Just playing through Chrono Trigger again for the first time in a few years and realized I had forgotten how godly the soundtrack to this game is. What are some other underated soundtracks from the snes era?
>>3416479 Good stuff. I meant more underrated (or more accurately( forgotten by me. I know a lot of people like it, but I was amazed by how much it just pops out at you. Like I said, it's been a while since I played through it.
So I was doing some mental gymnastics to see if a game center/arcade would be a viable business and I wanted some input on what you guys thought.
>Scavenge CRT TV's from Craigslist aim for 20's but take anything 16-34 >Make custom cabinets and rig the CRT's into them >Run arcade boards through SuperGuns and use the CRT TV's video and audio >Figure out a way to get either modular side art so I can easily swap stuff out
Do you think clients would even notice if I did it right? Arcade Monitors are expensive, and CRT's are free for the most part with some leg work.
Superguns would be expensive, but I can make them myself and it would make everything very modular so if a TV shit the bed I could at least move the game into a less desirable cabinet until something got fixed.
I'd try and emphasize "sections" in the arcade cabs, like Classic arcade gaming, Fighting games, Puzzle, Beat em ups, etc.
I'm also toying around with the idea of renting private rooms which would have private bathrooms for things like Smash bros, classic N64 games, etc (players would not have access to the games, they would be done via access hallways behind walls, with controller ports coming out of the wall or coffee tables)
I also have 4 copies of Steel battalion so I think I'd probably rig up some "cockpits" that you could play vs. with.
Maybe also do game rentals on the side. since I have a lot of expensive and desirable games.
So I didn't really know how to start this thread; all I could come up with was a simple statement & question. I've been kinda bummed about life in general for the past six or seven years or so... and instead of getting the willpower to finish games or read books, I've kinda just finished in the middle. My sole literature for the past 24 months has been nothing but strategy guides. Ogre battle 64 to Dark Cloud to Dark Forces II. I can't stomach games for more than an hour at this point and I don't usually read a book past the first... Comment too long. Click here to view the full text.
take up I Am Legend, the book, its nothing like any of the 3 movies, and its a short 100 page read that will glue to the book past the first chapters.
as for not being able to play games and just reading game related stuff, that both a symptom of visiting 4chan, and also of your age and stagnation in life, nothing feels good anymore because you know you're being left behind while your highschool friends are all parents now and you're still a college dropout.
to lose yourself best... Comment too long. Click here to view the full text.
>>3417648 >get a daily sense of accomplishment, every day. and if you didnt accomplish nothing today, get your but out the door and do a 2Km walk, i say 2km because its a 30min only even if youre ultra obese, but if you're not you will make 4km without noticing it by the time youre back home.
its not doctors bulshit, it does clear the mind, you'll only notice after 2 weeks of at least leap day walks.
same here, can't get myself to finish games anymore. I mainly play dm with bots now. games like quake1 with frogbots, and ut99. I even got rbots working in darkforces2. While i frag the bots i start thinking of the good old days when i still had friends, and then contemplate on what to do with my shitty life. its pretty sad, but what can you really do our generation is fucked.
pic related is the strategy book i used to death when i was a kid
/vr/, is there a site with pdfs or scans of japanese manuals like Segaretro.org but for other video game companies? I've tried the japanese Google and some western pages like replacementdocs with little to no sucess.
My highest priorities are Super Famicom and PC-Engine booklets.
I have no experience with it but I'm gonna have to guess that it's a cheap NOAC famiclone and the buttons are probably mushy and the screen is probably an LCD and the whole thing is probably awkward to hold.
Can someone enlighten me about /vr/ graphical glitches? Why did this happen? I'd just be sitting there and sometime stuff like this would happen. Getting older, I can come to some conclusions like "Maybe it was due to a poor connection in the pins" and other similar things, but can anyone go more in depth for me?
How does that differ from the graphical glitches of today? Say, anything modern 3D from Bethesda when corpses do things "Corspes head stayed in place, the neck melted like pulling the first pizza slice away from the pie, while the rest of... Comment too long. Click here to view the full text.
"Poor connection in the pins" is actually the right answer a lot of the time, the reason it has this result is because NES games stored their graphics as a set of 8x8 tiles (often on a separate ROM chip from the game's main program ROM) and a poor pin connection would cause it to send the wrong index when it requests a tile and end up with a different one
Here's the full guide on how the NES renders graphics if you want to go in extreme depth: http://wiki.nesdev.com/w/index.php/PPU
Everything else I've found so far is either equally in-depth... Comment too long. Click here to view the full text.
>>3415976 I have an old malfunctioning megadrive/genesis that shows every game just like that, even though they can be "played", all sprites, backgrounds look all garbled. Yeah, tried the games in another system and they do work fine. I've been wondering for a while if I can fix that somehow, guess I'll do a proper research and try to find help.
Hi, I'm currently playing Lands of Lore for the first time. I'm really enjoying it, or rather, I'm trying to since I have run into a technical issue that's bothering me. I'd really like to resolve this before playing any further. The game deserves it I believe.
So the thing is, I have the version from GOG.com and the music is giving me trouble. It speeds up and slows down momentarily at random. A real bummer - the soundtrack seems fantastic so far.
I first noticed it right after I left Gladstone keep and entered Northland Forest where... Comment too long. Click here to view the full text.
I have a NES and a SNES. I am thinking of getting a Pi and putting it inside either of them, but also trying to keep the original cart loader, controller, and a/v outputs on either system and hopefully figure out a way to read them on the Pi, while also putting more holes for USB, hdmi, etc (or whatever the pi needs).
Would this be easier on the NES or SNES? Is it worth the effort?
You're not gonna be able to keep the original hardware intact unless you're some kind of electronics wizard, OP. That said, please don't ruin a functioning unit if you're gonna do this.
SNES is probably the better choice for a project like this. There's a board you can get for the Pi that will let you plug in SNES controllers directly, so no USB or associated input lag. If you wanted to use your old carts you could track down a Retrode but I'm not sure how well that works with the Pi, if at all.
Is it worth the effort? I'd say... Comment too long. Click here to view the full text.
I have fond, hazy memories of this game from my childhood and I've taken an interest in it recently. Are these good games? Which one is the best? How can I get hold of it seeing as it is not on GoG or Steam?
>>3414774 I'd say it's one of the best platformers for DOS, although that's not saying alot since DOS isn't really much for platformers. For the first game, DOSBos should work fine for it, but there's also OpenJazz for if you want to try some shenanigans (though last I heard the physics were wonky). For the second game you might try JJ2+.
>>3414797 I only played the second game so I didn't realize that this song had two versions. I'm not sure which of them should be considered the best but after listening to both versions I think I prefer the first one slightly.
The problem with remakes is the original vision isn't there 99.9% of the time, simply because the original talent isn't there. It's hard to come up with a fun and original video game, but any schmoe can be hired to hash out a game that already has a complete template. This is why I can't stomach most remakes. Of course there are a tiny few exceptions, but those are few and far between.
Although I agree with most of it, that picture is very nitpicky.
Typically /vr/ consoles provide very large leaps in the next generation as far as graphical horsepower goes so it's very difficult to screw up a game's aesthetics so hard that not even the upgraded resolution/colors can make up for it. Off the top of my head I can't think of any remakes that have graphics worse than the previous game.
Can we have a sound thread? Alternatively, (or additionally) can we have "how stuff worked" thread? In particular, can we have a SNES sound thread? I'd like to know more about how it worked. What I have: - 8 voices - 16-bit precision - 32 KHz sample rate - used a Sony SPC700 processor and a DSP... of some sort, can't find anything on it What I'm looking for: - Is this information accurate? - Does the 32 KHz sample rate have any practical difference from the modern standard of 44.1 KHz? - What are the voices (or what can... Comment too long. Click here to view the full text.
>>3413829 seriously? there's no wave generators? does it do FM? ...hmm, I just looked again at a doc I found, it says each voice/channel is assigned a track, and the tracks together make a pattern, and a string of patterns makes a song If this is true it's unfortunate for me; it would seem there isn't any unifying hardware setup that creates a "Super Nintendo sound" like there is for the NES and some other systems, which I was hoping to replicate.
Some old games have always been more than others and I accept that, but in general I agree. The problem is the newfag influx. Newbies ruin EVERYTHING - see 4chan. And I'm being dead serious. If you started "collecting" any type of old games within the past, say, 5 years, you are the problem.
>>3412742 I'm not a collector really. I just buy games i wanna play for consoles that have poor emulation support like Saturn, Dreamcast, N64 and Xbox HUEG. I don't like having to pay $60 bucks for a working cart of Paper Mario.
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