Lets have one of these.
seems reasonable right? Basically the Mega-Altaria buff.
Fur Coat so EQs dont destroy it on top of stealth rocks and other entry hazards
and it was practically considered a legendary so it deserves it.
Mega gets a darker orange fur coat, with white instead of beige. The white parts extend and flow further and it looks majestic.
Furfrou has 75/60/90 bulk with an 80 attack stat.
This monster has 90/100/105 bulk with 130/130 offenses.
That's way too physically bulky. That's a max defense of 656, or 472 uninvested.
That's the equivalent of base 218-249 defense.
Look at this.
252+ Atk Primal Groudon Precipice Blades vs. 248 HP / 252+ Def Fur Coat Arcanine: 200-236 (52.2 - 61.6%)
252 Atk Sand Force Mega Garchomp Earthquake vs. 248 HP / 252+ Def Fur Coat Arcanine in Sand: 188-224 (49 - 58.4%)
That's stupid. You're stupid.
>the strongest Ground types in the games using their super effective STABs only manage to 2HKO and only if they don't get intimidated first
You just proved his point for him you retard.
>252+ SpA Life Orb Sheer Force Nidoking Earth Power vs. 248 HP / 0+ SpD Arcanine: 359-424 (93.7 - 110.7%) -- 62.5% chance to OHKO
>-1 252+ Atk Mold Breaker Excadrill Earthquake vs. 248 HP / 252 Def Arcanine: 194-230 (50.6 - 60%) -- guaranteed 2HKO
>0 SpA Politoed Hydro Pump vs. 248 HP / 0+ SpD Arcanine in Rain: 284-336 (74.1 - 87.7%) -- 93.8% chance to OHKO after Stealth Rock
ability: solar power
atk: 75 -> 55 (-20)
def: 55 ->100 (+45)
spatk: 105 -> 165 (+60)
spdef: 85 -> 100 (+15)
gets flamethrower, heat wave, and fire blast
>77 / 135 (+50) / 51 / 55 / 51 / 115 (+50)
>Crescendo - Boosts the power of moves used in succession by 1.5x and increases their critical hit ratio by one level.
>71 / 112 (+30) / 124 (+60) / 64 / 59 / 122 (+10)
>Cruelty - Boosts damage dealt to opponents suffering from ailments by 1.5x. (Psn, Brn, confusion, attraction, etc.)
>100 / 50 / 80 (+30) / 126 (+50) / 116 (+20) / 70
>Gains access to Calm Mind, Moonlight, Barrier and Psyshock.
>60 / 20 (-30) / 100 (+30) / 110 (+60) / 135 (+45) / 60 (-5)
>Toxin Spitter - All Poison-type moves have their Speed Priority increased by 1.
>70 / 55 / 110 (+10) / 130 (+35) / 110 / 120 (+55)
>Fate Seer - If the opposing Pokémon has selected an attack that would knock this Pokémon out, this Pokémon acts first.
>Psychic / Steel
>75 / 75 / 115 (+50) / 145 (+20) / 125 (+30) / 40
>Tractor Beam - During the turn this Pokémon uses an supporting move, opponents aim only at the user.
>Psychic / Electric
>75 / 75 / 95 (+20) / 135 (+10) / 95 / 110 (+70)
>Tamperer - When this Pokémon deals damage to an enemy, disable a Super-Effective move the opponent has.
>Water / Flying
>65 / 40 / 100 (+30) / 110 (+30) / 170 (+30) / 80 (+10)
I like this, although with no 4x weakness, it might be too good
forgot to add ghost type to pic related
except you can only mega evolve once, giving it only 5 turns to utilize solar power
its movepool is shallow, and its frail defensively, weak to all entry hazards and statuses aside from burn
its sheer power is kinda absurd, but definitely not OP
>Exploitative - When this Pokémon attacks, damage is calculated using the lesser of the target's defenses.
What about this? Or something like Future Sight has its base power doubled?
dude, I doubt a swift swim user that sets up his own rain without using a turn would only be OU. you probably sweep right through every team without rotom W or aussault vest raikou.
This took me >9000 hours with paint and >9000 curse against smogon stupid dex that sets type in alphabetical order (so I can't make a water/fairy mega).
Did I do good vp?
It's a legitimate shitomon with one of the lowest BST in the game. You've gotta throw something at it to make it even remotely worth.
Also taking 20 points it's not minmaxing and there are plenty of megas this way.
>Adaptability with that much speed and that much SpA
I know Pyroar doesn't have a very wide movepool, but that's still M-Lucario kinds of dangerous.
>changing primary type
I dunno, seems to break the rules of Mega Design
My cents for the Pokémon in the OP
For starters, it gets Play Rough as an egg move regardless of the "mega".
>Fire / Rock
>Gets Head Smash.
>+50 Atk, +10 both defenses, +30 Speed
Spam Head Smash, Flare Blitz, Wild Charge.
You can use a Bulky Spread if you throw Agility to the mix.
It can still run Outrage or Close Combat (and the aforementioned Play Rough) if you're scared for the likes of Garchomp and Tyranitar.
>Vanguard (If the user hits first, it gets a boost of 50% damage)
>+30 Atk, +15 Def/SAtk/SDef, +25 Speed
Now you have an excuse to use Flame Charge. Hit first and get a free choice band/specs. It's basically a worse parental bond that don't break sash. You could say that is a worse Huge/Pure Power, too, but this works also for Special Attacks.
Extreme Speed will always have Pseudo Stab.
I didn't want to give it Normal Sub Type to avoid that power boost
>>Vanguard (If the user hits first, it gets a boost of 50% damage)
Fuck no that's way too much. I want to use this thing outside of AG. Even Analytic is only 30, and you have to take a hit for that. Drop that snowflake shit to 20, then maybe you'll keep in in OU.
Now gets moon blast,
form looks more angelic to reference togetic coloration goes more silver than white and Shiny is now Gold
Grass/Fire with Drought
weather ball as only fire move
water/Flying with Hurricane
the next thing that gets drizzle will out class toed like Zard Y and Ninetales
>changing primary type
There's nothing mechanically restricting that from happening, it's simply be an assumed rule since it hasn't happened yet. Like how everyone assumed no stats besides speed are ever decreased upon mega evolution and then mega beedrill happens.
I've been in a lot of Make a Mega thread but this one is especially bad.
(Stat increase uses XL's BST)
HP: +0 (85)
Att: +40 (140)
Def: +20 (142)
SpA: +0 (58)
SpD: +25 (100)
Spd: +15 (69)
Movepool additions: Pumpkaboo learns Fire Fang at level 45.
Trash. There is a reason Tyranitar and Abomasnow kept their original abilities. People wouldnt even try to evolve these out of fear of losing Drizzle/Drought support.
Nobody uses prankster megas for a reason.
Technician on Mega Froslass is useless.
Hardly high tier but definitely usable.
Kinda shitty even with OP ability. I guess there is just no saving Luvdisc.
Moonblast would still be usable on normal Kiss who would end up being used more than your Mega due to the ridiculous 60% SpA drop rate. Also, nobody really wants to waste their Mega slot for a supporting Pokemon in doubles.
Passable, though it still has that problem of being a physical attacking Ghost type...
I'm a little shocked that Ursaring didn't get a Mega, with how bad they suck its dick in the anime.
>Normal or Normal/Fighting
>Huge Power, Touch Claws or Sheer Force
> HP - 90
> Atk - 160 (+30)
>Def - 95 (+20)
>Sp.A - 105 (+30)
>Sp.D - 95 (+20)
>Spe - 45 (-10)
First time doing a fake mega so sorry for autism. I feel like Huge Power wouldn't break it too much since it doesn't get any priority moves and with a nerf to its already shit Speed. An alternate spread to keep Huge Power under control could just move all the bonus from Attack and move it to Special Attack, making a Mix-Ring set viable.
>literally just 190 attack
>Wonder Guard now protects against all damage but Super Effective damage moves or indirect damage related to an SE type. In Shedinja's case: burn, stealth rocks, sandstorm, curse, etc. as well as typeless damage (struggle, recoil, confusion, etc)
As soon as I posted I regretted it. Please scrap the Huge Power idea. Tough Claws pls.
>Brave 252atk Payback/Avalanche/Return/EQ
>Base 160 attack, base 45 Speed
Give us M-Ring with Gyro Ball Gamefreak pls
Because it's not about being the best at everything, pokemon can have niches, and so can megas. Look at Audino.
I'd rather have megas with specific uses than things that are all around bulky or fast attackers
Ability: Provocative- the opposing pokémon can only use attacking moves once Mega Primeape switches in on it.
(Auto-taunt upon entering battle)
Keep Ghost typing as is
HP: 60 (+0)
Atk: 60 (+0)
Def: 70 (+10)
Sp.Atk: 145 (+40)
Sp.Def: 125 (+20)
Spe: 135 (+30)
Shadow Tag on something with 2 immunities (3 prior to mega evolving) that can set up a Calm Mind or a Nasty Plot would be hilariously broken and would probably give Mismagius a one-way ticket to Ubers and beyond.
Make up your mind.
Regardless, it'd be pretty good with that stat spread even with Infiltrator. Ghost moves, T-bolt, Psychic, Power Gem, Dazzling Gleam, and it gets Nasty Plot.
I initially wanted to give it Shadow Tag but upon realizing I unleashed a monster that would further break the game as if Mega Mom: Boogaloo and The Revenge of Fug weren't enough, I went cold feet and scrapped it entirely.
So only Infiltrator.
Not to dis his brother:
Type changes to Bug/Water
Keep Swift Swim
165 (+40) Attack
50 (-20) Sp Attack
100 (+20) Sp Defence
105 (+60) Speed
Why 210 speed in rain plus priority? Because fuck Talonflame
cradily doesn't really strike as a dry skin creature or even a rain absorber
i like this one. does armaldo learn any physical water moves though? rock coverage is pretty good
Aqua Jet and Aqua Tail. But... >>24583273
>210 Speed in Rain
How... Why. It's goddamn 2015 and people here still don't know how stat works?
Neutral Uninvested will hit 125 Speed, that's 250 Speed under Rain, that's base 230.
Neutral Full invested gets up to 157, under rain that's 314. That's base 262.
Favorable nature and fully invested will hit 176, under rain that's 352. That's roughly base 281.
It's the same thing with Huge Power Mega Mawile and such. The real stat, the numer that you see in the screen is the doubled one, not the base.
Dunno about the ability on this one, but similar. Maybe Solid Rock instead.
Those stats are good
Grass/Rock with Solid rock be great
Grass/Ground unique and benifets him
But it only Drags him down
Unless they make Mega Torterra really offensive and fast like what they did with mega metagross
So far he most redundant mega created.
Especially because can't abuse Custap, Leftovers, Sitrus Berry and AV.
It's mega needs either a personal ability or a different approach, I'm not against adding defense boosts in it because hose would be still relatively low with let's say +30 in Defense / Sp. Defense but the Speed would require like +10 or +20 boosts to outspeed and Encore slow tanks and stall mons.
And finally adding "naive" and "mediocre moves on it" which is hard to do since Wobbuffet is limited on purposeand theme.
I would sugget to go with Metal Burst via level up and Wish via Wynaut level up, fair enough since Wobbuffet can't learn Protect anyway.
Still defending the defensive boosts since those would let it check and trapcounter the tip threating and hard hitters more safely.
I don't know how Technician and Prankster fit Froslass as whole theme but Froslass is better than Banette as Prankster user even if worse defe.sive type and lack of Will o Wisp and I can see Technician being useful on Hidden Power, especially Ground and Fire, but also Wake Up Slap and Ice Shard.
Personally Cursed Body is kinda cooler on it, same for Dry Skin, but I'd dig Technician if it was a thing.
>not buffing its already fucktardedly good defense
Armaldo at +2 already beats out Talonflame. Dont believe me? Have TFlame Flare Blitz it. See what fucking happens. You'd only need an increased stat to pass the base 126 with 0EV Adamant/Impish
do you people seriously forget froslass offensive movepool? water pulse, shock wave, draining kiss, not to mention fucking frost breath with 90 base damage and 100% chance to crit
froslass's body has nothing to do with dry skin. she's a ghost. the point is that she has no skin. you're mixing with jynx
>all slow as fuck
the only decent ones are kabutops and archeops. cradily is ok so is omastar. and i guess tyrantrum gets better too but it's already pretty good anyway and the mega does little for it
do you people seriously forget froslass offensive movepool? shit coverage, inferior thunderbolt, 75BP of fucking nothing, not to mention fucking heatran switches on frost breath with 90 base damage and 100% chance to crit
froslass's body has nothing to do with prankster and technician, she's a ghost, the point is that she is not a joker or expert in technics, you're mixing with liepard and scizor