Always loved the N64 and GameCube. Perfect number of amazing, quality games that a single person could play during the console's lifetime. Who needs the PS1's library? 1st Party Nintendo = video gaming at its best.
Is there a site somewhere that helps people find other retro game enthusiasts, or retro electronics clubs, or something of that nature? It would be cool to meet like-minded people and play or learn cool stuff, especially how to repair stuff.
Look up conventions in your area. There's a retro convention near me called the Midwest Gaming Classic, it's a really chill event where people bring a shitload of arcade machines and play them and talk about retro games. Look what up what's your area.
Whenever I played this game and made it to the final boss, I had to start therapy so that I could avoid night terrors. It's even worse than the Majora's Mask moon. I guess the flying xenomorph and the giant heart was creepy too.
>How many times have you beaten the game? At least 6. >Who was your main/most used team? Cloud, Tifa and Vincent. Who oddly enough became the most important secondary characters later in the series >Favorite Enemy Skill? Beta mostly for the noise BRVVVVVVVVVVVVVVVVVVVVVVVVVVV >Favorite Summon? Hades for coolness and I like the noise he made when he talked/Any Bahamut
ITT: Games that took a long time to click with you, but when they did you loved them.
Pic related, I played this on and off for weeks just getting frustrated and not really understanding the controls or how it's meant to be played. Then suddenly it all clicked and it became possibly my favorite 16 bit game. Suddenly the controls were effortless, like second nature. Suddenly I knew exactly when to dash, exactly which weapon to use. It's amazing, I've never played anything else quite like it.
this happened to me with smash bros which I played for the first time this year (I am 31) I played it for 2 months, was very bad at it, begun to play other games, and when I tried to play smash bros again 5 months later I was suddenly much better, as if my brain had learned how to roll and block while not playing the game.
I have been playing street fighter since 1991 and was ready to call smash bros pure shit, but now I kinda like it.
Most Treasure games are like that, it's great when they "click", but yeah Alien Soldier is especially tight.
I guess it also happened to me with Fatal Fury series. I remember at first I played them as if they were Street Fighter games, and didn't enjoy them as much, then I learned their own quirks, especially switching planes, and the game changed a lot, and now I think I like FF better than Street Fighter.
>>2795218 Virtua Fighter. Couldn't stand it for ages, but now I love it. Ghouls and Ghosts series. Short but intense sections make for a surprisingly satisfying experience all in all. Mega Man. Sat down and played 3 to 10 earlier this year, and ended up really loving them, after only really caring for the X series before.
There's going to be a reading group for pic related, which is (as far as I currently understand it) an attempt to create a ludic language for talking critically and academically about games. The aim would be discussion of what the book attempts to achieve.
A pdf is available: https://gamifique.files.wordpress.com/2011/11/1-rules-of-play-game-design-fundamentals.pdf
Just making a thread to gauge whether anyone from here would be interested in reading along with a few other guys from other boards?
>>2794802 I played it and never understood why people loved it so much.
>What games would you guys want to see revamped today? For the love of fucking god none of them. Let the modern video game industry fuck up its own stupid ideas instead of dredging up good things from the past to ruin.
>>2794807 I like it a lot aesthetically / superficially. And because it's so different with fucking stupid dialogue. Do you think the video game industry with never produce nuggets ever again with how bad it's gotten?
>>2794802 I played the demo from a pc gamer cover cd. It's not too bad. I could probably scan the review from (uk) pc gamer. I remember I liked the human bit more, but it was tough at the time, very bloody and the demo was rather short.
I recently got to play a virtual boy for the first time, so I decided to look a little more into how it worked since all I knew was "spinning mirrors" and was shocked to learn it only has a 1x224 LED array in each eye. So am I understanding this correctly, the LEDs just refreshed so fast that the mirror effectively acted as a buffer while it was rotating, reflecting the image into your eye one row of pixels at a time, 50 times a second?
>>2794536 SMK battle mode or racing Bust-a-Move (Puzzle Bobble) Super Bomberman SF2 any version (not Alpha 2, SNES version is horrible) TMNT Tournament Fighters Fatal Fury 2 MK/MK2 Killer Instinct Uniracers
>that framerate boost when you change video settings to widescreen/cinema
Anything to make it better.
Let's talk Perfect Dark. I'm on my first playthrough ever, stuck in Chicago on Secret Agent because I suck at shooting, stealth, or both (depending on the attempt). Slowly learning though. I feel like Retro builds their games around a lot of repeat attempts, which depending on your prerogative or taste for the game can either make or break it I think. This one still has me hooked though, I just want to get good at moving... Comment too long. Click here to view the full text.
Ma nigga. You make me wanna play through Perfect Dark and Goldeneye again. I've played FPSs for like a decade and I started on the N64 but I'll be damned if I don't still have the time of my life playing those games. Still not even easy goings on perfect/00 agent either
>>2794430 >I feel like Retro builds their games around a lot of repeat attempts Do you mean Rare?
It's pretty common for retro (small r) games to be based around getting better through repeated attempts. Particularly for Goldeneye and Perfect Dark, since their roots lie in Virtua Cop, an arcade game, and not shooters like Doom.
Thinking about buying the neo geo x gold with an extra arcade stick and mega pack vol. 1. I'm already aware of the build quality, playback issues, and that tommo may not be able to release anymore games or software updates, Am I making a mistake?
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