While surely not the biggest, Citan was definitely a buzz kill. After a somewhat slow start the player character climbs into the Weltall and all this guy can say is: Do not do this, Fei! No, fuck you, Citan.
>Zombies Ate My Neighborsis a run and gun video game >developed by Lucas Arts and originally >published byKonamifor the Super Nintendo and Sega Genesis consoles in 1993. >One or two players take control of protagonists >Zeke and Julie in order to rescue the titular neighbors from monsters often seen in horror movies. >Aiding them in this task are a variety of weapons andpower-ups that can be used to battle the numerous enemies in eachlevel. >Various... Comment too long. Click here to view the full text.
Awesome game. Gaining a lot of popularity lately. Glad I never sold mine. I prefer the Genesis version a little bit, but both are awesome and pretty good games that have similar versions a cross both consoles.
So, let me guess. The Moon Remix thread got deleted because people started bickering over Undertale. Come the fuck on, guys. Can anybody at least tell me if there's any place were updates of the fan translation are being posted? Last thread (well, 2 threads ago I guess) someone said that NeoGaf discussion about it wasn't being updated because the thread was locked, is that true? I used to lurk there and now I don't know were to check for updates. Do the translators have a blog or something? I really want to play that game.
God forbid anything come up in a discussion about retro games other than retro games. It was actually a somewhat interesting discussion about morality in video games. Try having that discussion in /v/ without it devolving into people calling each other faggots and Jews.
sup /vr/ Do you guys know where I can learn how this game engine is working? (Might and MAgic 7) I know for instance that games like these have fan patches, fan mods, even a full new game made out of the original engine and assets How do theres guys do it? Do you know where I can learn specifically how to do it for this engine? it feels like the knowledge on this must be online somewhere
>>2822418 >even a full new game made out of the original engine and assets Are you talking about Echo of Destruction? That thing won't come out I believe. Also perhaps you should talk to Sergey a.k.a. Grayface. He just released the second version of the MMExtension which allows modifications of outer maps.
>>2822758 MM7 has better mechanics, the classes are more balanced, has a good and evil path, and continues a certain bit of story from MM3 and HoMM2/3 (though you don't have to play MM3 to understand this, as MM3's actual plot can be contained to its ending video, honestly). It's pretty great. However, it was also a little rushed out, which mostly shows in that the dungeons are really lame.
MM7 rocks, whichever way you look at it. It's MM8 where most people start having issues, and nobody ever likes MM9.
>tfw learned both sets of kana, and learned to search on jisho.org That's literally enough to make most of those games playable, you might miss some of the story but fuck it, I'm in it for the gameplay.
That number is sixty-four, but you'll notice it only consists of two numbers; a six and a four. How can we represent a large number such as sixty-four with only two numbers? We do it by having a smaller number represent a bigger number. "64" can be explained as us having six tens and four ones. The highest number that can be represented by 32-bits is 4,294,967,296. After that limit is reached, we start a second number that keeps track of how many 4,294,967,296s we have.
If at some point in your life you've managed to... Comment too long. Click here to view the full text.
Because the R4300i CPU has two modes: 32bit and 64bit. Pretty much every single game ran in 32bit mode since there was little point in using 64bit when you're dealing with a system that has only 4 to 8 megabytes of RAM.
This CPU only had 64bit mode in case you were trying to build a server out of them, not a bloody 90s games console.
Also emulators are generally high-level emulation that don't seek to accurately reproduce the cycles of the original CPUs, so you can build in special cases to handle... Comment too long. Click here to view the full text.
>>2821726 I love link to the past as anyone else, but how fun is zelda 2 compared to it? I never played it myself and the different gameplay looks interesting, even if many consider it as inferior and too different from the other games
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