I guess most people didn't buy it the first time because failed to notice this was the whole trilogy, not just the vita port. Looking forward to shitposts complaining $30 is too much and the japanese can't into good programming (the game is locked to something like 720p).
>>2946995 >you can't talk about a retro game genre if I don't like it!
Here's a good platformer that isn't talked about too often. The music is great, there's an on-the-spot character switch feature, a plot-important missable weapon, and it actually provides some hint on how the series would've ended. I fucking loved this game. Note this is the Genesis version of Pirates of Dark Water. The SNES version is your standard beat em up.
It was a 4th-gen console marketed as a 5th-gen one. Kinda like the Wii of its day. It was supposed to come out a bit earlier than it ended up being (I think around 1991 or '92), but the PC Engine was still doing strongly in those days.
I think it's quite possibly the greatest video game of all-time. It was the first game that really made you feel like the protagonist. Super Mario Bros. has good controls, but they aren't nearly as tight, so you feel a certain disconnect. But Samus controls with precision tight accuracy. As well as constantly placing you in tight situations that require steady concentration.
Mario felt very much like a "video game." And Zelda felt like Dungeons and Dragons. Metroid was the most unique of its... Comment too long. Click here to view the full text.
The rush at the climax of the game was like nothing anyone had ever experienced before. That feeling when you fire the last missile at Mother Brain, and then are told to flee to safety by escaping. It made you say, "what kind of game IS this? Last year, I was playing Pac-Man and Donkey Kong at the arcade, and now I'm playing a game that's just as deep as a science-fiction movie!"
Metroid proved that games could be 'more than just a game.' Super Mario saved the industry, and Legend of Zelda featured the world of Hyrule you could explore. But... Comment too long. Click here to view the full text.
Hey guys. I have the GOG version of tomb raider with Dosbox Daum. It uses nglide/direct3d and it looks sweet. So naturally I want to plunge into more Dos games so I quickstarted a standalone dos Rom of tomb raider in dos box. The graphics now look really ugly and it's really slow and buggy. Do I have to install the game first instead of quick running to enable proper 3d? How can I make nglide work with dos games? Are most dos games 3d? Should nglide be used with non pixel art games? How do I know if a game is supporting proper 3d with nglide or openglide or w/e? Is Dosbox... Comment too long. Click here to view the full text.
Visited the place last week or so. Pretty nice and I really like the atmosphere of the place. Didn't really buy anything because some of the stuff was just really expensive. The arcade was cool though.
If you want good prices try Traders, cant remember which one of them had retro games. They for example have a no guarantee box, but the games are still in great condition and cheap. Even their boxed titles have okay prices. Also try some Book Offs they usually have used retro games.
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