i just accidentally bought a pal game instead of an ntsc game online and i need to know if its possible to play pal on ntsc n64. ik abouth this "mod" where you can play japanese n64 games by taking out the plastic piece so it'll fit but im not sure about pal
That mod doesn't work for PAL. I don't know if there is a way to play PAL games on an NTSC N64, but even if there is, if the game has been in any way optimised for PAL it won't run as it should on NTSC.
As I grow older, I feel I'm slowly moving away from portable gaming. In the past I played the shit out of my game boy color and even game boy advance, but as the nostalgia wears off, there seem to only be a only few gems in terms of retro portable gaming (something like link's awakening comes to mind) that still hold my interest. I find that most portable games of that time were just inferior versions of experiences you could get on the home consoles. I realize portable gaming is meant to be for on the go, but again, as I get older there are fewer and fewer situations where I would been have the chance to game outside of my home.
I know a lot of you probably get comfy at home with your game boys even though you've got great console setups available to you, so my question is why?
Anybody know what certain PS1 games have issues on the PS2? I have both a PS1 and PS2, but they are hooked up in two different rooms and sometimes I wanna play in the room with the PS2. Only problem I've heard about is Symphony of the Night having audio issues with the music in the background.
So, little question for anyone who might know. My SNES broke a few years back and I decided to replace it. For whatever reason, a standard Super Famicom is far cheaper on eBay than any SNES I can find (too many produced???) so I bought one instead.
I've heard some shit about not using cartridge adapters, that it could damage the console or something? I have no idea as I'm unaware of any SFC to SNES adapters though I would imagine they exist seeing as there's many of the inverse.
It's hooked up and working fine but I'm obviously only able... Comment too long. Click here to view the full text.
Sup /vr/. I was doing some thinking, and I'd like to hear some of the terms you guys used back in the day, whether it was exclusive to you or not, and where some of the terms might have came from. For instance, when I was a kid, we always called stages "boards." I picked it up from my cousin, and just assumed it was some bastardization of stage or level, until I heard other people online using it as well.
The only game I remember using the term 'boards' for stages was DX-Ball. I didn't really play many other breakout clones but I would've assumed they were called that for being flat and stationary, i.e. you wouldn't use that term when referring to a sidescroller.
I never understood this. The only way it would make sense is if you just spent your whole life playing board games and moved over to video ones, but even then the instructions are usually pretty unanimous in calling it a stage or level, or even a world.
>>2844035 >the only way it would make sense is if you just spent your whole life playing board games and moved over to video ones That's exactly what happened. "Board" is a very old name. People said "board" in the late 70s/early 80s.
>>2843695 What genre is it? Were any of the fighters any good? I was never into DB much so I never got around to trying them. Pretty much every other licensed anime fighter was ass though, which is disappointing. It's such a good genre fit for so many series.
>>2843695 Man I was so mad when the port of that game wasn't included on the US version of Dragon Ball Origins 2 like it was in Japan. I have Super Goku-den, but no SFC to play it on. Other from that, the only retro Dragon Ball games I have Ultimate Battle 22 and Final Bout
>>2843551 Didn't dune ii have those annoying questions it asked? Having to find the anwsers to the questions in some little book was a mammoth task for 5 year old. Dune I don't think it was any where near the best rts's but it was definitely one of the eairly games that helped define rts' s was fun to play to.
Copy-protection. Several DOS games enforced it. You can patch it out with tools like Universal Neverlock, or just download it with the copy-protection already patched out. I think MyAbandonware's download of Dune II is already patched.
Anyone knows of good old RPGs (my computer can't run shit so I ask here) that doesn't favor the "Good Samaritan" approach? Feel like most of them do this and this kills roleplay for me. If selecting the "yes Madame, I'll do that for you, and won't ask for a reward" nets always the most experience and loot, then any other choice come at the expense of my time (more grinding cuz little exp, pissing people off for sensible choices like asking for money in exchange, NPCs that can't be blackmailed...). I think I cannot be bothered with... Comment too long. Click here to view the full text.
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