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Archived threads in /vr/ - Retro Games - 132. page
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/vr/ I got some questions,

I would like to organize my game collection and have been trying to figure out the best way to do this. Currently I'm using a few smallish bookshelves but I'm almost out of room so was wondering if there was an easier/better way to display/store them?

Also some of the carts have some partially screwed up stickers on them and because that kind of thing bothers me I'd like to replace those stickers.

Lastly, I was curious if anyone knows of a place to get relatively cheap/nice cases for SEGA, SNES, NES, and N64 carts?
12 replies and 4 images submitted. Click here to view.
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I wanna see how people store their old games

have a bump OP
>>
>>3406842
>display
My first tip is to stop looking to display anything. Like if you have a single game or game box with its front facing outwards, you're doing nothing but wasting space. There's no reason for a single item to not be on its side.
>>
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>>3406932
>there is no reason for a single item to not be on its side
Well of course. That is part of why I want cases for my games actually. You can't exactly tell which game is which between N64 carts unless you either have special stickers on them (no thanks) or have them in cases.

When I say display, I meant more as a whole than individually. I'm overall more interested in being able to pick out the game I'm looking for without pulling everything off a shelf every time...
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Just recently bought a PAL Sega Saturn, I know the games are normally expensive as fuck.

Could you recommend me some gems?
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>>3406836
>>PAL Sega Saturn
>>
Sounds like you're shit out of luck, PAL.
>>
>PAL

You fucked up OP.

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What the hell happened here? This game is AWFUL.

The first Quake was a good game. It has a nice Medieval-Lovecraftian-Army of Darkness atmosphere and style. The levels were mazey and fun, and they still hold up today - just like Doom. The weapons were fun to shoot, and the enemies were memorable.

But this game takes all of that and completely destroys it. It has zero definable atmosphere and style. It has the most forgettable setting and style possible, which I can only describe as generic grimdark sci-fi. All of the weapons have also been butchered badly. They aren't memorable, fun to shoot, and it tries to be more "realistic" but fails horribly. The worst part of all is the level design. The gameplay is boring because of how linear the game is, and it lacks any of the charm of complexity of the first game or Doom. The best way to describe it is a really, really shitty version of Half-Life, but without anything clever or memorable which that game had.

I'm sure there will be people out there who disagree, because they played this game online 20 years ago, but I DARE you to play this game for 30 minutes and not get bored. Play Quake 1 or HL straight after, and you will see the huge shift in quality. Sure, HL came out a year later, but it hardly makes it any better.
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>>3406731
why are q1fags always so objectively wrong?

q1 has no theme, it's a mish-mash of random levels with random styles. q2 actually has an established and consistent style. maps are as "linear" as q1 maps, only less random/crazy and more thought-through

only realistic complaints i can think of are that some entities are too slow (doors, elevators) and that enemies are too easy, even on hard+. it's still a good game with a solid single player and very hectic multiplayer
>>
>>3406760
Q1 had a solid theme for each episode. Q2 was just techbase after techbase
>>
>>3406731
You have to think about when it came out. At the time it was great to have a single player campaign not all be standalone levels. It was a campaign. Although I don't personally enjoy Quake 2 and I think the guns are that great, the level design is pretty good at times. I think it's a decent FPS.

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What went wrong?
62 replies and 6 images submitted. Click here to view.
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>>3406673
too many bananas
>>
>>3406675
I think the sheer amount of collectables is the least of its problems. I wouldn't mind collecting so much shit if the levels weren't big for the sake of being big and completely uninteresting, and you didn't have to change characters and backtrack frequently.
>>
Nothing.

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The first 145 issues online.

https://archive.org/details/nintendopower?sort=-date
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Any BritBongs remember "Nintendo Magazine System"? Those guys were fucking hilarious.

I remember their review for Batman Forever and every screenshot was a varient of Batman without man: BatChap, BatGeezer etc.

Shit cracked me up as a kid


ANd there was a Sega one that had the staff represented in anime format and got killed in nasty ways by the game charaters... I remember Alien 3 being particularly violent
>>
>>3406071
PAUL DAVIES
JULLIAN RIGNAL
ANDY MCVITTIE

OHHHHHHH SHHHIIITTTT NIGGUR!

Yeah I remember all too well. Also, reminder that they had the SF2 OST on their cover once.
>>
>>3406071
that sounds funny

I used to read Nintendo Power at school, on the argument that it was still reading so I couldn't be in trouble.

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Your opinion on Treasure Co's works?
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>>3405732

Yes please
>>
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Consistenly good, I don't think any of their /vr/ stuff is bad, their works range from good to excellent.
Sin and Punishment and Alien soldier being their best works IMO.
>>
The definition of meme games.

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Why is this game so difficult? I'm not trying to whine but holy shit! When this came out what was the reaction? I had a Genesis and saw an ad for it in a comic book but never played it until recently.
Contra general
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It's pretty easy though.
>>
>>3405589
Because in the JP original, you actually had a life bar which they cut from the World release.
>>
>>3405597
Because everyone else in WW2 got dwindled down slowly thus a life bar.

They got 2 insta kill bombs and made everyone else suffer through their video game releases... those scrubs.

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Ho to start this mod?:

http://www.moddb.com/mods/brutal-doom/addons/fearrific-project-brutality-revised

see pics in post 2+3.
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does _not_ start!
what is wrong?

"########## INSTALLATION GUIDE ##################

Create a shortcut to Desktop of gzdoom or whatever port you're using
(I'm using GZDoom, I suggest you to look for the equivalent method for loading files with Zandronum and similar).
Right-click --> Properties
Target (Two steps beneath "Type", should look something like C:\gzdoom\etc.)
Write this: -file
write down the project brutality .pk3 file (along with the extension, that's really important!)
Copy-paste the "add to...
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>>3404779
I think I found your problem

>Create a shortcut to Desktop of gzdoom or whatever port you're using
(I'm using GZDoom, I suggest you to look for the equivalent method for loading files with Zandronum and similar).
Right-click --> Properties
Target (Two steps beneath "Type", should look something like C:\gzdoom\etc.)
Write this: -file
write down the project brutality .pk3 file (along with the extension, that's really important!)
Copy-paste...
Comment too long. Click here to view the full text.

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Easy SNES games?
49 replies and 6 images submitted. Click here to view.
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>>3404547
Mario World
>>
>>3404547
Plok.
>>
Kirby Super Star

Why do people hate the N64 controller so much? Are your hands too big or what?

I brought a N64 a few years ago and from the start I never had any issues with it. It felt just fine from the start.
107 replies and 16 images submitted. Click here to view.
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>>3404518
The only people who "hated" it were salty PS owners who couldn't publicly admit that the N64 pad was better than theirs.

Then when Sony shamelessly ripped it off and called it "Dual Shock", those same people just quietly breathed a sigh of relief (that they at least something comparable at last) but had to continue with the pretence to save face.
>>
>>3404572
Oh, and the fact that it was so ostensibly different just gave them the convenient ammo to attack it.
>>
I don't. I feel those who hated it did it because they didn't try it. It looks weird, so they made their own minds already. Same shit with the Gamecube controller.

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Post decent games. Not great. Not even good. But not bad or mediocre, either.
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Bionic Commando
>>
>>3403936
Just in general? Or are you looking for a similar system?

I can mention a handful on the Mega Drive.

Eternal Champions
Last Battle
Dragon The Bruce Lee Story
Golden Axe
Batman
Samurai Shodown
>>
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also silva saga II

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Are the Wild Arms games worth playing? I vaguely remember playing a copy at a gamestop or Walmart or something but I don't remember hearing much about them. I was all about Final Fantasy at the time.
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>>3402784
I never finished the 2nd one. But i love the first one. Out of Combat items for solving puzzles, vehicles on the world map, learning sword techniques, new summons, and find new guns for your heroes. I dont remember the first one having a bad story but i havent played the game in over 12 years.
>>
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>>3402784

Yes.

Very yes.
>>
Wild Arms 2 is a very good game. I played it for the first time a few months ago, and was surprised how interesting the characters and plot are. The translation ranges from mediocre to really bad, but nothing that will hinder your progress (actually, there's a single puzzle that may be confusing...).

There's a lot of "taboo" themes in it too, like genocide, incest, homosexuality (and I don't mean Brad, that's a mistranslation). The characters are much more ground in reality than in idealism. The theme of the game is "what is a hero".

I...
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If you've never been inside a Japanese game center, and if you are not old enough to have witnessed what Western arcades looked like in their heyday, you will perhaps find it difficult to accept this claim that I am about to make here. Besides, I don't have any relevant statistics to back it up, and though I could certainly do some research and come up with some myself, frankly, I have better things to do with my time.
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>>3402637
The starting point of this essay then -- and make of it what you will -- is the observation that games released in the arcades are of a much higher quality, on average, than games released for the home console market. In other words, if you decided to walk into an arcade today blindfolded, and spend the evening playing the first game you bumped into (having taken off the blindfold first, yeah), chances are you'd have a lot more fun than if you spent the same amount of time playing something picked at random off...
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>>3402641
So this is how it is, and you either know it, or you don't. But I want to stress here that I am not out to convince anyone of the truth of this claim, or of that of all the other claims I will shortly be making. If you find yourself agreeing with me it will be because you already know by experience that what I am saying is true, so no proof will be necessary. I will merely be putting into words things you are already aware of -- not fully consciously, perhaps, or without quite having worked out all the reasons...
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>>3402647
And that is not unfortunate. Just try to imagine what would happen if the masses suddenly took to arcade gaming (and here, and throughout, by "arcade gaming" I mean the real thing -- not the farce that is XBLA and other similar services), flooding this small, fragile market with truckloads of cash, infecting developers with greed for the quick bucks, and trampling everything under the overwhelming weight of their ignorance and bad taste.
Not a pretty picture, is it?
But then again it's also not...
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How well does this game hold up, compared to its sequels?

I love New Leaf but I've never played the original.
42 replies and 4 images submitted. Click here to view.
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It has the best music for sure.

https://www.youtube.com/watch?v=01rpPco3L8A
>>
>>3402462
As I understand the GC version is almost a direct port. I wish they had kept NES games being playable from in-game. That was awesome.
>>
It was great for the time but it's been made redundant several times over, it's only really worth going back to now for the music. The lack of scrolling in particular is a big headache.

I was probably 4-5 years old when I played this game. Reaching the cathedral and listening to this BGM left such a lasting mark on me. I remember booting up the game and just listening to this track looping for like 20 minutes. Whenever I listen to it, I remember playing the game in my brother's bedroom, I remember exactly where all the furniture was, even the smell of his room.

https://www.youtube.com/watch?v=1qgDl_9k-G4

Although, I played the PAL version (being European) and it plays much slower, making it much more emotional for me.
50 replies and 11 images submitted. Click here to view.
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>>3402373
The entire Shining Force CD soundtrack.

https://www.youtube.com/watch?v=UWZseC6umcI
>>
It takes a little while for it to really pick up so give it a minute but wow this always bring back the feels!

https://m.youtube.com/watch?v=rbHxJlryPfA

It's amazing what music they could make using 8-bit hardware.
>>
>>3402413
>>3402417
>music that gives you the feels thread
>doesn't actually explain how and why the music gives them feels
C'mon, guys, please explain your choices.

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Anyone ever build a PiBoy or similar handheld emulator?
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I usually like RPi builds but that thing is ugly as shit. Looks like one of those "photoshop a terrible controller" threads we have now and then.
>>
>>3401485
no but I'm thinking about it as a future project.
>>
I've clamped a tablet into a controller. Took 15 seconds.

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Retro arcade flyers thread?
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>>3401342
>>
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>>3401362
This is fucking awesome.

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>>3400868
Has anyone ever injected a wad of the English translated rom?

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Japanese or English audio? Which do you think is the definitive way to play the game?
92 replies and 16 images submitted. Click here to view.
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>>3397492
I'm looking for seamen
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>>3397650
Is that so?
>>
>>3397492
While I'm sure Japanese is the superior version my nostalgia refuses me to accept a version of Shenmue in my life without the hilarious English dub.

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What are some classic games in which you get to visit an alternate/twisted but recognizable version of the "main" game world?

Stuff like pic related, the World of Ruin in FFVI, the Inverted Castle in Symphony of the Night, and so forth
67 replies and 11 images submitted. Click here to view.
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I think the World of Ruin is not an alternate version of the world, it is what the world becomes after Kefka destroys it, and i think it does not return to what it once was after you defeat him
>>
>>3396687
Sure, I didn't necessarily mean examples in which you can switch back and forth ("alternate" was an unfortunate word choice), but essentially new places with obvious ties to something the player is already familiar with, in general
>>
>>3396672
Subspace in SMB2 sort of fits the description. You just don't spend more than 10-ish seconds in it at a time.

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Previous thread >>3380620
This thread is for the spirited discussion of CRT displays - Televisions, monitors and projectors used for the playing of retro games!

>Try to keep it /vr/-related: Nothing past 5th gen(+Dreamcast). Slight OT might be okay if related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.) Systems with backwards compatibility are also pretty safe territory, assuming you're focusing on the older games. PC CRTs are also a-ok.
>Produce OC! Get out...
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How good is pic related? Would it mostly he used for 6th gen gaming? I think it uses a 15 pin d-sub connector.
>>
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Remember not to fall for the scart meme.
>>
Can I get a model number on this?
All I know is its made by Sanyo and its 27 inches
found it on craigslist and I'm considering getting it

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Are the emulators good?
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>>3393210
>open source
>good
No.
>>
Retroarch is nice if you like dem shaders
>>
>>3393210
Site is designed like shit

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Why do so many people hate RE3 when it's the best game in the series?
254 replies and 35 images submitted. Click here to view.
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>>3392143
I agree with you anon. I think it's because it's not as long as RE2, RE2 has quite a bit of content in it.
I still like RE3 a lot more though, quality over quantity.
Jill > Claire
>>
I don't think anyone hates RE3, RE2 is simply universally loved over it. It is a phenomenal game afterall.

But RE3 is my personal favorite. It's a game I play at least once a year and I've replayed it so many times I remember the location of pretty much every single item/ammo/etc. I can kinda remember everything in RE1, 2, REmake and even Code Veronica but not as well. RE3 is my shit.
>>
Because it's boring and the worst game in the series.

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Who's the best character and why is Toad?
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I'll be the casual that picks Peach.
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>>3412450
>>3412450
Always pick Peach, she's by far the most fun and you never actually need to pick veggies quickly.

Toad is almost as boring as Mario.
>>
You spelled "Luigi" wrong, OP.

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Is Darkwing Duck the best Mega Man game?
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>>3412143
Can't say I've never used this meme myself, but there's no Rock-Paper-Scissors thing equivalent in DD, right? That's kind of a Mega Man signature element
>>
No, the best Mega Man game is Whomp 'Em
>>
>>3412191
Nah, Whomp 'Em is more like the best Duck Tales

desu the best non-savable game ever
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Never got the love for this one, repetitive, gets boring fast and it's like 4 hours long
>>
>>3411826
> Let's honor it by posting some crappy fanart
>>
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Is Ghoul Patrol any good? I heard a while ago that it was handled by a different team, and that Herc's Adventures for the PS and Saturn is kind of the "true" sequel

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Was it actually supposed to be wood, or did everyone just assume that from the color?
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>>
The manual just referred to it as "Sword"

http://legendsoflocalization.com/media/the-legend-of-zelda/manuals/ZeldaNESManual.pdf
>>
>>3410603
Why would a wood sword shoot magic beans? Think for a second
>>
>>3410603
was link supposed to be a sjw in lttp or was his hair naturally purple

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Do you like the soundtrack?
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>>3410229
Can you feel the sunshine?
>>
>>3410229

of course
>>
It brightens up my day desu

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What's your favorite Megaman game?

Also should i get the Legacy Collection?
21 replies and 3 images submitted. Click here to view.
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>>3410096
>should i get the Legacy Collection?
It's a straight port of Megaman 1-6, with art galleries and stuff. If you feel like that's worth paying $15 for, go for it.
>>
>>3410096
MMX is my favorite of the X series. 2 is probably my favorite out of the classics, but 3 is really close.
>>
>>3410114
>port

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How do I git gud at pic related?
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>>3409829
by playing it more and more
>>
By reading a guide and grinding the respawning zombies under the vampire mansion.

Like, seriously, read a guide. I consider the game to be pretty much unplayable trash without one.
>>
>>3409842
I can clear the starting location easily enough but the next area just rapes me and that's where I usually quit out of frustration. I try to play without using guides but maybe I should break that rule for this one.


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