>>3657950 I remember this game being mildly controversial and perhaps even having a warning sticker in advertisements/on the box because of "Satanic themes" or something like that. My friend owned it and I thought it was a pretty cool and unusual idea, setting traps for invaders, but my young autistic self couldn't figure out the point of putting traps anywhere but right inside the main door. Don't the heroes always have to come in that way, or did we not play far enough?
Is there any point in getting an old Amiga or other 1980's era PC unless you want to play old PC games without having to jump through emulation hoops or an PC enthusiast? I've been interested on seeing just how these things ran but I don't really want to fork over the money for an old machine that might not even work
>>3657590 Just emulate it and test the stuff that's on it and if you think getting the actual machine could be nice then get buy. And don't forget to inform yourself on the ways to transfer shit on it.
>>3657528 Really? Most Android emulators I've used have been pretty decent (not counting n64, but I don't think there's any really good n64 emulators out there in general). What had me wanting it was its ability to do PS1 games. And I know that PSP can do that, but the controller setup is awful for it (no L2/R2, Analog, etc)
It's a fine machine and if you're not too retarded to set up RetroArch, it's probably the best way to emulate games on the go. Fantastic price:power ratio, I've been replaying Shenmue on it with no problems.
DOOM THREAD / RETRO FPS THREAD - Last thread >>3653636
DOOM/II/ULTIMATE/FINAL/64 Gameplay, WADs/Maps/Mods, Source Ports All other retro FPS welcome ~~ Let's post li-HUUUUUUUUH ~~
SO YOU WANT TO PLAY SOME... Doom: https://desu-usergeneratedcontent.xyz/vr/image/1467/42/1467421002740.png Doom download: https://yadi. sk/d/469ydBaLndVCJ Quake: https://desu-usergeneratedcontent.xyz/vr/image/1476/78/1476783249877.png Quake... Comment too long. Click here to view the full text.
All cheap scart cables and probably a lot of expensive ones will have minor to cross-signal pollution unless you open them up and do a little servicing yourself that's just how scart is but on the other hand it's easy to open and work on them too by design.
Is this one okay? https://www.retrogamingcables.co.uk/super-nintendo-pal-rgb-av-scart-cable-lead-cord-for-sale
Tha same site also sells an adapter for RGB mini, which I'd consider if I could ever get a framemeister for a non-ridiculous price. https://www.retrogamingcables.co.uk/european-scart-to-framemeister-xrgb-mini-passive-converter-for-sale
Mark III/SMS failed both in Japan and US. Mega Drive was steamrolled by SFC in Japan and lost even to PC Engine; it barely had any original third-party RPGs (aside from those on Sega CD). The biggest console for Sega in Japan was Saturn. And it had no original PS games. By the time PSO came out it was too late.
Does anybody know how to properly open and repair an atari driving controller? I have mine open (pic related) but the plastic case around the actual turning switch itself concerns me. I don't want to accidentally break it by opening it up incorrectly.
>>3657080 The encoder isn't designed to be serviced. If it isn't already broken why are you trying to repair it? If it is already broken why do you care if you break it more? If it's broken just crack it open however you best can and patch it back up when you've got it working. You can also just replace the encoder. If you want the original 16 PPR you'll probably have to butcher another controller. Similar values like 12 and 20 are easily available off the shelf. You can also roll your own if your... Comment too long. Click here to view the full text.
>>3657409 technically no, paddles are the two-on-one-plug controllers that have set stopping points on rotation, and are used for pong and other things. The driving controllers are almost identical in appearance, but are only one controller per plug and have full rotation. They're used for stuff like Indy 500, but are also popular for homebrew mods (ie. Asteroids with spinner support added, Tempest and Omega Race hacks that return spinner control to the games).
>>3657074 Lots of people on here love these, I don't own one personally. But in terms of specs its quite rock solid, 1.8ghz quad core cpu, 700 mhz gpu, 2 gigs of ram and bunch of other stuff is good for the price, only limiting factor is Android which can be spotty as a games platform, but this device should be able to manage considering what's under the hood.
>>3656856 Rayman (PS1) Robotron 2084 (Arcade) Doom (PC) Megaman 2 (NES) Sonic and Knuckles (Genesis) Road Rash (PS1) Fantasy Zone (Arcade) Need For Speed: High Stakes (PC) Streets Of Rage 2 (Genesis) Minecraft (PS3) (yes I know it ain't retro but I fucking love that game)
Grand Theft Auto: San Andreas Need for Speed: The Run Test Drive Unlimited Gran Turismo 5 The Binding of Isaac: Rebirth Blur Hotline Miami Call of Duty Ghosts multiplayer (if I have to pick one of them) Vigilante 8: 2nd Offence S.T.A.L.K.E.R.: The Shadow Of Chernobyl
Yes there's only one retro game here but there would be much more of them in the second ten. So to make this post not so offtopic here is list of ten my favorite /vr/ games: Vigilante 8: 2nd Offence Need for Speed: High Stakes (PS1) Road Rash... Comment too long. Click here to view the full text.
>>3656438 PC version is superlative. Less enemies in the N64 version means it couldn't perform well the way it was, so they toned it down to maintain better framerate. You're a faggot for thinking having less enemies was a "fix" to the overall game experience.
>>3656451 >they toned it down to maintain better framerate Well yeah, they probably did it for that reason. But that's exactly my point. I think they accidentally made the game better by doing that. Like the adage that "less is sometimes more".
>>3656438 >Is it just me, or is the N64 version the definite version of the game, more so than the Dreamcast version? No, it's just a butchered mess of a port, even the PS port is better than that. Play the PC version.
Be careful with that shit, OP. The Saturn cartridge slot has tapered pins and the 3rd party cart is too thick. If you move it in/out a handful of times the pins will become bent and the cartridge unreadable.
>source: fucked up my (ntsc) saturn with the pictured cart
What's the best way to capture video and audio from old systems like the Famicom and SF? Even Playstation and PS2. It seems like anything besides the 2 most recent hardware generations is very tricky to capture from.
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