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Archived threads in /vr/ - Retro Games - 26. page
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File: Suzuki Bakuhatsu.png (77 KB, 640x480) Image search: [iqdb] [SauceNao] [Google]
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Hey /vr/

I'm in the puzzle mood. Any recommendations?

I'm going through Suzuki Bakuhatsu which is actually pretty fun. A bit hard because of the moonspeak but I can manage without the hints.
26 replies and 10 images submitted. Click here to view.
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any one specifically?
Tetris the Grandmaster 3

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>games you've always wanted to play

I dunno why I never just picked up the rom but has anyone ever played the ZX-Spectrum version of Droids?

As a fan of the cartoon, is this one worth the time?
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>Obligatory Warning:

This is some serious oldfag shit.
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>too old & obscure for /vr/

Guess it's time for seppuku.
Fuck off, baby.

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I've only played SaGa 1-3 (and only liked 1 & 2)

What other SaGa game would I actually enjoy? I've played my share of RPGs, and would count FFL among my top 5. Are the rest in the series anything like 1 & 2? So broken you almost can't play the game 'right?'
83 replies and 10 images submitted. Click here to view.
Unlimited SaGa on the PS2, the game that apparently no one understands how to play.

Everything that follows the original trilogy is very diverse. The games keep tacking on new features like combo attacks, tech sparking and other things that have long since become SaGa staples. The learning curve can still be pretty steep, even if you've already played through SaGa 1 - 3.

Luckily, Romancing SaGa and SaGa Frontier have a lot in common, mechanically speaking. If you can get a grip on the gameplay and basic plot progression, you should be able to jump right in and play those games in whatever...
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I like Unlimited Saga, but once you do actually understand it it's a bit too easy!

Saga Frontier ironically has some of the best difficulty in the series if you try to speedrun it or finish at a low power level, it's probably my favorite! (ironic because it's probably considered the best entry title for the series)

so play that one OP

play SaGa Frontier, which might be my favorite jRPG

I haven't done a playthrough as Brujah or Gangrel yet. Is it worth it?
20 replies and 1 images submitted. Click here to view.
sure frend
Oh, the other Vampire game. That exists.
Just go max humanity for sappy ending, anon. And remember the enemy resurrection grind technique.


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Ok /vr/, I really want to play Baldur's Gate for the first time now, but tell me, why shouldn't I play the Enhanced Edition?

I'm a sucker for extra companions but I would easily ignore them. Is the Enhanced Edition really that bad?
200 replies and 14 images submitted. Click here to view.
I heard it breaks more than it fixes and it's easier to mod the originals to fix the things that were originally wrong with them (being too easy, sometimes not being authentic to the rulesets, correction of bugs and exploits)

so what people will suggest is that you pirate all the basic versions of the trilogy, then spend 6 hours modding them all into one beautiful interwoven mess of the kind of balance crimes that are correctly characteristic of the Dungeons and Dragons experience

the only downside...
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Enhanced Edition is fine. I'm sure someone will post a litany of reasons why its not.
I'm going to try my best to wager the pros and cons of EE, but I will, obviously, be biased, since I prefer the originals. So cons first:
>A normal game can be easily modded close to the level of EE (high resolution, BG1->BG2 mechanics, etc.) with just a few minutes of looking for fixes. There's a few things that EE does which are pretty unique (like the ability to zoom in), but I never found any use for them when playing. EE is more expensive; up to you if downloading a single Fixpack and maybe some widescreen mods is worth the bonus $$$.
>EE will likely never support certain mods that the community enjoyed but that haven't been imported. The absolutely terrific Northern Tales of the Sword Coast aren't compatible with BG1EE, and neither is Tactics mod for BG2EE (though it's had better successors). I've also seen reports about Ascension (which makes Throne of Bhaal so, so much better) not working well with BG2EE, but I can't confirm this at the time.
>EE has a lot of "fanfic" additions. Some of the NPCs might feel off (bonus EE NPCs stand out horribly from classic BG1 NPCs in particular; might feel kinda uncanny, one may even call them special snowflakes), the new items in BG1EE kinda screw up the low magic feel of BG1, with some being overpowered.
>With the above in mind, in terms of fanfic bonus content, EE is beaten by World of Baldur's Gate, which is an easily installable, stable Big World installation which updates classic BG, adds a couple of decent story/NPC/item/location mods to it and combines BG1+BG2+IWD1 into a single game. WoBG and EE are mutually exclusive. Some argue that the liberties taken with EE by Beamdog mean that you might as well go all the way and install WoBG.


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ITT: we trigger /vr/
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Go back to /v/ and repost this thread endlessly there.
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I just wanted to make a thread about parts in retro games that infuriated us when we were younger. :3
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>discusses gamecube once

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What's the definitive version of Final Fantasy VII? I recently bought the game during a PSN sale, but I researched the game a bit more and now I'm not sure which version to play.

Apparently the Steam/PC version looks better, but the music is fucked up. There's a PS4 port that I know nothing about. And there's a retranslation patch for the PSX/Steam versions because apparently the original translation is bad? Not sure which one to go with here, anyone more knowledge want to chime in?
15 replies and 2 images submitted. Click here to view.
Emulate it. the Steam version has DRM bullshit.

I believe the PSN version is just an emulation of the original game, right? If so, play that.

Otherwise, emulate the PS1 version on PC. Don't worry about translation patches. The original translation isn't the best, but it's so well known and endearing that you should experience it at least once.

Don't play it at a ridiculously high resolution. It will look strange. 4x the original resolution at the max.
>music fucked up
It's MIDI, so there are options to make it sound better. They were Yamaha XG optimised I believe.

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anyone remember this?
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Yes, I got a letter I wrote featured on it in 2002.
Is this Ceefax? I never thought I'd see this considered as a game.
Aertel in Ireland lol. You could play simple interactive games on it like video poker or quizes.... but that involved dialing a premium hotline. I'm still not sure how it worked because it confused me a lot as a child.

Is Lara Croft as recognizable of a character to the non-gaming crowd as Mario is? Would you call her one of the most recognizable video game characters of all time?
6 replies and 1 images submitted. Click here to view.
Yes. Maybe more so for those of us as teens/adults during the 90's. Today I'd say her character to non-gamers rides more on the movies only.
Definitely. She's probably one of the most iconic PSX characters in the west.
No. I guarantee that most non-gamers can't name her. They might be able to figure out that she's from a game, but that's it.

I've always thought these games were really underappreciated. Castlevania 64 and Legacy of Darkness (aka Castlevania 64 + DLC) are among my favorites of the early 3D platformers.

There's something about the clunky controls, the drab ugly atmosphere, and the unforgiving but fair difficulty, altogether gives this game a certain classic charm that is fitting of the Castlevania series. I like how the game has a blend of both linear platforming-focused levels and non-linear exploration levels, and it does both types pretty well.

What's you're favorite...
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29 replies and 6 images submitted. Click here to view.
They really are great adventure games. The thing that kills them is the camera, but it's far from the worst of that generation. I see way too many comments just bashing everything they did but really they're probably the best translation of the series to 3D.
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Overall I think my favorite level is the Cornell-exclusive Tower of Ruins. It's arranged much like a classic Zelda dungeon with switches that open doors, and even has a map that can be viewed in some rooms.

Then there's a later part where you're platforming over narrow bridges and pillars, and you can fall off onto one of the various lower floors where you'll either die of fall damage, or be able to get back up via elevator and start over. It's frustrating but extremely fair, and it warms you up to the intense platforming levels that come after it.

I think dealing with the camera issues was part of what made this game fun. It's a flaw that you need to work around, and that's all part of the challenge. It wasn't that bad for the most part, you just have to know when to use R to center the view behind you, and when to trust the default auto camera placement and not touch the camera.

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Why were tank controls so common in early 3D games?
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it was a logical means of navigating an environment with limitless numbers of possible camera angles, and would stay consistent even if said angles changed constantly. That's how I figure it at least.

I think the work involved in making a 'natural' scheme is also vastly understated. Tank controls were way easier than making movement relative to the current camera position and not have that look/feel like crap.
Because tanks are better than mechs and would kick their asses with the same tech base.
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>tanks are better then mechs

Get a load of this asshole. Have fun hitting me with your slow ass rounds and small cannon elevation arc as I go from walking to flying in 10 seconds, and then come down on your ass and rip your turret off with my actual appendages.

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So I have a question for anons who grew up with the Nintendo 64. The two controllers I have always give me problems with the analog stick depending on the game, either the analog stick kinda works or I have to change controls because it's not usable. Was it always this bad/faulty?
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I've used the same N64 controller for about 16 years now and it's never given me any problems at all.
I've found a lot of N64 controllers in my time with damaged analog sticks. Most people chuckle and say it was previously owned by someone with a copy of Mario Party (I believe all 3 Mario Parties on the N64 had minigames that required vigorous rotation of the stick where most kids would push their palm into the stick and rotate as forcefully as possible).

The analog stick overall though is somewhat flimsy and obviously subject to being worn out probably even through regular gameplay - I've always found...
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I've got an N64 controller with a stick that I've been very gentle with. It works perfectly fine and is precise.

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hey /vr/others , know any good dos/win games that don't require mouse ?
currently my only gaming option is my laptop (win7) and playing with tiny touchpad ,or this joystick-thingy is annoying/impossible .
and , no i can not buy a mouse rignt now ,or in next few days .
any help will be really appreciated.
10 replies and 2 images submitted. Click here to view.
You can play doom with keyboard aiming. Or a bunch of roguelikes if you're looking for plenty of depth
Retro: Captain Comic
Arguably retro: NetHack
Any of the early Sierra adventures that used the AGI game engine. Also pinball games.

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Where is the best place to buy consoles and games in the UK? I have bought some off ebay and from a local shop.
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try the shop in chabberwickstonshire m8
In the UK you're shit out of luck.
My local shops are trying to sell common MD games for £15+ and ps1 games for £25+
just stick on eBay and check out local selling/tradings forums and also get schpock(I think that's the spelling, its a mobile app for local shit)

[Randomly deleted thread edition]

0) First suggestion post is special; it is eligible, and repliers play the suggestion
1) First suggestion reply to an eligible post becomes an eligible post
2) Eligible posters give first suggestion reply an honest try
3) (Optional) Tell us what you think

Only suggest to eligible posts.
A game can only be suggested once.
Keep to systems that are easy to emulate.

Valid suggestions consist of game title, system, and screen shot.

Have fun!
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>Psychic World
>Game Gear

Surprisingly fun platformer for the Game Gear. One of my favorites growing up.

Btw, whoever suggested Tales of Scheherezade in the last thread, thanks. I'm still just getting into it, but it seems neat. Reminds me of Crystalis, Zelda, and Dragon Quest rolled up into one. The music is pretty sweet too. It will take more than one sitting to play, so I don't know what to think yet.
Magic of Scheherezade is fucking awesome.

Words of advice.

* the fighter class is best for overworld but switch to magician before the boss battles...
* saint class is only useful for holy boots but can't gamble, and is meh in both swords and magic, use on the swamp level and never again
* don't plant the seeds in the past and go to the future to reap the harvest, it basically breaks the game since it gives you so much high level stuff that it takes the fun away
* stock up on troopers,...
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