>>22388705 I would like to see Team rocket have an actual logically structured story to their crimes, much like team Magma / Aqua, instead of just stopping them doing random bad things. That and an epic encounter with mewtwo, rather than just a cave crawl for it.
>>22388705 I decided my wish for this year would be a Gen 1 & 2 remake. This way they'd take care of doing 3d for the missed gens and get on with it. You start in Kanto and then cross over to Johto, so it feels different to the other Gen 2 games.
>>22388705 Gen I was my starting gen. I like a lot of Gen I mons. However, Kanto has been redone and revisited so many fucking times, literally 5 out of 6 generations, 6 out of 6 if we consider the fact that Kalos was Kanto 2.0. So please go fuck yourself.
>Dexnav >An altered Kanto. Keep it in the spirit of gen 1 but enhance it >Postgame stuff, give me a tiny region like DPPt, some Sevii Islands and some Battle Frontier/Maison action >Fucking Dexnav >A new/rebooted Team Rocket strategy >FUCKING DEXNAV
If Dexnav/sneaking isn't in the next game I quit for good man
>game is going to be released in july 2015 >the starters are male charmander with perfect IVs, dragon dance and adamant nature, a female charmander with shit nature and IVs and randomized shiny charmander >an unknown stone is attached to them >prof oak gives you the charizardite X and 40 rare candies >your rival is a lucario >every wild pokemon is a charmander >you can trade a charmander in the first pokemon center for a shiny protean froakie with sketch >there's a tutor for close combat in brock's gym which both charmander and froakie can learn >after beating the elite 4 your mega stone turns into a black orb which unlocks the primal mega evolution for charizard which is immune to everything and OHKOs everything with a new move called *teleports behind you and uses fire dragon claw jutsu*
>Sevii Islands return >Have been expanded with more to do. AKA: where a good lot of postgame happens and if Masuda wanted to counter the backlash some people had about the frontier, place it there. >Due to gambling restrictions, the game corner machines are replaced with Pokemon Pinball R/B and your final score bases how much coins you get >Flying still a thing >Possible cut down version of Johto for postgame too, like how Kanto was cut down for G/S/C >Bring back those little art things before you enter caves and junk >Bring back Birth Island, Faraway Island and Naval Rock >Gym Leader rematches
Literally never happening: the post but a man can dream, right?
>>22388726 I wouldn't mind them taking a bit from the movie and having him wear that armour after his escape from the lab. To encounter him several times throughout the game perhaps with the final battle having him shed his armour and unleash his full power.
>>22390462 >>22392229 I thought that was because Red had removed the evil (Team Rocket/Cubone) from it and it returned to its natural quiet and peaceful state. It mainly seemed like a town that people went to to remember the good times with their Pokemon, not because of "hurr 3spoopy4u so le dark". That doesn't explain Channelers or the white hand person, though, I suppose.
Inb4 "why didn't the music change after Red beat them, then" Silph's music didn't change either.
>>22391391 Kalos was honestly nothing like Kanto. Different setting. Different layout. Different weather. It had fucking snow blocking off one of the towns when you first went there. None of the cities are that similar at all really.
People can call it pandering to Gen 1. X and Y did do that, but the region isn't like Kanto at all.
>>22394279 The only argument people even bring up is "S-SANTALUNE FOREST HAS THE EXACT SAME LAYOUT AS VIRIDIAN! THERE'S EVEN WEEDLES, CATERPIES, KAKUNAS, METAPODS AND PIKACHUS!!!1" It's pathetic, really.
>>22394311 >In Pokémon Platinum, due to stricter classification standards at PEGI implemented in the period of the game's release (which required that any game deemed to "encourage or teach gambling" be classified 18), the Veilstone Game Corner's slot machines were all replaced in the European localizations—including the UK release—with game machines which randomly give out some Coins daily if checked, but could not be played on. This extended into Pokémon HeartGold and SoulSilver, which removed the slot machines altogether in all non-Japanese releases, replacing them with Voltorb Flip and disallowing the player from buying Coins.
>As a result, Game Corners have been absent from the core series games since Pokémon Black and White. In Pokémon Omega Ruby and Alpha Sapphire, the Mauville Game Corner is closed.
>>22394351 Well I'd say as that other guy pointed out Santalune Forest is conspicuously similar to Viridian forest. A few changes, but for the most part it's the same. Its not so easy to notice if you aren't paying attention without having the top down view though. I didn't realize it when I first played it, but it obviously is based on it.
Though since this is the only area that's pretty much the same as Gen I I'd just say it's more Gen I pandering than Kalos being the same as Kanto. Because almost everything else about it is completely different.
>>22394402 >>22394412 You're a fucking retard. Red and Green are the original games regardless of being released worldwide or not. Blue is the improved version. Non-Japanese Red and Blue are just the Japanese Red/Green and Blue merged into two and translated.
Yellow is a special Pikachu edition that was only made once and won't be made ever again because it's not canonical, it's heavily inspired by the original anime series, and it was really an afterthought after the delay of Gold and Silver so that they could buy time and beta test it on players at the same time.
I don't want hand holding I want the same level of difficulty as before: being tossed in knowing nothing and having to discover shit for yourself NO LEGENDARY TIE IN TO THE STORY. STOP THIS. more substance and less style - the games are linear, visually beautiful handholdy games with little content No exp share Make the battles harder rather than easier Include sevii islands and possibky more post game stuff Don't give away every legendary just because Having post game is fine but not a full directed linear story Basically everything they're doing with games now, stop it. It is hurting the franchise in fundamental ways.
>>22394487 >The remakes make more money than new stuff No. The primary paired versions of a generation sell the most. Remakes sell a lot better than solitary versions, however (and in case of Black 2 and White 2, better than sequels too).
>Hidden Ability starters are available at the start of the game and you have a 50% chance >walking Pokemon >talking to them initiates Pokemon Amie or Super Training >giant Pokemon like Snorlax, Steelix, Wailord, etc. can only be used on exterior spaces >after completing Blue/Gary's sister quest, she gives you a Town Map and GB Sounds - the latter of which contains the original music that can be toggled on and off >Gary remains as brutal and challenging as he was in the original games >only Kanto Pokemon until you beat the E4 >When a player beats the game they can select Normal and Challenge mode in the settings >Upon your return to Pallet Town, Oak tells you to check out Sevii Islands >a post-game Sevii Islands quest where non-Kanto Pokemon can be found and foiling Team Rocket again >beating the Sevii Islands Pokemon Tournament gets you the prized GS Ball and an invitation from Professor Elm >another long post-game includes a revamped Johto, complete in 3D where you access it by travelling in the Viridian/Indigo gate >Professor Elm offers you to retire your Kanto team and gives you a Johto starter, again with 50% HA chance, retiring your team is entirely optional though >In the Ruins of Alph, Cynthia shows up and gives you a Sinnoh starter that can have its Hidden Ability after you beat her once >In Ecruteak City, a mysterious person asks you about Pokemon and gives you Unova starters and then he disappears >In Olivine City, Steven shows up when you first approach the SS Aqua and gives you Hoenn starters and proceeds to Union Cave where you can battle him >Gyms in Johto are in high levels and will use all kinds of strategy to beat your character >Beating the E4 again will gain you access in Mt. Silver, where you can fight Gold deep beneath the mountain and Red on its highest peak
>>22393355 Lavendrer is about death. People accept that, because there will always be death. There is no evil to it, nor is there any salvation from it. It won't change just because you scare off some evildoers, they are not the reason for the death and sadness. In fact, it will never change. So it's really silly to expect everyone to go happy because you calmed one spirit. People's pokemon are still dying and are remaining dead, so there is no reason for the music to change ever. It's just a symphony of the spirits, and reflects mourning and the unevitable truth of the world.
>>22394658 Just one thing. Keep Cross-Gen Evos as if they were for the Region itself. (Golbat, Onix, Rhydon, Scyther and Kingdra being able to Evolve, all the eeveelutions since Eevee is a native, Hitmontop, and others) and you have all covered.
>>22394488 >defending cash-ins If we are going to get all ethical about this stop buying pokemon games. Every game is a cash-in. That's why we've always got two versions of the same game with content withheld from each. Pokemon are content. You have to trade to get them all, but then you aren't really catching them all are you? And back at the start trading required a link cable. So even if you did have a friend you still needed a separate device for it. You wouldn't have if you could catch them all on one cart. Then when you did catch them all you got nothing except for the ability to print out a slip if you had a game boy printer. Which also cost more money. And we had event Mew in Generation I. Then they released Yellow which was another cash-in. Blue could be argued to be necessary with how buggy the games were. But Yellow is a cash-in.
I mean think about it we get three versions of the same game every generation. Game Freak isn't a moral company. They are out for money. Always have been. Now I enjoy what they make, and I like remakes. I couldn't care less if they were cash-ins, because that's pretty much what the entire series is built upon.
>>22394460 No content was cut out this time buddy. These are remakes of Ruby and Sapphire. And I know you're just going to tell me to stop spamming that, but it's true. You need to accept it. Could they have been better if they were strict Emerald remakes with a year long development time? I don't know. You know that putting time into adding in a facility to rent pokemon would give them less time for other features, and it was ultimately a worthless feature anyways. AS was the wrestling your pokemon could do without you controlling them. A few gimmicky features, and then less battles by far than the maison has to offer, with less game modes. I'm glad we got what we did instead of the Frontier.
>>22394367 Woohow! I don't know what tragic childhood you rised up from, but the rest of really enjoy our lives and still like thinking about all the good memories from it. Naturally the begining of pokemon itself is a really big deal, and just because you are incapable of feeling doesn't mean everyone else has to be prevented from it.
By the way; why are you still into pokemon if all you can remember is you agonizing yourself about how shit the game was. Would you sit down for hours to play the game, while screaming internally about how bad it was? Just curious
>>22394740 >Every game is a cash-in. That's why we've always got two versions of the same game with content withheld from each. No, it isn't. This wasn't even planned at first. Pokémon was always doomed to fail. It was Miyamoto who suggested Game Freak to release paired individual versions to make it a more unique experience since the goal was for players to connect with others to trade.
>>22394882 >stating a fact is bait Game Freak almost went bankrupt, Nintendo didn't understand the concept at first and was always reluctant, the Game Boy was a dying platform. Pocket Monsters in Japan only started being a success after the rumors about Mew sprang up, although there were official events as early as April 1996.
I don't think more Kanto remakes are necessary, but if they do happen, I want them to go above and beyond with the characters. I'd really like to see Team Rocket/Giovanni really expanded. I think the best part of ORAS was Team Aqua/Magma, and it would be cool to see Team Rocket with that kind of depth.
>>22394928 FireRed and LeafGreen already expanded the Team Rocket backstory with the Sevii Islands quest. You got confirmation that the unnamed Johto rival is indeed Giovanni's son and the PC at the Rocket Warehouse talks about studying magnetic waves to force Pokémon to evolve.
>>22394805 Okay maybe some of what I said isn't spot on. However you have to admit that remakes aren't the only cash-ins here. Remakes aren't the only cash-ins. I don't know why anyone would think that. Game Freak still isn't a company that we should really respect.
I mean think about post game content.
>GS no Battle Tower >Crystal Battle Tower >RS no Battle Frontier >Emerald Battle Frontier >DP no Battle Frontier >Platinum Battle Frontier >BW no PWT >B2W2 PWT >Genies with Hidden abilities require Pokemon Dream Radar, A 3DS, a regular DS game >Pokemon only obtainable with a Wii >More and more event exclusives every generation >Regardless of how you put it we still get two versions of the same game with content withheld each and every time. They didn't just do it once. >Generation Exclusive moves (even with the new move tutors in ORAS that remains true)
And while not really being there for a cash-in >Japanese exclusive content Like that's something we should respect. For the longest time things like Chlorophyll Venusaur you couldn't get. Still can't get that Ice Punch Tyranitar. Plenty of other things you can't get as well. Unless you were in Japan at the time.
I mean yeah we can complain about how its bad that the Remakes are cash-ins. And they are, but there just isn't a point in complaining about how ethical a corporation is. They aren't ethical. But if they sell what you want you can still buy it regardless. And you shouldn't feel bad about doing so.
>>22394774 I know ORAS were remakes of R/S. I accept this. What you missed, apparently, was what I meant about cutting content. >Customization >Following Pokemon >Difficulty Settings >Battle Frontier >Seasons >etc
It's shit like this that needs to stop being taken out.
>>22394798 I enjoy all the games, but, goddamn, playing through Kanto 4 times already is enough. I don't despise these games. Just focus on making the new games actually good, instead of cut content everywhere. Just because I don't like some shit doesn't mean I hate everything about it, dumbshit.
>>22394986 >Following Pokemon >Difficulty Settings >Seasons This stuff isn't being cut out from remakes. This stuff is being cut out in general. No need to complain about this with regards to remakes specifically. As that isn't a problem with remakes it's a problem in general.
>Customization Well these are remakes. The characters in Ruby and Sapphire always had specific set looks. I know they did change them, and I'm not saying I like the lack of customization, but I don't think its that big of a deal. Now if Gen VII lacks customization I'll complain. As they don't have the remake excuse. Well remake benefit of the doubt.
>>22395028 >Stopped reading there. The original Battle Tower in Japanese Crystal is a online multiplayer facility. That's a dumb thing to do. Considering I could have one shitty point, and the rest of my argument be spot on. Not saying that happened, but skipping the rest right at the beginning. You don't even know half of what I said.
>The original Battle Tower in Japanese Crystal is a online multiplayer facility. I don't care what the Japanese Battle Tower had. What I care about is the fact that they always hold off on making actually good and ground breaking post game til the third games. And they have done so since we started to get post game content. You can give excuses all you want. Some may have validity, but the point remains that they don't even think to put that sort of stuff into the first games. Its all held off for third games. Which goes along with what I said about the whole series being cash-ins.
>>22395113 No I never said that. It just doesn't change the point. It still falls under post game content. It still wasn't in the first games. It fits the pattern perfectly even with what you said. And if you read my entire post and had a brain you could see that. And that isn't what someone thinks. What is in the Japanese version is in the japanese version. It would be more not caring about the exact content of the feature. And I don't. That's true. As long as it fits the description and the pattern here that is what I am looking for. I don't care about the rest. It could have had a make your own taco stand. Where the tacos can raise your pokemons Happiness or some shit, as long as it still had post game battles as well as the Taco stand.
Bill's pkmn machine is complete. It allows the player to look identical to the overworld model of their party's first slot. You get given exclusive/rare items from trainers depending on which pkmn you are disguised as.
The power plant is overtly hydroelectric with an expanded area where half can be accessed before surf for the sale of party diversity.
Appearing as any one of the cleffa line at the Mt. Moon meteorite grants you moon stones and comet shards. Deoxys appears after a number of visits, not post game exclusive. You are unable to run away and get creamed. Appearing as the elgyem line will cause an assort line of cleffa(iry/bles) to follow you to a photo spot.
The cinnabar volcano is a lava tube cave where you first battle mewtwo before it evades capture and hides in cerulean cave. Mewtwo speaks to the trainer telepathically with the same persona as in the show, aggressive around humans and powerful. You're attacked your first step into the cave's deepest room.
Team rocket admins have one of the bird trio, but they destroy and escape their masterballs after being defeated. Allowing the player to catch them as usual.
Rowan appears late-mid game to offers you to be a test subject for items/free move tutoring for cross gen evolutions.
>>22394841 Impeccable taste muh ninjask. I've been hoping for both of these to become real. Imo same rod with different bait is better, i know it's just semantics but three rods in one bag is overkill.
>The return of the Sevii Islands, expanding them >Expand the cities and towns even more >If you can't bring back the Game Corner, make a new minigame(s) and allow you to obtain coins from it in which you purchase Pokemon >Allow you to obtain a key item that plays GB music early on (2nd town) which can be turned on and off, similar to HGSS >Return of Trainer Tower along with a battle facility (not Maison) >Improve Blue's team and movesets >Allow you to battle Oak >Return of DexNav >If they must do a legendary tie in, have it involve the birds and maybe an "in-game" event. >Expand characters and their backstories like in ORAS
>>22394641 He's right though. MUH BOX COVER LEGENDARIES was the worst thing they've done.
>>22388726 The thing with Team Rocket is that unlike the other teams, they're more of a mafia rather than a team trying to obtain the box Legendary to conquer the world or whatever.
>>22395175 >No I never said that. But you did. First of all, the Battle Tower in Japanese Crystal falls under a category of Pokémon Mobile System GB features. Guess what? The Mobile Adapter GB wasn't a thing when Gold and Silver were in development and finalized.
But sure, go ahead and tell Game Freak that they're a bunch of incompetent retards for not developing features in their game that requires technology that doesn't even exist (yet). I'm sure you'll be welcomed for your assertive and objective criticism.
And the same applies to the other cases you pointed out.
> most of the towns are vastly bigger, still maintaining a similar layout but with more unique features, facilities, shops and buildings etc > you and the opposite gender character (new pseudo rival) rescue a pikachu and an eevee from team rocket in Viridian forest. Blue retains his regular teams, green/leaf gets his old yellow team. > The pikachu follows you around, obviously > restructured dungeons a la HG/SS's revamped mt silver - mt moon square returns in an optional area of mt moon > pokemon centre and mart are merged once more, there are specialist shops (apricon ball shops etc) > 2nd and 3rd gen pokemon can be caught pre-national, but most of them are rare or can only be caught by unique means such as dexnav, head butting trees, rock smash, new locations etc > cinnabar is a proper volcano with a dungeon inside > celadon sewers, new dungeon > expanded rocket/silph/infinity energy plot > seasons, times of day, berry trees, dive spots near cinnabar, character customisation (unlockable 1st gen reskin clothes), battle frontier, all the shit people bitch about being cut > sevii Islands returns with 4th, 5th and 6th gen mon also available, mega ho-oh and lugia > team rocket from yellow return > surfing mini game > choices made throughout the game (which fossil chosen, which hitmon, order of 5th 6th and 7th gyms) affects what teams important characters have later in the game > soaring on a legendary bird > take my money Nintendo?
There have never been more than 5 main games to a gen, so I kinda doubt there will be more than 1 new gen VI game. But hey, maybe they'll surprise us. I am almost completely certain there won't be more than 2 new games, though. If they remake Red and Green/Blue, there probably isn't going to be another Kalos game.
>>22395972 This brings out so all the potential in Kanto so fucking much. also >Special postgame episode in Sevii Islands revolving around the enigma in Tanoby Ruins, and the peoples who lived in the Sevii Islands-region and left the Ruby and Sapphire. >Linking plotlines with hoenn. >Involve *Aster* to carry out that shit
Celio's machine is retconned to be a machine based on the tanoby key - when it has both the ruby and the sapphire powering it, it floods the surrounding area with infinity energy, thus increasing the diversity of pokemon in the area (more latter gen pokemon become available)
Celio was also the one who invited bill to the s.s. Anne cruise, which has been expanded to involve a shareholder meeting on the cruise liner involving people of the Devon corporation, silph, and other big pokemon companies/scientific minds. When you're on the s.s. Anne you meet some of the scientists that end up working with team rocket - it's heavily implied that giovannis intentions involve mega evolution and infinity energy but it's all left quite vague
The cinnabar lab is also bankrolled by the greater silph/Devon conglomeration - mewtwo was an attempt at forcing a mega evolution from the mew family
>> A brand new story or at least new side-stories. I'm sick to death of the same old thing. >> More available Pokemon from other gens right off the bat. >> Johto and an expanded Sevii Islands (with optional Dark and Fairy gyms) are post game content, and feature even more Pokemon not in the main game. >> Battle tower / frontier on mainland Kanto. >> Keep Game Corner, have slots and card flip games >> Best features from previous gens, like... >>> Pokemon following you >>> Contests in Safron >>> Battle Tents >>> VS Seeker >>> Trainer customization >>> Super training and Pokemon Amie >>> DexNav
I want it to be a good combination of Soulsilvr/Heartgold and ORAS/XY, - bring back the pokemon following you mechanic - bring back rollerskates/permanent run button - no forced transportation like they did in ORAS - merge pokecenter and marts again - keep pokemon amie/super training - bring back game corner - SEVII ISLANDS - Gym leader rematches - make blue/green not suck - dexnav or pokeradar mechanic of some kind - some kind of Eon flute mechanic so I dont need to bring a pidgey everywhere - make non gen 1 pokemon available from the start so you're not limited to just gen1s - make mew available without bullshit - more backstory and lore - vs seeker
>>22397244 They can still have the centre function as a network centre in the game lore, but with all of the new connectivity features plus cross-game trading off the bat in gen 6, the side quest to collect the Ruby and Sapphire becomes redundant
>>22396032 Not before you get surf. Route 10 is what I'm referring to. Not the plant itself. Having to face Raticate and spearow every battle sucks ass when they have so many electric lines they could add to that route instead of cramming them into the plant itself. Pikachu, Magnemite, Voltorb, and even Grimer should be in the surrounding area (Route 10) so you can have access to electric types other than Electabuzz (a personal fav) But not everyone likes the Elekid line and some people wanna mix it up since they've replayed the same region so many times. I'd rather see route 10 flooded with Pikachu than Raticate because that would make it seem that they are "electrically attracted" or some hand waving bullshit. It's an objectively bad call to overuse a mouse line when you have two to work with and the rarer of the two best suits the unique atmosphere of that area.
>tl;dr Kanto underutilizes its more flavorful mons and they feel almost non-existent unless you are forced to grind on that route. And grinding is a thing of the past
>>22391590 >Roaming Armoured Mewtwo appears before you finish the game. >Extra dialouge with Blaine and Mr Fuji. >Pokemon Mansion >Mewtwo battle uses a remix of the Kanto Champ theme rather than wild battle theme. >Giovanni rematch Postgame with Deoxys. Fuck I didn't want another remake till now.
>>22398824 But you can catch pikachu in Viridian Forest and Voltorb everywhere on route 10. So all you really miss out on are Magnemite and Electabuzz, who i think should stay inside because the place needs some unique features, plus buzz is more of a rare mon and needs his domain
>>22395824 The point in this as these features aren't developed for first games. You can say that they weren't developed, but this happens every generation. And with Platinum they certainly don't have that excuse. What did they not think of the battle tower again until it came out? And the Battle Tower in American Crystal could have been added into the original Gold and Silver. But it wasn't. None of these features are added to first games and they never have been.
You don't think that Game Freak could have added in a Pokemon World Tournament to Black and White? Was the technology not there too? Was the technology not there for the Battle Frontier in the two prior generations? Even if the features weren't thought of yet we have to wonder why they are never thought of til the third versions come out. But the answer is obvious. You don't need to pull out all the stops with first games. So why even bother. Then you can sell the features later and act as if they were new.
Here's a list of every non-Kanto family of Pokemon (to my knowledge) that can be caught in Kanto, through one means or another, in HGSS:
Sentret line Hoothoot line Spinarak line Ledyba line Pineco line Snubbull line Murkrow line Houndour line Hoppip line Heracross Quilfish Slugma line Corsola Aipom line Chinchou line Sunkern line Wobuffet Wooper line Wurmple line Poochyena line Zigzagoon line Wingull line Whismur line Slakoth line Makuhita line Baltoy line Gulpin line Plusle and Minun Numel line Spoink line Whiscash line Clamperl line Absol Sableye Mawile Ludisc Relicanth Bidoof line Shinx line Budew line Kricketot line Buneary line Combee line Buizel line Chingling line Chatot Bronzor line
Add em all to the Kanto regional dex, along with completing all of the Kanto families (babies and new evolutions etc), and wave off the decision to expand the kanto dex using "muh alternate timelines".
Nostalgia be damned, Kanto is one fine region but FireRed and LeafGreen didn't exactly offer a chance for team diversity/choices
>>22390462 I posted in this earlier. and these threads get so convoluted with peoples random ideas for features. That is the issue.
Features do not make games.
The addition or subtraction of anyone feature does not make the entirety of a gaming experience. This board as a whole focuses a lot of features that we enjoy and our duress when they are no longer included. In fact their exclusion or poor execution is often what leads us to hate titles.
This board has a really hard time dealing with the addition and removals. GF does this to make each region have its own experience. Having repetitive experiences will kill the franchise as a whole (go look at COD), not fix it like the board seems to think it will. More is not always better.
While many of the cut features like customization, following, ect were great they do not define the franchise as a whole. It is incredibly difficult to update a brand without alienating everyone in some way.
Each region can be it's own experience, but that philosophy doesn't really work for some omissions. Rollerskates, for example, are a perfect example of a feature that suits being Kalos-exclusive. Customization, on the other hand, should've been the norm generations ago. With contests, it feels natural that they're only widespread in certain regions, but things like time-of-day specific pokemon, and changing seasons shouldn't be region-locked - the whole world has seasons, you can't define that as a region-exclusive feature, it just doesn't really make sense to be one.
Battle Maison and Poke-Amie, on the other hand, are both clearly named using French conventions but appear outside of their mother-region Kalos anyway
Game Freak SAY that they do it to freshen up the experience, but their actions honestly don't always translate, and that's the main problem /vp/ has with GF at the moment. Not that i necessarily agree - I'm just trying to see it from both perspectives
Thread replies: 170 Thread images: 20
Thread DB ID: 30089
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.
If a post contains personal/copyrighted/illegal content you can contact me at firstname.lastname@example.org with that post and thread number and it will be removed as soon as possible.