The current type chart.
What needs to be rebelanced, in your opinion?
Remove Fairy resist to Bug, because stop shafting Bug.
Add Dragon resit to Ice, give Ice SOME value defensively
And I feel like Ghost is a little too strong right now with only 1 resist and 1 rare, lame immunity (in the higher tiers at least) but I'm not sure what to do about that.
Ice now resists Dragon
Fairy no longer resists Bug
Steel is now weak to Poison
Alternate to the last one.
New move: 'Corrode'
'Corrode' deals damage and has a 10% chance of poisoning the foe. If used on a Steel-type Pokémon, this move ignores the type effectiveness of this move's type against Steel and treats it as being super effective against Steel types instead (even during Inverse Battles and even if its type is changed). The type effectiveness of 'Corrode' against any other types the target has is determined normally.
Get rid of Normal. Replace Fire with Magma and Flame types. Replace Water with Fish, Ocean and River types. Replace Grass with Plant and Flower types. Change Ground to Earth. Add a Wind type. Replace Flying with Bird. Replace Psychic with Mystic. Add Light, Sound, Cosmic, Ancient, Urban and Food types.
Steel no longer resists Psychic.
Ice resists Electric and Water.
Fighting no longer effective against Ice.
Fairy and Fire no longer resists Bug.
Grass resists Fairy.
Ground no longer effective against Rock.
eh. bug NVE vs fairy was unnecessary and should be removed, but NVE vs fire just makes sense.
and I don't think steel needs any kind of nerf. the nerfs this gen have made dark and ghost offense almost too good.
You won't find a more balanced chart than this
>mfw losers think water should have some interaction with poison, or steel with electric
>a couple useful SEs held back by a zillion NVEs
>great resistances but a few common weaknesses
>same but less held back on offense and another useful SE
>ice resists everything
>this whole post
Come on /vp/
Water weak to Poison
Fairy no longer resists Bug, weak to Psychic and Ice