Alright, we're bottomed out finding it on Google. We're trying to play The Specialists and ESF, both Half-Life mods. One of our friends can't launch them. They start, and go to a black screen. Can't do anything. They can launch Half-Life just fine, and they can do Sven Co-op, but not the good ol' mods.
Anyone had this before? This is all we want, fuck's sake.
>>3503580 >Natural selection 1. Damn it. It was SO inexplainably fun. The guys playing it were even more hilarious. Quoted for fucking truth. NS2 is still great and all, but it just doesn't compare to the crazy antics of NS1.
Lerk-lifts, the secret rooms, the old Super Siege maps, forming human towers in CO matches, all the crazy modded maps...it was great.
I remember a match where this drunk guy backseat commed on one of the maps that heavily favored the aliens (was it mineshaft?),... Comment too long. Click here to view the full text.
>>3502096 There are basically three main /vr/ games in the series: Ghosts'n Goblins, Ghouls'n Ghosts, Super Ghouls'n Ghosts. Try the first one. If it kicks your ass, try Ghouls'n Ghosts instead, which is considered the easiest of the three.
Ghosts 'n Goblins is the first game in the series, you should start on that one. Play the arcade version instead of any home ports, as they tend to be bad (NES in particular). Next is Ghouls 'n Ghosts, it's slightly harder and enemies are more complex but you can aim your lance in four cardinal directions now, and also can wear the magic armor which lets you charge up your weapon. Super is arguably the weakest of the retro trilogy but still worth playing, it added a double jump but removed the ability to aim your attacks. When you get to it, play it on Saturn... Comment too long. Click here to view the full text.
>>3502120 >Next is Ghouls 'n Ghosts, it's slightly harder and enemies are more complex but you can aim your lance in four cardinal directions now, and also can wear the magic armor which lets you charge up your weapon. It's more complex, but the play enhancements make it easier and more fun overall.
>>3501648 Try 1. Either the SMS Power patch with activated FM or the Phantasy Star Collection for the Playstation 2. 1 has a big advantage over 2 since the dungeons are first person and overall the graphics are nicer despite the MD's bigger prowess.
Warcraft 2 was good and all but in retrospect Command and Conquer was better. Orcs and Humans had identical units, except casters. There was no difference between Orc Soldier and Human soldier, ogre and knight, etc.
Command and Conquer both factions had different units that played differently.
>>3501368 Warcraft 2's compositions were effective but fairly generic video game background music. The C&C franchise was pretty original in the way it combined goofy 90s rock and techno into a strategy game. I find the tunes from C&C and Red Alert very memorable.
>>3499474 >remaster Fuck no. Original one works completely fine for me. Remaster doesn't work on my pc at all.
Played Seeds of Evil, had fun, didn't finish. Played Dinosaur Hunter, had a bit less fun, didn't finish. Lots of getting lost on the levels. Its fine if you played them before and know where to go, but navigating them for the first time is hellish.
Nice weapons. I really wish there was a knife in the second one. While Warblade is fine, fuck... Comment too long. Click here to view the full text.
>>3499826 >Remaster doesn't work on my pc at all. Something wrong with your PC, then. The remaster is excellent.
Anyway, it's an interesting series. Deeply unoriginal, but it kept things fresh. My pet favorite is Turok 3, but Turok 2 is the most polished. Turok 1 is better than Quake, which it happens to be a ripoff of. The TUROK game doesn't really count because it has no connection to the other games.
Why is the level design in Bloodlines so bad? I mean, they had three whole years to improve over Super Castlevania IV's amazing level design, so what gives? Did Konami just not give a fuck when it came to quality control on SEGA platforms?
A different team worked on the MD version. During fourth and fifth gen, Konami had the Castlevania IP spread around among various teams. IIRC, Rondo of Blood on PC Engine and the Akumajo Dracula remake on X68000 were developed at the same time.
Are there any modern games similar to these around? As in where you choose your operatives, spend hours kitting them out and planning every single step they take, then watch them fuck it all up and get slaughtered marvelously. I remember the feeling at the time tended to be that the whole planning stage was boring and unneeded, but IMO that was the most engrossing part of the game. Also terrorist hunt.
Do you believe Half-Life was a bad influence on FPS? Yes it did have solid gameplay and good story-telling through the interactions in the game itself without much intervention even though there were bullet-sponge enemies. At the same time, it did pave the way for more story-telling in FPS and TPS that were seen as mandatory instead of log-clips or the game actually stopping you from what you were doing..
>>3498331 Quake's enemies like the Death Knights and Ogres were way more bullet-spongey than anything in Half-Life. On Half-Life's normal difficulty no enemy's health is high enough to warrant being called a bullet sponge as a valid complaint.
>>3498331 No, it was bound to happen regardless. There were story driven games way before Half-Life.
I put the old "you good, they bad, kill" formula down to either storage limitations (floppies vs CDs), budget constraints or a studio just focusing on the tech side of the game. Even Doom and Quake had stories though. I quite enjoy HL for being something refreshing and different from the standard at the time. (also don't get the HL2 is bad meme, same deal there /notretro)
Why did so many 90s games have utterly terrible voice acting? I don't know if it was only the English versions or if other countries suffered similar fates, but many games were horrendous in the voice acting department (even higher budget games). Why? I know voice acting in games was a new thing and many gamers didn't even care for the plots in these games but why do manh sound like they got random people off the streets?
>>3497162 It's an artform like writing that rarely comes off well because everyone-- 1. Thinks they can do it. 2. Wants to do it to satisfy their vanity. 3. Has no taste anyway. 4. Many of the "professionals" doing it are bad as well. 5. Doesn't want to pay for it.
This was surprisingly fun. Why is the Land saga so overlooked by DKC fans? I've only beat 3 so far, but I loved how it cuts most of the bullshit from the original and brings back the plain, simple platforming from Country 1 instead.
I had all the DKL games, 2 was my favorite. It combined some of the worlds but it was a lot of fun. Even the music was well done. The first one isn't that good but the second and third are pretty good.
A friend of mine has come across an alpha copy of this game. It is finished but it has playable parts. How do I leak it? He doesnt want to share it, wants to keep it to sell it to max out value, but I plan to steal it and leak it.
>be me >get missles >try throwing one at a red door hmmm it doesn't open >run around like a jackass for 20-30 min >finally get pissed and shoot all 5 at a door >mfw it opens >game does not communicate this to the player in any way and it actually works differently from other metroid games. Truly, this is the best game of all time.
>>3495419 >game does not communicate this to the player in any way and it actually works differently from other metroid games. That's wrong, and you're retarded. It was always five missiles to open a red door until they changed it in Prime/Fusion. Next time read the fucking manual.
Fighting her way back to Nintendo's headquarters Edition
AM2R: Another Metroid 2 Remake and 1.1 Update Link >http://metroid2remake.blogspot.com/ >Magnet: magnet:?xt=urn:btih:1ee2b46502d530f716973a60a2a6f87f21128b61&dn=AM2R%5F11 >http://uploadmirrors.com/download/0SMMVQZK/AM2R_11.zip
Control Freak patch for SM(compatible with all hacks) >http://www.metroidconstruction.com/hack.php?id=161 Super Metroid: Zero Mission >http://www.metroid-database.com/reviews/mszm.php Hyper Metroid >http://www.metroidconstruction.com/hack.php?id=294 Super Metroid Redesign >http://www.metroidconstruction.com/hack.php?id=34
Metroid: Dreadnought aka Metroid DOOM + Suggested maps to play(You will need the latest GZdoom, Zandronum or Zdoom stable builds to play it, visit Doom general for troubleshooting, Dreadnought is open souce to anyone who wants to upgrade it or even do metroid maps, confirmed by TerminusEst) >Metroid Dreadnought: http://www.moddb.com/mods/metroid-dreadnought >Valiant: https://www.doomworld.com/vb/wads-mods/71704-valiant-wad-now-on-idgames/ >Stardate: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/stardate >Back to Saturn X 1&2: https://www.doomworld.com/vb/wads-mods/69960-back-to-saturn-x-episode-2-public-beta-2-critical-map15-fixes-included/ >Epic 2: https://www.doomworld.com/idgames/levels/doom2/megawads/epic2 >Ancient Aliens: https://www.doomworld.com/vb/post/1605001
Metroid Database and Wiki >http://www.metroid-database.com/ >http://www.metroidwiki.org/wiki/Main_Page
Gameplay order for new fans >http://i.imgur.com/7k4UKOy.jpg
Previous thread >>3471438 This thread is for the spirited discussion of CRT displays - Televisions, monitors and projectors used for the playing of retro games!
>Try to keep it /vr/-related: Nothing past 5th gen(+Dreamcast). Slight OT might be okay if related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.) Systems with backwards compatibility are also pretty safe territory, assuming you're focusing on the older games. PC CRTs are also a-ok. >Produce OC! Get out... Comment too long. Click here to view the full text.
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