I was in Goodwill today and I saw an NES Advantage controller for sale for $15.
I didn't get it. I was kind of scared to buy it, Goodwill doesn't do refunds on electronics and I had no way of knowing whether the joystick was adequately responsive. The controller was so huge, I couldn't imagine playing a game with it.
What does /vr/ think about the NES Advantage? Yea or nay?
Can we have a thread about games that are in first person, but aren't necessarily shooters? Pic related is pretty awesome and one of my favorite DC games. Shame that not many people played it as it has some unique gameplay features and branching paths that lead to 7 different endings.
>>2871054 Only thing I know about this game is the amazing as always art by Kazuma Kaneko. I really think some of his ballsiest and crazier designs are in this one. The game seemed okay, the first person sword gimmick was kinda neat.
Only other game like this, as in first person with a sword, that I know is probably some samura/ninja-y arcade game.
I'd also put Jumping Flash forward because while there is some shooting, just the movement and environments set it apart from your general "FPS"es as most know them.
In the 90's my parents bought an PC which included demo-CD, which had a car combat-like game, where you drove around in a futuristic arena-like environment. A futuristic car game that isn't about racing, but built around death matches. The story was the same as running man (the Arny somewhat-classic): You were a prisioner in death row and instead of rotting in jail they put you in a futuristic car in an area to duke it out with some other racers.
All I remember from it was that it was somewhat early-ish 3D. Advanced enough to... Comment too long. Click here to view the full text.
Mind you, I think it only sucked for magazine reviewers and people who don't know how to fucking play Mortal Kombat to begin with but goddamit, I liked this game so much I was able to beat it at least once a day.
>>2870593 >is it enough to explore every galaxy? There's only one galaxy. And no, you don't have enough time to explore every star system. The time limit feels a lot like the time limit in Fallout 1. It's strict enough that you can't ignore it but not so strict that it's excessively limiting. If you're concerned, there's something you can do to make it much less pressing (spoilers from mild to explicit): Found the Melnorme yet? Check out gas giant stars Trade... Comment too long. Click here to view the full text.
I don't want to spoil the game for you so I'll give you my patented Best Star Control 2 Newbie Tip:
If you get your ass kicked in ship combat learn to fight in a cowardly fashion with a Spathi Eluder. It is very safe if tedious to destroy even Ur-Quan ships by fleeing, dodging everything and launching B.U.T.T.s.
You can obviously find other ships and learn to fight with all of them but early on you can feel pretty weak with the starting selection.
If you want more time to explore every system/play at your own pace without the clock ticking down on you (and if it's your first playthrough, you WILL run afoul of the death march) then download the time dialation mod, or the delay mod. The dialation mod makes the game go much slower overall so other timed events also take longer to manifest, while the delay mod just puts off the final deadline without affecting any of the other events/general timeflow.
Pic related. Also some other actually good games like Teleroboxer and Jack Bros.
Probably not worth $200 though, VBs used to be much cheaper years ago (like $10 cheap). Now they're collector items. Emulating also doesn't give the same experience, although I've heard emulating with an oculus or one of these VR devices is pretty close or identical. The controller is pretty boss, too.
With the remake on the way, I decided to play through the original PS1 version of Final Fantasy VII, by way of the PS3 port (previous attempts at Final Fantasy I, VII, X, and Tactics Advance were stymied by being generally shit at JRPGs, but this time I seem to be getting the hang of it, even if I'm still on Disc 1). As I was too preoccupied being a five-year-old child with alternating Mario and Sonic fixations when it came out, I haven't been able to put on the nostalgia goggles. And from what I've seen so far, it's good for what it is, but I don't... Comment too long. Click here to view the full text.
Mostly it was hype from game magazines combined with TV ads. RPGs were very popular at the time and Square was seen as one of the kings of gaming. FFVI had been massive and very well loved.
Square was also releasing tons of screenshots and artwork which really brought the hype to a fever pitch.
I would say that it really didn't change the series all that much though. It added CG cutscenes, but that's minor in the grand scheme of things. It's bigger influence was showing that JRPGs were popular enough that more obscure titles started coming over.... Comment too long. Click here to view the full text.
Yeah JFG is good. Turok 2 had a release that was strictly multipler, cant recall the name right now and too lazy to look it up. Conkers Bad Fur Day was fun. DK64 had something as well. BattleTanx series. And how can anyone forget the Vigilante 8 series, though that is with cars if you dont mind that
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