If anyone has any old general images to use for the OP or if they were willing to make some new ones, that'd be great. I don't really have any more.
Welcome to JRPG General.
Personal suggestion list, use this to see what JRPGs interest you, or add/edit a write up to help other people.
Current FAQ. Generally the simplest questions have answers in here, so check it out.
These may be a bit outdated but here we go.
What are you currently playing?
What are you interested in coming out (no matter the region)?
Are you interested in the grind or just blowing through the game?
Digimon Adventure game sequel: Yes or no?
Trails in the Sky: Second Chapter is finally out in English. Go ahead and play it. Give Ys vs Trails in the Sky a try as well (not in English though).
If you're still in the mood for some spooky JRPGs, here's a short list:
Any more you can suggest?
There are no NA Thanksgiving JRPGs that I know of, sorry.
Recommendations for Christmas JRPGs for the future are welcome, as are JRPGs that let you dress up in Christmas outfits. This would include (presumably:
Resonance of Fate
Kingdom Hearts II (Final Mix/2.5 versions only)
As always to start things off:
Playing: Not much of anything but I was trying out Ys vs TitS. Seemed neat. Need some other suggestions beyond Ys 1 and Dragon Quest IX. Also help me work up the nerve to start Days so I continue this stat maxing path.
Interested in: Digimon Cyber Sleuth, Youkai Watch, Xenoblade, Trails of Cold Steel, maybe whatever that Atelier Plus that's coming out is, Summon Night 5.
Grind or blow through: Take a guess.
Digimon Sequel: Yes, more Prope (sp?) JRPGs please.
JRPG is truly a dying breed. Thanks for making the thread btw.
Was wondering if Tales of Zest is actually fun and not as bad as others say? Like does one female cast leaving effect the game at all? Is the combat good? I haven't seen any of the combat but what is it more like ToG or like ToHR,where it's spammy as fuck
I actually like Tales of Hearts R's combat
You're welcome, I'm sorry they seem to have died out and I'll continue to do so if there's still people returning to them (unless someone else can pick up the slack because I can't be on all the time to do it).
That picture has a severe lack of giant sized shades, Sorey, not really feeling it.
I'm interested in getting into Trails in the Sky now that the first game is on sale. Just wondering whether the Steam or GoG release is more stable/better supported? I'd rather get it on GoG all else being equal, but willing to use Steam if it would work better.
There are forum posts on both sites reporting major bugs both before and after a recent patch, so I really have no idea. Would I be better off with the PSP version? I don't have a PSP, but I'll have to get a Vita for SaGa Scarlet Grace anyway, so I could just get it a bit earlier.
How important is it to you to play right now? If it's right away and you think there's bugs, maybe go for the PSP version. If you can wait, maybe go for the PC version. This also depends a little bit on what system you plan on getting SC on; do you care about the minor save bonus? If so whatever system you want SC on get it on that for FC too.
I think /vg/ is too fast for these threads to survive anymore
there's always pity bumping, spam and/or shitposting but between that and the threads not existing at all I'd pick the latter
I don't mind waiting to play it; FC's been out a long time anyway. But I'd rather buy it while it's on sale. Overall I'd rather have it for PC, especially since it's Falcom, but console games always work unless something goes really disastrously wrong.
And, well, I say I don't mind waiting, but really I have been jonesing for a cozy turn based RPG lately, so it would be nice to be able to play right away.
Since the others are PS1 games, I'm guessing it's the PS1 version of FF5? Definitely not that one. SaGa Frontier 2 is a really cool game, but if it's adventure you want, go with Grandia.
It's not even that it is a dying breed, it's just that most of the more popular JRPGs have their general already, which makes here a place to discuss the minor ones + DQ + Falcom games.
So Im playing TitS 1. I am in a mine, getting rid of some monsters. Is there any good tips for a new player? Should I focus on a certain materia (i forget what they're called in this game)
It's pretty fun so far, monfy music as hell
It's OK. Good battle system, but individual encounters range from brutally difficult (three of an enemy almost strong enough to be a sub-boss by itself, with an actual boss behind them) to pathetically easy (a single enemy who debuted several areas ago). That combined with the fact that running away bounces you back to the entrance of the area makes the game either very grindy or luck-based... which come out to basically the same thing, as you'll be retreading the same areas and fighting the same enemies many times either way. Story is sparse, and doesn't change much depending on which character you play. Music is good, graphics remind me a lot of Bravely Default, but I think the animation is a little smoother.
It's clearly trying really hard to be like Romancing SaGa, but it's less good in a lot of little ways that add up. SaGa happens to be my favorite RPG series, and I'm enjoying Legend of Legacy a lot, but someone who doesn't like SaGa probably wouldn't get much out of it. The demo is representative of the full game, and you can transfer saves from it, so give that a shot.
Also, the limited edition is pretty sweet. Nice big box and hardcover artbook. I don't mind the Atlus tax when it's paying for stuff like that.
Finished Disgaea 5 today, started postgame.
Ending was everything I wanted it to be.
The grind is real, but I'm having lots of fun with the postgame, where like, 15 things unlocked at the same time as soon as I started, and a billion new sidequests with them.
They're all pretty long games IIRC.
SaGa Frontier 2 is very disconnected but if you can stick to it, and piece the story together (quite literally, mind you), it's got a very cool story to tell. Great characters, Gustave and Wil in particular, Also unlike other SaGa games, don't be afraid to grind your ass out at every given chance. You'll change parties often, but items and skills stick, and the game has some VERY HARD bosses, and one of the toughest final boss fights in turn-based games, and since in many points of the game grinding can be difficult, do it when you can.
Grandia is pretty great, good story, great characters. Very linear (I think there's just 1 or 2 optional dungeons), but lots of content, and people in the towns have lots of dialogue (I strongly suggest talking to every NPC until they run out of things to say). Battle system is cool, but it's easy to grind too much and make the game a breeze. A friend of mine played it in runes on the Saturn back in the day, I was so glad when it got localized you have no idea.
Breath of Fire 3 is pretty good, cool story, great characters, interesting dungeons. Maybe it's a bit slow to play for today's standards. It's also pretty long IIRC. Party can be customized with masters, and the game is challenging while having no postgame stuff or secret bosses (not that I recall, at least). I got to it after playing 1 and 2 to death on the SNES tho, so I was really invested in the series when I did, some people might not be able to stick to it as much.
For FFV, I have little direct experience, but it's the FF game that started the trend of being able to REALLY break the game with absurd combos of things that reason rules shouldn't work together, but in fact do. It's also a good twist on the classic story of the elemental crystals, with manly men and manly women. Plus you can make your dream harem party of princesses.
Overall, Grandia, BoF3 and FFV are RPG classics. SaGa Frontier 2 is a very unique game.
It took me a while to figure it out, but AT2 battle mechanics is pretty fun once you get the hang of it.
The only thing that I haven't understood yet is the super moves. Is it only avaiable when the purple part of the emotion indicator reaches the extreme of it?
Just ordered Shining Resonance on sale. I hope it's good.
what I wanted to know is around how strong you got to get to kill the giants.
Also this game is my first experience with games like these, I am liking it though, any other game suggestions like it ?
There's been some decent discussion actually in some of the threads once they get up to speed, it's just hard for them to start it seems. So I try to inject some discussion right from the start. Sometimes it works, sometimes it doesn't.
My friend actually got this so I'm curious about it too, it never sounded like the game for them, but, well, I've turned them into a JRPG getter it seems (especially on Vita of all things).
How is it that DQ and Falcom don't have generals, sheesh?
Yeah I really don't think this'll be the game for my friend then, I can't imagine them putting up with a grind. Do you actually level or do you just level skills/stats?
Neat, don't let it overwhelm you though.
DQ I can't, there's so many games and they even had that game that just came out in NA/Europe. Plus they could talk about the upcoming Monsters game and that Builders game.
I'm not saying that discussion of those games should be relegated to just a general focused on it (far from it), it just seems like a big enough series that it'd have a general.
Falcom games seemed to be getting popular enough that I thought they'd have a general too, especially now with TitS Second Chapter out.
It's gotta be better than Conception 1: Please Have My Baby, kicked off by the MC's cousin (sister?) saying she's pregnant and he's the father, right?
Star Children in combat seems like a neat idea, but I feel like the game probably rides on its making babies gimmick more than the gameplay; am I correct in assuming this?
The game is ok. The game is a bit on the easy side until close to the end when it spikes up. The waifus are ok. The soundtrack is a bit hit and miss but I ended up liking most of the songs. Probably the most interesting aspect of the game is the Star children themselves. There's about 15 classes you can choose and each has their strengths and weaknesses. There's really isn't a best class. All in all, the game I believe is a solid 7/10. 20 bucks is an alright price for it.
I think it was his cousin. Star Children are actually less gimmicky and more often than not useful.
They probably just end up saying she wasn't really pregnant or he's not the father because that's how these things always go, so even if you're into that you're just being teased, so it's not much of a good start to me either way. I don't know if that's the case, but eh, it's kind of dumb to me.
See yeah to me that is the interesting part, that it offers so many job classes, but if it isn't done well/in an interesting way then it's just wrapped up in the gimmick that they are your babies, which could only be interesting for a short time.
Its the first Tales game ive ever played but i enjoyed it. characters are quirky, story isnt bad, and I was actually happy when that character left.
it has its share of problems, the biggest being your party's AI, which doesnt defend or try to evade attacks. be ready for your party to die a lot if youre on a higher difficulty.
the camera is also pretty bad.
combat can be fun but for me it took some time to adjust to it. a few abilities you get later on make it much easier to enjoy.
I've invested over 100 hours in it so far, and if you can overlook those flaws i think you'll enjoy it.
i dont know how it compares to other tales games, but i found spamming to be extremely detrimental as with lower energy you are more open and take more damage. i'd imagine on easy or normal you could spam effectively if you wanted, though.
hope this helps.
I played RF3 until marrying this qt. Couldn't get into RF2 or 1. Is it that different?
It's just that each RF they tweak and add some things that makes farming more pratical, so when you get used to farm in the newer ones and try to do the same on the older you end up feeling that it's not as pratical.
I haven't played 4, but I played 3 and when I tried 1 and 2 I really couldn't get into because of the reasons I said.
Only recently, after a really long time since I played RF3 that I am playing RF2 without feeling the difference by much.
What helps in RF3 is also the fact that most of the girls are interesting in some way, unlike RF2 so ar for me, where I'm thinking of marrying the leftovers girl out of pity.
Maybe fi I post waifus this thread will get more lively.
Christmas cake Ayesha in Atelier Sofie when?
How do I find the motivation to be a bum and try to finish Trails in the Sky FC? Most of the time I play vidya is when I have absolutely nothing else to do and my game time has increasingly been eaten up by SRPGs.
Once you have enough Time quartz, stick them on Joshua and murder everything with White Gehanna. You can experiment more with Estelle since her orbment has fewer restrictions, but most of my setups have been more Water-oriented.
The only NIS game I've played is Soul Nomad & The World Eaters. I've been curious about Disgaea for a while, so should I start at the beginning or is there a recommended play order?
Anyone looking forward to this?
Miyu Matsuki is dead.
Roles she played for games:
Akai Ito as Kei Hatō
Atelier Iris 3: Grand Phantasm as Iris Fortner
Castlevania Judgment as Maria Renard
Elsword as Ariel
Final Approachas Akane Mizuhara
Grand Chase as Arme Glenstid
Kashimashi ~Girl Meets Girl~ The First Summer Story as Kakeno Mine
Melty Blood as Hisui and MECH-Hisui
Musashi: Samurai Legend as Licotta
Mai-HiME: Unmei no Keitouju as Sakuya Amakawa
Sentimental Prelude as Saori Shinohara
Strawberry Panic! as Hikari Konohana
Power DoLLS 1 as Azusa Yumi (operator)
Super Robot Wars Alpha 3 as Minaki Tōmine
Super Robot Wars UX (Shouko Hazama)
Tales of Zestiria (Lailah)
True Love Story -Summer Days, and yet... as Yuiko Shinosaka
Claire Rieveldt from Sen no Kiseki.
Feel free to add more to the list.
My copy of 7th Dragon VFD finally came in, and I've been racking up the hours. I'm really enjoying it so far. Classes all feel unique, and picking out skills to synergize with the rest of the team is fun. Wish they'd go back to the original's party size of 4 though, 3 makes gimmick teams hard to build. The game has also been too damn easy. Random encounters are just press R to auto battle, and dragons get nuked down too quickly with godhand counters. Infinite regen from the fortuners too. Only challenge so far has been trying to run a duelist in the party against dragons, and that's only because of the rng involved in their card draws. It's really satisfying assembling all 3 pieces of not-exodia though.
Haven't gotten far enough to unlock dates yet, excited to see how far my characters can go with each other.
I'll probably try building a react party for postgame, it was always my favourite mechanic since the first game. Maybe a suicide squad of rune knights and the samurai's revenge passive.
Overall I'm really satisfied with this. Shame that this series will never see western releases. At least the original got an english patch.
I'm gonna miss her
Is this that shit Onso kept posting about?
If you feel the challenge is too low, I suggest you stop using Rune Knights at all, they are extremely broken at every stage of the game and only get more broken as time goes on.
I've heard that they trivialized the game, but I haven't seen it for myself. I only just recently made one, so I don't know how high up their skills scale once you start leveling them, or which skills are best. Is brave sword what will put out the biggest numbers?
Brave Sword is the #1 game-breaking skill, yes. They would still be a very strong class even without it, though. 3 RK party is probably the fastest and easiest way to beat all main game bosses.
If I was replaying it I would do it without using one, since as soon as I swapped my Duelist with a Rune Knight in my main party that was the end of any challenge. Since it's not a hard game it's probably more fun to use lower-tier classes like Duelist and Agent, luck based as they are.
Ded. Stop trying to bring the dead back alive, is not healthy
>Neat, don't let it overwhelm you though.
No risk really. I unlocked carnage dimension today and now I have access to money map which are currently my best way to to grind subclasses (some nice guy put online a REALLY well thought one for that).
Man the plot in the postgame is full of twists. At this point, I feel that this whole game
is a giant ruse where they make you think it's about rage and revenge when it's really about forgiveness and trying to be happy.
And I love it.
Anyway I just discovered a whole new universe of items to grind. And I barely even touched the IW. I have to say tho, mechanically speaking, D5 so far seems to be hands down the best game in the series. It's even balanced slightly better than usual, strength comes together pretty gradually, and so do challenges (except Baal that is unlocked waaaaaaaaaaaaaaay before it's doable).
Anyway regarding JRPGs discussion, most of them seems to be on /v/. For example they had lots of threads about NieR 2, and while I never find anyone discussing D5 on /vg/, and even an attempted NiS general around release didn't last long, the discussion there are healthy (of course they die kinda quickly because /v/ is faster, but they also hit bump limit at times).
For Disgaea 5, I'm reading everywhere about Sages. Assuming they're important for becoming stronger. Why is that? How do I get one? I'm completely unfamiliar with this and Disgaea in general
I never read the OP.
Playing ToZ, phantasy star 4, ffxii: zodiac job edition
interested in kh3, ffxv. havent been watching much to know whats coming out besides these two.
I love the grind.
Yes to digimon. Always yes to digimon.
Sages are unlocked with a quest, like most classes. If you don't have the quest, you're just not at the right chapter yet. They're mostly important for endgame stuff, anyway, they're pretty good generics.
The important things they have are:
A)An evility that does 10% more damage for every target in they AoEs.
B)A buff they can cast exclusively to adiacent units that makes them attack twice for 2 turns
C)An unique spell that does shit base damage, but targets everyone else on the map, with 50% accuracy. This is good for the bonus gauge, and when you can oneshot enemies with it, it's good for farming since 3-4 of these (which, with the buff above, and/or a maid giving you an extra action, or the two-headed dragons evility, can very well happen in a single turn) generally get a hit on anything on the map.
TL;DR: they make endgame grind faster and they're good generics.
It's been 3 days and there's been zero publicity around this release. Wait a few more days, let steamspy gather its data, let some internet personalities do their playthroughs. Then we'll see.
I feel like announcing its release date only six days ahead of the actual release didn't help much.
And no FAQs means I'm going to have to start the entire first chapter again because of side quests.
I've been keeping an eye on it for a few months and it's on sale right now. I like the graphics and the adventure game style, and it has a SRPG battle system, but so does Tears to Tiara 2.
From what I know, you have to play as the main character, or at least have to have him in the main party.
Besides that, 2 "new" party members and new enemies, a lot of the stuff is reused from the last game.
Xillia 2's story focuses on choice, although the choices made don't affect the story much except in one of two places. The choices mostly build affection between the MC and the cast. But the story is a next in the right direction since it's different compared to other Tales. The battle system has change I say for the better since you can actually combo bosses and play around with moves a bit more. The soundtrack is a bit better than other Tales since Sakuraba experiments a bit more instead of the generic Tales music the series suffers from. Assets are reused, mostly the areas you go to but it isn't a big issue since it's only a year after the first game. I didn't expect a lot of change.
Stop trying to do new shit every fucking installment, for starters. Maybe introduce a single change to give the game its own flavor, but keep the core mechanics intact and as they've always been.
There's absolutely no point in fixing what isn't broken.
Anon, just finished Valkyria chronicles, and that was good game - that was first jRPG I played, and someone can say other game like this in art style and story-telling? Dont want to go into Tales of *** or Final fantasy, just something what happend in world looking like ours
What kind of JRPG you want? Action RPG or turn based?
If you want action, you should try The World ends with you.
If you want turn based you can try Shin Megami Tensei Nocturne or Strange Journey, even though they are kinda harder than the conventional JRPGs.
These are the ones that are more modern-themed that I can think of now.
Shin Megam Tensei games (as well as most of Atlus' RPGs in general) are good, but hard. Persona is a good "entry-level" for Atlus games as it's generally easier and still enjoyable. People will likely give me shit for saying this, but start with Persona 4 and work your way backwards, as the games got easier over time and they're only loosely connected.
The World Ends With You is an excellent JRPG as well, but don't emulate it. If you still have a DS, put it on a flashcart and play it that way. If you live in burgerland, you can also usually find a copy or 3 at any GameStop, and they go for about 20~25 Burgerbux. It is completely worth that pricetag.
When I think about what happened to JRPGs, my thoughts tend to turn to the event that the apocalyptic Jewish groups were looking for around 2000 years ago. Their entire way of life disappeared in the span of a hundred years or so. Things got so bad for them that they thought that there had to be some kind of a turn around, someone to crush Rome and take back their land to make things right again. Some sold off their belongings and went out into the desert because they were sure that God would soon destroy Rome and re-institute the world order they had known before, but it never happened. They just simply disappeared into history. By the time Rome disappeared and degenerated into the petty fiefdoms of the middle ages, they were already gone and would've been dominated by the Umayyads anyway.
You know where I'm going with this as it relates to JRPGs right? It means they're gone. There will be no turn around, no magical event that will turn around the Japanese market. Japanese society as a whole is collapsing slowly. No social experiment or political trick will make them start having kids again and no marketing trick will fool the ones who are left now into buying console JRPGs for their children instead of phone games. The companies--the developers, the people--whose games you played as a child are like stars in the night sky blinking out as the world ends.
>playing in tits sc
>it's much faster than the first one but still kinda slow in the beginning
>suddenly motherfucking Orgueille
>suddenly the beginning of chapter 4
holy shit this game is much better than i expected so far
Shin Megami Tensei. It's my favorite. Modern sci-fi fantasy; demons invade modern day Tokyo and the world ends, and it's up to you to decide the fate of the next world. Don't listen to >>121091594; hop in with the mainline (either 3 or 4; the first two are really hard if you're new to dungeon crawlers) and move out from there.
There's like a million drive-by posts of this every time there's a general now, thanks.
Yeah, I was surprised there wasn't anyone else making a topic for it.
I figured so, especially after I looked up the character design. I guess that means no sequel then, eh? I mean there probably wasn't a plan for one anyway but I guess that would make things awkward. Maybe they won't use her in cameos in the future either.
I'll be honest, I figured when I got back later today that I'd have to make another general because it wouldn't last. I'm glad it actually did make it a day like that one anon said.
>The one other person that responded to Digimon
We pull a Dragon Quest maybe?
This guy gets it.
>Nier Automata will have a "happy" ending.
You know what that means.
>And no FAQs means I'm going to have to start the entire first chapter again because of side quests.
I really want to play further than the prologue, but fuck getting to the end of the game and realizing I missed a few bracer points
bought it now anyway to help stave of xseed employee suicide
>not posting best princess
I want mota back. Shirow is good, but mota is cuter.
AT's phase 2 is really strange, I feel that I spent more time doing stories and playing minigames than anything else.
Well, at least I'm phase 3 now and got Jacli, let's see what's so good about her.
>I feel that I spent more time doing stories and playing minigames than anything else
My biggest issue with AT2 was the pacing. For every dungeon you'd do, you'd have 40 shop events, a bunch of synthesis, and cosmospheres backed up. The series has always been more focused on the story side over gameplay, but it felt overwhelming at times in AT2.
Are you not using the relocalization patch?
Pretty much that. Consider the timing. It took them forever to finally finish the game and have it in a release state, and it's right at the start of the holiday season. They had to either get it out now and only try to compete with a few game releases, or they'd be releasing it in the middle of the holiday flood and getting it buried by sales (which happened to FC). If they waited it out, they'd be sitting on it until January or February with no revenue coming until then.
Estelle will rape everyone with her large dick.
Don't get bent out of shape.
>Fringed cowboy pants
How can Caim make such uncool things seem so cool when used together? It must be the cape.
Oh my lord, I can't unsee it.
But can he make belts and zippers non-ironically cool?
No. The game's scripted so that you can't get to specific areas without fighting the full moon boss.
It makes the NG+ really irritating (especially on P3P) since you usually finish up everything in the first day or two, then you have something like 28 days to fuck around and do nothing of importance.
Just grind, work on your social links and stats, or just relax. Persona 3 is specifically made so that any retard can beat it without trying.
>but it's the FF game that started the trend of being able to REALLY break the game with absurd combos of things that reason rules shouldn't work together, but in fact do
That's FF2. FF5 has pretty broken stuff in it, but it's not as numerous as it is in most FFs and it requires a lot more effort and foreknowledge to break the game than it does to break any FF after 5.
FF2 has broken mechanics, not broken combos. Stuff works more or less as intended in FF2 except you can grind to have absurd stats and skill levels. FFV, FFVI, FFVII, let you mix and match stuff you get from different sources to combo into absurd stuff.
So, guys, I want to try Star Ocean, because I heard that there is a bunch of greatly developed characters. Which part of the series would you recommend? I'd prefer the third one, because of graphics, but it's not necessary.
I just beated Zestiria, the gameplay was ok, but plot and characters were so immature and stupid. Which one of the games of the series has not such a problem (PS2 only please)?
Abyss is good, but you DO have to put up with Luke being an insufferable jackass for the first third of the game. After that, you have to deal with everyone ELSE being a jackass for a third of the game while Luke gets his shit together.
Overall, most of the characters and the plot is decent enough that you should at least find it enjoyable.
The only other PS2 Tales game I know of is Zesteria, and I've not played it.
The answer is Legendia becauswe the troll reasoning is that it's not a rerelase/port. (Xillia 2 would be 'an upgrade' of Xillia, Zestiria is a PS3 port to PS4, the others are obvious.)
I don't think you would get an entirely honest answer yet, and that's not a knock against her. If it's not doing well I just don't think it would be good PR to say that only a few days after it's been released. You'd get some spin on it. Now if a month or two pass you'd get a more honest answer probably.
I wish she came back too, she had some interesting insight and it's a shame we don't have that now.
is correct, but I am not a troll
It's a funny jork from before Zesty PS4 was announced
I think they mean (I wasn't around when she stopped coming) that stalkers made her leave, not that we're stalkers.
It would have been neat for her to be here to talk about SC though, I imagine she and the rest of the company would be really glad to finally have it out.
I believe the Star Ocean series is a good series. Although I only played 3 and 4 but I'm playing 3 right now. I have heard that 2 remake is the best in the series. I don't much of 1 expect it's has a remake for the PSP, like 2. 3 has a plot twist that divides anyone who plays it, you either like it or you don't but the gameplay is fun for me. 4's story is at best mediocre, play 4 with the mindset that you're reading a fanfic and you're probably tolerate better. Also get the PS3 version, since you can change the portraits and the dub voicing as well as some new things in the game. If you're a completionist, be ready to spend at least 500 hours on 3 and 4.
Every single one of those games has been ported, remade or gotten a sequel except Legendia. The joke is that everyone kept saying Zesty was gonna get ported around release, so it's shooped onto a PS4 box.
Are the mobile Final Fantasies gud? 5 and 6 look like dogshit and I don't feel like putting 7 on my phone no matter how good it is, but 1 through 4 look like their handheld remakes and iirc they were great
hey there, 2010
i got iv a while back and it's pretty great; controls are solid enough, and it's hard to dumb down a turn-based JRPG
if you liked the DS ports and you're willing to plunk down sixteen bucks on mobage, then yeah
>atb is turn-based
just because there's a timer doesn't mean it's still not a menu-driven, turn-based battle system
having to wait to take a turn does not make a game less turn based
and getting wiped because you looked away for three seconds to take a bite does not make a game
ATB pre-X-2 was pretty garbage, honestly. Lots of lagging between command input/execution due to still only allowing 1 action at a time, and the game doesn't flow properly in most installments.
I personally like XIII's system because it does away with MP which always bothered me in a system where Time is considered a Resource to manage in combat.
X-2 honestly did it the best, though, if you're looking at Pre-XIII ATB systems. Type-0 and XII both also did pretty well, although most would argue that Type-0's system isn't really ATB.
How? It switched the focus to the roles, which honestly streamlined the gameplay without making it too easy. XIII is a game with pretty challenging bosses, and SMT tier use of status effects and buffs/debuffs.
I don't know, it's just that I dislike a lot of stuff in FFXIII and that the battle system/customization isn't anything amazing, so I might be biased.
Being able to do more than one action in your turn doesn't mean that you can do amazing stuff in it, or at least until the end game. I know that you can perform various kinds of stuff in one "turn" and then paradigm shift, but even so it feels lacking to me.
Oh shit I didn't even know this general existed until I filtered half of /vg/. Someone give me a great PS1 JRPG and I'll go play it.
Alright then, Xenogears it is. Thanks anon.
I bought The Legend of Heroes: Trails in the Sky since it was only 10 bucks, enjoying it so far, might get the sequel when I'm done with it..
Is this considered a good JRPG? Never really played them before?
Also any guesses at how long the game is? I've got about 3 1/2 hours in atm, feels like nothings happened story wise so I'd guess I'm not very far in.w
>>Is this considered a good JRPG?
Yes. This general is/used to be crazy about it and its sequels.
>mfw no Fate/Extra CCC translation ever, fan or official
Hell, I'd take a well-done script at this point. The game's too dialogue-heavy for me to not want to know what's going on.
>ToD PS2 translation never as well
Should i just waste 3 years of my life for learning a language i will never use for something aside from games and manga, i wonder?
Chloe is ten times cuter anyway
>can consistently outdamage Fafdick with Ailing Slash
First Chapter is pretty great and is one of the comfiest rpgs ever made, but it's basically a 50-hour prologue to Second Chapter and pretty much nothing important happens until 90% into the game. It also ends on a fucking gigantic cliffhanger, like you'll be fucking pissed.
Second Chapter is where tons of shit starts to go down plotwise and gets pretty dark. It's also even longer than FC, which is a long game.
Oh, by First Chapter and Second Chapter I meant the first and second games. I think that FC has something like 5 or 6 chapters, but it's been like a year since I"ve played it. I'm playing SC now, which I believe has 8 or 9 chapters.
This is very cool but even if it's going to be ever fan translated i can't imagine that fan translation will able to 100% this behemoth including all NPC dialogues and a big part of kiseki charm is in talking to NPC who have their own mini-stories like Anton in tits.
It's PR, anon. It's turn based because you can't do anything with a character until their "turn" comes up, whereas with action games you can just spam as fast as you can hit the button.
Both Digimon and ToZ guy. Its really a shame because the scenes at the end seem to imply that there would have been a sequel. But yeah I guess thats out of the question now.
I havent played a digimon game in years. I'd love a new one to play around with.
I got the Lucky Fang, Juicy Bone, Fish Egg and Bird Egg. I think I'm missing one more, but I've fought every single monster I can find and I still don't have the ingredient. Do I have to do the Jenis Academy quest to find the last one?
>x is causing unrest and there have been sightings of y
>investigate by talking to EVERYONE
>inevitably have to go to some place that could plausibly have a dungeon
>get to the end
>I'M WAY ABOVE YOUR LEVEL
>Have to fight some themed boss
>rinse and repeat
For how long does this continue?
I just found some Panda monster when fighting the Roadrunners in chapter 1 and everyone suddenly got like 200 experience compared to like 10-30, what's up with that?
And how strong is the Washing Pole +?
Did this general deserve all the shit it got throughout the years?
>constantly reminded its posters are inferior over their japanese counter-part fanbase
>even nips look down on western JRPG players
>non-jap speakers constantly get bashed
>people snapping and shitposting incessantly
>constant spoiler posting from stream retards and moonfags
>no longer moderated
/jrpg/ lived a hard life
Nope, I've fought Shining Poms before and it definitely is not it.
Oh god those phantom thief riddles are getting really fucking cryptic in ch.5.
Tales, Star Ocean. Every game has a different approach to it, however.
Star Ocean 2 has a pretty deep crafting and cooking system, and even has an iron chef style minigame. You keep unlocking stuff for cooking up to the end of the game really. In general Star Ocean 2 is one of the game where the crafting REALLY stands out.
Breath of Fire 2 has a cooking thing of sorts, but it's also completely missable if you make some choices regarding the game.
Ehrgeiz has no cooking (that I remember of), but your stats on levelup were influenced by the diet you kept during the game.
Disgaea 5 has you making curry out of pretty much ANYTHING, but I don't know if it should count.
Infinite Undiscovery also has a pretty deep crafting system, but I can't remember if there's cooking into it.
Also, it's a MMO, but FFXIV has a pretty deep cooking, with a class (the culinarian) dedicated exclusively to it. Probably the deepest cooking in any game I've ever seen.
I really want to play an SRPG on my phone, is there anything halfway decent on the Play store, or should I just emulate FFT and Tactics Ogre? This is a genre that would actually work nicely with touch controls but nothing on mobile looks very promising
I was specifically looking at this:
But it looks extraordinarily generic and I'm not sure if I trust Google Play reviews
Got into a dead man's genre
The first kick I took was when I hit the ground
End up like a dog that's been beat too much
Till you spend half your life just covering up
Born a JRPG fan, I was born a JRPG fan,
I was born a JRPG fan, born a JRPG fan.
Told the clerk I wanted a story, somethin' grand
So they put copy of TLOU in my hand
Sent me off to a zombie land
They got more sales than the yellow man
Born a JRPG fan, I was born a JRPG fan,
I was born a JRPG fan, I was born a JRPG fan.
Come back down to Bandai Namco
The old Baba said "son, if it was up to me"
Went down to see my S-E man
He said "son, don't you understand?"
I had a favorite series back in '95
Fighting western games to try to thrive
It's dead, they're all still alive.
It had a sequel I loved in '99
Sold so low it made the director resign
Born a JRPG fan, I was born a JRPG fan,
I was born a JRPG fan, born a JRPG fan.
Found the last entry in 2003
Out by the dumpster of the mall E.B.
JRPG's dead ten years, ain't got nowhere to go
Cept maybe, cept maybe Gensokyo.
Time to go to Gensokyo, time to go to Gensokyo.
Time to go to Gensokyo, way long past time for Gensokyo.
Anyways, I'm sure the big reason TitS: SC hasn't sold as well was constantly pushing back the release date and not really telling anyone that it was coming out until it was basically out.
The only reason I knew it came out was because of you guys.
I'm sure it'll even out.
I don't see a reason for you to pick MH2 if MH Freedom Unite has everything 2 has and more.
I like more MH Portable 3rd since it has Switch Axe and some other monster I love to hunt.
Ok, let's forget everything. I want to play MH, but I have only a PC with bunch of emulators, which part of MH series do you recomend? Sorry for my english, I hope it's possible to understand what I'm trying to say,
>Come back to the thread
>82 new posts
We did it guys, I'm so glad that it's not dead right now. Thank you so much.
Oh. That's really too bad.
It's been around since the beginning or near the beginning of /vg/, it just apparently started dying out a while ago. I won't let that happen if I can help it.
Man, you guys
>Tom Sawyer no Bouken English translation or ANY complete translation NEVER EVER
That's real suffering in all honesty.
Oh well that's even WORSE then, yeesh. I'm really sorey that happened.
Did you try any of the DS ones? Or alternatively, that all star rumble one?
Well, your options are limited to using a PSP emulator to play them.
It's just that for PSP you have to pick either Monster Hunter Freedom Unite or Monster Hunter Portable 3rd with a translation patch.
There are MH Online for PC too, but I think they are limited for Japan and Korea only.
People like MH Freedom Unite (japanese tile: MH Portable 2nd G) because it has more missions and harder monsters to hunt (which are the G rank missions).
MH Portable 3rd is nice because it has a newer weapon (Switch Axe), some new monsters that aren't in the versions of MH2 and some tweaks on gameplay. But unfortunately it doesn't have any G rank missions, so if you want more challenging stuff you will have to play MH Freedom Unite or get a 3DS with either MH 3 Ultimate or MH 4 Ultimate.
Question: NO marketing that I recall shows this, but you can play as the girl in Youkai Watch 1, right? I know the anime follows the boy and all the advertising seems to only follow him, but I believe you can in the later games, the girl has her own manga series alongside the boy, and it just seems like it would make sense to let you be able to if you can in later games. Am I mistaken, is that only in 2 and presumably 3?
Maybe is a shadow effect?
Anyone who says he can tall Roxas and Ventus apart at first sight is a fucking liar
Look closer at the 0.2 image. It looks like the breast area is just as wide as it is in DDD. Also you can tell Ven and Roxas apart pretty easily considering their wielding different keyblades and wearing different clothing.
They released it right at the start of the big holiday shopping season, right around a number of big-name releases that the majority of people are looking forward to, and they didn't really announce it's release until a week before it popped up. Once Christmas is over it's sales will get better, late Oct/Nov is a shit time to release niche games.
It didn't help that Neptunia popped up on Steam like the same day, and for $12 cheaper. That and a number of regions have ridiculously inflated prices that are keeping people from buying until XSeed get it sorted on.
I love the Kiseki games and would love to see them do well outside of Japan, but SC's has been so bogged down with problems and the release was so poorly timed that it has a ton of stuff working against it. If anything, the sales of Sen 1 and 2 will be more determining factors of 3rd, Ao, and Zero's chances of localization.
>thinking jrpgs still have NES-era gameplay
How exactly? I guess maybe my idea of JRPG gen, having been here through the horrible times, is different from some other people's? Or really it's just talking about being a fan of JRPGs as a whole at this juncture in history. They're just not financially viable anymore unless they have asset reuse out the ass or it's a totally huge rare big name title like FF15
I was expecting something CUHRAYZEE or a Dynasty Warriors-like and then it seemed to be a DaS clone, but it seems to be more like its own thing.
The MC is really similar to Geralt though.
Never played Onimusha, besides like the first half hour of Onimusha 3.
I should try it someday, since I really like DMC3 and, if I'm not wrong, Onimusha is DMC without jumping.
Just finished my first playthrough of AT3. What's with Harvestasha's difference in 3D model colors and dialogue sprite? VISTA has a white dress and blue hair consistently in both. XP has a white dress and pink hair in the sprite, but the model has blue hair and a pink dress (and wings). I can't imagine changing the model's hair color being much more difficult or anything.
While the first 3 Onimusha games are indeed more of a RE game with swords (although when chaining counters, you CAN do some pretty cool shit), 4 is a bit more similar to DMC, or rather, as I would put it, to Chaos Legion. In general 4 has 5 characters, you can make parties, level up, have a bonus dungeon, and collect tons and tons of weapons, and IIRC power them up. It's more of a JRPG than a survival game. It's also my favorite in the series, having finished all of them. It's even on two DVDs.
I think there's none, I just noticed that I could learn the evility of a class I had mastered. Also I think you need to pass a bill with the character first to get the slot to actually put the evility in.
Oh, and another thing. If you need to master a class quick, have unlocked Carnage, but still aren't able to murder groups of level 9999 stuff, money maps are the way to go, some people put up maps where level 9999 characters are cloned, then put on panels with stuff like deathblow, -200% stats, and -200% defense, and you just hit them from panels with invincibility and all sorts of other boosts, and when you're done you lift a with geoblock. There ARE faster methods, but they usually involve having geo blast.
Thanks for the replies guys looks like I made a good choice, fell asleep since I was up late playing.
Lordy im not used to games that long.
>saving the game costs money if you use a public phone
>money has to be directly deposited to your ATM
>PP is drained on death
>house dedicated to restoring PP but not HP
>costs money to use, doesn't have an ATM nearby
Mother 1 sure has this "contrived annoyances" thing down pat
i miss when these threads were more steady
Hey Jarpig, I'm enjoying Omega Quintet and there's nothing you can do to stop me!
keep enjoying it bro
maybe, at least it has the most beautiful man in all of Atelier (middle)
Is Atelier Shallie a good place to start if you wanna get into the series? I'm kinda looking forward to Sophie, but not having played any before it I'm not sure I wanna get it on release, so I figured starting with a previous title might be a good idea.
I looked through the rec list in the op but there didn't seem to be anything regarding shallie
Does Atlus usually censor anything in their localizations? I'm hoping they don't touch this any way they shouldn't.
No, if you want to start now the closest starting point is Ayesha. You could also just start with Sophie when it comes out, though. Logy coming back in it doesn't seem like that big a deal.
>You come from a different era and people in this time can't believe how powerful you are
>you come from the future but the ancients are more advanced than you
I...I wanted it because of the school setting, but that's because I haven't really gotten to do JRPGs in
1.A modern setting
2.A school setting
I know, sorry. I just grabbed what I found from some older threads, I don't have much time to put stuff together usually. If someone else would like to take over and clean it up for a new topic that'd be great. If not I'll keep trying to keep it going and add stuff if people help link it.
Sen no Kiseki is more Turn of the century of 20th century than modern. Or at least the towns are. Not so much for the military stuff.
That said I like the box art for the NA version. Feels a bit more organized than the old one.
Well Kiseki pretty much has it's tech and clothing all over the place. Never played type zero but Sen I anyway is mainly about their academy life. So if you like that then you might like it.
You're still as strong as you were before, the new kingdom just has different ways/requirements for leveling/you're leveling to a cap of 200/whatever the new cap is, the meter just can't read it properly.
Fuck man, hunting I.P.D.s is more harder than I thought.
Out of nowhere a Lv.9 IPD showed up and I thought "If she showed than I probably can take her on", and then I proceed to get my ass kicked in a matter of 1 turn.
So, serious question here.
Do you prefer when the final boss is the strongest enemy in the game, or prefer when he's one-upped by some secret guy? The only middle ground I can think of here is that the final boss has some conditions built in that make the fight more difficult under some circustances (like Sephiroth in FFVII, but he's still weaker than the weapons, or Indalecio/Gabriel in Stat Ocean 2 for a better example).
Personally, while it's usually better narrative that the final boss is the strongest, I find that secret bosses being stronger is more fun.
I like secret bosses that are stronger. But my favorite is making the final boss stronger after the secret bosses, making him the stronger boss in the game. The only game that I played did something like that was Tales of Graces.
Star Ocean 2 does it
Basically usually you can finish Star Ocean 2 at level 70-80 and then post game takes you to level 200
By following a set of hidden scenes you can power-up the final boss so that you'd have trouble even at the max level, he is far stronger than the bosses of the post game dungeon
To put it into perspective, Star Ocean 2 has an action battle system. The upgraded final boss is like this: start the fight, 3 seconds later he casts a spell while moving faster than you can around the battlefield, 9999 damage to everyone, wiped. That's more or less how my first X attempt went.
>didn't buy it because I didn't beat FC just yet
>I am part of the problem
>tfw i liked Kevin more than any other character in tits SC
>tfw there's a separate game about him and some church cutie
>tfw no translation ever because SC sold like shit
>Final Fantasy XV is WRPG cause it has realistic artstyle!
please kill me
>also Wizardry is a jrpg cause it has "turn-based combat"
I don't want no genre to get killed
I'll come and save you, I'm always ready to fight
So don't take all of the blame, we're wrong as well
Ah, WRPGs, dont take all of it away, you always do
There will always be something you cannot control
We will overcome. JRPG's salvation has begun
No sounds, no lights, such a mess all over
Don't kill your hopes
You make me realize what I need
I'll be there, hold down the changes somehow
So where are you now?
I'll reach you by dawn in the shadows of the earth,
and you shall survive
The WRPGs you run with just don't know
It's the surrealism that makes us all fans after all
Torn old SNES screenshots show
but discard it, respond to the call
Oh fuck me, i wonder how many quests i've already missed.
Do you know what JRPG this is?
>continuously checking every where after every little event.
I don't know, but it looks like something from the NES era.
Try looking on google for NES RPGs and search for a similar visual style or google some of the older games in the google docs in the OP post.
Maybe "Metal Eye 2"? I google similarity searched for the image and ended up on tumblr, which also had a version with the interface visible. Similarity searching that got me nothing, but blacking out the game screen (and not the interface) got me some hits on the same interface, which is supposedly from Metal Eye 2. Could also be a different game in the same series or something by the same dev, of course.
Oh man, Mad Paradox.
My first experience with a computer was my uncle's, only games he had were Lemmings, Mad Paradox, Knights of Xentar, Cobra Mission and Sim City. No Windows, MS DOS.
I only played Lemmings when he was around, though.
>main character can choose power over his destined to be waifu
>main character can forsake his destiny as hero of light
>main character can eventually grow strong enough to annihilate the Empire, both the forces of light and the forces of darkness as to become the new Supreme Ruler
>it's the best ending
>literally not a single other JRPG like it
Never got Knights of Xentar to work. I finished Mad Paradox and Cobra Mission. Cobra Mission I think I had some hacked version that made combat trivial, tho. Pretty great game and very unique combat system, with a pretty unique setting for a JRPG, and some unique weird humour.
Cool, /jrpgg/ is back.
I'm playing Tactics Ogre: the Knight of Lodis and I'm about 10 battles in;
Eleanorjust joined my team. The game seems kind of interesting, but the battles kind of feel like a chore; I generally do ~20 damage per hit so battles take forever. Enemies do a bit more damage but are still pretty weak. I haven't had any characters die since a couple healers can recover off any damage I take without issue. Am I doing something wrong?
I'm kind of disappointed so far since I really like the gameplay in other TRPGs.
I got vol. 1 in prologue and vol. 3 from olivier on the airship after leaving Ruan so I loaded my save back to before I left Ruan. I want to find all the books but I need help. Where is gambling jack vol. 2? also how are you enjoying SC so far?
Tits are very story-heavy but you will get some mad feels from both of them and in terms of combat system and customization they are way better than SoA while still being pretty mediocre overall. Story is pretty nice, character cast is likable, but first game is pretty slow.
Skies of Arcadia is more like Skies of Random Encounters, if you're not prepared for this stay the fuck away from the game. It has a good atmosphere of adventure though.
Dunno about Panzer Dragoon.
I think I actually like the final boss being the strongest in the game. The closest I've ever come to that was in Sailor Moon: Another Story though (because Ranma 1/2 didn't have side bosses that I could remember, buuut I did like that the final boss still couldn't be one-shot by me at max level with the best moves/party).
What would be neat is if you fought a secret boss and then THEY usurp the boss for the final fight, like if they were mad that you beat them before and then they came back even stronger.
This is neat and something I'd want and haven't encountered sadly.
TECHNICALLY I guess you could say Wizardry is a WRPG and a JRPG, just depending on which games you are talking about (the latter tending to be actually made in Japan for Japan by Japan).
Challenge accepted, will mark either FC or Trails of Cold Steel to do first.
How is it the best ending though, I'm worried about you anon.
Skies of Arcadia, then TiTS. Get ready for adventure.
Oh god you're going to try to do it on a first playthrough? Don't do that, you will ruin the game for yourself, it has billions of missables and you'd need a FAQ to find everything. It's pretty much replay only stuff
If it's possible to do everything in one playthrough on a JRPG I do it, so far I have conveniently avoided ones where I'd have to do a new game plus.
Also that's cute if you think it would ruin the game for me, as if doing everything in a game wouldn't add MORE to it.
It would ruin the game for you because you'd NEED to have a walkthrough and might get spoiled. Also, you will be forced to do TONS of tedious BS when all you want to do is advance the plot and see what comes next.
I meant specifically for me, I can understand how someone else would hate it, but not me.
I literally delayed the plot of a game for 200 hours before so I mean I don't think it'll ruin it for me. Besides if I commit to this I'll just take my time with it.
Meticulous doesn't even begin to describe it, people in here would probably say autistic instead.
It probably killed (well that and real life, although I did complete a game or two after it) me playing games though until trying out Ys vs. Kiseki a few days ago, and certainly stopped JRPGs. I think part of the holdup (again aside from real life) is that I still plan on doing Days but can't work myself up to it and can't really settle on another JRPG to perhaps commit to doing in place of it. Although if I had all the time in the world I think I probably would have gone through another one or two by now.
Man, Days isn't worth it. I 100% that years ago and it was such a fucking chore, no fun in it at all. At least you could boss farm for stat upgrades in KH2FM and those were fun, I can't say the same about Days. Though I don't know what shit you had to go through for KH2 vanilla.
Grinding crystals off of certain heartless then grinding munny to mass buy the shards I needed to finish synthesizing the stat ups.
For every character.
It was far easier (half the time I believe) in KH 1, although that was vanilla as well and then I learned that in Final Mix you can just buy certain items that were needed to synthesize the stat ups, instead of having to grind them off The End of the World enemies in the last one or two rooms when they had a 1% or less (not sure which) base drop rate. All while having max munny because I already spent munny on 99 of all the other items and filled it back up again. I'm glad at least munny got some use for stat ups in KH II.
Would probably still do it again on KH 1.5 and 2.5 but I'm not picking those up until I have some other JRPGs under my belt.
I really miss the guy that drew this for me.
I think what's also holding me off from Days is that I'll end up saying well then it's time for Birth By Sleep, and then Re: Coded, and then Dream Drop Distance, and then maybe 1.5 and 2.5 and now 2.8 and by that time probably 3 and 4. And I'll do it (again, not sure on 1.5/2.5 and all that but at least the regular games) but it's a lot to prepare for.
I played most of Grandia 2 (I remember going to the moon or something?) a year or five ago but got distracted and didn't finish it. I'm definitely replaying+completing it soon, but I was curious if 1 and 3 are worthwhile. Are they
>mfw trying to clear DQ8 Monster Arena Rank B with Spike, Talos and Hackzilla
Kill me please.
>Playing Star Ocean 3 on Universe Mode
>Get to Chimera, trying to get battle trophies for the fight
>Fucks me up everytime
>Discover Gravity Bullet
>Absolutely rekt his shit and get the BTs
Goddamn it, why is Maria so good.
Be sure to talk to townsmen several times, even if it doesn't seem so at times, they have a LOT of dialoguem, so maybe try until they start repeating themselves. Really fleshes out characters and makes the towns feel more alive.
Other than that Grandia 1 plays a lot like 2, so just kick back and enjoy.
Since I can't find a general thread for it or any threads on /v/ (figures, last week they were everywhere, I start looking for them and they're gone) I'll just ask here.
Apparently some changes were made in the English PC versions of Trails in the Sky FC and SC. I know of wide screen and HD textures or something from the PS3 version. Anything else? I ask because I was thinking about trying these games out and I intend to play them in Japanese. I've got a PS3 as well so I guess I could always play that version if need be, though I'd prefer PC.
Just google trails in the sky sc japanese voice files if that is what you want is dual audio. You don't even need to remove the English voice files. You just need to make some changes.
>Sounds nice but alas, no Vita.
Unless you have multiple vita games you want to play, then I would suggest just getting the either the Jap PC version or the PS3 hd kai version though I heard the PS3 kai release has slightly longer loading times for some reason.
Alternatively you can just play the jap iso on your psp.
I might. There's not a slew of Vita games I'm interested in. Maybe the Legend of Heroes games if I get into them, so that's a few not counting the PSP version of III-VI because I've heard they suck compared to the original versions. Few other Vita games that interest me, but that's about it.
III (SFC), IV (PSX if you can into Nip. Otherwise NES if you don't want shitty accents, DS if you want more content). V (PS2. DS if you want to marry Deborah), VII (3DS if you can), VIII (3DS if you can).
I dunno, 1 is pretty short so and it's rather fun to play. 2 maybe is a bit generic and too old to enjoy fully, but 3 is pretty great, it's long, full of throwbacks to the older games, you get to pick characters and mix and match, reclass people, etc. The GBC version also has some neat stuff like the medals and the dragon stuff.
9 is pretty good too, all that customization, all that postgame, the alchemy, the visible enemies.
Doesn't III have more content on GBC? Although I guess it's more playable on SFC.
For IV, the real problem with the english DS version is that they cut A LOT of dialogue.
Wouldn't you recommend VI to at least play all of the Zenithian stuff?
I always forget about the GBC version of III. It's got something called Monster medals and a second extra dungeon, but I don't know anything about them. And yeah, they cut party chat out of the English DS version of IV, I always forget that too (I've only ever played the PSX version).
VI bored me to tears, that's why I don't recommend it. It's not bad exactly, just incredibly boring. I had to force myself to finish it. I thought I may have been experiencing Dragon Quest burn out since I had finished V only a week or two prior to playing it, but after I finished it I played VII and VIII pretty much back to back and had lots of fun, especially with VIII. So I guess I just don't like VI all that much.
People will steam roll spoilers and shitposting in the coming months
Nintendo faggots who don't know elma is an alien in X will come back after they complete the game to shit up this place.
After DQ XI is released and no localization is announced more people will shitpost the faggots who looms this general.
Add absolutely no moderation and you got a recipee for a shit general.
Why not just let go? Is it not you who hate this genre? Honest question.
>I can see the future
Because there are a few decent people here, the genre is far from dead (discussion on /v/ happens daily), and there's currently little to no shitposting (heck, even the annoying tripfaggots left), so you're literally listing only imaginary problems. Or are you saying this specific thread is being shitty? Just enjoy good discussions instead of being apocalyptic about it, lest you become target of the irony of being so afraid of shitposting that you become the shitposter.
The only thing that really matters for SC is last 10 minutes of FC.
You will meet a shitton of supporting cast of the first game though including characters you've probably forgotten.