Pretty cool seeing this the first time not knowing anything about it beforehand, I thought I was fucked.
What I like way more than cutscenes are silent realizations.
I fucking love this one. And the one before the Nightmare Wizard.
Music's a big part of it but this intro sequence is two good
mfw I actually played this with my bro on the sega cd last night.
If that cut scene took place nowadays it would last 5 minutes, be unskippable, contain bad dialog spoken by bad voice actors, QTE's, and the remainder of AIZ1 that follows it would be an unskippable "Press A to Jump"-tier tutorial. Am I right?
Anyway, my point is I'm glad older games cut scenes are the way they are. Which is usually nice and short and to the point, not too disruptive of the gameplay.
That cutscene is ridiculous.
Not only did Knuckles manage to knock the chaos emeralds off of Super Sonic, he was able to swipe them from right off under him.
If that's not enough, Knuckles was able to run off with them and leaving Sonic behind.
honestly, Angel Island never looked too good, they aimed for a more "realistic" look, it doesn't have any of the weird checkered /geometrical terrain patterns that were a trademark in Sonic games.
Color palette is also a bit boring.
I like this one from IoG after the second boss.