We really need a proper OP edition
Previous Thread: >>>>121205858 (Cross-thread)
>Blog with graphic rips from Zestiria and several other games in the series
What needs to be in the OP, then? Link to a list of all the games, links to places you can download english patches for jap only games? Probably need more.
>When is PS3 Vesperia coming to Ameriland?
Don't be angry Kittybeard, you have a lewd loli willing to do anything for you.
posted before realizing there was fresh bread
Yeah, I agree.
I still think he probably had a huge breakdown after it was all over, probably as soon as he was alone. me too but i'm already writing a bunch of other garbage
He shows up at the very end and you can't use him in either of the shitty dungeons.
He was offscreen the whole time sealing the new entrance into Camlann to keep malevolence away from Sorey.
>already writing a bunch of other garbage
What's your favourite kamui
>only playing as Jude or Milla
I don't follow.
Poor Weebo. Goddammit.
Found Zesty guidance book scans here
Yeah, I didn't think she was full on mocking him at that point anymore.
I was actually wondering if it was coincidence that I didn't once here her pull the "Here Mikleo, I make this for you~" when ruining food after that point.
>"I want PS3 Vesperia!"
>Vanilla Vesperia actually has more content than most tales games and while the PS3 version adds a few nice additions, it also runs a little bit worse and has a lower resolution
>However if you still want to import it, a text walkthrough can be found here --insert link-- or a guide to applying the english patch --here--
What about that?
>All the other character in Xilla lack artes and link artes are the only way to do damage.
And I had no problem whatsoever playing any of the other characters and dishing out damage.
Sure! I'm not in importfag and I have no patience to read off a text walkthough, but it would be a handy resource.
Maybe include that tumblr with the scans too? Mostly it would be just links to emulating the older games and english patches, I guess.
The non main characters were far more developed combat wise and linked artes were way less necessary to xillia than kamui in zesty. I honestly don't know what that guy is even talking about.
>Far more developed
Please most of the cast were link slaves if your name wasn't Milla, Jude, Alvin. You could play as someone out of those three but you were gimping yourself, like with Xilla 2 Ludger.
Oh jeez, thank you so much.
What's a good party in Tales of Hearts R?
I like having Kohaku, Hisui, and Beryl in the party with my playable character being Ines. Is Shingaling better overall?
I've just always been a fan of one melee fighter and three mages.
Having tested, what it seems to do is add skill tables together. If you have two characters with stacks of 8 mynd, when you armatize you appear to get unlimited combos as if you had 16.
Didn't the beginning of this game say there hasn't been a Shepard in centuries but really there was a Shepard about 16 years ago?
1. When you're supposed to go back to Elysia. Sleep at an inn, you'll get a skit about it. When you talk to Rose and one of the options is 'I know what to do about Edna' then you're good to go. If you're on your way to Camlann you should be able to do it now.
2. After beating the game and reloading your clear data, go up the stairs. Before the room leading to the final boss, there's a portal that'll take you there.
3. If your quest log (Rose) is clear then you're good to go. Though if I remember right, you can't actually go past Lastonbell until you at least go to Elysia. Anything that might have been missable has already been missed at this point.
Jesus Christ Zaveid is getting desperate for someone, anyone, to fuck each other, even if it's not him
>tfw thousand-year-old slut surrounded by determined virgins
They grew up in Elysia, surrounded by people (well, seraphim) who knew about Michael and Muse and Camlann, but thought it'd be too painful of a story for them to know.
As for the humans they meet, well, Sorey and company don't actually get along too well with humans they meet, so... We don't actually know how successful of a shepherd Michael was so maybe he simply wasn't that memorable. He clearly wasn't that great at it, because Gramps really didn't seem that surprised that he 'fell'.
They got some stuff like their after battle convos and the one scene where he calls her everyone's mom. Also, the skit you get after meeting Zavied makes it sound like Lailah already knew him.
Micheal probably lived in a era with no lord of calamity. Which means most of his exploits were probably just purifying Hellions. Also, most people probably don't want to remember a Shepherd that gave birth to a dark era.
He's only a slut on the outside
Zavied x Edna is where it's at, anon
I really can't tell if she's hopeful or scared when she asks that.
But unless the celestial record is just bullshit Micheal was the first Shepard in 200 years. And we see him travelling with Lailah, he must have done something notable.
I don't think they even address the discrepancy
who designed this games battle engine
where the fuck am i
what was wrong with every other tales games arena
why did they think this was a good idea
Well, he did do SOMETHING notable.
He moved Maotelus from where he was enshrined in Pendrago to the shrine in Camlann. Presumably, he did this because of the growing malevolence in Pendrago/the church, which he saw as a threat to Maotelus. But he never told any of the humans he moved Maotelus, which is what led to Rolance/Heldalf occupying Camlann and Maotelus becoming corrupted.
Can someone explain why she's still alive here?
It's not a discrepency. Micheal WROTE the Celestial Record. Before him, there hadn't been a Shepherd in 200 years.
As for doing something notable, he did, it's just that it wasn't known by many. And the fact that he CAUSED the next Age of Chaos would not really cause people to remember him fondly.
She made an Oath, one of the big deal oaths like Lailah took that gave her purification powers. The oath let her seal off Camlann but trapped her in some out of time limbo. But Heldalf's domain > the power of her oath, so the seal broke and spit her back out.
could be wrong. maybe they explain it better in moon or supplementary material.
So the celestial record is only 16-20 years old?
The book is so widespread that both Alisha and Sorey know it by heart. Why wouldn't anyone know Micheal from the book alone? It's frustrating that no one says anything about this.
Because he's dead and died in a bad way.
Look, don't think of the Celestial Record as some kind of ancient text. It's just one man's recordings of stuff he saw around the continent written about twenty years ago. He traveled with Lailah, retired from being the Shepherd, founded a new town, wrote the book there, and then things went to shit.
>That's supposed to be the storytellers job.
....no it's not, it never says this anywhere. It's literally just a book about his travels. It wasn't part of a job, he just wanted to write a book.
The same way his nephew was thinking of writing a book of his travels.
He might have been soured on the idea by now.
...damn, I hadn't thought about that.
Mikleoreally had a hard life.
Breaking her oath really could have killed her. Also, Sorey being told his answer wouldn't have been the same as him arriving to it himself.
That whole 'his wife' thing was a translation error, it was supposed to be 'family member'.
So do Seraphim spy on people since normal people cant see them?
Like Dezel for instance. We know he used Roses body. Do you think he ever used her body and felt herself up?
Or like spied on her in the bath or using the bathroom or something?
is there a way to fix ToZ game?
Sort of. They have invisible numerical requirements. Titles affect the numbers on level up. Stronger titles seem to have more effect if NG+ is anything to go by. With gold titles equipped I had all artes on most characters by the low 30s.
Did they accidentally give the tragic mc backstory to Mikleo instead of Sorey? Like the entire plot revolves around Mikleo's family and Heldaf but Sorey is just a random kid gramps found and decided to make Shepard
If Michael was Sorey's dad he'd have the "sins of the father" to rectify etc. As it stands they didn't give all that stuff enough attention at all, especially Mikleo's thoughts
>zestiria bombs in japan
>will live my life without tons of edna porn
its just not fair
>Mikleo is the closest the game has to a heroine
>still doesn't have a breakdown from the weight of all his tragic backstory so Sorey can hug it better
god damnit. not even a pat on the back. no breakdown at all.
I wanted to see him cry.
The MC isn't always the saddest character in the game though? I mean, Even in the games where the MC has a childhood friend who went through the same shit the childhood friend usually suffers more. Loni lives with his guilt, while Kyle repressed the memory. Lloyd has a sad backstory, but it's piddling compared to Colette and Genis. What did Veigue go through, freezing his girlfriend? Stahn has dead parents, yeah, but it wasn't a traumatic event and he's in the same game as Leon. Jude only goes through shit during the game, not before. Tales MCs don't tend to have big dramatic backstories about how sad they are, that's reserved for side characters.
>your dad will never love you enough to let you run off with someone he knows is a sexy terrorist
>yfw you realize meebo was technically sorey's first human friend
>just met him
>using TWO hands
Is she in heat?
already been sacrificed by the time Sorey's mother accidentally shot him out.
Lloyd grew up with a caring adoptive father. Zelos grew up with a father who slept around and a mother whose last words as she was murdered in front of him were that he should never have been born, after which his only remaining family was locked away. Presea's mother died, her father got sick, her sister moved away to make more money (only to get killed) and then Presea became a zombie slave for over fifteen years, ignorant of her father wasting away in front of her. Regal had to kill his lover. Kratos had to kill his wife. Colette grew up isolated thinking her only purpose was to die. Raine and Genis lived constantly on the run after their father died and their mother went crazy.
She just wants to make Sorey jealous.
Do you think they planned Zestiria to be full of such a large amount of sorrow and suffering from the beginning or did it just end up that way due to cuts/rushing and they didn't go back through and tweak it?
Honestly, all you have to do is look at how all the sidequests in the game play out to see Zestiria was always going to be a SUFFERING game. You can't blame all the dead kids on story cuts.
Ugh, that one bit in the ruins when you come up, I said to my husband, "Oh look, dead kids!" because I thought they were actually asleep. And he'd already been creeped out by the train at the start of Xillia 2...
I don't know what to blame that on, they throw so much at him and kinda sorta touch on it here and there but never actually show you anything. He does tend to get a little jealous whenever Sorey is dealing with one of the girls so maybe that would have been an element on the two route system, you'd have to juggle two people with emotions going every which way.
Muse popping in at the end felt a casualty of the rush job, they didn't put in any of the content leading up to that moment for it to make sense or be super emotional. I'm a little surprised Sorey never brings up his mother either, no fucks given on his part.
There's a lot of stuff that feels like it was cut for time. Edna's quest for example feels like there should have been way more to it, but you pretty much just go back and kill him.
I mean, the beginning of the game there are some neat little things, like the dog chasing lunarre dying if you take too long, the choice of selling the spear or pipe to get enough money to bribe the guard, and choosing whether to fix the bridge or not. Those neat choices vanish pretty quickly.
Lailah explains to you how the journey of the shepherd isn't going to be easy because of how humans will view him, they give you the bridge scene and the dinner with Bartlow then drop the idea completely for the rest of the game. I was expecting to have to deal with that the whole way, making choices and feeling the joy of people praising or the sadness of being treated like a monster.
It would have made a place like Lohgrin stand out a bit more too.
I found it disappointing that there was never a moment like the dinner with Bartlow for the Rolance side. You always have Sergei on your side in Rolance, apparently doing a better job of covering for Sorey than Alisha could. There's that bit with the Cardinal that gets potentially messy, but Sorey never gets called before the emperor or his advisors or anything. Shit, Rolance never even calls him out on helping Hyland in the initial skirmish of the war. Sorey and Sergei just beat each other up, become bros, and that's that.
Speaking of dropped plots, what the hell ever happened with that fake Shepherd asshole? The Rolance guy who went around taking credit for Sorey's good deeds and who threatened Slenge? He just disappears after that.
On the other hand, I appreciated that the normal humans don't do anything to cross you once you nuke the army. The whole 'antagonize the demigod' thing has always been stupid.
>they give you the bridge scene and the dinner with Bartlow then drop the idea completely for the rest of the game.
Well, that's not entirely accurate. I loved the scene on the battlefield when the soldiers just see one person marching towards them and then they get tossed in the air like popcorn. Someone tries to stab him in the back and gets smacked aside. A whole hail of arrows is deflected and even the people Sorey has come to save are unnerved. That was great.
That moment was great but the general public through the rest of the game has no reaction to you, the only look you get is via gossip quotes from npcs. With some more work they could have really played up the "why are you fighting for these people" idea.
Some time soon, we can only hope.
The best part is the 25th anniversary title will require a new engine built from the ground up targeted at the then 7 year old PS4, but unfortunately the workload will be higher than expected meaning yet another anniversary title rushed out the door in an incomplete state.
Are there any tickle skits?
Symonne's story as well. She had some deep seated issues. I wonder if the anime adaption will delve into the character stories more. The manga already does.
So, why did the story of this game change midway through?
>never played tales before
>got hands on xillia
>mfw 4 party members battle
tfw you order Xillia 1 and 2 online for a disc version only to find out that its on psn downloadable for cheaper
>tfw debating whether or not to buy a console just to play them
>still in the tutorial for xillia
>combat is already better and more thought out than zestiria
did they even try for zestiria?
I have to ask, what's this two route system you're talking about ? Was it confirmed that Zestiria was planned to have this system or is it just speculation ?
Would it have been a Rose/Alisha choice, or maybe
I'm not sure if they ever officially said anything about it but the idea does seem to be supported by looking at a lot of the broken ends in Zestiria. You have a lot of content geared towards eithe Alisha or Rose that ends up not making sense, as if they had to suddenly merge two separate ideas into one.
I didn't buy into it entirely until I got to Maltran later in the game, that there sold me on the idea that they did have separate routes for each girl and that Maltran was going to be far more important to the story on Alisha's side. Hell they have her in the opening and a decent amount of official artwork and yet she is completely pointless to the games story and only really appears for a few minutes.
Who is your favorite Tales girl?
I didn't like Graces that much. But Pascal best girl forever and always.
Design wise Tear hit all the right spots for me, but there was just something about Natalia that sold me on her.
It would have been nice to learn more about her.
How did she REALLY feel about Alisha? And how did she become a hellion? Why work for Heldalf? What happened in that story you hear about her own men turning against her on a battlefield?But nope we never really learn shit. And she never does anything with Asura's weapon at all.
That makes sense. Thanks Anon.
That might also explain Alisha's DLC Mystic Arte. I still can't believe this MA was given to someone who's barely in the party. It would make more sense if it was announced at a time where she was still planned to be somewhat relevant.
Design wise Natalia and Leia are my favorites.
Overall I like Judith the most.
She doesn't get any new weapons until aroudn the point where she rejoins, though. The stores are random.
I still think it's pretty clear Alisha was more important at some point.
Would you eat her cooking?
You bet I would
Bad ending, you can find it on youtube if you want.
>dat jelly Meebo
Finally beat the game, I'd say 6/7 out of 10. Was enjoyable but the story and dialogue just become completely nonsensical after a certain point and the battle camera is just shit.
Best waifu, keeping an eye on the treacherous human girl who came to steal his husbando.
actual reply: Zestiria could have been so great if they'd had more time. Probably not the battle camera, though, I think that would have always been shit. But they could have fixed some of the plot issues and maybe split the game into Rose/Alisha routes.
So, I'm playing ToZ and really trying to like it, because I'm a huge Tales fan, even played all the Japan-only ones.
The skill system is fucking killing this game for me. Like, maybe I'm missing something, but it seems like fusion is extremely important in developing your characters, and you have very little control over what skills get transferred or combined into other skills seemingly arbitrarily. Am I just doing it wrong, or is it really, really fucking hard to fuse gear with skills you actually need on it?
Shit sucks because I keep finding gear and never wanting to use it because it fucks up my skills.
Honestly kinda thinking of just saying fuck it and playing Disgaea 5 instead.
You don't really need all the good skills to play the game, just fuse and and stack or line up whatever it is available to you.
Although i do admit that not having the "good" skills triggers one's autism.
And besides, you won't get a very good skill set in your first playthrough anyway, unless you took the time to grind them.
It just bothers me that I get a new sword that's much better than the one I have, then I equip it, and my stats fucking plummet because I lose a bunch of skills.
I wish they at least had it like in Destiny 2 where you could choose one slot to carry over when you fused equipment, or had Normin that you've found sell you their skill as a slot instead of just initially giving it to you once when you find them, which is unlikely to be useful.
Just seems very poorly designed. You're supposed to fuse equipment to advance your character, but doing so fucks with your skills, which is the other big system they tried to emphasize. It's like that have two major systems that you're supposed to use to advance your characters and making use of one fucks with the other. It's very silly.
>group scene before the final battle
>this is pretty good but not the best
Sorey puts on Dezels hat
why did they do this
I liked all of those scenes.
Gave me delicious edna butt.
I hated the skill system so much I just said fuck it and played the game on the lower difficulty settings. I liked the characters and the story okay, but the combat was unfun.
I'm sure they spent endless hours creating gear for Alisha to use just incase some maniac decided to farm for weeks in the starting areas with her. Even still that wouldn't explain why they would have shops selling her gear throughout the game, shes not going to need a level 40 spear from pendrago when she rejoins later on at level 60.
It's clear she was meant to be around more in some fashion and they just didn't go back and clean things up when they changed it.
You don't need good skills. I beat the game on hard, beat the ex-dungeon, and beat Alisha's DLC without looking at skills a single time. I just used whatever weapon gave me the best stats and fused items to improve base stats
Its not random. when fusing always compare the same slots (each of the 4 entries) on each piece of equipment.
If the two pieces of equipment have the same skill in the same slot, that skill stays the same in the new piece.
If one has an empty slot, the other equipment's skill will just fill in that empty slot.
If they have 2 different skills, they will merge to create a "locked" skill (blue text), which does not count as a real skill. This locked skill can be treated one of two ways: If you like the skill, you can equip the item and use it in battle. After some time the locked skill will become unlocked and be a normal skill. Otherwise, if you don't like the locked skill, you can fuse another piece of equipment onto it, in which case the locked skill is treated as an empty slot.
I finally got my 10 in a row. Don't think this bonus skill is worth it. Its probably better to stack multiples of the same skill.
I know, but A. getting the exact piece of equipment you need takes a ton of grinding, and B. keeping that skill you need once you start fusing is a pain in the ass.
I wish you could just put a skill from a Normin you have directly on an item, maybe in exchange for grade or something.
The thing that bugs me about the bonus skills is that many of the ones that are really hard to get are still mostly junk. Combo limit removal, cast time reduction and maybe half cost are so powerful everything else is hardly worth bothering with.
You must not have played the game very long then, because they start hitting you with those skits before Alisha even leaves the party and there are a bunch of them clustered together.
You can also do it in ng+ with advanced divinity by armatizing with two characters who can add a single skill up to 16+. Otherwise you can increase your combo limit with individual stacks of four or five, I think, which is much easier.
Tear is best Tales girl as far as I'm concerned.
yeah but we don't even get anything out of this
she's just sad
and we keep going
"wow she said thanks and is vaguely happy"
but sorey had to break a promise
sure everyone said a dragon is a dragon permanently
but people also said the last shepherd was 200 years ago
people also said only the shepherd can use armatization
people also had no idea a gun like the one zaveid has existed
to say there is no way to purify the dragon is silly in this game
because nobody knows anything absolutely in this game
the entire point of this entire game is that nobody knows anything, they just do what they feel is right
and i can safely say
what they felt as right about killing ednas brother
>wasting a 10/10 milf design on a character we see twice
>If you actually payed attention to the story, he's compensating for Alisha's lack of resonance, which is making him blind.
Alisha has a little resonance and Sorey need to give much to her?
That was a tragedy, but not nearly as bad as wasting this.
I've just reached Pendrago, and I'm seriously considering dropping it already.
The characters are kinda cool, but not enough to keep slogging through it.
The plot is especially bananas, and it feels like Baba completely forgot about minor details sometimes (alisha just disappearing (yes, I know there's DLC, but still, what the hell?)), seraphim having plates in front of them at inns, people believing Sorey will save them, but freaking out when he performs 'miracles').
>he starts throwing stones, plates, and empty bottles at me
I thought we would be meeting Mayvin all throughout the game, I was disappointed in how little he ended showing up.
Especially considering how important he turned out to be in relation to the story.I suppose we could also get angry at how lazy the ruin designs were.
Honestly, I enjoyed some of the later half of the game more than the first half.
But yes, the story is a bit of a mess. I really do like the characters.
The combat is just the deal breaker. I bought Xillia 1 and 2 since this left a bad taste in my mouth, I'm only an hour into Xillia and I already understand the combat better and can play it on Very Hard (since its like Vesperia or Abyss) but Zestiria there is just something off about how everything in combat works.
The camera doesn't help either.
just gonna dump
The amount of jiggle that costume gives her should be illegal.
Too much about Zestiria is just rubbing me the wrong way, I guess.
Xillia isn't perfect by any means, but that game had me hooked early on with the combat and story (though it gets ridiculous).
I just feel indifferent to everything that's going on in this game so far, which is usually a terrible sign for an RPG.
I really hate dropping games halfway through, but damn.
I think I broke the earth trial...
Got the opening cutscene that said we had to chase around a minatour. I found him the next room over and snuck up on him using that water bubble, which initiated battle. I beat him and suddenly everyone's talking about some dead kids. (and I triggered that flag that opens the boss room.) What exactly was supposed to happen?
Alvin being so openly shady is fun tho.
It's funny, there's some early promo art that has Sorey and Alisha in Ladylake, with Mikleo leaning on a railing behind looking disapproving. And another one with Rose, same pouty Meebo.
Did you somehow fail to notice that she couldn't see Mikleo standing right in front of her? That she spent three days in Elysia and thought that no one else lived there? Yes she has no goddamn resonance.
None of those three things are easy to get. The "easiest" is an 11 stack. I can barely get to 5 stacks.
The easiest to get "good" bonus is probably the "negate enemy resistance of X" you get for 7 long lines for each character's primary damage type.
That multipliers bonus is ridiculously expensive. Like 8k grade. The grade cap for level 25 LotL for every one is like 14k. Its basically impossible without spending an entire playthrough's worth of time grinding.
>seraphim having plates in front of them at inns
You say that like they don't address this multiple times. They often talk about how they don't need food but some eat for fun. Mikleo's been eating pretty much regularly his whole life because Gramps wanted Sorey to grow up not feeling like an outsider. They even wonder what it looks like if they're eating at an inn together (and it turns out that Lailah has a habit of "sampling" from random human's plates).
Actually, the weird specifics of the seraphim are one of the most consistent things here.
I bet good money Maltran would have been a much more common character when Alisha was going to be a main character.
Still not that easy. I mean, you get better odds, especially with the various boons, but drop rates are still pretty ass and the normin aren't anywhere close to a sure thing.
>Still not that easy. I mean, you get better odds, especially with the various boons, but drop rates are still pretty ass and the normin aren't anywhere close to a sure thing.
Eh, didn't take that much to get everyone immunity from petrification once I realized those fucking gorgons weren't dead.
Having the ability to cheat doesn't mean you have to cheat in every possible way. Getting around extremely dubious grind to access what other games in the series make available pretty painlessly isn't a big deal.
I will say, after all these halfassed "vague void" final dungeons, I really did like that the final area looked like an actual building with nice tilework and different rooms and enemies that weren't just silhouetted models.
I wish they added more cinematic-cutscenes (like the intro) closer to the end of the story. There's a bunch of cool ones at the start of the game but near the end you barely notice as many.
who are these fuckers?
is that the new shepherd?
>the gun is literally never explained the entire game
>it's the entire reason we are able to save the world
>no explanation for the device, it just exists
>Sorey took the gun with him to hell so the next Shepherd is fucked
He seems to make this face less and less as the game goes on. How depressing.
Like, who thought much of "Hey, we're gonna go make sure that human girl is okay" would have led to all this.
When do symphonia and Abyss do it? Not doubting, I just don't remember.
And it's done because they're pretty much just easy plot devices. Although the gun stands out because there's no explanation for why Zaveid even has it.
Seeing as Zestiria takes place on one continent, I think the gun is something that would have been developed more in a sequel/dlc/etc that just never happened because of how the game bombed.
>all that work to save one continent
>Edna apparently several hundered years old but still a kid
>maybe the reason she hasnt aged was cause of her Eizen hangup
>Eizen dead, Edna can age
>will never see older Edna
this is a cruel world
>The armatized bow gives you good piercing capabilities - just the thing for a tight hallway. Weaknesses? Well, it can be hard to to cope with attacks from behind. But the first step towards dealing with this drawback is acknowledging it.
>Edna apparently several hundered years old but still a kid
No "apparent," Edna is around 1000 while Mikleo is less than 20.
There's some weird stuff about their power and personalities affecting how they seem to age.
>Lailah wasn't popular
>will never see her in any future cross over games
>her voice actor has passed away, further removing her from future cameos
rest in peace
Nanaly shows up in cross over games in spite of both of those things applying. The real problem is that Namco said there wouldn't be more crossover games.
I started NG+ today and the beginning is just making me realize how much I want a game where Sorey and Mikleo go on ruin exploring adventures. Fuck Shepherd business, that would have been a lot more fun.
congrats, you've discovered that 90% of tales characters are poorly-written with the depth of a shallow pool, desperately disguised by making certain dialogue as obtuse as possible
the very definition of pretentious
other 10% is also poorly written, but at least they don't try to hide it
>fighting arma heldalf
>up to the point where I play with edna
>get wiped out every time
Is there a certain damage cap ebfore he gets knocked out and how am I hitting every one but this?
>velvet will use a gun
Why do they have to be so cute? I want to get off this ride.
Mikleo's expression in the 2nd panel, god.
Welcome home, youve been missed.
Switch to Rose and spam her arte, Dream something. People come here stuck on the final battle a lot but I can never remember the name of her arte. Its really OP and makes the battle easy.
Yeah, I never would have expected myself to go down this path.
But they manage to be more endearing/convincing than a lot of Tales couples, official or otherwise.
Stahn and Rutee. But I just meant official couples.
>Mikleo loses his mother, dear adoptive guardian and bff all in the course of a few hours
That's a record
I wonder if Mikleo only kept it together thinking he'd die from Siegfried soon anyway. I could never really tell if the seraphim thought they'd die from that or not, it seemed really vague.
Every party member lost someone dear iirc but they really outdid it with him. Surprised he didn't become a dragon from all the dis pear.
I wonder if he was actually in danger of it post-game but before Rose
took over as shepherd.I think the others probably would have been alright, they all had their own weight to carry already. But all of Mikleo's just gets stacked on in the end.
well, at least Rose being a pure assassin saved Meebo.
tumblr headcannon postabout Mikleo turning into a dragon and Sorey being the only person he would recognize/ only one who could calm him down. And Mikleo was like wreaking havoc on both countries and Sorey was just trying to keep him in check. It was really sad but I am totally into that.
Mostly because the dragon thing depresses me
but also because I like stuff like this
Mikleo doesn't know that much about being a Seraph. Most likely to make sure he could relate to Sorey easier.
He didn't even know that Seraphs use a sub element to help with their own powers. Like his staff or Ednas umbrella.
Not to mention the Shepherd in the Fire Trail was very likely not a lizard face man, seeing as he could turn into a fake dragon.
That sub element thing was pretty interesting. I just wonder why no one in Elysia bothered to tell Mikleo about it. Seems like the kind of wisdom you'd impart to the local baby seraphim.
i'm sorry im honestly too dumb to locate where that rock at. feed me
Well some things they have to learn themselves. Lailah's oath kept her from not only telling Sorey, but others who didn't have the oath as well. Even if mostly applies to the Shepherd so they come to their own answers.
>tfw you want more fan content, but there will never be enough
>Earth Trial on Zesty
>minotaur runs away and we have to approach it
>use mist bubble
Did... I end up skipping content or some sort of narrative? What the fuck was Edna talking about? Was I meant to let it see me and have it run away throughout the dungeon so I'd corner it at the end?
The sub element thing doesn't really have anything to do with coming to an answer, it doesn't seem like the kind of thing they should have kept from him because it's just gimping him purposefully. Edna tells Mikleo he'll have trouble being as powerful as other seraphim because he's using the wrong weapon for his element. His staff is earth when he should be using something with a fire affinity.
Oh well, the height difference reason for him using a staff is cute.
It ran away from me twice because I didn't realize I needed to stealth the first time and I used the bubble too early the second. Minotaur only has two locations, the one where you first meet him and in the parallel room on the other side. The whole thing is just really abrupt.
>Edna tells Mikleo he'll have trouble being as powerful as other seraphim because he's using the wrong weapon for his element.
>Mikleo: I want to become more powerful as a seraph.
>Lailah: You certainly have the potential for it!
She should have told him. Unless she was holding off until she found the right pun.
No idea. Fanon seems to think so.
So, for all the things Zestiria did wrong, I have to say I was really pleased about how they handled the whole seraphim thing.
Like, when Vesperia was first announced, pretty much all promo material set the stage as this being a world where all cities were essentially domed and no one ever left them and traveling outside was unheard of. But while those basic elements are there in-game, it's not really a big factor -- everyone goes "Ooh, the ocean" that one time but with all the guilds and Judith literally flying everywhere you don't actually get this overall sense of people being all that isolated from each other.
So when Zestiria was announced with "here's the magical race that can't be seen/heard by most people" I was thinking it was overly-ambitious and that the concept would be quickly swept under the rug or not followed to its logical conclusion in various directions.
But that didn't happen, and instead they were surprisingly consistent with it and used it in a lot of fun ways. Even small moments where it seemed like obvious slip ups were likely, they didn't miss a beat (like when Symonne makes an illusion of Sergei and forgets that she shouldn't be reacting to Zaveid), and I'm really glad for that. They made a fun storytelling gimmick and didn't conveniently ignore or forget it.
I thought people said Mikleo didn't cry but he was sobbing before Sorey started after Rose was blown back
And they were crying while in the arma landing the blow in Jiji in the cutscene
Could be that it was the final straw? I kind of figured he was supposed to be rather reserved in terms of personality in general, so it might've just been the weight of the crap piled on finally getting to him.
Well he never knew his mother but gramps raised him from since he was a lil seraph. They really should have had more on the party's reaction to Sorey's decision though, at least a skit. Or maybe I just missed it. Everyone tries really hard to be strong for Sorey's sake so the Shepard doesn't waver, I think. Mikleo wouldn't allow himself to really breakdown until everything is over.
Yeah. And neither he or Sorey really had the chance there to grieve because they still had to fight off Kittybeard...
tfw Sorey's first thought on awakening will be remembering that Jiji died unless he forgot everything, of course