all of his cities with op artillery
>after i've finished butt raping him, i left him with 1 city left
>entire world declares world on him
holy fucking shit
Where do I settle? I declared war on portugal already for a settler and worker. Shooting for insta4wat.
I'm thinking hills by wheat/mountain/ocean, hills by mountain and cotton, hills 3 left of horses.
Yes I know I'm stoned and going between too many websites and getting stoned, I made my post commit sudoku
I'm thinking about it and I like the 3 city and invade thinking, double coastal cities to get food trade ships going, and one city on the mountain/hill/river to the left of the horses, burn porto, take lisbon with hopefully cultural buildings there but if not eh.
Should I do something like this?
Sidon has Mt. Kailash and Dye FYI. Intending 3 cities > Kill Portugal and take Lisbon > make fifth city.
Had the same in my Carthage game
>Everyone declared war on me
>Marched towards Venice
>everyone except Venice eventually sues for peace
>I absolutely destroy Venice and start to descend on their last holdout
>everyone who first sided with them against me decide to turn on the Venetians as crows on a corpse
I haven't played Civ5 in a while, so I've installed the Piety and Prestige and the CBP mods to give it another ride.
I have noticed however for some reason city-states are a lot weaker than I remember, like by a lot, their cities barely grow to around 7-8 pop and most times they barely have any garrison around.
Is it a side effect of the CBP or did they get nerfed hard at some point ? To me it looks like they're not getting the difficulty bonuses the AIs get from playing on Immortal.
I clearly remember each city-state being able to reach at least the 20 pop mark in most cases, sometimes even as high as 30.
There was a big patch released a few days ago, yes. Now when you want to negotiate peace, you get a big list of things to pick from, like resources, cities, techs and whatnot, each with a cost attached. The more War Score points you have, the more stuff you can afford, and the AI has to accept. You can choose to take less from them if you want, in which case they'll accept your generosity.
How much of a pussy am I for winning only cultural victory with agressive AI raging barbarians and max civilizations available?
I got invaded few turns before i won and if continued playing after winning entire country was conquered or in ruins from fighting
try playing against washington
that knight was 2nd unit i ever made, and barb units never stop giving xp
Should've just posted a picture.
Hey, why not? I'd settle there. Metric fucktons of fish and there's no other prime real estate to go around looking at the map.
By coincidence, I am also currently playing as Siam.
I would rather make a inland river city than settle on the coast on that south west X. But otherwise seems legit. Can you steal dyes and kailash from Sidon with one great general? If so might be nice to make a city there too.
Got DoW'd by Rome and Byzantine when I still had 12 turns left on SS Cockpit and 6 turns left on two other parts. Realized 12 turns was way too long so took the cash4part ideology and started saving. Had to dismantle my cities, selling a building each turn. Unhappiness reached 10 so sold a city to England for 250 gpt and fur. England declared war immediately after but unhappiness OK anyway due to having lost unhappiness from that city.
Got the 2,5k for the Cockpit and was able to survive the 6 turns for the two last parts to finish.
Deity, Contents, rest default (quick animations).
So I've only played Civ 4 BTS vanilla, and Civ V with a few minor quality of life mods.
Which are the first full fledged mods that I should check out for either of them?
Fall from Heaven for instance. What's good about it?
>Comfy on Immortal
>Havent played in a while
>Pangea, standard map size, epic game pace, my usual setup
>Get tight as fuck maps, weird blobs of mountains
>Barely space to settle 3 cities
>Lost my capital before I got NC up twice in a row now
What the fuck is going on? Can't seem to be able to adapt to this...
Firaxis should have made a space colony game instead of this BE Starships nonsense.
I want to know how the SMAC bases were built. The GURPS sourcebook doesn't say much.
>perfect for order
>everyone else is too
>everyone goes autocracy
>get brandenburg gate
>and the inevitable autocracy combat boosts
>already have 3, 5 unit armies with march and blitz
>just researched artillery
remember, it was you who asked for this
What's the minimum start required to get Stonhenge (and so a fast Religion) at Deity?
Is it a matter of having forests or is it a matter of having 2-3 great production tiles? Any examples?
Well, i wanted to get a religion with Byzantium or Persia, so civs with no inner faith generation and no salt starts.
Maybe a better question is: what tiles/hammers are the minimum requirements to get a fiar chance at Stonehenge at Deity?
Is it 1-2 salt + 2-3 forests? Any more common tiles possible?
Alright, ideal scenario would be a hill start, as much salt as possible, marble, some forests, free tech from ruins (for quarries), free population from ruins, and the tradition policy.
Closest tile that gives almost the same benefits? Salt isn't that common, is it?
Doable, needs rerolls but it's perfectly doable
>free tech from ruins
While i'm quite efficient at snatching ruins even at deity (i get at least 5 every game), i don't think it's possible (unless i reload until i get the right ruin bonus) to rely on a SPECIFIC free tech.
>free pop from ruins
But again, i'd like the MINIMUM requirements, so that i can know when to reroll a start or not with civs that i need them to get a religion.
Thanks in advance dude.
Things are fairly peaceful so far
Stupid ass cultists arrive on Chiron and take one of my best cities.
Place your bets
>go west immediately, find Big Sausage Man
>see his settler about to drop where Tiwanaku is
>capture it and steal his spot
>get another settler out early because Liberty
>Babylon drops Akkad the turn before my settler would reach that spot
>steal all the Salt out of vengeance
>play Babylon and Big Sausage off against each other
I look forward to DoWing whoever starts to win their war.
i've been hammering on this city for what feels like years. So much blood and carnage. So many lost smiles.
I feel like I am cheating when I set resources to legendary but I hate how few resources are on the map with standard.
>tfw can't play as civs like the Inca or Shoshone because it feels too ridiculous when I start fielding tanks and battleships
That is a really pretty start. I'd be tempted to settle next to the mountain for the eventual observatory, but you'd lose out on that immediate stone to work.Oh well, not like you can go wrong with that start.
>taking the bait
I love you too anon :)
On a more serious note, I like playing as England or China just because their crossbowman replacements are so strong. I do prefer longbowmen to chu-ko-nu, though. Having three range that early is crazy.
It just gets better.
I blew my load right away like a fucking idiot.
Delicious. That two-tile chokepoint to the east is really pretty. I would probably settle one tile south-east of the eastern banana and then something on the coast. But you could probably fit another city in there if you wanted.
So I pirated Beyond Earth like day 2 after it came out and never opened it up.
I played my first game on easy two days ago since my internet was down for a long time like a week and had nothing to do, with the release version of the game.
I noticed that everything seemed difficult at first, and there wasn't a clear path on what way to go I was playing on normal mode, and I felt like I was doing better than everyone else because my science was the highest barely and was going down the Purity route playing Brazilia. Game seemed to go by quick, I didn't have any wars but I was on my own island sort of and no big border disputes, I know all Civ games are easy on easy mode, but I didn't check my score compared to everyone elses up until I actually have the affinity gate or whatever the earth settlers gate was called, and I was near the bottom of it point wise yet I had a stronger military than everyone else due to my affinity being the highest earliest on and also noticed building wonders doesn't really matter in the game and it becomes excessively easy to just bumrush the end goal with nothing else going on or any midterm goals.
Does it get much more difficult to win the game on harder settings or is it still as easy as rushing science/affinity and being friendly to everyone?
Do the updates or any DLC I don't know of add anything more interesting to the game or is the whole tech tree with branches thing as well as worms and krakens seeming like some difficulty meter actually just an illusion of difficulty when winning is still simple?
Settling here will make a coastal town, right?
>That two-tile chokepoint to the east is really pretty.
>I would probably settle one tile south-east of the eastern banana and then something on the coast.
Holy shit I'm retarded. Switch east with west.
Jesus that's embarrassing. I made the same mistake when I was talking to someone yesterday. It was embarrassing then, and it's embarrassing now.
Is there a mod that gets rid of the modern+ eras and makes the industrial era the apex of the game?
I feel as though the game just gets boring after then. Not because of the pacing or the clusterfuck that diplomacy becomes, but because I don't like lasers, B52s and death machines. It feels like this weird half-assed scifi gimmick that doesnt even last long enough for me to enjoy it.
I never get fucking wonders. They always fall to city states. In my current game as Britain fucking Lake Victoria and Solomon's Mines are both with city states. Always either too far away or right near me but a tile from being with a city state.
I guess this mod would do it https://steamcommunity.com/sharedfiles/filedetails/?id=85965813
Or you could just make your own if you don't like that stuff gets moved into industrial in that mod http://forums.civfanatics.com/showthread.php?t=420286
That person >>121212318 also has more mods that change what era science stops, and he collected them together on http://steamcommunity.com/workshop/filedetails/?id=85614447
While searching for mods for you, though, I did find this absolute gem of social interaction: http://steamcommunity.com/app/8930/discussions/0/558752449657651096/
Think of it in terms of plants. A tall civilization plants a few trees at the start of the game which then grow up to be huge and strong. A wide civilization plants bushes everywhere.
rescuing from page 10
Rocket Artillery/Mechanized Infantry sure feel nice. Something about bringing a city down in the Information Era as fast as a Battering Ram does in the first 20 turns is really satisfying.
No, but it did make the AI even dumber
>don't even move my fucking army for dozens of turns
>people keep saying that I'm on a fucking blitzkrieg
>declare war on chink pieces of shit to take their capital for dat domination victory
>grab a couple more cities and tear chink shit up
>everyone starts calling me a pussy for not being aggressive enough
22 leaders to go through to add and its not even sorted in a logical order.
They might be grouped by civs but its painful.
Battle Lines completely alters the combat dynamic with one change.
I don't play any games without it.
it's just a building complex with a pentagonal shape. You really outdid yourself there, america.
Seriously though fuck off, they just added the pentagon in desparation about how the us has literally no architecture worthy of praise or preservation, except maybe the seattle space needle (>CN Tower)
>that Elder Scrolls scenario
that were actually my first games, i didn't know shit about city management or anything for that matter.
It was hella fun though, partly because i had zero fucking clue about the game mechanics.
I wish i could have that back; can't even play a game today without a fuckton of fix-mods
How do I manage peace treaties? I have no way of changing this. I heard they patched it so I can make my own treaties but the game isn't giving me an option to
In civ 5 how do I push into a jungle city against the AI?
In the industrial era it seems possible, because gattling guns are pretty effective in that terrain and artillery have indirect fire. However earlier than that it doesn't seem possible (unless you're America and have minutemen). Am I missing some tactic? What approach would you use?